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forked from noxious/client

Updated characters.vue

This commit is contained in:
Dennis Postma 2025-02-18 18:27:35 +01:00
parent 65b011982a
commit ed992e1c2d

View File

@ -22,7 +22,7 @@
</div>
<div class="character relative rounded default-border w-12 h-12 bg-[url('/assets/ui-texture.png')]" :class="{ active: characters.length == 0 }" v-if="characters.length < 4">
<button class="p-0 h-full w-full flex flex-col justify-between focus-visible:outline-offset-0 btn-sound" @click="isCreateNewCharacterModalOpen = true">
<img class="w-6 h-6 object-contain center-element btn-sound" draggable="false" src="/assets/icons/plus-icon.svg" />
<img class="w-6 h-6 object-contain center-element btn-sound" draggable="false" src="/assets/icons/plus-icon.svg" alt="Add character" />
</button>
</div>
</div>
@ -40,22 +40,27 @@
</button>
</div>
</div>
<!-- TODO: update gender on (selected) character -->
<!-- <div class="flex justify-between w-[190px]">-->
<!-- <button class="btn-empty flex gap-2" :class="{ selected: characters.find((c) => c.id == selectedCharacterId)?.characterType?.gender === 'MALE' }">-->
<!-- <img src="/assets/icons/male-icon.svg" class="w-4 h-4 m-auto" alt="Male symbol" />-->
<!-- <span class="text-white">Male</span>-->
<!-- </button>-->
<!-- <button class="btn-empty flex gap-2" :class="{ selected: characters.find((c) => c.id == selectedCharacterId)?.characterType?.gender === 'FEMALE' }">-->
<!-- <img src="/assets/icons/male-icon.svg" class="w-4 h-4 m-auto" alt="Male symbol" />-->
<!-- <span class="text-white">Female</span>-->
<!-- </button>-->
<!-- </div>-->
<div class="flex justify-between w-[190px]">
<button class="btn-empty flex gap-2 selected">
<img src="/assets/icons/male-icon.svg" class="w-4 h-4 m-auto" alt="Male symbol" />
<span class="text-white">Male</span>
</button>
<button class="btn-empty flex gap-2">
<img src="/assets/icons/male-icon.svg" class="w-4 h-4 m-auto" alt="Male symbol" />
<span class="text-white">Female</span>
</button>
</div>
</div>
</div>
</div>
<div class="flex-1 lg:w-2/3 max-lg:min-h-[212px] h-full bg-[url('/assets/ui-texture.png')] bg-no-repeat bg-cover bg-center max-lg:rounded-bl-md rounded-r-md">
<div class="py-6 px-8 h-[calc(100%_-_48px)] flex flex-col items-center gap-10" v-if="selectedCharacterId">
<div class="flex flex-col gap-3 w-full">
<span class="text-sm">Hair color</span>
<div class="flex gap-2 flex-wrap">
<input type="radio" name="hair-color" v-for="color in uniqueHairColors" class="w-6 h-6 m-0 rounded-sm hover:cursor-pointer checked:outline checked:outline-1 checked:outline-white" :style="getHairColorStyle(color)" @click="handleHairColorChange(color)" />
</div>
</div>
<div class="flex flex-col gap-3 w-full">
<span class="text-sm">Hairstyle</span>
<div class="flex gap-2 flex-wrap max-h-20 overflow-y-auto scrollbar">
@ -65,9 +70,8 @@
<img src="/assets/icons/x-button-gray.svg" class="w-4 h-4" alt="Empty button" />
<input type="radio" name="hair" :value="null" v-model="selectedHairId" class="h-full w-full absolute left-0 top-0 m-0 z-10 hover:cursor-pointer focus-visible:outline-offset-0 focus-visible:outline-white" />
</div>
<!-- TODO #255: make radio button so we can set a value, do the same with swatches -->
<div
v-for="hair in characterHairs"
v-for="hair in filteredHairs"
class="relative flex justify-center items-center bg-gray default-border w-[18px] h-[18px] p-2 rounded-sm hover:bg-gray-500 hover:border-gray-400 focus-visible:outline-none focus-visible:border-gray-300 focus-visible:bg-gray-500 has-[:checked]:bg-cyan has-[:checked]:border-transparent"
>
<img class="h-4 object-contain" :src="config.server_endpoint + '/textures/sprites/' + hair.sprite + '/front.png'" alt="Hair sprite" />
@ -75,13 +79,6 @@
</div>
</div>
</div>
<div class="flex flex-col gap-3 w-full">
<span class="text-sm">Hair color</span>
<div class="flex gap-2 flex-wrap">
<!-- TODO: replace with hair colors -->
<input type="radio" name="hair-color" v-for="n in 10" class="bg-red w-6 h-6 m-0 rounded-sm hover:cursor-pointer checked:outline checked:outline-1 checked:outline-white" />
</div>
</div>
</div>
</div>
</div>
@ -89,7 +86,6 @@
<div v-else>
<img class="w-20 invert-80" src="/assets/icons/loading-icon1.svg" alt="Loading" />
</div>
<div class="w-2/3 button-wrapper flex self-center justify-center lg:justify-end gap-4 max-w-[860px]" v-if="!isLoading">
<button class="btn-empty min-w-48" @click.stop="gameStore.disconnectSocket()">Back</button>
<button class="btn-cyan min-w-48 disabled:bg-cyan-800 disabled:cursor-not-allowed" :disabled="!selectedCharacterId" @click="loginWithCharacter()">Play now</button>
@ -129,7 +125,7 @@ import { useSoundComposable } from '@/composables/useSoundComposable'
import { socketManager } from '@/managers/SocketManager'
import { CharacterHairStorage } from '@/storage/storages'
import { useGameStore } from '@/stores/gameStore'
import { onBeforeUnmount, onMounted, ref, watch } from 'vue'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
const { playSound } = useSoundComposable()
const gameStore = useGameStore()
@ -141,6 +137,31 @@ const newCharacterName = ref<string>('')
const characterHairs = ref<CharacterHair[]>([])
const selectedHairId = ref<string | null>(null)
const selectedHairColor = ref<string | null>(null)
const uniqueHairColors = computed(() => {
return [...new Set(characterHairs.value.map((hair) => hair.color))]
})
const filteredHairs = computed(() => {
if (!selectedHairColor.value) return characterHairs.value
return characterHairs.value.filter((hair) => hair.color === selectedHairColor.value)
})
function handleHairColorChange(color: string | null) {
selectedHairColor.value = color
// Reset hair selection if the current selection doesn't exist in filtered results
if (!filteredHairs.value.find((hair) => hair.id === selectedHairId.value)) {
selectedHairId.value = null
}
}
function getHairColorStyle(color: string | null) {
return {
backgroundColor: color,
border: selectedHairColor.value === color ? '1px solid white' : '1px solid rgba(255, 255, 255, 0.2)'
}
}
// Fetch characters
setTimeout(() => {
socketManager.emit(SocketEvent.CHARACTER_LIST)
@ -151,7 +172,6 @@ socketManager.on(SocketEvent.CHARACTER_LIST, (data: any) => {
isLoading.value = false
})
// Select character logics
function loginWithCharacter() {
if (!selectedCharacterId.value) return