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ce073a67af
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Added socketManager and moved logic into it where appropiate
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2024-12-29 02:35:50 +01:00 |
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cb6fcbcb8e
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Maybe 3
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2024-12-29 01:43:24 +01:00 |
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2d43b3f1d2
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WIP zone loading
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2024-12-29 00:40:11 +01:00 |
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045c693329
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Removed characterJoin and characterLeave
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2024-12-28 23:48:37 +01:00 |
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ff01e41c8f
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Moved funcs to basEvent
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2024-12-28 23:15:00 +01:00 |
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e1ff2fefe1
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Renamed folder
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2024-12-28 22:12:59 +01:00 |
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9d6de8a1a9
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Mass replace parameter order (socket,io)>(io,socket), worked on queueing system
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2024-09-21 23:54:52 +02:00 |
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66cbdec5b6
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Added REDIS_URL to .env.example and use this in queuManager, removed & commented debug code
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2024-09-21 22:00:08 +02:00 |
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798bfac643
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#140 : Individual log files
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2024-09-21 15:39:50 +02:00 |
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Zaxiure
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ed92663313
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fuk it
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2024-09-20 21:58:38 +02:00 |
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d7faba056f
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debug
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2024-08-26 22:15:32 +02:00 |
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39f4e79a88
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Major refractor, cleaning and improvements.
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2024-08-24 03:08:43 +02:00 |
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e0b376cb83
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Work for teleports
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2024-08-23 20:16:06 +02:00 |
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c4b50ec811
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idk
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2024-08-22 20:00:37 +02:00 |
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6b97e7d9cb
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use camelcase file names from now on...
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2024-08-21 20:55:58 +02:00 |
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acc9eaae9e
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A* and move logic improvements
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2024-08-20 21:33:57 +02:00 |
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079d9408a8
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npm run format, improved a* and move event
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2024-08-20 02:16:06 +02:00 |
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706107ba4d
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First try chat logics
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2024-08-19 18:55:41 +02:00 |
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910d8ad8f1
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Prevent walk through obstacles
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2024-08-19 18:00:06 +02:00 |
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5ce844c919
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Move bug fixes
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2024-08-17 23:14:58 +02:00 |
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cd538bc4db
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New move mechanic
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2024-08-17 20:42:11 +02:00 |
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433f4fba46
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typescript improvement
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2024-08-04 04:25:29 +02:00 |
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81d4d9bf49
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Typescript fix
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2024-08-03 19:19:38 +02:00 |
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a9994f6d95
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Move bug fix
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2024-08-03 19:18:07 +02:00 |
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4d65379c3e
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Better anims
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2024-08-03 19:13:19 +02:00 |
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eb4cbb5e9e
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Stop current pathfinding task if a new one is initialized to prevent glitches
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2024-08-03 18:31:41 +02:00 |
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4d7f64643b
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larger delay between moves
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2024-07-31 19:56:55 +02:00 |
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7f9ca66c0e
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Worked on character animations
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2024-07-30 23:31:11 +02:00 |
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bbeac95512
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Worked on pathfinding, character animation & rotation, few enhancements
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2024-07-29 09:01:54 +02:00 |
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6700ff7a5d
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Fix for loading assets, removed debugging logics
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2024-07-28 05:02:55 +02:00 |
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6c30e8d277
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Improved pathfinding
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2024-07-28 02:47:46 +02:00 |
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f2fcc67cb6
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Added logics for a* pathfinding , rotation calculation and anti cheat, npm update.
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2024-07-28 00:46:13 +02:00 |
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a0fe0760b0
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Removed migrations (oops), npm update, registration bug fix, include spriteImages in spriteRepository, few typo fixes
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2024-07-24 03:27:22 +02:00 |
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4b81d7ff67
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Improved folder and file structure, separated prisma schema into multiple ones, removed obsolete functions, worked on dynamic character sprite logics, general enhancements
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2024-07-23 02:17:46 +02:00 |
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34d6aa3d1b
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DB updates, removed all CRUD func's from repositories as prisma's func's are sufficient and reduces boilerplate.
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2024-07-22 02:16:35 +02:00 |
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6131a8455a
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NPM update, removed CRUD functions from object repository, added prettier
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2024-07-22 01:36:05 +02:00 |
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62b9b4ec5c
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Improved folder structures for better maintainability
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2024-07-21 20:20:06 +02:00 |
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