1
0
forked from noxious/client

1053 Commits

Author SHA1 Message Date
87e7f14469 format 2025-02-09 15:31:51 +00:00
723aa59142 rm scp 2025-02-09 16:30:43 +01:00
c369719564 Debug 2025-02-09 16:26:30 +01:00
2d8c421ac6 ah 2025-02-09 03:41:10 +01:00
1137c95ff3 Caddyfile 2025-02-09 03:40:24 +01:00
4b56da0fa0 Caddyfile 2025-02-09 03:39:23 +01:00
c21e78c2ec Removed getDomain func. 2025-02-09 03:34:33 +01:00
fcf96a25ae Added Caddyfile 2025-02-09 03:01:05 +01:00
cf9deebc94 Removed docker files 2025-02-09 01:21:08 +01:00
4c4e8ffe02 Better formatting 2025-02-07 20:47:24 +01:00
369522fda3 #321 - Show corresponding list when drawMode is selected & vice versa
Synced with main, cleaned up unused consts
2025-02-07 20:37:11 +01:00
dc7e20842a Merge remote-tracking branch 'origin/main' into feature/#321 2025-02-07 20:08:19 +01:00
75c9d5f349 Login fix 2025-02-07 20:07:54 +01:00
b35794d6d3 Merge remote-tracking branch 'origin/main' into feature/#321 2025-02-07 19:59:58 +01:00
6ba4c1b843 Updated Dockerfile, renamed config key 2025-02-07 01:14:57 +01:00
6a52546a08 Field step attr. improvement 2025-02-07 00:28:28 +01:00
8133bd02df Merge remote-tracking branch 'origin/main' into feature/#321 2025-02-07 00:26:57 +01:00
e720a1098e Z-index fix for selectedPlacedMapObject 2025-02-07 00:26:47 +01:00
48d1d920be Merge remote-tracking branch 'origin/main' into feature/#321 2025-02-07 00:23:32 +01:00
7542fd70ed #351 : Added map editor settings modal 2025-02-07 00:23:13 +01:00
9f866fea72 Reapply tilelist processing changes 2025-02-06 23:31:50 +01:00
ec6f3031b8 Rebuilt side panel for object & tile lists
Reorganised file structure
2025-02-06 23:20:30 +01:00
838610d041 Cleaned sound composable code 2025-02-06 22:35:54 +01:00
fb3a59aa59 Cache audio 2025-02-06 22:32:25 +01:00
ccb64fc048 mp3 > wav 2025-02-06 22:01:16 +01:00
db52bcfff3 Global const for composable 2025-02-06 21:46:51 +01:00
12735756d7 Added more SFX logic 2025-02-06 21:43:09 +01:00
6383320e8c #209 : Improved logic for button presses 2025-02-06 21:20:49 +01:00
557b8aaabb Added connect sound 2025-02-06 21:08:55 +01:00
c09e9ea841 Replaced button press sound 2025-02-06 21:05:29 +01:00
c2d41a63a7 Added playSound func, use this on attack 2025-02-06 21:00:32 +01:00
122a178feb Minor change 2025-02-06 14:50:30 +01:00
909dbf4280 Fix for scroll 2025-02-06 14:36:28 +01:00
8add054f63 Added drag & resize logic to tileList and mapObjectList 2025-02-06 14:32:39 +01:00
04d55f994e Reimplemented web worker logic for tile analysis 2025-02-06 14:14:41 +01:00
b83c340385 Iso depth fix for character on spawn 2025-02-06 14:04:43 +01:00
d5984f1c3f npm update 2025-02-06 14:03:33 +01:00
7071d934b4 Update origin X and Y values in real-time 2025-02-06 14:02:50 +01:00
15b212160d Walk improvement 2025-02-06 13:46:21 +01:00
2a2841cf16 Fix 2025-02-06 13:34:12 +01:00
a545018639 Removed unused param 2025-02-06 13:24:32 +01:00
90f3056e08 Minor improvements 2025-02-06 13:22:52 +01:00
7730fd81bd Phaser moment 2025-02-05 22:13:29 +01:00
b195f1399f Updated modal bg styles to correct values, started working on map object setting modal 2025-02-05 21:04:47 +01:00
3c06f7db97 Loop fix, added btn-indigo to general styling 2025-02-05 19:50:53 +01:00
6c7864b4d4 Moved map character network event logic into characters component, added playAnimation function to characterComposable, finished attack animation 2025-02-05 18:27:33 +01:00
0c9a41c286 Image dimension bug fix 2025-02-05 17:42:16 +01:00
dffdd0542f #343: Depth sorting improvement for character component 2025-02-05 17:06:31 +01:00
d2abf8fda8 #327 : Fixed map load bug after closing map editor 2025-02-05 17:01:27 +01:00
fdbc101f96 npm run format 2025-02-05 15:19:13 +01:00