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forked from noxious/server

61 Commits

Author SHA1 Message Date
c47339dfcd Typo 2025-02-12 00:14:05 +01:00
fef0ae6e28 Paths refactor # > @/ 2025-02-12 00:12:26 +01:00
bebd5876da Console fix 2025-02-11 23:16:37 +01:00
9e55ac7990 Replaced all event names with numbers for less bandwidth usage 2025-02-11 23:12:41 +01:00
2b022ee4e0 Cleaned character create event 2025-02-09 17:12:46 +01:00
52b8a9b7ad More typescript improvements 2025-02-07 20:54:55 +01:00
f5e7d10fb4 Updated tsconfig.json and edited all required files to work with it 2025-02-07 20:37:51 +01:00
71dd1f240d Added default character type 2025-02-07 01:11:11 +01:00
f0c0456121 Added titles to error notifications 2025-02-06 21:21:01 +01:00
70aa7345e0 Improved service names, added attack anim. sprite to init.ts, added attackService, added attack event 2025-02-01 04:30:54 +01:00
39ec4daa06 More cache stuff 2025-01-07 22:20:27 +01:00
21f4c5328f Converted more events 2025-01-04 20:11:34 +01:00
9a448542d3 More improvements 2025-01-04 19:05:54 +01:00
067976c54a OOP is my passion ( ͡° ͜ʖ ͡°) 2025-01-04 18:35:53 +01:00
0b4420f956 POC 2025-01-03 21:50:16 +01:00
4d50edd5dd yeet 2025-01-03 18:46:56 +01:00
0cadbc33b9 Added populate attributes to functions 2025-01-03 18:23:48 +01:00
a40b71140a Almost finalised refactoring 2025-01-03 14:35:02 +01:00
11041fec83 Renamed zone > map 2025-01-02 17:31:24 +01:00
45e756fcd3 Fixed left-overs from #293 2025-01-01 21:49:01 +01:00
9c28b10383 format & lint 2025-01-01 04:48:30 +01:00
495e9f192e Joining, leaving rooms and teleporting works again + refactor 2025-01-01 04:46:00 +01:00
30b2028bd8 Fix for creating new characters, added teleport function to zone character model 2025-01-01 03:00:03 +01:00
a5c941cbb0 Added note, added new init migration 2024-12-30 01:37:49 +01:00
ce073a67af Added socketManager and moved logic into it where appropiate 2024-12-29 02:35:50 +01:00
cb6fcbcb8e Maybe 3 2024-12-29 01:43:24 +01:00
2d43b3f1d2 WIP zone loading 2024-12-29 00:40:11 +01:00
045c693329 Removed characterJoin and characterLeave 2024-12-28 23:48:37 +01:00
ff01e41c8f Moved funcs to basEvent 2024-12-28 23:15:00 +01:00
e1ff2fefe1 Renamed folder 2024-12-28 22:12:59 +01:00
9d6de8a1a9 Mass replace parameter order (socket,io)>(io,socket), worked on queueing system 2024-09-21 23:54:52 +02:00
66cbdec5b6 Added REDIS_URL to .env.example and use this in queuManager, removed & commented debug code 2024-09-21 22:00:08 +02:00
798bfac643 #140 : Individual log files 2024-09-21 15:39:50 +02:00
Zaxiure
ed92663313
fuk it 2024-09-20 21:58:38 +02:00
d7faba056f debug 2024-08-26 22:15:32 +02:00
39f4e79a88 Major refractor, cleaning and improvements. 2024-08-24 03:08:43 +02:00
e0b376cb83 Work for teleports 2024-08-23 20:16:06 +02:00
c4b50ec811 idk 2024-08-22 20:00:37 +02:00
6b97e7d9cb use camelcase file names from now on... 2024-08-21 20:55:58 +02:00
acc9eaae9e A* and move logic improvements 2024-08-20 21:33:57 +02:00
079d9408a8 npm run format, improved a* and move event 2024-08-20 02:16:06 +02:00
706107ba4d First try chat logics 2024-08-19 18:55:41 +02:00
910d8ad8f1 Prevent walk through obstacles 2024-08-19 18:00:06 +02:00
5ce844c919 Move bug fixes 2024-08-17 23:14:58 +02:00
cd538bc4db New move mechanic 2024-08-17 20:42:11 +02:00
433f4fba46 typescript improvement 2024-08-04 04:25:29 +02:00
81d4d9bf49 Typescript fix 2024-08-03 19:19:38 +02:00
a9994f6d95 Move bug fix 2024-08-03 19:18:07 +02:00
4d65379c3e Better anims 2024-08-03 19:13:19 +02:00
eb4cbb5e9e Stop current pathfinding task if a new one is initialized to prevent glitches 2024-08-03 18:31:41 +02:00