use options api
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@ -2,11 +2,11 @@
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<header class="flex items-center justify-between bg-gray-800 p-3 shadow-md sticky top-0 z-50">
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<div class="flex items-center gap-3">
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<i class="fas fa-gamepad text-blue-500 text-2xl"></i>
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<h1 class="text-xl font-semibold text-gray-200">Noxious Spritesheet Creator</h1>
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<h1 class="text-xl font-semibold text-gray-200">Spritesheet Creator</h1>
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</div>
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<div class="flex gap-3">
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<button
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@click="$emit('toggleHelp')"
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@click="emit('toggleHelp')"
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class="p-2 bg-gray-700 border border-gray-600 rounded hover:border-blue-500 transition-colors"
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title="Keyboard Shortcuts"
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>
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@ -16,11 +16,8 @@
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</header>
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</template>
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<script lang="ts">
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import { defineComponent } from 'vue';
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export default defineComponent({
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name: 'AppHeader',
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emits: ['toggleHelp']
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});
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<script setup lang="ts">
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const emit = defineEmits<{
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(e: 'toggleHelp'): void
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}>()
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</script>
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@ -22,112 +22,99 @@
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</div>
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</template>
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<script lang="ts">
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import { defineComponent, ref } from 'vue';
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import { Sprite } from '../composables/useSpritesheetStore';
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import { useSpritesheetStore } from '../composables/useSpritesheetStore';
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<script setup lang="ts">
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import { ref } from 'vue';
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import { type Sprite, useSpritesheetStore } from '../composables/useSpritesheetStore';
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export default defineComponent({
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name: 'DropZone',
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emits: ['files-uploaded'],
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setup(props, { emit }) {
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const store = useSpritesheetStore();
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const fileInput = ref<HTMLInputElement | null>(null);
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const isDragOver = ref(false);
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const emit = defineEmits<{
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'files-uploaded': [sprites: Sprite[]]
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}>();
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const openFileDialog = () => {
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if (fileInput.value) {
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fileInput.value.click();
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}
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};
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const store = useSpritesheetStore();
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const fileInput = ref<HTMLInputElement | null>(null);
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const isDragOver = ref(false);
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const onDragOver = () => {
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isDragOver.value = true;
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};
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const onDragLeave = () => {
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isDragOver.value = false;
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};
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const onDrop = (e: DragEvent) => {
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isDragOver.value = false;
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if (e.dataTransfer?.files.length) {
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handleFiles(e.dataTransfer.files);
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}
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};
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const onFileChange = (e: Event) => {
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const input = e.target as HTMLInputElement;
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if (input.files?.length) {
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handleFiles(input.files);
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}
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};
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const handleFiles = async (files: FileList) => {
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const imageFiles = Array.from(files).filter(file => file.type.startsWith('image/'));
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if (imageFiles.length === 0) {
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store.showNotification('Please upload image files only', 'error');
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return;
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}
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const newSprites: Sprite[] = [];
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for (let i = 0; i < imageFiles.length; i++) {
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const file = imageFiles[i];
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try {
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const sprite = await createSpriteFromFile(file, i);
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newSprites.push(sprite);
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} catch (error) {
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console.error('Error loading sprite:', error);
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}
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}
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if (newSprites.length > 0) {
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store.addSprites(newSprites);
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emit('files-uploaded', newSprites);
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store.showNotification(`Added ${newSprites.length} sprites successfully`);
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}
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};
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const createSpriteFromFile = (file: File, index: number): Promise<Sprite> => {
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return new Promise((resolve, reject) => {
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const reader = new FileReader();
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reader.onload = (e) => {
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const img = new Image();
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img.onload = () => {
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resolve({
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img,
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width: img.width,
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height: img.height,
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x: 0,
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y: 0,
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name: file.name,
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id: `sprite-${Date.now()}-${Math.random().toString(36).substr(2, 9)}`,
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uploadOrder: index
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});
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};
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img.onerror = reject;
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img.src = e.target?.result as string;
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};
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reader.onerror = reject;
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reader.readAsDataURL(file);
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});
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};
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return {
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fileInput,
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isDragOver,
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openFileDialog,
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onDragOver,
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onDragLeave,
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onDrop,
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onFileChange
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};
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const openFileDialog = () => {
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if (fileInput.value) {
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fileInput.value.click();
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}
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});
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};
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const onDragOver = () => {
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isDragOver.value = true;
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};
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const onDragLeave = () => {
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isDragOver.value = false;
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};
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const onDrop = (e: DragEvent) => {
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isDragOver.value = false;
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if (e.dataTransfer?.files.length) {
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handleFiles(e.dataTransfer.files);
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}
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};
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const onFileChange = (e: Event) => {
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const input = e.target as HTMLInputElement;
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if (input.files?.length) {
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handleFiles(input.files);
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}
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};
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const handleFiles = async (files: FileList) => {
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const imageFiles = Array.from(files).filter(file => file.type.startsWith('image/'));
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if (imageFiles.length === 0) {
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store.showNotification('Please upload image files only', 'error');
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return;
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}
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const newSprites: Sprite[] = [];
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for (let i = 0; i < imageFiles.length; i++) {
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const file = imageFiles[i];
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try {
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const sprite = await createSpriteFromFile(file, i);
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newSprites.push(sprite);
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} catch (error) {
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console.error('Error loading sprite:', error);
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}
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}
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if (newSprites.length > 0) {
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store.addSprites(newSprites);
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emit('files-uploaded', newSprites);
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store.showNotification(`Added ${newSprites.length} sprites successfully`);
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}
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};
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const createSpriteFromFile = (file: File, index: number): Promise<Sprite> => {
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return new Promise((resolve, reject) => {
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const reader = new FileReader();
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reader.onload = (e) => {
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const img = new Image();
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img.onload = () => {
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resolve({
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img,
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width: img.width,
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height: img.height,
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x: 0,
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y: 0,
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name: file.name,
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id: `sprite-${Date.now()}-${Math.random().toString(36).substr(2, 9)}`,
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uploadOrder: index
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});
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};
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img.onerror = reject;
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img.src = e.target?.result as string;
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};
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reader.onerror = reject;
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reader.readAsDataURL(file);
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});
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};
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</script>
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<template>
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<button
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@click="$emit('showHelp')"
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@click="emit('showHelp')"
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class="fixed bottom-5 right-5 w-12 h-12 bg-blue-500 text-white rounded-full flex items-center justify-center text-xl shadow-lg cursor-pointer transition-all hover:bg-blue-600 hover:-translate-y-1 z-40"
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>
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<i class="fas fa-question"></i>
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</button>
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</template>
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<script lang="ts">
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import { defineComponent } from 'vue';
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export default defineComponent({
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name: 'HelpButton',
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emits: ['showHelp']
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});
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<script setup lang="ts">
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const emit = defineEmits<{
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showHelp: []
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}>();
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</script>
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</div>
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</template>
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<script lang="ts">
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import { defineComponent, ref, onMounted, computed, onBeforeUnmount } from 'vue';
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<script setup lang="ts">
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import { ref, computed, onMounted, onBeforeUnmount } from 'vue';
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import { useSpritesheetStore } from '../composables/useSpritesheetStore';
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export default defineComponent({
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name: 'MainContent',
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setup() {
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const store = useSpritesheetStore();
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const canvasEl = ref<HTMLCanvasElement | null>(null);
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const store = useSpritesheetStore();
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const canvasEl = ref<HTMLCanvasElement | null>(null);
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// Tooltip state
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const isTooltipVisible = ref(false);
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const tooltipText = ref('');
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const tooltipPosition = ref({ x: 0, y: 0 });
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// Tooltip state
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const isTooltipVisible = ref(false);
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const tooltipText = ref('');
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const tooltipPosition = ref({ x: 0, y: 0 });
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const tooltipStyle = computed(() => ({
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left: `${tooltipPosition.value.x + 15}px`,
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top: `${tooltipPosition.value.y + 15}px`
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}));
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const tooltipStyle = computed(() => ({
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left: `${tooltipPosition.value.x + 15}px`,
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top: `${tooltipPosition.value.y + 15}px`
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}));
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onMounted(() => {
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const setupCheckerboardPattern = () => {
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if (!canvasEl.value) return;
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// This will be done with CSS using Tailwind's bg utilities
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canvasEl.value.style.backgroundImage = `
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linear-gradient(45deg, #1a1a1a 25%, transparent 25%),
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linear-gradient(-45deg, #1a1a1a 25%, transparent 25%),
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linear-gradient(45deg, transparent 75%, #1a1a1a 75%),
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linear-gradient(-45deg, transparent 75%, #1a1a1a 75%)
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`;
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canvasEl.value.style.backgroundSize = '20px 20px';
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canvasEl.value.style.backgroundPosition = '0 0, 0 10px, 10px -10px, -10px 0px';
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};
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const handleMouseDown = (e: MouseEvent) => {
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if (!canvasEl.value || store.sprites.value.length === 0) return;
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const rect = canvasEl.value.getBoundingClientRect();
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const x = e.clientX - rect.left;
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const y = e.clientY - rect.top;
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// Find which sprite was clicked
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for (let i = store.sprites.value.length - 1; i >= 0; i--) {
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const sprite = store.sprites.value[i];
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if (
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x >= sprite.x &&
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x <= sprite.x + store.cellSize.width &&
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y >= sprite.y &&
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y <= sprite.y + store.cellSize.height
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) {
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store.draggedSprite.value = sprite;
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store.dragOffset.x = x - sprite.x;
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store.dragOffset.y = y - sprite.y;
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break;
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}
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}
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};
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const handleMouseMove = (e: MouseEvent) => {
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if (!canvasEl.value) return;
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const rect = canvasEl.value.getBoundingClientRect();
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const x = e.clientX - rect.left;
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const y = e.clientY - rect.top;
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// Update tooltip
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const cellX = Math.floor(x / store.cellSize.width);
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const cellY = Math.floor(y / store.cellSize.height);
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if (canvasEl.value &&
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cellX >= 0 && cellX < canvasEl.value.width / store.cellSize.width &&
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cellY >= 0 && cellY < canvasEl.value.height / store.cellSize.height) {
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isTooltipVisible.value = true;
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tooltipText.value = `Cell: (${cellX}, ${cellY})`;
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tooltipPosition.value.x = e.clientX;
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tooltipPosition.value.y = e.clientY;
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} else {
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isTooltipVisible.value = false;
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}
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// Move the sprite if we're dragging one
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if (store.draggedSprite.value) {
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if (store.isShiftPressed.value) {
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// Free positioning within the cell bounds when shift is pressed
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// First determine which cell we're in
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const cellX = Math.floor(store.draggedSprite.value.x / store.cellSize.width);
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const cellY = Math.floor(store.draggedSprite.value.y / store.cellSize.height);
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// Calculate new position with constraints to stay within the cell
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const newX = x - store.dragOffset.x;
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const newY = y - store.dragOffset.y;
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// Calculate cell boundaries
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const cellLeft = cellX * store.cellSize.width;
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const cellTop = cellY * store.cellSize.height;
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const cellRight = cellLeft + store.cellSize.width - store.draggedSprite.value.width;
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const cellBottom = cellTop + store.cellSize.height - store.draggedSprite.value.height;
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// Constrain position to stay within the cell
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store.draggedSprite.value.x = Math.max(cellLeft, Math.min(newX, cellRight));
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store.draggedSprite.value.y = Math.max(cellTop, Math.min(newY, cellBottom));
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} else {
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// Calculate new position based on grid cells (snap to grid)
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const newCellX = Math.floor((x - store.dragOffset.x) / store.cellSize.width);
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const newCellY = Math.floor((y - store.dragOffset.y) / store.cellSize.height);
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// Make sure we stay within bounds
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if (canvasEl.value) {
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store.canvas.value = canvasEl.value;
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store.ctx.value = canvasEl.value.getContext('2d');
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const maxCellX = Math.floor(canvasEl.value.width / store.cellSize.width) - 1;
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const maxCellY = Math.floor(canvasEl.value.height / store.cellSize.height) - 1;
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const boundedCellX = Math.max(0, Math.min(newCellX, maxCellX));
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const boundedCellY = Math.max(0, Math.min(newCellY, maxCellY));
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// Initialize canvas size
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canvasEl.value.width = 400;
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canvasEl.value.height = 300;
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// Set up checkerboard background pattern
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setupCheckerboardPattern();
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setupCanvasEvents();
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// Setup keyboard events for modifiers
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window.addEventListener('keydown', handleKeyDown);
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window.addEventListener('keyup', handleKeyUp);
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store.draggedSprite.value.x = boundedCellX * store.cellSize.width;
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store.draggedSprite.value.y = boundedCellY * store.cellSize.height;
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}
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});
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}
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}
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};
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onBeforeUnmount(() => {
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window.removeEventListener('keydown', handleKeyDown);
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window.removeEventListener('keyup', handleKeyUp);
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const handleMouseUp = () => {
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store.draggedSprite.value = null;
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};
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if (canvasEl.value) {
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canvasEl.value.removeEventListener('mousedown', handleMouseDown);
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canvasEl.value.removeEventListener('mousemove', handleMouseMove);
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canvasEl.value.removeEventListener('mouseup', handleMouseUp);
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canvasEl.value.removeEventListener('mouseout', handleMouseOut);
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}
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});
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const handleMouseOut = () => {
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isTooltipVisible.value = false;
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store.draggedSprite.value = null;
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};
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const setupCheckerboardPattern = () => {
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if (!canvasEl.value) return;
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const handleKeyDown = (e: KeyboardEvent) => {
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if (e.key === 'Shift') {
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store.isShiftPressed.value = true;
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}
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};
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// This will be done with CSS using Tailwind's bg utilities
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canvasEl.value.style.backgroundImage = `
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linear-gradient(45deg, #1a1a1a 25%, transparent 25%),
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linear-gradient(-45deg, #1a1a1a 25%, transparent 25%),
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linear-gradient(45deg, transparent 75%, #1a1a1a 75%),
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linear-gradient(-45deg, transparent 75%, #1a1a1a 75%)
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`;
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canvasEl.value.style.backgroundSize = '20px 20px';
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canvasEl.value.style.backgroundPosition = '0 0, 0 10px, 10px -10px, -10px 0px';
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};
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const handleKeyUp = (e: KeyboardEvent) => {
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if (e.key === 'Shift') {
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store.isShiftPressed.value = false;
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}
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};
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const setupCanvasEvents = () => {
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if (!canvasEl.value) return;
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const setupCanvasEvents = () => {
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if (!canvasEl.value) return;
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canvasEl.value.addEventListener('mousedown', handleMouseDown);
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canvasEl.value.addEventListener('mousemove', handleMouseMove);
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canvasEl.value.addEventListener('mouseup', handleMouseUp);
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canvasEl.value.addEventListener('mouseout', handleMouseOut);
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};
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canvasEl.value.addEventListener('mousedown', handleMouseDown);
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canvasEl.value.addEventListener('mousemove', handleMouseMove);
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canvasEl.value.addEventListener('mouseup', handleMouseUp);
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canvasEl.value.addEventListener('mouseout', handleMouseOut);
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};
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const handleMouseDown = (e: MouseEvent) => {
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if (!canvasEl.value || store.sprites.value.length === 0) return;
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onMounted(() => {
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if (canvasEl.value) {
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store.canvas.value = canvasEl.value;
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store.ctx.value = canvasEl.value.getContext('2d');
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const rect = canvasEl.value.getBoundingClientRect();
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const x = e.clientX - rect.left;
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const y = e.clientY - rect.top;
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// Initialize canvas size
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canvasEl.value.width = 400;
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canvasEl.value.height = 300;
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// Find which sprite was clicked
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for (let i = store.sprites.value.length - 1; i >= 0; i--) {
|
||||
const sprite = store.sprites.value[i];
|
||||
if (
|
||||
x >= sprite.x &&
|
||||
x <= sprite.x + store.cellSize.width &&
|
||||
y >= sprite.y &&
|
||||
y <= sprite.y + store.cellSize.height
|
||||
) {
|
||||
store.draggedSprite.value = sprite;
|
||||
store.dragOffset.x = x - sprite.x;
|
||||
store.dragOffset.y = y - sprite.y;
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
setupCheckerboardPattern();
|
||||
setupCanvasEvents();
|
||||
|
||||
const handleMouseMove = (e: MouseEvent) => {
|
||||
if (!canvasEl.value) return;
|
||||
// Setup keyboard events for modifiers
|
||||
window.addEventListener('keydown', handleKeyDown);
|
||||
window.addEventListener('keyup', handleKeyUp);
|
||||
}
|
||||
});
|
||||
|
||||
const rect = canvasEl.value.getBoundingClientRect();
|
||||
const x = e.clientX - rect.left;
|
||||
const y = e.clientY - rect.top;
|
||||
onBeforeUnmount(() => {
|
||||
window.removeEventListener('keydown', handleKeyDown);
|
||||
window.removeEventListener('keyup', handleKeyUp);
|
||||
|
||||
// Update tooltip
|
||||
const cellX = Math.floor(x / store.cellSize.width);
|
||||
const cellY = Math.floor(y / store.cellSize.height);
|
||||
|
||||
if (canvasEl.value &&
|
||||
cellX >= 0 && cellX < canvasEl.value.width / store.cellSize.width &&
|
||||
cellY >= 0 && cellY < canvasEl.value.height / store.cellSize.height) {
|
||||
isTooltipVisible.value = true;
|
||||
tooltipText.value = `Cell: (${cellX}, ${cellY})`;
|
||||
tooltipPosition.value.x = e.clientX;
|
||||
tooltipPosition.value.y = e.clientY;
|
||||
} else {
|
||||
isTooltipVisible.value = false;
|
||||
}
|
||||
|
||||
// Move the sprite if we're dragging one
|
||||
if (store.draggedSprite.value) {
|
||||
if (store.isShiftPressed.value) {
|
||||
// Free positioning within the cell bounds when shift is pressed
|
||||
// First determine which cell we're in
|
||||
const cellX = Math.floor(store.draggedSprite.value.x / store.cellSize.width);
|
||||
const cellY = Math.floor(store.draggedSprite.value.y / store.cellSize.height);
|
||||
|
||||
// Calculate new position with constraints to stay within the cell
|
||||
const newX = x - store.dragOffset.x;
|
||||
const newY = y - store.dragOffset.y;
|
||||
|
||||
// Calculate cell boundaries
|
||||
const cellLeft = cellX * store.cellSize.width;
|
||||
const cellTop = cellY * store.cellSize.height;
|
||||
const cellRight = cellLeft + store.cellSize.width - store.draggedSprite.value.width;
|
||||
const cellBottom = cellTop + store.cellSize.height - store.draggedSprite.value.height;
|
||||
|
||||
// Constrain position to stay within the cell
|
||||
store.draggedSprite.value.x = Math.max(cellLeft, Math.min(newX, cellRight));
|
||||
store.draggedSprite.value.y = Math.max(cellTop, Math.min(newY, cellBottom));
|
||||
} else {
|
||||
// Calculate new position based on grid cells (snap to grid)
|
||||
const newCellX = Math.floor((x - store.dragOffset.x) / store.cellSize.width);
|
||||
const newCellY = Math.floor((y - store.dragOffset.y) / store.cellSize.height);
|
||||
|
||||
// Make sure we stay within bounds
|
||||
if (canvasEl.value) {
|
||||
const maxCellX = Math.floor(canvasEl.value.width / store.cellSize.width) - 1;
|
||||
const maxCellY = Math.floor(canvasEl.value.height / store.cellSize.height) - 1;
|
||||
|
||||
const boundedCellX = Math.max(0, Math.min(newCellX, maxCellX));
|
||||
const boundedCellY = Math.max(0, Math.min(newCellY, maxCellY));
|
||||
|
||||
// Update sprite position to snap to grid
|
||||
store.draggedSprite.value.x = boundedCellX * store.cellSize.width;
|
||||
store.draggedSprite.value.y = boundedCellY * store.cellSize.height;
|
||||
}
|
||||
}
|
||||
|
||||
store.renderSpritesheetPreview();
|
||||
|
||||
// Update animation preview if paused
|
||||
if (!store.animation.isPlaying && store.sprites.value.length > 0 && store.isModalOpen.value) {
|
||||
store.renderAnimationFrame(store.animation.currentFrame);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const handleMouseUp = () => {
|
||||
store.draggedSprite.value = null;
|
||||
};
|
||||
|
||||
const handleMouseOut = () => {
|
||||
store.draggedSprite.value = null;
|
||||
isTooltipVisible.value = false;
|
||||
};
|
||||
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (e.key === 'Shift') {
|
||||
store.isShiftPressed.value = true;
|
||||
}
|
||||
};
|
||||
|
||||
const handleKeyUp = (e: KeyboardEvent) => {
|
||||
if (e.key === 'Shift') {
|
||||
store.isShiftPressed.value = false;
|
||||
}
|
||||
};
|
||||
|
||||
return {
|
||||
canvasEl,
|
||||
isTooltipVisible,
|
||||
tooltipText,
|
||||
tooltipStyle
|
||||
};
|
||||
if (canvasEl.value) {
|
||||
canvasEl.value.removeEventListener('mousedown', handleMouseDown);
|
||||
canvasEl.value.removeEventListener('mousemove', handleMouseMove);
|
||||
canvasEl.value.removeEventListener('mouseup', handleMouseUp);
|
||||
canvasEl.value.removeEventListener('mouseout', handleMouseOut);
|
||||
}
|
||||
});
|
||||
</script>
|
@ -25,25 +25,15 @@
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import { defineComponent, computed } from 'vue';
|
||||
import { useSpritesheetStore } from '../composables/useSpritesheetStore';
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
import { useSpritesheetStore } from '../composables/useSpritesheetStore'
|
||||
|
||||
export default defineComponent({
|
||||
name: 'Notification',
|
||||
setup() {
|
||||
const store = useSpritesheetStore();
|
||||
const store = useSpritesheetStore()
|
||||
|
||||
const notification = computed(() => store.notification);
|
||||
const notification = computed(() => store.notification)
|
||||
|
||||
const closeNotification = () => {
|
||||
store.notification.isVisible = false;
|
||||
};
|
||||
|
||||
return {
|
||||
notification,
|
||||
closeNotification
|
||||
};
|
||||
}
|
||||
});
|
||||
const closeNotification = () => {
|
||||
store.notification.isVisible = false
|
||||
}
|
||||
</script>
|
@ -80,147 +80,128 @@
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import { defineComponent, ref, onMounted, computed, watch, onBeforeUnmount } from 'vue';
|
||||
import { useSpritesheetStore } from '../composables/useSpritesheetStore';
|
||||
<script setup lang="ts">
|
||||
import { ref, computed, watch, onMounted, onBeforeUnmount } from 'vue'
|
||||
import { useSpritesheetStore } from '../composables/useSpritesheetStore'
|
||||
|
||||
export default defineComponent({
|
||||
name: 'PreviewModal',
|
||||
setup() {
|
||||
const store = useSpritesheetStore();
|
||||
const animCanvas = ref<HTMLCanvasElement | null>(null);
|
||||
const store = useSpritesheetStore()
|
||||
const animCanvas = ref<HTMLCanvasElement | null>(null)
|
||||
|
||||
const isModalOpen = computed(() => store.isModalOpen.value);
|
||||
const sprites = computed(() => store.sprites.value);
|
||||
const animation = computed(() => store.animation);
|
||||
const isModalOpen = computed(() => store.isModalOpen.value)
|
||||
const sprites = computed(() => store.sprites.value)
|
||||
const animation = computed(() => store.animation)
|
||||
|
||||
const currentFrame = ref(0);
|
||||
const currentFrame = ref(0)
|
||||
|
||||
const currentFrameDisplay = computed(() => {
|
||||
const totalFrames = Math.max(1, sprites.value.length);
|
||||
const frame = Math.min(currentFrame.value + 1, totalFrames);
|
||||
return `${frame} / ${totalFrames}`;
|
||||
});
|
||||
const currentFrameDisplay = computed(() => {
|
||||
const totalFrames = Math.max(1, sprites.value.length)
|
||||
const frame = Math.min(currentFrame.value + 1, totalFrames)
|
||||
return `${frame} / ${totalFrames}`
|
||||
})
|
||||
|
||||
onMounted(() => {
|
||||
if (animCanvas.value) {
|
||||
store.animation.canvas = animCanvas.value;
|
||||
store.animation.ctx = animCanvas.value.getContext('2d');
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (!isModalOpen.value) return
|
||||
|
||||
// Initialize canvas size
|
||||
animCanvas.value.width = 200;
|
||||
animCanvas.value.height = 200;
|
||||
|
||||
// Setup keyboard shortcuts for the modal
|
||||
window.addEventListener('keydown', handleKeyDown);
|
||||
}
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
window.removeEventListener('keydown', handleKeyDown);
|
||||
});
|
||||
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (!isModalOpen.value) return;
|
||||
|
||||
if (e.key === 'Escape') {
|
||||
closeModal();
|
||||
} else if (e.key === ' ' || e.key === 'Spacebar') {
|
||||
// Toggle play/pause
|
||||
if (animation.value.isPlaying) {
|
||||
stopAnimation();
|
||||
} else if (sprites.value.length > 0) {
|
||||
startAnimation();
|
||||
}
|
||||
e.preventDefault();
|
||||
} else if (e.key === 'ArrowRight' && !animation.value.isPlaying && sprites.value.length > 0) {
|
||||
// Next frame
|
||||
currentFrame.value = (currentFrame.value + 1) % sprites.value.length;
|
||||
updateFrame();
|
||||
} else if (e.key === 'ArrowLeft' && !animation.value.isPlaying && sprites.value.length > 0) {
|
||||
// Previous frame
|
||||
currentFrame.value = (currentFrame.value - 1 + sprites.value.length) % sprites.value.length;
|
||||
updateFrame();
|
||||
}
|
||||
};
|
||||
|
||||
const openModal = () => {
|
||||
if (sprites.value.length === 0) {
|
||||
store.showNotification('Please add sprites first', 'error');
|
||||
return;
|
||||
}
|
||||
|
||||
store.isModalOpen.value = true;
|
||||
|
||||
// Show the current frame
|
||||
if (!animation.value.isPlaying && sprites.value.length > 0) {
|
||||
store.renderAnimationFrame(currentFrame.value);
|
||||
}
|
||||
};
|
||||
|
||||
const closeModal = () => {
|
||||
store.isModalOpen.value = false;
|
||||
|
||||
// Stop animation if it's playing
|
||||
if (animation.value.isPlaying) {
|
||||
stopAnimation();
|
||||
}
|
||||
};
|
||||
|
||||
const startAnimation = () => {
|
||||
if (sprites.value.length === 0) return;
|
||||
|
||||
store.startAnimation();
|
||||
};
|
||||
|
||||
const stopAnimation = () => {
|
||||
store.stopAnimation();
|
||||
};
|
||||
|
||||
const handleFrameChange = () => {
|
||||
// Stop any running animation
|
||||
if (animation.value.isPlaying) {
|
||||
stopAnimation();
|
||||
}
|
||||
|
||||
updateFrame();
|
||||
};
|
||||
|
||||
const updateFrame = () => {
|
||||
animation.value.currentFrame = currentFrame.value;
|
||||
animation.value.manualUpdate = true;
|
||||
store.renderAnimationFrame(currentFrame.value);
|
||||
};
|
||||
|
||||
const handleFrameRateChange = () => {
|
||||
// If animation is currently playing, restart it with the new frame rate
|
||||
if (animation.value.isPlaying) {
|
||||
stopAnimation();
|
||||
startAnimation();
|
||||
}
|
||||
};
|
||||
|
||||
// Keep currentFrame in sync with animation.currentFrame
|
||||
watch(() => animation.value.currentFrame, (newVal) => {
|
||||
currentFrame.value = newVal;
|
||||
});
|
||||
|
||||
return {
|
||||
animCanvas,
|
||||
isModalOpen,
|
||||
sprites,
|
||||
animation,
|
||||
currentFrame,
|
||||
currentFrameDisplay,
|
||||
openModal,
|
||||
closeModal,
|
||||
startAnimation,
|
||||
stopAnimation,
|
||||
handleFrameChange,
|
||||
handleFrameRateChange
|
||||
};
|
||||
if (e.key === 'Escape') {
|
||||
closeModal()
|
||||
} else if (e.key === ' ' || e.key === 'Spacebar') {
|
||||
// Toggle play/pause
|
||||
if (animation.value.isPlaying) {
|
||||
stopAnimation()
|
||||
} else if (sprites.value.length > 0) {
|
||||
startAnimation()
|
||||
}
|
||||
e.preventDefault()
|
||||
} else if (e.key === 'ArrowRight' && !animation.value.isPlaying && sprites.value.length > 0) {
|
||||
// Next frame
|
||||
currentFrame.value = (currentFrame.value + 1) % sprites.value.length
|
||||
updateFrame()
|
||||
} else if (e.key === 'ArrowLeft' && !animation.value.isPlaying && sprites.value.length > 0) {
|
||||
// Previous frame
|
||||
currentFrame.value = (currentFrame.value - 1 + sprites.value.length) % sprites.value.length
|
||||
updateFrame()
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const openModal = () => {
|
||||
if (sprites.value.length === 0) {
|
||||
store.showNotification('Please add sprites first', 'error')
|
||||
return
|
||||
}
|
||||
|
||||
store.isModalOpen.value = true
|
||||
|
||||
// Show the current frame
|
||||
if (!animation.value.isPlaying && sprites.value.length > 0) {
|
||||
store.renderAnimationFrame(currentFrame.value)
|
||||
}
|
||||
}
|
||||
|
||||
const closeModal = () => {
|
||||
store.isModalOpen.value = false
|
||||
|
||||
// Stop animation if it's playing
|
||||
if (animation.value.isPlaying) {
|
||||
stopAnimation()
|
||||
}
|
||||
}
|
||||
|
||||
const startAnimation = () => {
|
||||
if (sprites.value.length === 0) return
|
||||
store.startAnimation()
|
||||
}
|
||||
|
||||
const stopAnimation = () => {
|
||||
store.stopAnimation()
|
||||
}
|
||||
|
||||
const handleFrameChange = () => {
|
||||
// Stop any running animation
|
||||
if (animation.value.isPlaying) {
|
||||
stopAnimation()
|
||||
}
|
||||
updateFrame()
|
||||
}
|
||||
|
||||
const updateFrame = () => {
|
||||
animation.value.currentFrame = currentFrame.value
|
||||
animation.value.manualUpdate = true
|
||||
store.renderAnimationFrame(currentFrame.value)
|
||||
}
|
||||
|
||||
const handleFrameRateChange = () => {
|
||||
// If animation is currently playing, restart it with the new frame rate
|
||||
if (animation.value.isPlaying) {
|
||||
stopAnimation()
|
||||
startAnimation()
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
if (animCanvas.value) {
|
||||
store.animation.canvas = animCanvas.value
|
||||
store.animation.ctx = animCanvas.value.getContext('2d')
|
||||
|
||||
// Initialize canvas size
|
||||
animCanvas.value.width = 200
|
||||
animCanvas.value.height = 200
|
||||
|
||||
// Setup keyboard shortcuts for the modal
|
||||
window.addEventListener('keydown', handleKeyDown)
|
||||
}
|
||||
})
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
window.removeEventListener('keydown', handleKeyDown)
|
||||
})
|
||||
|
||||
// Keep currentFrame in sync with animation.currentFrame
|
||||
watch(() => animation.value.currentFrame, (newVal) => {
|
||||
currentFrame.value = newVal
|
||||
})
|
||||
|
||||
// Expose openModal for external use
|
||||
defineExpose({ openModal })
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
|
@ -89,55 +89,40 @@
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import { defineComponent, computed } from 'vue';
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue';
|
||||
import { useSpritesheetStore } from '../composables/useSpritesheetStore';
|
||||
import DropZone from './DropZone.vue';
|
||||
import SpriteList from './SpriteList.vue';
|
||||
|
||||
export default defineComponent({
|
||||
name: 'Sidebar',
|
||||
components: {
|
||||
DropZone,
|
||||
SpriteList
|
||||
},
|
||||
setup() {
|
||||
const store = useSpritesheetStore();
|
||||
const store = useSpritesheetStore();
|
||||
const sprites = computed(() => store.sprites.value);
|
||||
|
||||
const handleUpload = () => {
|
||||
// The dropzone component handles adding sprites to the store
|
||||
// This is just for event handling if needed
|
||||
};
|
||||
const handleUpload = () => {
|
||||
// The dropzone component handles adding sprites to the store
|
||||
// This is just for event handling if needed
|
||||
};
|
||||
|
||||
const handleSpriteClick = (spriteId: string) => {
|
||||
store.highlightSprite(spriteId);
|
||||
};
|
||||
const handleSpriteClick = (spriteId: string) => {
|
||||
store.highlightSprite(spriteId);
|
||||
};
|
||||
|
||||
const openPreviewModal = () => {
|
||||
if (store.sprites.value.length === 0) {
|
||||
store.showNotification('Please add sprites first', 'error');
|
||||
return;
|
||||
}
|
||||
|
||||
store.isModalOpen.value = true;
|
||||
};
|
||||
|
||||
const confirmClearAll = () => {
|
||||
if (confirm('Are you sure you want to clear all sprites?')) {
|
||||
store.clearAllSprites();
|
||||
store.showNotification('All sprites cleared');
|
||||
}
|
||||
};
|
||||
|
||||
return {
|
||||
sprites: computed(() => store.sprites.value),
|
||||
autoArrangeSprites: store.autoArrangeSprites,
|
||||
downloadSpritesheet: store.downloadSpritesheet,
|
||||
confirmClearAll,
|
||||
handleUpload,
|
||||
handleSpriteClick,
|
||||
openPreviewModal
|
||||
};
|
||||
const openPreviewModal = () => {
|
||||
if (store.sprites.value.length === 0) {
|
||||
store.showNotification('Please add sprites first', 'error');
|
||||
return;
|
||||
}
|
||||
});
|
||||
|
||||
store.isModalOpen.value = true;
|
||||
};
|
||||
|
||||
const confirmClearAll = () => {
|
||||
if (confirm('Are you sure you want to clear all sprites?')) {
|
||||
store.clearAllSprites();
|
||||
store.showNotification('All sprites cleared');
|
||||
}
|
||||
};
|
||||
|
||||
// Expose store methods directly
|
||||
const { autoArrangeSprites, downloadSpritesheet } = store;
|
||||
</script>
|
@ -7,7 +7,7 @@
|
||||
<div
|
||||
v-for="(sprite, index) in sprites"
|
||||
:key="sprite.id"
|
||||
@click="$emit('sprite-clicked', sprite.id)"
|
||||
@click="$emit('spriteClicked', sprite.id)"
|
||||
class="border border-gray-600 rounded bg-gray-700 p-2 text-center transition-all cursor-pointer hover:border-blue-500 hover:-translate-y-0.5 hover:shadow-md"
|
||||
>
|
||||
<img
|
||||
@ -22,27 +22,18 @@
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import { defineComponent, type PropType } from 'vue';
|
||||
import { type Sprite } from '../composables/useSpritesheetStore';
|
||||
<script setup lang="ts">
|
||||
import type { Sprite } from '../composables/useSpritesheetStore'
|
||||
|
||||
export default defineComponent({
|
||||
name: 'SpriteList',
|
||||
props: {
|
||||
sprites: {
|
||||
type: Array as PropType<Sprite[]>,
|
||||
required: true
|
||||
}
|
||||
},
|
||||
emits: ['sprite-clicked'],
|
||||
setup() {
|
||||
const truncateName = (name: string) => {
|
||||
return name.length > 10 ? `${name.substring(0, 10)}...` : name;
|
||||
};
|
||||
defineProps<{
|
||||
sprites: Sprite[]
|
||||
}>()
|
||||
|
||||
return {
|
||||
truncateName
|
||||
};
|
||||
}
|
||||
});
|
||||
defineEmits<{
|
||||
spriteClicked: [id: string]
|
||||
}>()
|
||||
|
||||
const truncateName = (name: string) => {
|
||||
return name.length > 10 ? `${name.substring(0, 10)}...` : name
|
||||
}
|
||||
</script>
|
@ -1,12 +0,0 @@
|
||||
import { ref, computed } from 'vue'
|
||||
import { defineStore } from 'pinia'
|
||||
|
||||
export const useCounterStore = defineStore('counter', () => {
|
||||
const count = ref(0)
|
||||
const doubleCount = computed(() => count.value * 2)
|
||||
function increment() {
|
||||
count.value++
|
||||
}
|
||||
|
||||
return { count, doubleCount, increment }
|
||||
})
|
Loading…
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Reference in New Issue
Block a user