2de34d2034
Package updates
2025-02-14 22:56:33 +01:00
132121c082
ToggleGmPanel > set false
2025-02-14 16:22:21 +01:00
201f628bfa
Saving teleports works again
2025-02-14 03:16:22 +01:00
af99d66595
Add if check to quick login
2025-02-14 03:06:49 +01:00
56f30093f6
Teleport fix WIP
2025-02-14 03:04:42 +01:00
8f26a40a0e
11 for fast login
2025-02-14 03:03:57 +01:00
110fd4e608
TS improvements
2025-02-14 02:49:14 +01:00
c1edf31ca0
TS fix
2025-02-14 02:44:14 +01:00
90c0ed3141
Open teleport modal fix
2025-02-14 02:42:01 +01:00
bcf0d2832d
Feedback Shilo
...
the placement of map objects sometimes placed in a tile that the mouse wasnt over. but i didnt try reproducing the issue.
opening map editor doesnt close the gm window (nor show the map editor). not obvious.
side panels like map objects doesnt have a close button. so i was only able to close it by switching to "move" tool.
2025-02-14 02:34:56 +01:00
8bf67ab168
Minor fix and format
2025-02-14 02:23:13 +01:00
f83e2bf8c8
Merge remote-tracking branch 'origin/main' into feature/map-refactor
2025-02-14 02:08:23 +01:00
8b0bf6534e
Most comprehensive undo/redo so far
2025-02-13 13:27:15 -06:00
5e243e5201
Fixed object moving when its not supposed to
2025-02-13 12:19:09 -06:00
c82db9813e
Remove redundant import
2025-02-13 11:34:32 -06:00
579749f4e0
fuck depth sorting man
2025-02-13 17:08:47 +01:00
ddc26a021b
Depth sort fix attempt
2025-02-13 14:50:46 +01:00
2d6b1ff1e0
Merge branch 'feature/map-refactor' of ssh://gitea.directonline.io:29417/noxious/client into feature/map-refactor
...
# Conflicts:
# src/components/gameMaster/mapEditor/Map.vue
# src/components/gameMaster/mapEditor/mapPartials/PlacedMapObjects.vue
# src/components/gameMaster/mapEditor/partials/Toolbar.vue
# src/components/screens/MapEditor.vue
2025-02-12 18:38:14 -06:00
16720777c9
Rm unused func
2025-02-12 21:32:34 +01:00
41e7832cbe
Minor improvements
2025-02-12 21:11:17 +01:00
e6412d8a65
Temp. fix for finding children in scene, character create bug fix, chat logic improvements, added image compression upon build
2025-02-12 13:44:37 +01:00
faa8e5def9
Remove history commit that was used to pad the start
2025-02-11 21:14:03 -06:00
beed1d6903
Chat fix
2025-02-12 03:19:56 +01:00
2ebcc24390
npm update
2025-02-12 03:17:01 +01:00
2e3ff803f6
Improvement
2025-02-11 23:17:06 +01:00
dd1cc795de
Replaced all event names with numbers for less bandwidth usage
2025-02-11 23:13:15 +01:00
59243e0e17
Merge cleanup
2025-02-10 16:21:23 -06:00
87ffc98cce
Best undo/redo function across all map editor elements
2025-02-10 16:08:56 -06:00
0c450b24ed
Teleport modal restored, and expanded undo/redo to include all placed and erase edits across each map element type (map object advanced actions WIP)
2025-02-10 16:08:15 -06:00
9459639497
Best undo/redo function across all map editor elements
2025-02-10 16:02:38 -06:00
5f2c7a09b1
Slightly improved logic
2025-02-10 18:32:35 +01:00
13e8c1b4dd
Show sprite duration
2025-02-10 16:10:36 +01:00
b27a2e8779
Updated move interval
2025-02-10 15:33:09 +01:00
b3c9e3ca3d
75
2025-02-10 15:30:08 +01:00
31a91c3f9f
Prod. env improvements
2025-02-10 15:26:47 +01:00
5d4de60f90
Broken import fix
2025-02-10 15:12:34 +01:00
4070bcf048
Removed BackgroundImageLoader component
2025-02-10 15:11:36 +01:00
04203cb9c1
Add opacity to placed map object preview, don't show seconds in clock , updated date format
2025-02-10 14:37:34 +01:00
592d1df9bf
Removed conflicting and redundant logic
2025-02-10 13:39:17 +01:00
9413fdbb2f
Improved check
2025-02-10 02:12:24 +01:00
34caac562c
Minor fixes
2025-02-10 02:05:16 +01:00
52dafb8643
Added character profile images to preload
2025-02-10 01:53:21 +01:00
390187f353
#202 - Enable / disable placed map object preview
2025-02-10 01:51:45 +01:00
cbd111a05b
Map eidtor work , new walk sound
2025-02-10 01:46:31 +01:00
5ef11f3157
Add ID instead of object when adding map object
2025-02-09 22:40:06 +01:00
c56c2796c4
format
2025-02-09 22:36:55 +01:00
c228af7bb6
Moved if logic into component for improved performance, inline value updating for select fields
2025-02-09 22:29:24 +01:00
f45a51c230
Clean
2025-02-09 22:09:42 +01:00
790a62c600
Merge remote-tracking branch 'origin/feature/#321'
2025-02-09 21:54:36 +01:00
82a854e647
Replaced walk sound, removed redundant logic, removed emits in favour of using mapEditor directly (less logic), added soundStorage clear to reset cmd
2025-02-09 21:54:21 +01:00