forked from noxious/server
removed unused ifeld
This commit is contained in:
parent
ec4a9904f4
commit
363807df43
45
src/events/gm/sprite/ListSpriteActionImages.ts
Normal file
45
src/events/gm/sprite/ListSpriteActionImages.ts
Normal file
@ -0,0 +1,45 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import path from 'path'
|
||||
import fs from 'fs/promises'
|
||||
import spriteRepository from '../../../repositories/SpriteRepository'
|
||||
|
||||
type Payload = {
|
||||
id: string
|
||||
}
|
||||
|
||||
type Response = string[]
|
||||
|
||||
/**
|
||||
* Handle game master sprite update event
|
||||
* @param socket
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:sprite:action:images', async (data: Payload, callback: (response: Response) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
const sprite = await spriteRepository.getById(data.id)
|
||||
if (!sprite) {
|
||||
console.log(`---Sprite not found.`)
|
||||
return [];
|
||||
}
|
||||
|
||||
const public_folder = path.join(process.cwd(), 'public', 'sprites')
|
||||
const sprite_folder = path.join(public_folder, sprite.id)
|
||||
|
||||
const spriteActions = await fs.readdir(sprite_folder)
|
||||
const urls = spriteActions.map((action) => {
|
||||
return path.join(sprite_folder, action)
|
||||
})
|
||||
|
||||
callback(urls)
|
||||
} catch (error) {
|
||||
console.error(error)
|
||||
callback([])
|
||||
}
|
||||
})
|
||||
}
|
@ -2,8 +2,6 @@ import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import prisma from '../../../utilities/Prisma'
|
||||
import type { SpriteAction } from '@prisma/client'
|
||||
import path from 'path'
|
||||
import fs from 'fs'
|
||||
|
||||
type uploadSpriteAction = SpriteAction & {
|
||||
base64?: string
|
||||
|
@ -1,50 +0,0 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import { writeFile } from 'node:fs/promises'
|
||||
import path from 'path'
|
||||
import fs from 'fs/promises'
|
||||
import prisma from '../../../utilities/Prisma'
|
||||
|
||||
interface ISpriteData {
|
||||
[key: string]: Buffer
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle game master upload sprite event
|
||||
* @param socket
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:sprite:upload', async (data: ISpriteData, callback: (response: boolean) => void) => {
|
||||
try {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
callback(false)
|
||||
return
|
||||
}
|
||||
|
||||
const public_folder = path.join(process.cwd(), 'public', 'sprites')
|
||||
|
||||
// Ensure the folder exists
|
||||
await fs.mkdir(public_folder, { recursive: true })
|
||||
|
||||
const uploadPromises = Object.entries(data).map(async ([key, spriteData]) => {
|
||||
const sprite = await prisma.sprite.create({
|
||||
data: {
|
||||
name: 'New sprite'
|
||||
}
|
||||
})
|
||||
const uuid = sprite.id
|
||||
const filename = `${uuid}.png`
|
||||
const finalFilePath = path.join(public_folder, filename)
|
||||
await writeFile(finalFilePath, spriteData)
|
||||
})
|
||||
|
||||
await Promise.all(uploadPromises)
|
||||
|
||||
callback(true)
|
||||
} catch (error) {
|
||||
console.error('Error uploading sprite:', error)
|
||||
callback(false)
|
||||
}
|
||||
})
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user