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forked from noxious/client

49 lines
1.6 KiB
TypeScript

import config from '@/config'
import Tilemap = Phaser.Tilemaps.Tilemap
import TilemapLayer = Phaser.Tilemaps.TilemapLayer
import Tileset = Phaser.Tilemaps.Tileset
export function getTile(x: number, y: number, layer: Phaser.Tilemaps.TilemapLayer): Phaser.Tilemaps.Tile | undefined {
const tile: Phaser.Tilemaps.Tile = layer.getTileAtWorldXY(x, y)
if (!tile) return undefined
return tile
}
export function tileToWorldX(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number) {
const worldPoint = layer.tileToWorldX(pos_x)
return worldPoint + config.tile_size.y
}
export function tileToWorldY(layer: Phaser.Tilemaps.TilemapLayer, pos_y: number) {
return layer.tileToWorldY(pos_y)
}
export function tileToWorldXY(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number, pos_y: number) {
const worldPoint = layer.tileToWorldXY(pos_x, pos_y)
const position_x = worldPoint.x + config.tile_size.y
const position_y = worldPoint.y
return { position_x, position_y }
}
export function placeTile(zone: Tilemap, layer: TilemapLayer, x: number, y: number, tileName: string) {
const tileImg = zone.getTileset(tileName) as Tileset
if (!tileImg) return
layer.putTileAt(tileImg.firstgid, x, y)
}
export function getTiles(zone: Tilemap): string[][] {
const tiles = []
for (let y = 0; y < zone.height; y++) {
const row = []
for (let x = 0; x < zone.width; x++) {
const tile = zone.getTileAt(x, y)
row.push(!tile?.index ? 'blank_tile' : zone.tilesets[tile.index].name)
}
tiles.push(row)
}
return tiles
}
export function generateTilemap(scene: Phaser.Scene, width: number, height: number) {}