forked from noxious/server
fuk it
This commit is contained in:
parent
b772ade582
commit
ed92663313
@ -1,6 +1,7 @@
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import { Server } from 'socket.io'
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import { TSocket, ExtendedCharacter } from '../../utilities/types'
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import CharacterRepository from '../../repositories/characterRepository'
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import CharacterManager from '../../managers/characterManager'
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type SocketResponseT = {
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character_id: number
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@ -10,8 +11,11 @@ export default function (socket: TSocket, io: Server) {
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socket.on('character:connect', async (data: SocketResponseT) => {
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console.log('character:connect requested', data)
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try {
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socket.character = (await CharacterRepository.getByUserAndId(socket.user?.id as number, data.character_id)) as ExtendedCharacter
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socket.emit('character:connect', socket.character)
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const foundCharacter = await CharacterRepository.getByUserAndId(socket?.user?.id as number, data.character_id);
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if(!foundCharacter) return;
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socket.characterId = foundCharacter.id;
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CharacterManager.initCharacter(foundCharacter as ExtendedCharacter);
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socket.emit('character:connect', foundCharacter)
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} catch (error: any) {
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console.log('character:connect error', error)
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}
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@ -16,7 +16,7 @@ export default function (socket: TSocket, io: Server) {
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if (!args) return
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const character = await CharacterRepository.getByUserAndId(socket.user?.id as number, socket.character?.id as number)
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const character = await CharacterRepository.getByUserAndId(socket.user?.id as number, socket.characterId as number)
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if (!character) return
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io.emit('notification', { title: 'Message from GM', message: args.join(' ') })
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@ -23,7 +23,8 @@ export default class TeleportCommandEvent {
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private async handleTeleportCommand(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
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try {
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if (!this.socket.character) {
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const character = CharacterManager.getCharacterFromSocket(this.socket);
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if (!character) {
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this.socket.emit('notification', { title: 'Server message', message: 'Character not found' })
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return
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}
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@ -49,26 +50,27 @@ export default class TeleportCommandEvent {
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return
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}
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if (this.socket.character.zoneId === zone.id) {
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if (character.zoneId === zone.id) {
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this.socket.emit('notification', { title: 'Server message', message: 'You are already in that zone' })
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return
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}
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// Remove character from current zone
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this.io.to(this.socket.character.zoneId.toString()).emit('zone:character:leave', this.socket.character.id)
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this.socket.leave(this.socket.character.zoneId.toString())
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await CharacterManager.removeCharacter(this.socket.character)
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this.io.to(character.zoneId.toString()).emit('zone:character:leave', character.id)
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this.socket.leave(character.zoneId.toString())
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await CharacterManager.removeCharacter(character)
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CharacterManager.getCharacter(character.id);
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// Add character to new zone
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this.io.to(zone.id.toString()).emit('zone:character:join', this.socket.character)
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this.io.to(zone.id.toString()).emit('zone:character:join', character)
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this.socket.join(zone.id.toString())
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this.socket.character.zoneId = zone.id
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this.socket.character.positionX = 0
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this.socket.character.positionY = 0
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character.zoneId = zone.id
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character.positionX = 0
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character.positionY = 0
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// Update character in CharacterManager
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CharacterManager.initCharacter(this.socket.character)
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CharacterManager.initCharacter(character)
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this.socket.emit('zone:character:teleport', {
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zone,
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@ -76,7 +78,7 @@ export default class TeleportCommandEvent {
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})
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this.socket.emit('notification', { title: 'Server message', message: `You have been teleported to ${zone.name}` })
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logger.info('teleport', `Character ${this.socket.character.id} teleported to zone ${zone.id}`)
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logger.info('teleport', `Character ${character.id} teleported to zone ${zone.id}`)
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callback(true)
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} catch (error: any) {
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@ -4,6 +4,7 @@ import CharacterRepository from '../../repositories/characterRepository'
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import ZoneRepository from '../../repositories/zoneRepository'
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import { isCommand } from '../../utilities/chat'
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import logger from '../../utilities/logger'
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import CharacterManager from '../../managers/characterManager'
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type TypePayload = {
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message: string
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@ -26,7 +27,7 @@ export default class ChatMessageEvent {
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return
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}
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const character = await CharacterRepository.getByUserAndId(this.socket.user?.id as number, this.socket.character?.id as number)
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const character = await CharacterRepository.getByUserAndId(this.socket.user?.id as number, this.socket.characterId as number)
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if (!character) {
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logger.error('chat:send_message error', 'Character not found')
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callback(false)
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@ -12,16 +12,18 @@ export default function (socket: TSocket, io: Server) {
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io.emit('user:disconnect', socket.user.id)
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if (!socket.character) {
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (!character) {
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console.log('User disconnected but had no character set')
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return
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}
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console.log('User disconnected along with their character')
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await CharacterManager.removeCharacter(socket.character)
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await CharacterManager.removeCharacter(character)
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io.in(socket.character.zoneId.toString()).emit('zone:character:leave', socket.character.id)
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io.emit('character:disconnect', socket.character.id)
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io.in(character.zoneId.toString()).emit('zone:character:leave', character.id)
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io.emit('character:disconnect', character.id)
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})
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}
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@ -2,6 +2,7 @@ import { Server } from 'socket.io'
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import { TSocket } from '../../../../utilities/types'
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import { Object } from '@prisma/client'
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import ObjectRepository from '../../../../repositories/objectRepository'
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import CharacterManager from '../../../../managers/characterManager'
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interface IPayload {}
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@ -12,8 +13,9 @@ interface IPayload {}
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:object:list', async (data: any, callback: (response: Object[]) => void) => {
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if (socket.character?.role !== 'gm') {
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console.log(`---Character #${socket.character?.id} is not a game master.`)
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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console.log(`---Character #${character?.id} is not a game master.`)
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return
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}
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@ -3,6 +3,7 @@ import { TSocket } from '../../../../utilities/types'
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import path from 'path'
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import fs from 'fs'
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import prisma from '../../../../utilities/prisma'
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import CharacterManager from '../../../../managers/characterManager'
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interface IPayload {
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object: string
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@ -15,7 +16,8 @@ interface IPayload {
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:object:remove', async (data: IPayload, callback: (response: boolean) => void) => {
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if (socket.character?.role !== 'gm') {
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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return
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}
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@ -1,6 +1,7 @@
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import { Server } from 'socket.io'
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import { TSocket } from '../../../../utilities/types'
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import prisma from '../../../../utilities/prisma'
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import CharacterManager from '../../../../managers/characterManager'
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type Payload = {
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id: string
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@ -21,7 +22,8 @@ type Payload = {
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:object:update', async (data: Payload, callback: (success: boolean) => void) => {
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if (socket.character?.role !== 'gm') {
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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return
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}
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@ -6,6 +6,7 @@ import fs from 'fs/promises'
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import prisma from '../../../../utilities/prisma'
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import sharp from 'sharp'
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import logger from '../../../../utilities/logger'
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import CharacterManager from '../../../../managers/characterManager'
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interface IObjectData {
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[key: string]: Buffer
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@ -23,7 +24,8 @@ export default class ObjectUploadEvent {
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private async handleObjectUpload(data: IObjectData, callback: (response: boolean) => void): Promise<void> {
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try {
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if (this.socket.character?.role !== 'gm') {
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const character = CharacterManager.getCharacterFromSocket(this.socket);
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if (character?.role !== 'gm') {
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callback(false)
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return
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}
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@ -3,6 +3,7 @@ import { TSocket } from '../../../../utilities/types'
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import path from 'path'
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import fs from 'fs/promises'
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import prisma from '../../../../utilities/prisma'
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import CharacterManager from '../../../../managers/characterManager'
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/**
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* Handle game master new sprite event
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@ -12,7 +13,11 @@ import prisma from '../../../../utilities/prisma'
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:sprite:create', async (data: undefined, callback: (response: boolean) => void) => {
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try {
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if (socket.character?.role !== 'gm') {
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if (!socket.characterId) return
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const character = CharacterManager.getCharacterFromSocket(socket);
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if(!character) return
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if (character.role !== 'gm') {
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callback(false)
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return
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}
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@ -4,6 +4,7 @@ import fs from 'fs'
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import path from 'path'
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import prisma from '../../../../utilities/prisma'
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import logger from '../../../../utilities/logger'
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import CharacterManager from '../../../../managers/characterManager'
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type Payload = {
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id: string
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@ -24,7 +25,8 @@ export default class GMSpriteDeleteEvent {
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}
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private async handleSpriteDelete(data: Payload, callback: (response: boolean) => void): Promise<void> {
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if (this.socket.character?.role !== 'gm') {
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const character = CharacterManager.getCharacterFromSocket(this.socket);
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if (character?.role !== 'gm') {
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callback(false)
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return
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}
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@ -2,6 +2,7 @@ import { Server } from 'socket.io'
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import { TSocket } from '../../../../utilities/types'
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import { Sprite } from '@prisma/client'
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import SpriteRepository from '../../../../repositories/spriteRepository'
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import CharacterManager from '../../../../managers/characterManager'
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interface IPayload {}
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@ -12,8 +13,9 @@ interface IPayload {}
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:sprite:list', async (data: any, callback: (response: Sprite[]) => void) => {
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if (socket.character?.role !== 'gm') {
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console.log(`---Character #${socket.character?.id} is not a game master.`)
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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console.log(`---Character #${character?.id} is not a game master.`)
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return
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}
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@ -5,6 +5,7 @@ import type { Prisma, SpriteAction } from '@prisma/client'
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import path from 'path'
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import { writeFile, mkdir } from 'node:fs/promises'
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import sharp from 'sharp'
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import CharacterManager from '../../../../managers/characterManager'
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type SpriteActionInput = Omit<SpriteAction, 'id' | 'spriteId' | 'frameWidth' | 'frameHeight'> & {
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sprites: string[]
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@ -28,7 +29,8 @@ interface ProcessedSpriteAction extends SpriteActionInput {
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:sprite:update', async (data: Payload, callback: (success: boolean) => void) => {
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if (socket.character?.role !== 'gm') {
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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callback(false)
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return
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}
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@ -4,6 +4,7 @@ import { Server } from 'socket.io'
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import { TSocket } from '../../../../utilities/types'
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import prisma from '../../../../utilities/prisma'
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import logger from '../../../../utilities/logger'
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import CharacterManager from '../../../../managers/characterManager'
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type Payload = {
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id: string
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@ -24,7 +25,8 @@ export default class GMTileDeleteEvent {
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}
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private async handleTileDelete(data: Payload, callback: (response: boolean) => void): Promise<void> {
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if (this.socket.character?.role !== 'gm') {
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const character = CharacterManager.getCharacterFromSocket(this.socket);
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if (character?.role !== 'gm') {
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callback(false)
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return
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}
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@ -2,6 +2,7 @@ import { Server } from 'socket.io'
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import { TSocket } from '../../../../utilities/types'
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import { Tile } from '@prisma/client'
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import TileRepository from '../../../../repositories/tileRepository'
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import CharacterManager from '../../../../managers/characterManager'
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interface IPayload {}
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@ -12,8 +13,9 @@ interface IPayload {}
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:tile:list', async (data: any, callback: (response: Tile[]) => void) => {
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if (socket.character?.role !== 'gm') {
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console.log(`---Character #${socket.character?.id} is not a game master.`)
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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console.log(`---Character #${character?.id} is not a game master.`)
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return
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}
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@ -1,6 +1,7 @@
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import { Server } from 'socket.io'
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import { TSocket } from '../../../../utilities/types'
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import prisma from '../../../../utilities/prisma'
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import CharacterManager from '../../../../managers/characterManager'
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type Payload = {
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id: string
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@ -15,7 +16,8 @@ type Payload = {
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:tile:update', async (data: Payload, callback: (success: boolean) => void) => {
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if (socket.character?.role !== 'gm') {
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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return
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}
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@ -4,6 +4,7 @@ import { writeFile } from 'node:fs/promises'
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import path from 'path'
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import fs from 'fs/promises'
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import prisma from '../../../../utilities/prisma'
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import CharacterManager from '../../../../managers/characterManager'
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interface ITileData {
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[key: string]: Buffer
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@ -17,7 +18,8 @@ interface ITileData {
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:tile:upload', async (data: ITileData, callback: (response: boolean) => void) => {
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try {
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if (socket.character?.role !== 'gm') {
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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callback(false)
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return
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}
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|
@ -3,6 +3,7 @@ import { TSocket } from '../../../utilities/types'
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import ZoneRepository from '../../../repositories/zoneRepository'
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import { Zone } from '@prisma/client'
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import prisma from '../../../utilities/prisma'
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import CharacterManager from '../../../managers/characterManager'
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type Payload = {
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name: string
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@ -17,12 +18,13 @@ type Payload = {
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:zone_editor:zone:create', async (data: Payload, callback: (response: Zone[]) => void) => {
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if (socket.character?.role !== 'gm') {
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console.log(`---Character #${socket.character?.id} is not a game master.`)
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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console.log(`---Character #${character?.id} is not a game master.`)
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return
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}
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console.log(`---GM ${socket.character?.id} has created a new zone via zone editor.`)
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console.log(`---GM ${character?.id} has created a new zone via zone editor.`)
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let zoneList: Zone[] = []
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try {
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const zone = await prisma.zone.create({
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|
@ -2,6 +2,7 @@ import { Server } from 'socket.io'
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import { TSocket } from '../../../utilities/types'
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import ZoneRepository from '../../../repositories/zoneRepository'
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import prisma from '../../../utilities/prisma'
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import CharacterManager from '../../../managers/characterManager'
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type Payload = {
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zoneId: number
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@ -14,12 +15,14 @@ type Payload = {
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:zone_editor:zone:delete', async (data: Payload, callback: (response: boolean) => void) => {
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if (socket.character?.role !== 'gm') {
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console.log(`---Character #${socket.character?.id} is not a game master.`)
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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console.log(`---Character #${character?.id} is not a game master.`)
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return
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}
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console.log(`---GM ${socket.character?.id} has deleted a zone via zone editor.`)
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console.log(`---GM ${character?.id} has deleted a zone via zone editor.`)
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try {
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const zone = await ZoneRepository.getById(data.zoneId)
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|
@ -2,6 +2,7 @@ import { Server } from 'socket.io'
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import { TSocket } from '../../../utilities/types'
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import { Zone } from '@prisma/client'
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import ZoneRepository from '../../../repositories/zoneRepository'
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import CharacterManager from '../../../managers/characterManager'
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interface IPayload {}
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@ -12,12 +13,13 @@ interface IPayload {}
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:zone_editor:zone:list', async (data: IPayload, callback: (response: Zone[]) => void) => {
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if (socket.character?.role !== 'gm') {
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console.log(`---Character #${socket.character?.id} is not a game master.`)
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const character = CharacterManager.getCharacterFromSocket(socket);
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if (character?.role !== 'gm') {
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console.log(`---Character #${character?.id} is not a game master.`)
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return
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}
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console.log(`---GM ${socket.character?.id} has requested zone list via zone editor.`)
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console.log(`---GM ${character?.id} has requested zone list via zone editor.`)
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||||
|
||||
try {
|
||||
const zones = await ZoneRepository.getAll()
|
||||
|
@ -2,6 +2,7 @@ import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/types'
|
||||
import ZoneRepository from '../../../repositories/zoneRepository'
|
||||
import { Zone } from '@prisma/client'
|
||||
import CharacterManager from '../../../managers/characterManager'
|
||||
|
||||
interface IPayload {
|
||||
zoneId: number
|
||||
@ -14,11 +15,12 @@ interface IPayload {
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:zone_editor:zone:request', async (data: IPayload, callback: (response: Zone) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
const character = CharacterManager.getCharacterFromSocket(socket);
|
||||
if (character?.role !== 'gm') {
|
||||
return
|
||||
}
|
||||
|
||||
console.log(`---GM ${socket.character?.id} has requested zone via zone editor.`)
|
||||
console.log(`---GM ${character?.id} has requested zone via zone editor.`)
|
||||
|
||||
if (!data.zoneId) {
|
||||
console.log(`---Zone id not provided.`)
|
||||
|
@ -5,6 +5,7 @@ import { Zone, ZoneEventTile, ZoneEventTileType, ZoneObject } from '@prisma/clie
|
||||
import prisma from '../../../utilities/prisma'
|
||||
import zoneManager from '../../../managers/zoneManager'
|
||||
import logger from '../../../utilities/logger'
|
||||
import CharacterManager from '../../../managers/characterManager'
|
||||
|
||||
interface IPayload {
|
||||
zoneId: number
|
||||
@ -33,15 +34,16 @@ interface IPayload {
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:zone_editor:zone:update', async (data: IPayload, callback: (response: Zone) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
logger.info(`User ${socket.character?.id} tried to update zone but is not a game master.`)
|
||||
const character = CharacterManager.getCharacterFromSocket(socket);
|
||||
if (character?.role !== 'gm') {
|
||||
logger.info(`User ${character?.id} tried to update zone but is not a game master.`)
|
||||
return
|
||||
}
|
||||
|
||||
logger.info(`User ${socket.character?.id} has updated zone via zone editor.`)
|
||||
logger.info(`User ${character?.id} has updated zone via zone editor.`)
|
||||
|
||||
if (!data.zoneId) {
|
||||
logger.info(`User ${socket.character?.id} tried to update zone but did not provide a zone id.`)
|
||||
logger.info(`User ${character?.id} tried to update zone but did not provide a zone id.`)
|
||||
return
|
||||
}
|
||||
|
||||
@ -49,7 +51,7 @@ export default function (socket: TSocket, io: Server) {
|
||||
let zone = await ZoneRepository.getById(data.zoneId)
|
||||
|
||||
if (!zone) {
|
||||
logger.info(`User ${socket.character?.id} tried to update zone ${data.zoneId} but it does not exist.`)
|
||||
logger.info(`User ${character?.id} tried to update zone ${data.zoneId} but it does not exist.`)
|
||||
return
|
||||
}
|
||||
|
||||
@ -103,7 +105,7 @@ export default function (socket: TSocket, io: Server) {
|
||||
zone = await ZoneRepository.getById(data.zoneId)
|
||||
|
||||
if (!zone) {
|
||||
logger.info(`User ${socket.character?.id} tried to update zone ${data.zoneId} but it does not exist.`)
|
||||
logger.info(`User ${character?.id} tried to update zone ${data.zoneId} but it does not exist.`)
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -23,7 +23,10 @@ interface IResponse {
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('zone:character:join', async (data: IPayload, callback: (response: IResponse) => void) => {
|
||||
try {
|
||||
if (!socket.character) return
|
||||
if (!socket.characterId) return
|
||||
const character = CharacterManager.getCharacterFromSocket(socket);
|
||||
|
||||
if(!character) return
|
||||
|
||||
if (!data.zoneId) {
|
||||
console.log(`---Zone id not provided.`)
|
||||
@ -37,19 +40,19 @@ export default function (socket: TSocket, io: Server) {
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.zoneId) {
|
||||
socket.leave(socket.character.zoneId.toString())
|
||||
io.to(socket.character.zoneId.toString()).emit('zone:character:leave', socket.character)
|
||||
if (character?.zoneId) {
|
||||
socket.leave(character.zoneId.toString())
|
||||
io.to(character.zoneId.toString()).emit('zone:character:leave', character)
|
||||
}
|
||||
|
||||
socket.join(zone.id.toString())
|
||||
|
||||
// let other clients know of new character
|
||||
io.to(zone.id.toString()).emit('zone:character:join', socket.character)
|
||||
io.to(zone.id.toString()).emit('zone:character:join', character)
|
||||
|
||||
// add character to zone manager
|
||||
// ZoneManager.addCharacterToZone(zone.id, socket.character as Character)
|
||||
CharacterManager.initCharacter(socket.character as ExtendedCharacter)
|
||||
// CharacterManager.initCharacter(character as ExtendedCharacter)
|
||||
// ZoneManager.addCharacterToZone(zone.id, socket.character as Character)
|
||||
|
||||
// send over zone and characters to socket
|
||||
|
@ -1,8 +1,6 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../utilities/types'
|
||||
import ZoneRepository from '../../repositories/zoneRepository'
|
||||
import ZoneManager from '../../managers/zoneManager'
|
||||
import { Character, Zone } from '@prisma/client'
|
||||
import CharacterManager from '../../managers/characterManager'
|
||||
import logger from '../../utilities/logger'
|
||||
|
||||
@ -18,17 +16,18 @@ export default class ZoneLeaveEvent {
|
||||
|
||||
private async handleZoneLeave(): Promise<void> {
|
||||
try {
|
||||
if (!this.socket.character) {
|
||||
const character = CharacterManager.getCharacterFromSocket(this.socket);
|
||||
if (!character) {
|
||||
logger.error('zone:character:leave error', 'Character not found')
|
||||
return
|
||||
}
|
||||
|
||||
if (!this.socket.character.zoneId) {
|
||||
if (!character.zoneId) {
|
||||
logger.error('zone:character:leave error', 'Character not in a zone')
|
||||
return
|
||||
}
|
||||
|
||||
const zone = await ZoneRepository.getById(this.socket.character.zoneId)
|
||||
const zone = await ZoneRepository.getById(character.zoneId)
|
||||
|
||||
if (!zone) {
|
||||
logger.error('zone:character:leave error', 'Zone not found')
|
||||
@ -38,12 +37,12 @@ export default class ZoneLeaveEvent {
|
||||
this.socket.leave(zone.id.toString())
|
||||
|
||||
// let other clients know of character leaving
|
||||
this.io.to(zone.id.toString()).emit('zone:character:leave', this.socket.character.id)
|
||||
this.io.to(zone.id.toString()).emit('zone:character:leave', character.id)
|
||||
|
||||
// remove character from zone manager
|
||||
await CharacterManager.removeCharacter(this.socket.character)
|
||||
await CharacterManager.removeCharacter(character)
|
||||
|
||||
logger.info('zone:character:leave', `Character ${this.socket.character.id} left zone ${zone.id}`)
|
||||
logger.info('zone:character:leave', `Character ${character.id} left zone ${zone.id}`)
|
||||
} catch (error: any) {
|
||||
logger.error('zone:character:leave error', error.message)
|
||||
}
|
||||
|
@ -118,7 +118,7 @@ export default class CharacterMove {
|
||||
}
|
||||
|
||||
private async handleZoneEventTile(zoneEventTile: ZoneEventTileWithTeleport): Promise<void> {
|
||||
const { character } = this.socket
|
||||
const character = CharacterManager.getCharacterFromSocket(this.socket)
|
||||
if (!character) {
|
||||
logger.error('character:move error', 'Character not found')
|
||||
return
|
||||
|
@ -31,7 +31,7 @@ class CharacterManager {
|
||||
}
|
||||
|
||||
public getCharacterFromSocket(socket: TSocket) {
|
||||
return this.characters.find((x) => x.id === socket?.character?.id)
|
||||
return this.characters.find((x) => x.id === socket?.characterId)
|
||||
}
|
||||
|
||||
public getCharactersInZone(zone: Zone) {
|
||||
|
@ -3,7 +3,7 @@ import { Character, User } from '@prisma/client'
|
||||
|
||||
export type TSocket = Socket & {
|
||||
user?: User
|
||||
character?: ExtendedCharacter
|
||||
characterId?: number
|
||||
handshake?: {
|
||||
query?: {
|
||||
token?: any
|
||||
|
Loading…
x
Reference in New Issue
Block a user