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forked from noxious/client
noxious_client/src/composables/usePointerHandlers.ts

35 lines
1.3 KiB
TypeScript

import { computed, type Ref, watch } from 'vue'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGamePointerHandlers } from '@/composables/pointerHandlers/useGamePointerHandlers'
import { useZoneEditorPointerHandlers } from '@/composables/pointerHandlers/useZoneEditorPointerHandlers'
import { useGameStore } from '@/stores/gameStore'
export function usePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Phaser.Cameras.Scene2D.Camera) {
const zoneEditorStore = useZoneEditorStore()
const gameHandlers = useGamePointerHandlers(scene, layer, waypoint, camera)
const zoneEditorHandlers = useZoneEditorPointerHandlers(scene, layer, waypoint, camera)
const currentHandlers = computed(() => (zoneEditorStore.active ? zoneEditorHandlers : gameHandlers))
const setupPointerHandlers = () => {
currentHandlers.value.setupPointerHandlers()
}
const cleanupPointerHandlers = () => {
currentHandlers.value.cleanupPointerHandlers()
}
watch(
() => zoneEditorStore.active,
(newValue, oldValue) => {
if (newValue !== oldValue) {
cleanupPointerHandlers()
setupPointerHandlers()
}
}
)
return { setupPointerHandlers, cleanupPointerHandlers }
}