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forked from noxious/server

536 Commits

Author SHA1 Message Date
e069d9293a Server fix (maybe?) 2024-08-26 22:18:58 +02:00
d7faba056f debug 2024-08-26 22:15:32 +02:00
770b34ac77 Deleted unnecessary code 2024-08-26 22:04:38 +02:00
89cca1d0f8 Refractored MVP for teleport 2024-08-26 21:56:10 +02:00
1aa3d1a208 More TP work 2024-08-26 21:22:03 +02:00
e8d100e063 New method for events + TP work 2024-08-26 19:09:35 +02:00
ea9639b440 typo fixes 2024-08-25 00:59:38 +02:00
4c61825992 TP test 2024-08-24 20:04:18 +02:00
374ccfe4a6 Fixed comments 2024-08-24 03:17:37 +02:00
39f4e79a88 Major refractor, cleaning and improvements. 2024-08-24 03:08:43 +02:00
e0b376cb83 Work for teleports 2024-08-23 20:16:06 +02:00
c909bc4aa7 Removed unneeded await 2024-08-22 20:16:48 +02:00
c4b50ec811 idk 2024-08-22 20:00:37 +02:00
ff7664bae0 Updated Prisma models for storing zone event tile teleport data 2024-08-21 23:11:06 +02:00
6b97e7d9cb use camelcase file names from now on... 2024-08-21 20:55:58 +02:00
acc9eaae9e A* and move logic improvements 2024-08-20 21:33:57 +02:00
079d9408a8 npm run format, improved a* and move event 2024-08-20 02:16:06 +02:00
cb90e0cdf8 Commands 2024-08-20 01:50:05 +02:00
706107ba4d First try chat logics 2024-08-19 18:55:41 +02:00
910d8ad8f1 Prevent walk through obstacles 2024-08-19 18:00:06 +02:00
5ce844c919 Move bug fixes 2024-08-17 23:14:58 +02:00
cd538bc4db New move mechanic 2024-08-17 20:42:11 +02:00
fd3e503966 npm update, updated .gitignore for IDEA auto-generated files 2024-08-16 23:41:51 +02:00
433f4fba46 typescript improvement 2024-08-04 04:25:29 +02:00
81d4d9bf49 Typescript fix 2024-08-03 19:19:38 +02:00
a9994f6d95 Move bug fix 2024-08-03 19:18:07 +02:00
4d65379c3e Better anims 2024-08-03 19:13:19 +02:00
eb4cbb5e9e Stop current pathfinding task if a new one is initialized to prevent glitches 2024-08-03 18:31:41 +02:00
535bb36edc node update 2024-08-03 03:35:18 +02:00
4d7f64643b larger delay between moves 2024-07-31 19:56:55 +02:00
7f9ca66c0e Worked on character animations 2024-07-30 23:31:11 +02:00
bbeac95512 Worked on pathfinding, character animation & rotation, few enhancements 2024-07-29 09:01:54 +02:00
dbe25071c7 npm update 2024-07-29 01:15:36 +02:00
6700ff7a5d Fix for loading assets, removed debugging logics 2024-07-28 05:02:55 +02:00
6c30e8d277 Improved pathfinding 2024-07-28 02:47:46 +02:00
f2fcc67cb6 Added logics for a* pathfinding , rotation calculation and anti cheat, npm update. 2024-07-28 00:46:13 +02:00
7f84c4fedf Also set frame width and height 2024-07-26 20:22:53 +02:00
e3d556dce2 Loading sprites and animations now works 2024-07-26 20:20:25 +02:00
9273d877f8 Asset type enhancement 2024-07-26 19:12:20 +02:00
7e71ac3c09 Fix for removing sprites 2024-07-26 19:03:10 +02:00
0f595d13f3 Removed unused component 2024-07-26 17:35:09 +02:00
cc59bc4150 npm run format 2024-07-26 17:27:20 +02:00
fb6e9d2fcc Typescript fix, almost finished the sprite generator 2024-07-26 17:26:09 +02:00
e3bafca0ad forgotten fields 2024-07-26 05:32:06 +02:00
71f5330b9b Worked on sprite logic 2024-07-26 04:40:46 +02:00
bc626c57ad Updated db structure 2024-07-25 21:05:04 +02:00
b54b614a1b new migration 2024-07-25 20:52:46 +02:00
363807df43 removed unused ifeld 2024-07-25 20:48:05 +02:00
ec4a9904f4 Updated DB models 2024-07-25 04:05:05 +02:00
3f4e9fa36e WIP 2024-07-24 22:55:35 +02:00