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forked from noxious/client

54 Commits

Author SHA1 Message Date
5e243e5201 Fixed object moving when its not supposed to 2025-02-13 12:19:09 -06:00
59243e0e17 Merge cleanup 2025-02-10 16:21:23 -06:00
87ffc98cce Best undo/redo function across all map editor elements 2025-02-10 16:08:56 -06:00
0c450b24ed Teleport modal restored, and expanded undo/redo to include all placed and erase edits across each map element type (map object advanced actions WIP) 2025-02-10 16:08:15 -06:00
04203cb9c1 Add opacity to placed map object preview, don't show seconds in clock , updated date format 2025-02-10 14:37:34 +01:00
592d1df9bf Removed conflicting and redundant logic 2025-02-10 13:39:17 +01:00
34caac562c Minor fixes 2025-02-10 02:05:16 +01:00
390187f353 #202 - Enable / disable placed map object preview 2025-02-10 01:51:45 +01:00
cbd111a05b Map eidtor work , new walk sound 2025-02-10 01:46:31 +01:00
5ef11f3157 Add ID instead of object when adding map object 2025-02-09 22:40:06 +01:00
90f3056e08 Minor improvements 2025-02-06 13:22:52 +01:00
fdbc101f96 npm run format 2025-02-05 15:19:13 +01:00
adc3eba237 Fixed event tile erasing and moving/flipping map objects 2025-02-04 21:39:59 -06:00
d2b6d8dcb3 Showing placed map object works in both game and map editor, updated types, cleaned some logic 2025-02-05 02:27:18 +01:00
027fdd7dac TS improvements, WIP loading map objects in game map, WIP loading tile textures 2025-02-05 00:47:28 +01:00
2b40741ca7 npm run format, moved some files for improved file structure, removed redundant logic 2025-02-05 00:19:55 +01:00
aee18956f3 Restored tile editing and proper map clearing behavior 2025-02-04 14:09:57 -06:00
0ecd951710 Redundant code removal and synchronizing map settings modal with the editor 2025-02-03 16:18:20 -06:00
ff9dcb91b0 Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile 2025-02-03 16:18:20 -06:00
841ec0f3df Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile 2025-02-03 14:53:46 -06:00
554497ecbc Map object isometric placement 2025-02-02 13:45:35 -06:00
efeae337ab Restored map editor event tiles 2025-02-02 00:02:19 -06:00
ad47b37279 deleting map objects restored 2025-02-01 23:19:45 -06:00
7daefb74eb Restored placed map object selection and implemented object snapping to tile coordinates 2025-02-01 18:44:00 -06:00
4adcf8d61d Placement of map objects 2025-02-01 15:56:07 -06:00
fb6e2aa742 Undo and redo cycling through map edit history 2025-01-29 19:48:09 -06:00
e530f69311 Recording a stack of editor tile changes with command pattern 2025-01-28 15:33:47 -06:00
abc58bfa38 npm run format, removed container that character was in 2025-01-28 04:57:21 +01:00
517e92b07b Fully restored tile picker function 2025-01-27 14:49:27 -06:00
6bede8c44e Map editor ui fixes, switching back to game from map editor, draw/tap checkbox, and partial restoration of tile picker function 2025-01-27 14:33:29 -06:00
9e652868ca Prepping to work on Placed map objects 2025-01-27 00:18:46 -06:00
35f0dcca64 Hierarchical pointer handling logic 2025-01-26 21:21:24 -06:00
9618e07bc6 refactoring pointer events and input handling improvements 2025-01-26 20:50:34 -06:00
791830fd6f Refactoring of modalShown booleans 2025-01-26 18:56:13 -06:00
14aa696197 Changes to mapeditorcomposable, fix pencil and fill tool for tiles
Locked in, made mapeditor my bi-
2025-01-26 23:28:15 +01:00
7a51323682 Load map data inside a composable instead of Pinia store 2025-01-25 02:38:40 +01:00
5e2781b265 Removed placedMapObject depth field, cleaned package.json, creating & deleting maps now works with mapStorage 2025-01-23 00:47:34 +01:00
2d48f83802 Load tiles before showing map editor UI 2025-01-22 00:31:14 +01:00
93baa10acf Improvements 2025-01-14 02:39:41 +01:00
0657dbcb1b Tiny improvements 2025-01-13 14:51:28 +01:00
5cf7423a5c PlacedMapObjects.vue refactor for map 2025-01-13 11:40:41 +01:00
4d88917526 Loading placed map objects works again 2025-01-13 11:02:04 +01:00
8f07cf5093 Map editor tiles are now fully loaded from cache 2025-01-13 10:52:40 +01:00
367d536c52 more shit 2025-01-12 22:11:33 +01:00
7546116878 Better variable namings 2025-01-09 15:58:02 +01:00
c2db9b5469 POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code 2025-01-07 03:59:08 +01:00
41f82897a8 Better naming 2025-01-06 00:11:19 +01:00
37b97b0aac Fixes 2025-01-05 22:06:05 +01:00
c1d9cc3a11 Disabled vue dev tools, replaced ref with shallowRef, better naming 2025-01-05 21:00:16 +01:00
b54b825422 Map event tile improvements 2025-01-05 06:22:28 +01:00