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6c7864b4d4
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Moved map character network event logic into characters component, added playAnimation function to characterComposable, finished attack animation
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2025-02-05 18:27:33 +01:00 |
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d2b6d8dcb3
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Showing placed map object works in both game and map editor, updated types, cleaned some logic
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2025-02-05 02:27:18 +01:00 |
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e53e154d16
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npm run format
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2025-02-01 16:18:33 +01:00 |
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99bb1555a0
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Listen for attack events. TODO: finish anim. handling
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2025-02-01 04:30:07 +01:00 |
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abc58bfa38
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npm run format, removed container that character was in
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2025-01-28 04:57:21 +01:00 |
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791830fd6f
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Refactoring of modalShown booleans
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2025-01-26 18:56:13 -06:00 |
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7a51323682
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Load map data inside a composable instead of Pinia store
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2025-01-25 02:38:40 +01:00 |
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807bc2066e
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Merge remote-tracking branch 'origin/main' into feature/map-refactor
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2025-01-25 02:38:13 +01:00 |
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7a922261e3
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Removed mapList from Pinia store, we fetch them from mapStorage
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2025-01-23 20:04:47 +01:00 |
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9744083dea
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Renamed downloadAndStore to downloadCache
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2025-01-23 19:46:19 +01:00 |
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a61e05592d
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Removed weather effects booleans, now to disable weather effects, setting the value to 0 is the way
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2025-01-22 18:00:39 -06:00 |
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5e2781b265
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Removed placedMapObject depth field, cleaned package.json, creating & deleting maps now works with mapStorage
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2025-01-23 00:47:34 +01:00 |
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ebd6d96e54
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Started streamlining map editor with regular map logic
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2025-01-22 20:34:56 +01:00 |
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4d88917526
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Loading placed map objects works again
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2025-01-13 11:02:04 +01:00 |
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fb18841c91
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npm run format
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2025-01-09 16:02:17 +01:00 |
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03fef60621
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Load textures using cache data instead of data sent from server
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2025-01-08 21:13:04 +01:00 |
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574777da80
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stuffs
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2025-01-07 22:20:46 +01:00 |
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c2db9b5469
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:08 +01:00 |
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b54b825422
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Map event tile improvements
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2025-01-05 06:22:28 +01:00 |
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0142850983
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Map editor WIP
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2025-01-05 04:01:50 +01:00 |
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ef807982a5
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Map editor improvements
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2025-01-05 00:07:55 +01:00 |
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700bd57e67
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Almost finalised refactoring
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2025-01-03 14:35:08 +01:00 |
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40c87f0ee3
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Renamed zone > map
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2025-01-02 17:31:31 +01:00 |
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2abce7a7e7
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Sorted imports
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2025-01-01 19:05:24 +01:00 |
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8191a039c9
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Walking works again but needs to be improved
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2025-01-01 17:50:07 +01:00 |
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18b07d2f46
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Several fixes, improvements, refactor for authentication
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2024-12-27 19:00:53 +01:00 |
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231f19a30f
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Added characterChest component for chest equipment, moved some files
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2024-12-27 00:27:54 +01:00 |
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baae737d6b
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CRUD components for items
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2024-12-22 20:08:45 +01:00 |
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f7b8c235d8
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Renamed hair > characterHair, split character logic (chat bubble, healthbar etc) into separate components for better DX
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2024-11-24 15:13:11 +01:00 |
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301340327a
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Added components to manage hair types
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2024-11-23 15:29:49 +01:00 |
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1888521762
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Fixed modal fullscreen icons, made types compatible with server changes made for #174, npm update, npm run format, minor improvements
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2024-11-13 13:22:20 +01:00 |
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e1b39c42ec
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Several map editor improvements
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2024-11-05 21:28:12 +01:00 |
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9c4bef864b
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Updated default value
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2024-11-05 00:01:36 +01:00 |
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bdc566e30f
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#236: Fixed clear button in map editor
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2024-11-04 23:44:34 +01:00 |
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adf86d369b
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#216: Added tile & object picker in map editor
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2024-11-03 01:26:13 +01:00 |
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43c0f0ab1e
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Added vite-plugin-compression
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2024-11-02 13:34:52 +01:00 |
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c62ff2efc1
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Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor
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2024-10-30 09:36:16 +01:00 |
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08f55c9680
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#190 : Cookie domain improvement
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2024-10-30 07:17:07 +01:00 |
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be854a79b8
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Added reset password modal form
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2024-10-27 21:31:50 +01:00 |
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f75528b2af
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Merge remote-tracking branch 'origin/feature/#215-dexie-caching-implementation' into feature/character-profile
# Conflicts:
# src/screens/Game.vue
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2024-10-25 22:20:34 +02:00 |
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9f50b062b0
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Worked on dynamic texture loading
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2024-10-25 22:17:02 +02:00 |
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8374dc91da
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WIP Character Profile popup, cleaned up old assets
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2024-10-21 22:39:28 +02:00 |
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715fe5c318
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Cookies
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2024-10-21 02:15:29 +02:00 |
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df19c1094c
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feature/#215-dexie-caching-implementation
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2024-10-21 02:08:27 +02:00 |
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a0f0b40ed3
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Replaced modal resize icon, started writing components for character type management, spride field made optional
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2024-10-19 02:15:48 +02:00 |
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5d288772b5
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#137 : Added logic to set effects per zone in zone editor
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2024-10-18 22:23:56 +02:00 |
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9f10db142b
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don't have ZE enabled by default
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2024-10-18 19:21:06 +02:00 |
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774871510e
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Reordered func. params getTile(), npm run format, refactor zone object part in zone editor, other improvements
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2024-10-17 19:26:45 +02:00 |
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3765cfe5e9
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Started refactoring zone editor
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2024-10-17 02:32:39 +02:00 |
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8b1efca7b8
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Added world settings type and added it into gameStore
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2024-10-14 20:11:30 +02:00 |
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