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51e885cfdf
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#244: Allow nickname changes, fixed listening for notifications
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2025-02-19 11:46:05 +01:00 |
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a6d6d894a9
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#363 : Moved socket logic into socketManager and removed it from Pinia store
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2025-02-17 01:17:02 +01:00 |
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af99d66595
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Add if check to quick login
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2025-02-14 03:06:49 +01:00 |
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56f30093f6
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Teleport fix WIP
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2025-02-14 03:04:42 +01:00 |
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8f26a40a0e
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11 for fast login
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2025-02-14 03:03:57 +01:00 |
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2e3ff803f6
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Improvement
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2025-02-11 23:17:06 +01:00 |
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dd1cc795de
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Replaced all event names with numbers for less bandwidth usage
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2025-02-11 23:13:15 +01:00 |
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4070bcf048
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Removed BackgroundImageLoader component
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2025-02-10 15:11:36 +01:00 |
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52dafb8643
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Added character profile images to preload
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2025-02-10 01:53:21 +01:00 |
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c56c2796c4
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format
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2025-02-09 22:36:55 +01:00 |
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82a854e647
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Replaced walk sound, removed redundant logic, removed emits in favour of using mapEditor directly (less logic), added soundStorage clear to reset cmd
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2025-02-09 21:54:21 +01:00 |
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6383320e8c
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#209 : Improved logic for button presses
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2025-02-06 21:20:49 +01:00 |
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2b40741ca7
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npm run format, moved some files for improved file structure, removed redundant logic
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2025-02-05 00:19:55 +01:00 |
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cf54ab842a
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Merge remote-tracking branch 'origin/main' into feature/map-refactor
# Conflicts:
# src/components/gameMaster/mapEditor/Map.vue
# src/components/gameMaster/mapEditor/partials/MapObjectList.vue
# src/components/gameMaster/mapEditor/partials/TileList.vue
# src/components/screens/MapEditor.vue
# src/composables/pointerHandlers/useMapEditorPointerHandlers.ts
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2025-02-04 15:15:29 +01:00 |
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7d3946e274
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#96 - Renamed and refactored pointer handler composables in favor of arrow key movement.
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2025-01-31 22:26:23 +01:00 |
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f268ac9e5b
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Removed comment, updated types for sprite actions, minor modal component improvement, added components for better sprite management
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2025-01-30 18:29:55 +01:00 |
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2a6321b06b
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Tile and map object list modals start at top left
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2025-01-28 14:09:40 -06:00 |
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abc58bfa38
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npm run format, removed container that character was in
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2025-01-28 04:57:21 +01:00 |
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791830fd6f
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Refactoring of modalShown booleans
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2025-01-26 18:56:13 -06:00 |
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b074270c75
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TS fix
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2025-01-25 00:06:25 +01:00 |
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fb18841c91
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npm run format
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2025-01-09 16:02:17 +01:00 |
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574777da80
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stuffs
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2025-01-07 22:20:46 +01:00 |
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2abce7a7e7
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Sorted imports
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2025-01-01 19:05:24 +01:00 |
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18b07d2f46
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Several fixes, improvements, refactor for authentication
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2024-12-27 19:00:53 +01:00 |
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179ceb0ca0
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Cleaned up assets, added default border values to main.scss
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2024-12-26 20:03:42 +01:00 |
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03313cb092
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#259 - Changed bg options for modals, restyled GM Panel
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2024-12-15 15:24:10 +01:00 |
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facdd2d1b4
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Minor styling changes
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2024-12-13 00:47:36 +01:00 |
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7d6bd39f29
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GmPanel is full screen by default now
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2024-12-12 01:12:33 +01:00 |
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1fa8b8f06e
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You can now zoom in/out with key combination (shift + arrow uo/down)
my 5 EUR Action gaming mouse doesnt let me scroll on MacOS 💩
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2024-12-07 23:24:11 +01:00 |
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1e3fc2b0f8
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Added disableBgTexture option to modals
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2024-11-17 00:39:28 +01:00 |
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1888521762
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Fixed modal fullscreen icons, made types compatible with server changes made for #174, npm update, npm run format, minor improvements
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2024-11-13 13:22:20 +01:00 |
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48fef2313b
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Renamed and moved assets for clarity, removed unused svg's
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2024-11-08 22:03:10 +01:00 |
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1384f50406
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npm run format
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2024-11-05 23:16:47 +01:00 |
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7c5602f204
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#197: Added background image loader
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2024-11-05 22:01:28 +01:00 |
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25ba54c8ac
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Moved ResetPassword component to correct dir
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2024-11-05 00:33:28 +01:00 |
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7b61f71fa9
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#231 : Remove logic that prevents modals from being dragged outside of the view & refactor modal TS
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2024-11-04 23:34:41 +01:00 |
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89938b7f93
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npm run format
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2024-11-04 01:06:15 +01:00 |
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67b6339ffc
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FInished password reset (hopefully)
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2024-11-03 21:56:19 +01:00 |
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bbcb84ed03
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Refactored screens & login forms, fixed pw reset modal, WIP new pw form
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2024-11-03 00:47:02 +01:00 |
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1afc50ea6a
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Moved reset password, adjusted modal open logic (also WIP)
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2024-10-29 22:50:11 +01:00 |
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7c259f455c
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Load all tiles in zone editor
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2024-10-28 23:41:26 +01:00 |
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be854a79b8
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Added reset password modal form
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2024-10-27 21:31:50 +01:00 |
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7db2ba322c
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Minor improvements, more work on dynamic asset loading
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2024-10-26 02:41:16 +02:00 |
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f75528b2af
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Merge remote-tracking branch 'origin/feature/#215-dexie-caching-implementation' into feature/character-profile
# Conflicts:
# src/screens/Game.vue
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2024-10-25 22:20:34 +02:00 |
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9f50b062b0
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Worked on dynamic texture loading
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2024-10-25 22:17:02 +02:00 |
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a0f0b40ed3
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Replaced modal resize icon, started writing components for character type management, spride field made optional
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2024-10-19 02:15:48 +02:00 |
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2fad54fd26
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More styling tweaks, updated confirmation modal
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2024-10-16 22:23:00 +02:00 |
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be3cbf77bf
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Added global empty btn styling, adjusted and WIP modal styling
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2024-10-16 20:47:29 +02:00 |
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1cfdf1857e
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Updated close icon, more styling changes
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2024-10-12 22:20:25 +02:00 |
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474de8b14a
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Changed global styling so its readable
Placeholder changes before new design is implemented
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2024-10-12 21:32:41 +02:00 |
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