|
f0c0456121
|
Added titles to error notifications
|
2025-02-06 21:21:01 +01:00 |
|
|
70aa7345e0
|
Improved service names, added attack anim. sprite to init.ts, added attackService, added attack event
|
2025-02-01 04:30:54 +01:00 |
|
|
39ec4daa06
|
More cache stuff
|
2025-01-07 22:20:27 +01:00 |
|
|
21f4c5328f
|
Converted more events
|
2025-01-04 20:11:34 +01:00 |
|
|
9a448542d3
|
More improvements
|
2025-01-04 19:05:54 +01:00 |
|
|
067976c54a
|
OOP is my passion ( ͡° ͜ʖ ͡°)
|
2025-01-04 18:35:53 +01:00 |
|
|
0b4420f956
|
POC
|
2025-01-03 21:50:16 +01:00 |
|
|
4d50edd5dd
|
yeet
|
2025-01-03 18:46:56 +01:00 |
|
|
0cadbc33b9
|
Added populate attributes to functions
|
2025-01-03 18:23:48 +01:00 |
|
|
a40b71140a
|
Almost finalised refactoring
|
2025-01-03 14:35:02 +01:00 |
|
|
11041fec83
|
Renamed zone > map
|
2025-01-02 17:31:24 +01:00 |
|
|
45e756fcd3
|
Fixed left-overs from #293
|
2025-01-01 21:49:01 +01:00 |
|
|
9c28b10383
|
format & lint
|
2025-01-01 04:48:30 +01:00 |
|
|
495e9f192e
|
Joining, leaving rooms and teleporting works again + refactor
|
2025-01-01 04:46:00 +01:00 |
|
|
30b2028bd8
|
Fix for creating new characters, added teleport function to zone character model
|
2025-01-01 03:00:03 +01:00 |
|
|
a5c941cbb0
|
Added note, added new init migration
|
2024-12-30 01:37:49 +01:00 |
|
|
ce073a67af
|
Added socketManager and moved logic into it where appropiate
|
2024-12-29 02:35:50 +01:00 |
|
|
cb6fcbcb8e
|
Maybe 3
|
2024-12-29 01:43:24 +01:00 |
|
|
2d43b3f1d2
|
WIP zone loading
|
2024-12-29 00:40:11 +01:00 |
|
|
045c693329
|
Removed characterJoin and characterLeave
|
2024-12-28 23:48:37 +01:00 |
|
|
ff01e41c8f
|
Moved funcs to basEvent
|
2024-12-28 23:15:00 +01:00 |
|
|
e1ff2fefe1
|
Renamed folder
|
2024-12-28 22:12:59 +01:00 |
|
|
9d6de8a1a9
|
Mass replace parameter order (socket,io)>(io,socket), worked on queueing system
|
2024-09-21 23:54:52 +02:00 |
|
|
66cbdec5b6
|
Added REDIS_URL to .env.example and use this in queuManager, removed & commented debug code
|
2024-09-21 22:00:08 +02:00 |
|
|
798bfac643
|
#140 : Individual log files
|
2024-09-21 15:39:50 +02:00 |
|
Zaxiure
|
ed92663313
|
fuk it
|
2024-09-20 21:58:38 +02:00 |
|
|
d7faba056f
|
debug
|
2024-08-26 22:15:32 +02:00 |
|
|
39f4e79a88
|
Major refractor, cleaning and improvements.
|
2024-08-24 03:08:43 +02:00 |
|
|
e0b376cb83
|
Work for teleports
|
2024-08-23 20:16:06 +02:00 |
|
|
c4b50ec811
|
idk
|
2024-08-22 20:00:37 +02:00 |
|
|
6b97e7d9cb
|
use camelcase file names from now on...
|
2024-08-21 20:55:58 +02:00 |
|
|
acc9eaae9e
|
A* and move logic improvements
|
2024-08-20 21:33:57 +02:00 |
|
|
079d9408a8
|
npm run format, improved a* and move event
|
2024-08-20 02:16:06 +02:00 |
|
|
706107ba4d
|
First try chat logics
|
2024-08-19 18:55:41 +02:00 |
|
|
910d8ad8f1
|
Prevent walk through obstacles
|
2024-08-19 18:00:06 +02:00 |
|
|
5ce844c919
|
Move bug fixes
|
2024-08-17 23:14:58 +02:00 |
|
|
cd538bc4db
|
New move mechanic
|
2024-08-17 20:42:11 +02:00 |
|
|
433f4fba46
|
typescript improvement
|
2024-08-04 04:25:29 +02:00 |
|
|
81d4d9bf49
|
Typescript fix
|
2024-08-03 19:19:38 +02:00 |
|
|
a9994f6d95
|
Move bug fix
|
2024-08-03 19:18:07 +02:00 |
|
|
4d65379c3e
|
Better anims
|
2024-08-03 19:13:19 +02:00 |
|
|
eb4cbb5e9e
|
Stop current pathfinding task if a new one is initialized to prevent glitches
|
2024-08-03 18:31:41 +02:00 |
|
|
4d7f64643b
|
larger delay between moves
|
2024-07-31 19:56:55 +02:00 |
|
|
7f9ca66c0e
|
Worked on character animations
|
2024-07-30 23:31:11 +02:00 |
|
|
bbeac95512
|
Worked on pathfinding, character animation & rotation, few enhancements
|
2024-07-29 09:01:54 +02:00 |
|
|
6700ff7a5d
|
Fix for loading assets, removed debugging logics
|
2024-07-28 05:02:55 +02:00 |
|
|
6c30e8d277
|
Improved pathfinding
|
2024-07-28 02:47:46 +02:00 |
|
|
f2fcc67cb6
|
Added logics for a* pathfinding , rotation calculation and anti cheat, npm update.
|
2024-07-28 00:46:13 +02:00 |
|
|
a0fe0760b0
|
Removed migrations (oops), npm update, registration bug fix, include spriteImages in spriteRepository, few typo fixes
|
2024-07-24 03:27:22 +02:00 |
|
|
4b81d7ff67
|
Improved folder and file structure, separated prisma schema into multiple ones, removed obsolete functions, worked on dynamic character sprite logics, general enhancements
|
2024-07-23 02:17:46 +02:00 |
|