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forked from noxious/client

162 Commits

Author SHA1 Message Date
6c7864b4d4 Moved map character network event logic into characters component, added playAnimation function to characterComposable, finished attack animation 2025-02-05 18:27:33 +01:00
d2b6d8dcb3 Showing placed map object works in both game and map editor, updated types, cleaned some logic 2025-02-05 02:27:18 +01:00
e53e154d16 npm run format 2025-02-01 16:18:33 +01:00
99bb1555a0 Listen for attack events. TODO: finish anim. handling 2025-02-01 04:30:07 +01:00
abc58bfa38 npm run format, removed container that character was in 2025-01-28 04:57:21 +01:00
791830fd6f Refactoring of modalShown booleans 2025-01-26 18:56:13 -06:00
7a51323682 Load map data inside a composable instead of Pinia store 2025-01-25 02:38:40 +01:00
807bc2066e Merge remote-tracking branch 'origin/main' into feature/map-refactor 2025-01-25 02:38:13 +01:00
7a922261e3 Removed mapList from Pinia store, we fetch them from mapStorage 2025-01-23 20:04:47 +01:00
9744083dea Renamed downloadAndStore to downloadCache 2025-01-23 19:46:19 +01:00
a61e05592d Removed weather effects booleans, now to disable weather effects, setting the value to 0 is the way 2025-01-22 18:00:39 -06:00
5e2781b265 Removed placedMapObject depth field, cleaned package.json, creating & deleting maps now works with mapStorage 2025-01-23 00:47:34 +01:00
ebd6d96e54 Started streamlining map editor with regular map logic 2025-01-22 20:34:56 +01:00
4d88917526 Loading placed map objects works again 2025-01-13 11:02:04 +01:00
fb18841c91 npm run format 2025-01-09 16:02:17 +01:00
03fef60621 Load textures using cache data instead of data sent from server 2025-01-08 21:13:04 +01:00
574777da80 stuffs 2025-01-07 22:20:46 +01:00
c2db9b5469 POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code 2025-01-07 03:59:08 +01:00
b54b825422 Map event tile improvements 2025-01-05 06:22:28 +01:00
0142850983 Map editor WIP 2025-01-05 04:01:50 +01:00
ef807982a5 Map editor improvements 2025-01-05 00:07:55 +01:00
700bd57e67 Almost finalised refactoring 2025-01-03 14:35:08 +01:00
40c87f0ee3 Renamed zone > map 2025-01-02 17:31:31 +01:00
2abce7a7e7 Sorted imports 2025-01-01 19:05:24 +01:00
8191a039c9 Walking works again but needs to be improved 2025-01-01 17:50:07 +01:00
18b07d2f46 Several fixes, improvements, refactor for authentication 2024-12-27 19:00:53 +01:00
231f19a30f Added characterChest component for chest equipment, moved some files 2024-12-27 00:27:54 +01:00
baae737d6b CRUD components for items 2024-12-22 20:08:45 +01:00
f7b8c235d8 Renamed hair > characterHair, split character logic (chat bubble, healthbar etc) into separate components for better DX 2024-11-24 15:13:11 +01:00
301340327a Added components to manage hair types 2024-11-23 15:29:49 +01:00
1888521762 Fixed modal fullscreen icons, made types compatible with server changes made for #174, npm update, npm run format, minor improvements 2024-11-13 13:22:20 +01:00
e1b39c42ec Several map editor improvements 2024-11-05 21:28:12 +01:00
9c4bef864b Updated default value 2024-11-05 00:01:36 +01:00
bdc566e30f #236: Fixed clear button in map editor 2024-11-04 23:44:34 +01:00
adf86d369b #216: Added tile & object picker in map editor 2024-11-03 01:26:13 +01:00
43c0f0ab1e Added vite-plugin-compression 2024-11-02 13:34:52 +01:00
c62ff2efc1 Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor 2024-10-30 09:36:16 +01:00
08f55c9680 #190 : Cookie domain improvement 2024-10-30 07:17:07 +01:00
be854a79b8 Added reset password modal form 2024-10-27 21:31:50 +01:00
f75528b2af Merge remote-tracking branch 'origin/feature/#215-dexie-caching-implementation' into feature/character-profile
# Conflicts:
#	src/screens/Game.vue
2024-10-25 22:20:34 +02:00
9f50b062b0 Worked on dynamic texture loading 2024-10-25 22:17:02 +02:00
8374dc91da WIP Character Profile popup, cleaned up old assets 2024-10-21 22:39:28 +02:00
715fe5c318 Cookies 2024-10-21 02:15:29 +02:00
df19c1094c feature/#215-dexie-caching-implementation 2024-10-21 02:08:27 +02:00
a0f0b40ed3 Replaced modal resize icon, started writing components for character type management, spride field made optional 2024-10-19 02:15:48 +02:00
5d288772b5 #137 : Added logic to set effects per zone in zone editor 2024-10-18 22:23:56 +02:00
9f10db142b don't have ZE enabled by default 2024-10-18 19:21:06 +02:00
774871510e Reordered func. params getTile(), npm run format, refactor zone object part in zone editor, other improvements 2024-10-17 19:26:45 +02:00
3765cfe5e9 Started refactoring zone editor 2024-10-17 02:32:39 +02:00
8b1efca7b8 Added world settings type and added it into gameStore 2024-10-14 20:11:30 +02:00