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c47339dfcd
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Typo
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2025-02-12 00:14:05 +01:00 |
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fef0ae6e28
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Paths refactor # > @/
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2025-02-12 00:12:26 +01:00 |
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bebd5876da
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Console fix
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2025-02-11 23:16:37 +01:00 |
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9e55ac7990
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Replaced all event names with numbers for less bandwidth usage
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2025-02-11 23:12:41 +01:00 |
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2b022ee4e0
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Cleaned character create event
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2025-02-09 17:12:46 +01:00 |
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52b8a9b7ad
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More typescript improvements
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2025-02-07 20:54:55 +01:00 |
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f5e7d10fb4
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Updated tsconfig.json and edited all required files to work with it
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2025-02-07 20:37:51 +01:00 |
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71dd1f240d
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Added default character type
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2025-02-07 01:11:11 +01:00 |
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f0c0456121
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Added titles to error notifications
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2025-02-06 21:21:01 +01:00 |
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70aa7345e0
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Improved service names, added attack anim. sprite to init.ts, added attackService, added attack event
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2025-02-01 04:30:54 +01:00 |
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39ec4daa06
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More cache stuff
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2025-01-07 22:20:27 +01:00 |
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21f4c5328f
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Converted more events
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2025-01-04 20:11:34 +01:00 |
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9a448542d3
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More improvements
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2025-01-04 19:05:54 +01:00 |
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067976c54a
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OOP is my passion ( ͡° ͜ʖ ͡°)
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2025-01-04 18:35:53 +01:00 |
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0b4420f956
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POC
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2025-01-03 21:50:16 +01:00 |
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4d50edd5dd
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yeet
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2025-01-03 18:46:56 +01:00 |
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0cadbc33b9
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Added populate attributes to functions
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2025-01-03 18:23:48 +01:00 |
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a40b71140a
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Almost finalised refactoring
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2025-01-03 14:35:02 +01:00 |
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11041fec83
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Renamed zone > map
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2025-01-02 17:31:24 +01:00 |
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45e756fcd3
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Fixed left-overs from #293
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2025-01-01 21:49:01 +01:00 |
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9c28b10383
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format & lint
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2025-01-01 04:48:30 +01:00 |
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495e9f192e
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Joining, leaving rooms and teleporting works again + refactor
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2025-01-01 04:46:00 +01:00 |
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30b2028bd8
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Fix for creating new characters, added teleport function to zone character model
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2025-01-01 03:00:03 +01:00 |
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a5c941cbb0
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Added note, added new init migration
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2024-12-30 01:37:49 +01:00 |
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ce073a67af
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Added socketManager and moved logic into it where appropiate
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2024-12-29 02:35:50 +01:00 |
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cb6fcbcb8e
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Maybe 3
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2024-12-29 01:43:24 +01:00 |
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2d43b3f1d2
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WIP zone loading
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2024-12-29 00:40:11 +01:00 |
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045c693329
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Removed characterJoin and characterLeave
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2024-12-28 23:48:37 +01:00 |
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ff01e41c8f
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Moved funcs to basEvent
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2024-12-28 23:15:00 +01:00 |
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e1ff2fefe1
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Renamed folder
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2024-12-28 22:12:59 +01:00 |
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9d6de8a1a9
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Mass replace parameter order (socket,io)>(io,socket), worked on queueing system
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2024-09-21 23:54:52 +02:00 |
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66cbdec5b6
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Added REDIS_URL to .env.example and use this in queuManager, removed & commented debug code
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2024-09-21 22:00:08 +02:00 |
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798bfac643
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#140 : Individual log files
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2024-09-21 15:39:50 +02:00 |
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Zaxiure
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ed92663313
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fuk it
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2024-09-20 21:58:38 +02:00 |
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d7faba056f
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debug
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2024-08-26 22:15:32 +02:00 |
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39f4e79a88
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Major refractor, cleaning and improvements.
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2024-08-24 03:08:43 +02:00 |
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e0b376cb83
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Work for teleports
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2024-08-23 20:16:06 +02:00 |
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c4b50ec811
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idk
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2024-08-22 20:00:37 +02:00 |
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6b97e7d9cb
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use camelcase file names from now on...
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2024-08-21 20:55:58 +02:00 |
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acc9eaae9e
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A* and move logic improvements
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2024-08-20 21:33:57 +02:00 |
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079d9408a8
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npm run format, improved a* and move event
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2024-08-20 02:16:06 +02:00 |
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706107ba4d
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First try chat logics
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2024-08-19 18:55:41 +02:00 |
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910d8ad8f1
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Prevent walk through obstacles
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2024-08-19 18:00:06 +02:00 |
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5ce844c919
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Move bug fixes
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2024-08-17 23:14:58 +02:00 |
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cd538bc4db
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New move mechanic
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2024-08-17 20:42:11 +02:00 |
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433f4fba46
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typescript improvement
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2024-08-04 04:25:29 +02:00 |
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81d4d9bf49
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Typescript fix
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2024-08-03 19:19:38 +02:00 |
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a9994f6d95
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Move bug fix
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2024-08-03 19:18:07 +02:00 |
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4d65379c3e
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Better anims
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2024-08-03 19:13:19 +02:00 |
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eb4cbb5e9e
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Stop current pathfinding task if a new one is initialized to prevent glitches
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2024-08-03 18:31:41 +02:00 |
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