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04d55f994e
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Reimplemented web worker logic for tile analysis
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2025-02-06 14:14:41 +01:00 |
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b83c340385
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Iso depth fix for character on spawn
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2025-02-06 14:04:43 +01:00 |
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d5984f1c3f
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npm update
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2025-02-06 14:03:33 +01:00 |
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7071d934b4
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Update origin X and Y values in real-time
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2025-02-06 14:02:50 +01:00 |
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15b212160d
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Walk improvement
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2025-02-06 13:46:21 +01:00 |
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2a2841cf16
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Fix
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2025-02-06 13:34:12 +01:00 |
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a545018639
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Removed unused param
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2025-02-06 13:24:32 +01:00 |
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90f3056e08
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Minor improvements
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2025-02-06 13:22:52 +01:00 |
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7730fd81bd
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Phaser moment
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2025-02-05 22:13:29 +01:00 |
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b195f1399f
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Updated modal bg styles to correct values, started working on map object setting modal
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2025-02-05 21:04:47 +01:00 |
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3c06f7db97
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Loop fix, added btn-indigo to general styling
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2025-02-05 19:50:53 +01:00 |
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6c7864b4d4
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Moved map character network event logic into characters component, added playAnimation function to characterComposable, finished attack animation
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2025-02-05 18:27:33 +01:00 |
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0c9a41c286
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Image dimension bug fix
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2025-02-05 17:42:16 +01:00 |
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dffdd0542f
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#343: Depth sorting improvement for character component
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2025-02-05 17:06:31 +01:00 |
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d2abf8fda8
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#327 : Fixed map load bug after closing map editor
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2025-02-05 17:01:27 +01:00 |
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fdbc101f96
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npm run format
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2025-02-05 15:19:13 +01:00 |
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7ff1de4018
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Removed client notif. Server sends one already.
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2025-02-05 15:12:52 +01:00 |
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f258c65403
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Merge remote-tracking branch 'origin/main' into feature/map-refactor
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2025-02-05 15:11:14 +01:00 |
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bab13646ed
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Updated packages
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2025-02-05 15:10:30 +01:00 |
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adc3eba237
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Fixed event tile erasing and moving/flipping map objects
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2025-02-04 21:39:59 -06:00 |
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2097a51f07
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Put back Colin's FE changes
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2025-02-05 04:33:40 +01:00 |
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50daf01a01
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Depth sorting works semi-better this way
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2025-02-05 03:36:24 +01:00 |
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14474f7665
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Removed map from mapEffects type
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2025-02-05 03:04:33 +01:00 |
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f14d9baaa1
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Send PVP value as integer
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2025-02-05 02:55:33 +01:00 |
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d2b6d8dcb3
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Showing placed map object works in both game and map editor, updated types, cleaned some logic
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2025-02-05 02:27:18 +01:00 |
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027fdd7dac
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TS improvements, WIP loading map objects in game map, WIP loading tile textures
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2025-02-05 00:47:28 +01:00 |
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2b40741ca7
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npm run format, moved some files for improved file structure, removed redundant logic
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2025-02-05 00:19:55 +01:00 |
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aee18956f3
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Restored tile editing and proper map clearing behavior
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2025-02-04 14:09:57 -06:00 |
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cf54ab842a
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Merge remote-tracking branch 'origin/main' into feature/map-refactor
# Conflicts:
# src/components/gameMaster/mapEditor/Map.vue
# src/components/gameMaster/mapEditor/partials/MapObjectList.vue
# src/components/gameMaster/mapEditor/partials/TileList.vue
# src/components/screens/MapEditor.vue
# src/composables/pointerHandlers/useMapEditorPointerHandlers.ts
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2025-02-04 15:15:29 +01:00 |
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d25100c810
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Depth sorting
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2025-02-04 15:10:43 +01:00 |
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cd1daf9345
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Somehwat improved default object position
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2025-02-04 15:07:25 +01:00 |
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0ecd951710
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Redundant code removal and synchronizing map settings modal with the editor
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2025-02-03 16:18:20 -06:00 |
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ff9dcb91b0
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Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile
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2025-02-03 16:18:20 -06:00 |
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841ec0f3df
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Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile
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2025-02-03 14:53:46 -06:00 |
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90d7252784
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Map object depth calculation adjustment
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2025-02-02 14:39:21 -06:00 |
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554497ecbc
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Map object isometric placement
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2025-02-02 13:45:35 -06:00 |
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efeae337ab
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Restored map editor event tiles
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2025-02-02 00:02:19 -06:00 |
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ad47b37279
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deleting map objects restored
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2025-02-01 23:19:45 -06:00 |
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5e11b67774
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Moving map objects restored
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2025-02-01 21:36:37 -06:00 |
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7daefb74eb
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Restored placed map object selection and implemented object snapping to tile coordinates
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2025-02-01 18:44:00 -06:00 |
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4adcf8d61d
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Placement of map objects
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2025-02-01 15:56:07 -06:00 |
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e53e154d16
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npm run format
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2025-02-01 16:18:33 +01:00 |
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d65ceba66a
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Temp. depth sorting fix
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2025-02-01 16:14:15 +01:00 |
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db426bb03e
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Fix for chat bubble
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2025-02-01 15:48:42 +01:00 |
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af26ca5e89
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Added container for character for easier X and Y coord handling
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2025-02-01 15:27:14 +01:00 |
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e4b9bb4d61
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Refactored Character.vue as preparation for attack anims.
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2025-02-01 15:10:52 +01:00 |
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d7f60d7bfc
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Don't include sprite dimensions in payload sent to server
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2025-02-01 14:49:33 +01:00 |
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cfdfa98379
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Revert
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2025-02-01 14:22:42 +01:00 |
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63889a537a
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npm update
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2025-02-01 14:22:37 +01:00 |
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99bb1555a0
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Listen for attack events. TODO: finish anim. handling
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2025-02-01 04:30:07 +01:00 |
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