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241cfb3eb2
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famous last words: fuck (changing ORM)
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2024-12-24 15:27:24 +01:00 |
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75333d2659
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#289: Add init command for easy installation
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2024-12-22 21:51:33 +01:00 |
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dd9e039649
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CRUD for items
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2024-12-22 20:09:14 +01:00 |
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5c47edd230
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Renamed frameSpeed > frameRate
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2024-12-21 02:27:14 +01:00 |
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2ad58aea9f
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renamed isEnabledForCharCreation > isSelectable
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2024-12-21 02:13:06 +01:00 |
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1cbf116ad4
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🤠🔫
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2024-12-18 03:05:11 +01:00 |
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a525d80530
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New migration file
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2024-12-17 17:01:10 +01:00 |
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1839bd9a22
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Renamed hair > characterHair
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2024-11-24 15:13:28 +01:00 |
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d5c7cd0294
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Added CRUD logic for character hair, made some minor improvements, npm update
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2024-11-23 15:30:11 +01:00 |
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4a62bbb118
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#245 & #254: Started working on character hair sprite management & character customisation
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2024-11-21 02:58:25 +01:00 |
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ec3bf0f51e
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Moved models to simplify and improve prisma schemas , added logic to update characterTypes
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2024-11-17 17:53:25 +01:00 |
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460308d555
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#161: Set default value for createdAt field, store zone chats into database
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2024-11-14 20:45:37 +01:00 |
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d4e0cbe398
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#174: Refactor character manager into zoneManager for better DX, major refactor of time and weather system (data is stored in DB now instead of JSON file), npm update, npm format, many other improvements
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2024-11-13 13:21:01 +01:00 |
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a4e96f9ede
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(WIP) Added pw reset token row, added checks to reset function
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2024-10-29 22:49:21 +01:00 |
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8f8f019ab7
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Add email field and add it to register logic
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2024-10-27 17:25:45 +01:00 |
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4e1e7d95ac
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Added logging, worked on character type management
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2024-10-19 02:14:39 +02:00 |
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d29420cbf3
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?
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2024-10-18 23:56:53 +02:00 |
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acc04daa27
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New migration
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2024-10-18 23:24:43 +02:00 |
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297d4742a4
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#91 : Zone editor: allow objects to be rotated
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2024-10-01 21:59:51 +02:00 |
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4a9b7987dc
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Added option to set rotation on teleport tiles, new base database migration (db reset needed)
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2024-09-23 14:02:25 +02:00 |
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a64506d3ee
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Added online column to user and char. models, updated send chat message event to new format, removed unused code, fixed typo, replaced console.log()'s with logger
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2024-09-08 03:14:55 +02:00 |
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5724c56627
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Added alignment to user schema
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2024-08-31 20:26:55 +02:00 |
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c4b50ec811
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idk
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2024-08-22 20:00:37 +02:00 |
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ff7664bae0
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Updated Prisma models for storing zone event tile teleport data
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2024-08-21 23:11:06 +02:00 |
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71f5330b9b
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Worked on sprite logic
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2024-07-26 04:40:46 +02:00 |
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b54b614a1b
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new migration
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2024-07-25 20:52:46 +02:00 |
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363807df43
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removed unused ifeld
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2024-07-25 20:48:05 +02:00 |
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ec4a9904f4
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Updated DB models
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2024-07-25 04:05:05 +02:00 |
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a0fe0760b0
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Removed migrations (oops), npm update, registration bug fix, include spriteImages in spriteRepository, few typo fixes
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2024-07-24 03:27:22 +02:00 |
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4b81d7ff67
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Improved folder and file structure, separated prisma schema into multiple ones, removed obsolete functions, worked on dynamic character sprite logics, general enhancements
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2024-07-23 02:17:46 +02:00 |
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7531385912
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Finished sprite CRUD in asset manager, removed unused DB field, renamed files for consistency
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2024-07-23 00:16:25 +02:00 |
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34d6aa3d1b
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DB updates, removed all CRUD func's from repositories as prisma's func's are sufficient and reduces boilerplate.
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2024-07-22 02:16:35 +02:00 |
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6070e587c6
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Added PvP field to zones table
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2024-07-21 20:31:29 +02:00 |
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fe437aa331
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DB adjustments
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2024-07-20 22:53:02 +02:00 |
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be2d7ca7f8
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new migration
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2024-07-20 19:55:02 +02:00 |
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719f687ac3
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Added sprite table
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2024-07-20 14:45:14 +02:00 |
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6b30d9db1d
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Improved validation, added tags field to objects, fixed and improved character delete logics
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2024-07-16 00:17:05 +02:00 |
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c290443742
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Updated tiles logics
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2024-07-11 19:52:44 +02:00 |
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1fbe621712
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DB relation fix
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2024-07-11 00:48:18 +02:00 |
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45b4817ac4
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Zone updating stuff
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2024-07-10 17:31:07 +02:00 |
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d001d3bd23
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npm update, added depth field to zoneObjects model, added zoneEventTile model
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2024-07-10 00:46:33 +02:00 |
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4fcb9693b6
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create demo zone fix
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2024-07-07 14:10:25 +02:00 |
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c7069c9e98
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Creating and deleting zones now works, added try() to certain functions, tiny general improvements
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2024-07-07 04:06:09 +02:00 |
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3c82f4f06b
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Allow decimal values
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2024-07-06 22:34:18 +02:00 |
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9c80efbb51
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object stuff
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2024-07-04 13:38:12 +02:00 |
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829a2ef726
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Worked on zone objects, tile tags and searching
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2024-07-04 02:07:55 +02:00 |
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6f6fddd861
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asset mngr stuff
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2024-06-29 22:39:14 +02:00 |
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f5191aa81f
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Added logic that allows socket events to exist in sub directories, moved said events for better DX, added logics for tile management (upload & read), started working on (zone) object logics too
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2024-06-22 21:00:24 +02:00 |
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893e69244d
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worked on wall logics
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2024-06-15 03:15:03 +02:00 |
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c25b21c5c7
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Character name field is always unique, updated init migration
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2024-06-02 22:09:36 +02:00 |
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