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forked from noxious/server

130 Commits

Author SHA1 Message Date
747d05a92a Updated response type 2025-01-04 23:12:22 +01:00
48784a437f Fixed characterhair:create 2025-01-04 22:39:26 +01:00
6b12d8e7b1 Convert item create to new ORM 2025-01-04 22:29:56 +01:00
50c2b249f4 More event streamlining 2025-01-04 21:23:47 +01:00
82aaf8a015 a 2025-01-04 21:17:46 +01:00
b2e0ac47e7 Finished char hair type list event 2025-01-04 21:00:22 +01:00
9bdafd5026 Made printWidth smaller for better readability, removed redundant services 2025-01-04 20:42:32 +01:00
ae269be196 Replaced old teleport func. with new one 2025-01-04 20:14:56 +01:00
21f4c5328f Converted more events 2025-01-04 20:11:34 +01:00
1f0db75806 Minor fix 2025-01-04 19:16:58 +01:00
9a448542d3 More improvements 2025-01-04 19:05:54 +01:00
067976c54a OOP is my passion ( ͡° ͜ʖ ͡°) 2025-01-04 18:35:53 +01:00
0b4420f956 POC 2025-01-03 21:50:16 +01:00
4d50edd5dd yeet 2025-01-03 18:46:56 +01:00
0cadbc33b9 Added populate attributes to functions 2025-01-03 18:23:48 +01:00
0c155347c4 Merge remote-tracking branch 'origin/main' into feature/#263
# Conflicts:
#	src/events/zone/characterMove.ts
2025-01-03 17:30:40 +01:00
a40b71140a Almost finalised refactoring 2025-01-03 14:35:02 +01:00
9a016a1fb6 Re added the movement interruption code to allow overwriting movement
Still needs tinkering
2025-01-02 23:47:55 +01:00
ce80eb223c #263 - Updated character movement to ts (WIP) 2025-01-02 23:36:56 +01:00
fecdf222d7 Forgot 2025-01-02 18:14:12 +01:00
11041fec83 Renamed zone > map 2025-01-02 17:31:24 +01:00
347554998a Small consistency changes 2025-01-02 02:25:32 +01:00
f7dbf09bf5 More event progress 2025-01-02 02:24:09 +01:00
ab89d0cbb0 Tile CRUD works again 2025-01-02 01:38:52 +01:00
0c77758351 More small improvements 2025-01-01 23:01:44 +01:00
e8ef160f2a Minor improvements 2025-01-01 22:50:58 +01:00
e61aeed691 Refactor send chat logic 2025-01-01 21:57:24 +01:00
45e756fcd3 Fixed left-overs from #293 2025-01-01 21:49:01 +01:00
5982422e04 Storage class is now OOP 2025-01-01 21:34:23 +01:00
586bb0ca83 #293: Changed IDs to UUIDs for all entities 2025-01-01 20:53:05 +01:00
85af73c079 renamed id to characterId 2025-01-01 17:49:10 +01:00
9c28b10383 format & lint 2025-01-01 04:48:30 +01:00
495e9f192e Joining, leaving rooms and teleporting works again + refactor 2025-01-01 04:46:00 +01:00
30b2028bd8 Fix for creating new characters, added teleport function to zone character model 2025-01-01 03:00:03 +01:00
a5c941cbb0 Added note, added new init migration 2024-12-30 01:37:49 +01:00
ce073a67af Added socketManager and moved logic into it where appropiate 2024-12-29 02:35:50 +01:00
cb6fcbcb8e Maybe 3 2024-12-29 01:43:24 +01:00
2d43b3f1d2 WIP zone loading 2024-12-29 00:40:11 +01:00
045c693329 Removed characterJoin and characterLeave 2024-12-28 23:48:37 +01:00
ff01e41c8f Moved funcs to basEvent 2024-12-28 23:15:00 +01:00
e1ff2fefe1 Renamed folder 2024-12-28 22:12:59 +01:00
9d6de8a1a9 Mass replace parameter order (socket,io)>(io,socket), worked on queueing system 2024-09-21 23:54:52 +02:00
10dc9df8a9 Char. join fix 2024-09-21 22:18:08 +02:00
8fc194933c Don't take zoneId param inside zone:character:join 2024-09-21 22:05:21 +02:00
66cbdec5b6 Added REDIS_URL to .env.example and use this in queuManager, removed & commented debug code 2024-09-21 22:00:08 +02:00
Zaxiure
fd8cefd0db
bullmq 2024-09-21 16:36:51 +02:00
798bfac643 #140 : Individual log files 2024-09-21 15:39:50 +02:00
6b2433f814 GM event fixes 2024-09-21 00:42:08 +02:00
Zaxiure
12283640fe
Teleport fix 2024-09-20 23:30:38 +02:00
Zaxiure
ed92663313
fuk it 2024-09-20 21:58:38 +02:00