forked from noxious/server
Update command manager and commands to OOP
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3ec4bc2557
commit
6ac827630a
@ -2,8 +2,12 @@ import { Server } from 'socket.io'
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type CommandInput = string[]
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module.exports = function (input: CommandInput, io: Server) {
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const message: string = input.join(' ') ?? null
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if (!message) return console.log('message is required')
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io.emit('notification', { message: message })
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}
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export default class AlertCommand {
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constructor(private readonly io: Server) {}
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public execute(input: CommandInput): void {
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const message: string = input.join(' ') ?? null
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if (!message) return console.log('message is required')
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this.io.emit('notification', { message: message })
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}
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}
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@ -3,6 +3,10 @@ import ZoneManager from '../managers/zoneManager'
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type CommandInput = string[]
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module.exports = function (input: CommandInput, io: Server) {
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console.log(ZoneManager.getLoadedZones())
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}
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export default class ListZonesCommand {
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constructor(private readonly io: Server) {}
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public execute(input: CommandInput): void {
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console.log(ZoneManager.getLoadedZones())
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}
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}
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@ -2,43 +2,48 @@ import path from 'path'
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import fs from 'fs'
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import sharp from 'sharp'
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import { commandLogger } from '../utilities/logger'
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import { Server } from 'socket.io'
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module.exports = async function () {
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// Get all tiles
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const tilesDir = path.join(process.cwd(), 'public', 'tiles');
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const tiles = fs.readdirSync(tilesDir).filter((file) => file.endsWith('.png'));
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export default class TilesCommand {
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constructor(private readonly io: Server) {}
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// Create output directory if it doesn't exist
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if (!fs.existsSync(tilesDir)) {
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fs.mkdirSync(tilesDir, { recursive: true });
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}
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public async execute(): Promise<void> {
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// Get all tiles
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const tilesDir = path.join(process.cwd(), 'public', 'tiles');
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const tiles = fs.readdirSync(tilesDir).filter((file) => file.endsWith('.png'));
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for (const tile of tiles) {
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// Check if tile is already 66x34
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const metadata = await sharp(path.join(tilesDir, tile)).metadata();
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if (metadata.width === 66 && metadata.height === 34) {
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commandLogger.info(`Tile ${tile} already processed`);
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continue;
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// Create output directory if it doesn't exist
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if (!fs.existsSync(tilesDir)) {
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fs.mkdirSync(tilesDir, { recursive: true });
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}
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const inputPath = path.join(tilesDir, tile);
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const outputPath = path.join(tilesDir, tile);
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for (const tile of tiles) {
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// Check if tile is already 66x34
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const metadata = await sharp(path.join(tilesDir, tile)).metadata();
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if (metadata.width === 66 && metadata.height === 34) {
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commandLogger.info(`Tile ${tile} already processed`);
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continue;
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}
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try {
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await sharp(inputPath)
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.resize({
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width: 66,
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height: 34,
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fit: 'fill',
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kernel: 'nearest'
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})
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.toFile(outputPath);
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const inputPath = path.join(tilesDir, tile);
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const outputPath = path.join(tilesDir, tile);
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commandLogger.info(`Processed: ${tile}`);
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} catch (error) {
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console.error(`Error processing ${tile}:`, error);
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try {
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await sharp(inputPath)
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.resize({
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width: 66,
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height: 34,
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fit: 'fill',
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kernel: 'nearest'
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})
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.toFile(outputPath);
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commandLogger.info(`Processed: ${tile}`);
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} catch (error) {
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console.error(`Error processing ${tile}:`, error);
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}
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}
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}
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commandLogger.info('Tile processing completed.');
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commandLogger.info('Tile processing completed.');
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}
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}
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@ -3,9 +3,10 @@ import * as fs from 'fs'
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import * as path from 'path'
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import { Server } from 'socket.io'
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import { commandLogger } from '../utilities/logger'
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import config from '../utilities/config'
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class CommandManager {
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private commands: Map<string, Function> = new Map()
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private commands: Map<string, any> = new Map()
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private rl: readline.Interface
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private io: Server | null = null
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private rlClosed: boolean = false
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@ -40,7 +41,9 @@ class CommandManager {
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private async processCommand(command: string): Promise<void> {
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const [cmd, ...args] = command.trim().split(' ')
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if (this.commands.has(cmd)) {
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this.commands.get(cmd)?.(args, this.io as Server)
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const CommandClass = this.commands.get(cmd)
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const commandInstance = new CommandClass(this.io as Server)
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await commandInstance.execute(args)
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} else {
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this.handleUnknownCommand(cmd)
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}
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@ -72,24 +75,30 @@ class CommandManager {
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private async loadCommand(commandsDir: string, file: string) {
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try {
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const ext = path.extname(file)
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const commandName = path.basename(file, ext)
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const extension = config.ENV === 'development' ? '.ts' : '.js'
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const commandName = path.basename(file, extension)
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const commandPath = path.join(commandsDir, file)
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// Use dynamic import
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const module = await import(commandPath)
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this.registerCommand(commandName, module.default)
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if (typeof module.default === 'function') {
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this.registerCommand(commandName, module.default)
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} else {
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commandLogger.warn(`Unrecognized export in ${file}`)
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}
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} catch (error) {
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commandLogger.error(`Failed to load command: ${file}: ${error}`)
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}
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}
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private registerCommand(name: string, command: (args: string[], io: Server) => void) {
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private registerCommand(name: string, CommandClass: any) {
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if (this.commands.has(name)) {
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commandLogger.warn(`Command '${name}' is already registered. Overwriting...`)
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}
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this.commands.set(name, command)
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this.commands.set(name, CommandClass)
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commandLogger.info(`Registered command: ${name}`)
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}
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}
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export default new CommandManager()
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export default new CommandManager()
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