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5e243e5201
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Fixed object moving when its not supposed to
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2025-02-13 12:19:09 -06:00 |
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59243e0e17
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Merge cleanup
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2025-02-10 16:21:23 -06:00 |
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87ffc98cce
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Best undo/redo function across all map editor elements
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2025-02-10 16:08:56 -06:00 |
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0c450b24ed
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Teleport modal restored, and expanded undo/redo to include all placed and erase edits across each map element type (map object advanced actions WIP)
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2025-02-10 16:08:15 -06:00 |
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04203cb9c1
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Add opacity to placed map object preview, don't show seconds in clock , updated date format
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2025-02-10 14:37:34 +01:00 |
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592d1df9bf
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Removed conflicting and redundant logic
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2025-02-10 13:39:17 +01:00 |
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34caac562c
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Minor fixes
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2025-02-10 02:05:16 +01:00 |
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390187f353
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#202 - Enable / disable placed map object preview
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2025-02-10 01:51:45 +01:00 |
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cbd111a05b
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Map eidtor work , new walk sound
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2025-02-10 01:46:31 +01:00 |
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5ef11f3157
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Add ID instead of object when adding map object
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2025-02-09 22:40:06 +01:00 |
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90f3056e08
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Minor improvements
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2025-02-06 13:22:52 +01:00 |
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fdbc101f96
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npm run format
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2025-02-05 15:19:13 +01:00 |
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adc3eba237
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Fixed event tile erasing and moving/flipping map objects
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2025-02-04 21:39:59 -06:00 |
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d2b6d8dcb3
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Showing placed map object works in both game and map editor, updated types, cleaned some logic
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2025-02-05 02:27:18 +01:00 |
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027fdd7dac
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TS improvements, WIP loading map objects in game map, WIP loading tile textures
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2025-02-05 00:47:28 +01:00 |
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2b40741ca7
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npm run format, moved some files for improved file structure, removed redundant logic
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2025-02-05 00:19:55 +01:00 |
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aee18956f3
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Restored tile editing and proper map clearing behavior
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2025-02-04 14:09:57 -06:00 |
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0ecd951710
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Redundant code removal and synchronizing map settings modal with the editor
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2025-02-03 16:18:20 -06:00 |
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ff9dcb91b0
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Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile
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2025-02-03 16:18:20 -06:00 |
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841ec0f3df
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Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile
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2025-02-03 14:53:46 -06:00 |
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554497ecbc
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Map object isometric placement
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2025-02-02 13:45:35 -06:00 |
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efeae337ab
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Restored map editor event tiles
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2025-02-02 00:02:19 -06:00 |
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ad47b37279
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deleting map objects restored
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2025-02-01 23:19:45 -06:00 |
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7daefb74eb
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Restored placed map object selection and implemented object snapping to tile coordinates
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2025-02-01 18:44:00 -06:00 |
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4adcf8d61d
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Placement of map objects
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2025-02-01 15:56:07 -06:00 |
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fb6e2aa742
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Undo and redo cycling through map edit history
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2025-01-29 19:48:09 -06:00 |
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e530f69311
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Recording a stack of editor tile changes with command pattern
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2025-01-28 15:33:47 -06:00 |
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abc58bfa38
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npm run format, removed container that character was in
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2025-01-28 04:57:21 +01:00 |
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517e92b07b
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Fully restored tile picker function
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2025-01-27 14:49:27 -06:00 |
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6bede8c44e
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Map editor ui fixes, switching back to game from map editor, draw/tap checkbox, and partial restoration of tile picker function
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2025-01-27 14:33:29 -06:00 |
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9e652868ca
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Prepping to work on Placed map objects
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2025-01-27 00:18:46 -06:00 |
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35f0dcca64
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Hierarchical pointer handling logic
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2025-01-26 21:21:24 -06:00 |
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9618e07bc6
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refactoring pointer events and input handling improvements
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2025-01-26 20:50:34 -06:00 |
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791830fd6f
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Refactoring of modalShown booleans
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2025-01-26 18:56:13 -06:00 |
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14aa696197
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Changes to mapeditorcomposable, fix pencil and fill tool for tiles
Locked in, made mapeditor my bi-
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2025-01-26 23:28:15 +01:00 |
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7a51323682
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Load map data inside a composable instead of Pinia store
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2025-01-25 02:38:40 +01:00 |
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5e2781b265
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Removed placedMapObject depth field, cleaned package.json, creating & deleting maps now works with mapStorage
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2025-01-23 00:47:34 +01:00 |
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2d48f83802
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Load tiles before showing map editor UI
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2025-01-22 00:31:14 +01:00 |
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93baa10acf
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Improvements
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2025-01-14 02:39:41 +01:00 |
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0657dbcb1b
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Tiny improvements
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2025-01-13 14:51:28 +01:00 |
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5cf7423a5c
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PlacedMapObjects.vue refactor for map
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2025-01-13 11:40:41 +01:00 |
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4d88917526
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Loading placed map objects works again
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2025-01-13 11:02:04 +01:00 |
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8f07cf5093
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Map editor tiles are now fully loaded from cache
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2025-01-13 10:52:40 +01:00 |
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367d536c52
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more shit
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2025-01-12 22:11:33 +01:00 |
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7546116878
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Better variable namings
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2025-01-09 15:58:02 +01:00 |
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c2db9b5469
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:08 +01:00 |
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41f82897a8
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Better naming
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2025-01-06 00:11:19 +01:00 |
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37b97b0aac
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Fixes
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2025-01-05 22:06:05 +01:00 |
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c1d9cc3a11
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Disabled vue dev tools, replaced ref with shallowRef, better naming
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2025-01-05 21:00:16 +01:00 |
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b54b825422
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Map event tile improvements
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2025-01-05 06:22:28 +01:00 |
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