|
4e1e7d95ac
|
Added logging, worked on character type management
|
2024-10-19 02:14:39 +02:00 |
|
|
d29420cbf3
|
?
|
2024-10-18 23:56:53 +02:00 |
|
|
acc04daa27
|
New migration
|
2024-10-18 23:24:43 +02:00 |
|
|
297d4742a4
|
#91 : Zone editor: allow objects to be rotated
|
2024-10-01 21:59:51 +02:00 |
|
|
4a9b7987dc
|
Added option to set rotation on teleport tiles, new base database migration (db reset needed)
|
2024-09-23 14:02:25 +02:00 |
|
|
a64506d3ee
|
Added online column to user and char. models, updated send chat message event to new format, removed unused code, fixed typo, replaced console.log()'s with logger
|
2024-09-08 03:14:55 +02:00 |
|
|
5724c56627
|
Added alignment to user schema
|
2024-08-31 20:26:55 +02:00 |
|
|
c4b50ec811
|
idk
|
2024-08-22 20:00:37 +02:00 |
|
|
ff7664bae0
|
Updated Prisma models for storing zone event tile teleport data
|
2024-08-21 23:11:06 +02:00 |
|
|
71f5330b9b
|
Worked on sprite logic
|
2024-07-26 04:40:46 +02:00 |
|
|
b54b614a1b
|
new migration
|
2024-07-25 20:52:46 +02:00 |
|
|
363807df43
|
removed unused ifeld
|
2024-07-25 20:48:05 +02:00 |
|
|
ec4a9904f4
|
Updated DB models
|
2024-07-25 04:05:05 +02:00 |
|
|
a0fe0760b0
|
Removed migrations (oops), npm update, registration bug fix, include spriteImages in spriteRepository, few typo fixes
|
2024-07-24 03:27:22 +02:00 |
|
|
4b81d7ff67
|
Improved folder and file structure, separated prisma schema into multiple ones, removed obsolete functions, worked on dynamic character sprite logics, general enhancements
|
2024-07-23 02:17:46 +02:00 |
|
|
7531385912
|
Finished sprite CRUD in asset manager, removed unused DB field, renamed files for consistency
|
2024-07-23 00:16:25 +02:00 |
|
|
34d6aa3d1b
|
DB updates, removed all CRUD func's from repositories as prisma's func's are sufficient and reduces boilerplate.
|
2024-07-22 02:16:35 +02:00 |
|
|
6070e587c6
|
Added PvP field to zones table
|
2024-07-21 20:31:29 +02:00 |
|
|
fe437aa331
|
DB adjustments
|
2024-07-20 22:53:02 +02:00 |
|
|
be2d7ca7f8
|
new migration
|
2024-07-20 19:55:02 +02:00 |
|
|
719f687ac3
|
Added sprite table
|
2024-07-20 14:45:14 +02:00 |
|
|
6b30d9db1d
|
Improved validation, added tags field to objects, fixed and improved character delete logics
|
2024-07-16 00:17:05 +02:00 |
|
|
c290443742
|
Updated tiles logics
|
2024-07-11 19:52:44 +02:00 |
|
|
1fbe621712
|
DB relation fix
|
2024-07-11 00:48:18 +02:00 |
|
|
45b4817ac4
|
Zone updating stuff
|
2024-07-10 17:31:07 +02:00 |
|
|
d001d3bd23
|
npm update, added depth field to zoneObjects model, added zoneEventTile model
|
2024-07-10 00:46:33 +02:00 |
|
|
4fcb9693b6
|
create demo zone fix
|
2024-07-07 14:10:25 +02:00 |
|
|
c7069c9e98
|
Creating and deleting zones now works, added try() to certain functions, tiny general improvements
|
2024-07-07 04:06:09 +02:00 |
|
|
3c82f4f06b
|
Allow decimal values
|
2024-07-06 22:34:18 +02:00 |
|
|
9c80efbb51
|
object stuff
|
2024-07-04 13:38:12 +02:00 |
|
|
829a2ef726
|
Worked on zone objects, tile tags and searching
|
2024-07-04 02:07:55 +02:00 |
|
|
6f6fddd861
|
asset mngr stuff
|
2024-06-29 22:39:14 +02:00 |
|
|
f5191aa81f
|
Added logic that allows socket events to exist in sub directories, moved said events for better DX, added logics for tile management (upload & read), started working on (zone) object logics too
|
2024-06-22 21:00:24 +02:00 |
|
|
893e69244d
|
worked on wall logics
|
2024-06-15 03:15:03 +02:00 |
|
|
c25b21c5c7
|
Character name field is always unique, updated init migration
|
2024-06-02 22:09:36 +02:00 |
|
|
b19625014a
|
npm update, removed player store and merged it with socket store, worked on character creation & selection (partially works)
|
2024-05-31 01:15:54 +02:00 |
|
|
2f4ae43996
|
aids
|
2024-05-12 21:24:14 +02:00 |
|
|
ebfbae864b
|
improved zone manager
|
2024-05-11 18:50:51 +02:00 |
|
|
a2f21229d8
|
code update
|
2024-05-09 22:03:21 +02:00 |
|
|
8356a83431
|
Complete refractor - we do sexy code only
|
2024-05-09 04:00:05 +02:00 |
|
|
56ae410fae
|
code refractor
|
2024-05-05 02:58:36 +02:00 |
|
|
b2bfc77ca3
|
added socket.io
|
2024-05-03 01:26:52 +02:00 |
|