forked from noxious/server
Compare commits
39 Commits
feature/#1
...
feature/#2
Author | SHA1 | Date | |
---|---|---|---|
fc92d9ea79 | |||
2e267a36aa | |||
6ee8bb8334 | |||
ec3bf0f51e | |||
27f8bc8784 | |||
3185c478a6 | |||
72ef04d683 | |||
446e8fa617 | |||
f7072acdd2 | |||
fda8cc532e | |||
821e742527 | |||
460308d555 | |||
3f8f8745eb | |||
bf7f585270 | |||
fee4277b4f | |||
ffc07b7403 | |||
344ddbaf39 | |||
86ed3ae4b0 | |||
719c75616e | |||
cf954979c5 | |||
01ed1bce29 | |||
d4e0cbe398 | |||
628b3bf1fa | |||
709d34d59b | |||
c4a42066ab | |||
26dbaa45a7 | |||
ae0241fecb | |||
3a566dae5a | |||
ad4f33676f | |||
44cfbd6ee8 | |||
881e3375ab | |||
6a76c4797a | |||
bf75ad001b | |||
3b473e5826 | |||
929a36554a | |||
3fbc5f4e87 | |||
1526e0947a | |||
7ec4303b40 | |||
f475b69022 |
@ -4,6 +4,7 @@ PORT=4000
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|||||||
DATABASE_URL="mysql://root@localhost:3306/nq"
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DATABASE_URL="mysql://root@localhost:3306/nq"
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||||||
REDIS_URL="redis://@127.0.0.1:6379/4"
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REDIS_URL="redis://@127.0.0.1:6379/4"
|
||||||
JWT_SECRET="secret"
|
JWT_SECRET="secret"
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||||||
|
CLIENT_URL="http://localhost:5173"
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||||||
|
|
||||||
# Game configuration
|
# Game configuration
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||||||
ALLOW_DIAGONAL_MOVEMENT=false
|
ALLOW_DIAGONAL_MOVEMENT=false
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||||||
@ -17,4 +18,4 @@ DEFAULT_CHARACTER_POS_Y="0"
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|||||||
SMTP_HOST="my.directonline.io"
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SMTP_HOST="my.directonline.io"
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||||||
SMTP_PORT="587"
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SMTP_PORT="587"
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||||||
SMTP_USER="no-reply@sylvan.quest"
|
SMTP_USER="no-reply@sylvan.quest"
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||||||
SMTP_PASSWORD="Z%kI*1xe67WuGg"
|
SMTP_PASSWORD=""
|
107
package-lock.json
generated
107
package-lock.json
generated
@ -19,7 +19,6 @@
|
|||||||
"prisma": "^5.17.0",
|
"prisma": "^5.17.0",
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||||||
"sharp": "^0.33.4",
|
"sharp": "^0.33.4",
|
||||||
"socket.io": "^4.7.5",
|
"socket.io": "^4.7.5",
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||||||
"ts-node": "^10.9.2",
|
|
||||||
"typescript": "^5.5.3",
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"typescript": "^5.5.3",
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||||||
"zod": "^3.23.8"
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"zod": "^3.23.8"
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||||||
},
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},
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||||||
@ -30,13 +29,15 @@
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|||||||
"@types/node": "^20.14.11",
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"@types/node": "^20.14.11",
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||||||
"@types/nodemailer": "^6.4.16",
|
"@types/nodemailer": "^6.4.16",
|
||||||
"nodemon": "^3.1.4",
|
"nodemon": "^3.1.4",
|
||||||
"prettier": "^3.3.3"
|
"prettier": "^3.3.3",
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||||||
|
"ts-node": "^10.9.2"
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||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/@cspotcode/source-map-support": {
|
"node_modules/@cspotcode/source-map-support": {
|
||||||
"version": "0.8.1",
|
"version": "0.8.1",
|
||||||
"resolved": "https://registry.npmjs.org/@cspotcode/source-map-support/-/source-map-support-0.8.1.tgz",
|
"resolved": "https://registry.npmjs.org/@cspotcode/source-map-support/-/source-map-support-0.8.1.tgz",
|
||||||
"integrity": "sha512-IchNf6dN4tHoMFIn/7OE8LWZ19Y6q/67Bmf6vnGREv8RSbBVb9LPJxEcnwrcwX6ixSvaiGoomAUvu4YSxXrVgw==",
|
"integrity": "sha512-IchNf6dN4tHoMFIn/7OE8LWZ19Y6q/67Bmf6vnGREv8RSbBVb9LPJxEcnwrcwX6ixSvaiGoomAUvu4YSxXrVgw==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@jridgewell/trace-mapping": "0.3.9"
|
"@jridgewell/trace-mapping": "0.3.9"
|
||||||
@ -426,6 +427,7 @@
|
|||||||
"version": "3.1.2",
|
"version": "3.1.2",
|
||||||
"resolved": "https://registry.npmjs.org/@jridgewell/resolve-uri/-/resolve-uri-3.1.2.tgz",
|
"resolved": "https://registry.npmjs.org/@jridgewell/resolve-uri/-/resolve-uri-3.1.2.tgz",
|
||||||
"integrity": "sha512-bRISgCIjP20/tbWSPWMEi54QVPRZExkuD9lJL+UIxUKtwVJA8wW1Trb1jMs1RFXo1CBTNZ/5hpC9QvmKWdopKw==",
|
"integrity": "sha512-bRISgCIjP20/tbWSPWMEi54QVPRZExkuD9lJL+UIxUKtwVJA8wW1Trb1jMs1RFXo1CBTNZ/5hpC9QvmKWdopKw==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"engines": {
|
"engines": {
|
||||||
"node": ">=6.0.0"
|
"node": ">=6.0.0"
|
||||||
@ -435,12 +437,14 @@
|
|||||||
"version": "1.5.0",
|
"version": "1.5.0",
|
||||||
"resolved": "https://registry.npmjs.org/@jridgewell/sourcemap-codec/-/sourcemap-codec-1.5.0.tgz",
|
"resolved": "https://registry.npmjs.org/@jridgewell/sourcemap-codec/-/sourcemap-codec-1.5.0.tgz",
|
||||||
"integrity": "sha512-gv3ZRaISU3fjPAgNsriBRqGWQL6quFx04YMPW/zD8XMLsU32mhCCbfbO6KZFLjvYpCZ8zyDEgqsgf+PwPaM7GQ==",
|
"integrity": "sha512-gv3ZRaISU3fjPAgNsriBRqGWQL6quFx04YMPW/zD8XMLsU32mhCCbfbO6KZFLjvYpCZ8zyDEgqsgf+PwPaM7GQ==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
"node_modules/@jridgewell/trace-mapping": {
|
"node_modules/@jridgewell/trace-mapping": {
|
||||||
"version": "0.3.9",
|
"version": "0.3.9",
|
||||||
"resolved": "https://registry.npmjs.org/@jridgewell/trace-mapping/-/trace-mapping-0.3.9.tgz",
|
"resolved": "https://registry.npmjs.org/@jridgewell/trace-mapping/-/trace-mapping-0.3.9.tgz",
|
||||||
"integrity": "sha512-3Belt6tdc8bPgAtbcmdtNJlirVoTmEb5e2gC94PnkwEW9jI6CAHUeoG85tjWP5WquqfavoMtMwiG4P926ZKKuQ==",
|
"integrity": "sha512-3Belt6tdc8bPgAtbcmdtNJlirVoTmEb5e2gC94PnkwEW9jI6CAHUeoG85tjWP5WquqfavoMtMwiG4P926ZKKuQ==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@jridgewell/resolve-uri": "^3.0.3",
|
"@jridgewell/resolve-uri": "^3.0.3",
|
||||||
@ -526,9 +530,9 @@
|
|||||||
]
|
]
|
||||||
},
|
},
|
||||||
"node_modules/@prisma/client": {
|
"node_modules/@prisma/client": {
|
||||||
"version": "5.21.1",
|
"version": "5.22.0",
|
||||||
"resolved": "https://registry.npmjs.org/@prisma/client/-/client-5.21.1.tgz",
|
"resolved": "https://registry.npmjs.org/@prisma/client/-/client-5.22.0.tgz",
|
||||||
"integrity": "sha512-3n+GgbAZYjaS/k0M03yQsQfR1APbr411r74foknnsGpmhNKBG49VuUkxIU6jORgvJPChoD4WC4PqoHImN1FP0w==",
|
"integrity": "sha512-M0SVXfyHnQREBKxCgyo7sffrKttwE6R8PMq330MIUF0pTwjUhLbW84pFDlf06B27XyCR++VtjugEnIHdr07SVA==",
|
||||||
"hasInstallScript": true,
|
"hasInstallScript": true,
|
||||||
"license": "Apache-2.0",
|
"license": "Apache-2.0",
|
||||||
"engines": {
|
"engines": {
|
||||||
@ -544,48 +548,48 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/@prisma/debug": {
|
"node_modules/@prisma/debug": {
|
||||||
"version": "5.21.1",
|
"version": "5.22.0",
|
||||||
"resolved": "https://registry.npmjs.org/@prisma/debug/-/debug-5.21.1.tgz",
|
"resolved": "https://registry.npmjs.org/@prisma/debug/-/debug-5.22.0.tgz",
|
||||||
"integrity": "sha512-uY8SAhcnORhvgtOrNdvWS98Aq/nkQ9QDUxrWAgW8XrCZaI3j2X7zb7Xe6GQSh6xSesKffFbFlkw0c2luHQviZA==",
|
"integrity": "sha512-AUt44v3YJeggO2ZU5BkXI7M4hu9BF2zzH2iF2V5pyXT/lRTyWiElZ7It+bRH1EshoMRxHgpYg4VB6rCM+mG5jQ==",
|
||||||
"license": "Apache-2.0"
|
"license": "Apache-2.0"
|
||||||
},
|
},
|
||||||
"node_modules/@prisma/engines": {
|
"node_modules/@prisma/engines": {
|
||||||
"version": "5.21.1",
|
"version": "5.22.0",
|
||||||
"resolved": "https://registry.npmjs.org/@prisma/engines/-/engines-5.21.1.tgz",
|
"resolved": "https://registry.npmjs.org/@prisma/engines/-/engines-5.22.0.tgz",
|
||||||
"integrity": "sha512-hGVTldUkIkTwoV8//hmnAAiAchi4oMEKD3aW5H2RrnI50tTdwza7VQbTTAyN3OIHWlK5DVg6xV7X8N/9dtOydA==",
|
"integrity": "sha512-UNjfslWhAt06kVL3CjkuYpHAWSO6L4kDCVPegV6itt7nD1kSJavd3vhgAEhjglLJJKEdJ7oIqDJ+yHk6qO8gPA==",
|
||||||
"hasInstallScript": true,
|
"hasInstallScript": true,
|
||||||
"license": "Apache-2.0",
|
"license": "Apache-2.0",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@prisma/debug": "5.21.1",
|
"@prisma/debug": "5.22.0",
|
||||||
"@prisma/engines-version": "5.21.1-1.bf0e5e8a04cada8225617067eaa03d041e2bba36",
|
"@prisma/engines-version": "5.22.0-44.605197351a3c8bdd595af2d2a9bc3025bca48ea2",
|
||||||
"@prisma/fetch-engine": "5.21.1",
|
"@prisma/fetch-engine": "5.22.0",
|
||||||
"@prisma/get-platform": "5.21.1"
|
"@prisma/get-platform": "5.22.0"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/@prisma/engines-version": {
|
"node_modules/@prisma/engines-version": {
|
||||||
"version": "5.21.1-1.bf0e5e8a04cada8225617067eaa03d041e2bba36",
|
"version": "5.22.0-44.605197351a3c8bdd595af2d2a9bc3025bca48ea2",
|
||||||
"resolved": "https://registry.npmjs.org/@prisma/engines-version/-/engines-version-5.21.1-1.bf0e5e8a04cada8225617067eaa03d041e2bba36.tgz",
|
"resolved": "https://registry.npmjs.org/@prisma/engines-version/-/engines-version-5.22.0-44.605197351a3c8bdd595af2d2a9bc3025bca48ea2.tgz",
|
||||||
"integrity": "sha512-qvnEflL0//lh44S/T9NcvTMxfyowNeUxTunPcDfKPjyJNrCNf2F1zQLcUv5UHAruECpX+zz21CzsC7V2xAeM7Q==",
|
"integrity": "sha512-2PTmxFR2yHW/eB3uqWtcgRcgAbG1rwG9ZriSvQw+nnb7c4uCr3RAcGMb6/zfE88SKlC1Nj2ziUvc96Z379mHgQ==",
|
||||||
"license": "Apache-2.0"
|
"license": "Apache-2.0"
|
||||||
},
|
},
|
||||||
"node_modules/@prisma/fetch-engine": {
|
"node_modules/@prisma/fetch-engine": {
|
||||||
"version": "5.21.1",
|
"version": "5.22.0",
|
||||||
"resolved": "https://registry.npmjs.org/@prisma/fetch-engine/-/fetch-engine-5.21.1.tgz",
|
"resolved": "https://registry.npmjs.org/@prisma/fetch-engine/-/fetch-engine-5.22.0.tgz",
|
||||||
"integrity": "sha512-70S31vgpCGcp9J+mh/wHtLCkVezLUqe/fGWk3J3JWZIN7prdYSlr1C0niaWUyNK2VflLXYi8kMjAmSxUVq6WGQ==",
|
"integrity": "sha512-bkrD/Mc2fSvkQBV5EpoFcZ87AvOgDxbG99488a5cexp5Ccny+UM6MAe/UFkUC0wLYD9+9befNOqGiIJhhq+HbA==",
|
||||||
"license": "Apache-2.0",
|
"license": "Apache-2.0",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@prisma/debug": "5.21.1",
|
"@prisma/debug": "5.22.0",
|
||||||
"@prisma/engines-version": "5.21.1-1.bf0e5e8a04cada8225617067eaa03d041e2bba36",
|
"@prisma/engines-version": "5.22.0-44.605197351a3c8bdd595af2d2a9bc3025bca48ea2",
|
||||||
"@prisma/get-platform": "5.21.1"
|
"@prisma/get-platform": "5.22.0"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/@prisma/get-platform": {
|
"node_modules/@prisma/get-platform": {
|
||||||
"version": "5.21.1",
|
"version": "5.22.0",
|
||||||
"resolved": "https://registry.npmjs.org/@prisma/get-platform/-/get-platform-5.21.1.tgz",
|
"resolved": "https://registry.npmjs.org/@prisma/get-platform/-/get-platform-5.22.0.tgz",
|
||||||
"integrity": "sha512-sRxjL3Igst3ct+e8ya/x//cDXmpLbZQ5vfps2N4tWl4VGKQAmym77C/IG/psSMsQKszc8uFC/q1dgmKFLUgXZQ==",
|
"integrity": "sha512-pHhpQdr1UPFpt+zFfnPazhulaZYCUqeIcPpJViYoq9R+D/yw4fjE+CtnsnKzPYm0ddUbeXUzjGVGIRVgPDCk4Q==",
|
||||||
"license": "Apache-2.0",
|
"license": "Apache-2.0",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@prisma/debug": "5.21.1"
|
"@prisma/debug": "5.22.0"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/@socket.io/component-emitter": {
|
"node_modules/@socket.io/component-emitter": {
|
||||||
@ -598,24 +602,28 @@
|
|||||||
"version": "1.0.11",
|
"version": "1.0.11",
|
||||||
"resolved": "https://registry.npmjs.org/@tsconfig/node10/-/node10-1.0.11.tgz",
|
"resolved": "https://registry.npmjs.org/@tsconfig/node10/-/node10-1.0.11.tgz",
|
||||||
"integrity": "sha512-DcRjDCujK/kCk/cUe8Xz8ZSpm8mS3mNNpta+jGCA6USEDfktlNvm1+IuZ9eTcDbNk41BHwpHHeW+N1lKCz4zOw==",
|
"integrity": "sha512-DcRjDCujK/kCk/cUe8Xz8ZSpm8mS3mNNpta+jGCA6USEDfktlNvm1+IuZ9eTcDbNk41BHwpHHeW+N1lKCz4zOw==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
"node_modules/@tsconfig/node12": {
|
"node_modules/@tsconfig/node12": {
|
||||||
"version": "1.0.11",
|
"version": "1.0.11",
|
||||||
"resolved": "https://registry.npmjs.org/@tsconfig/node12/-/node12-1.0.11.tgz",
|
"resolved": "https://registry.npmjs.org/@tsconfig/node12/-/node12-1.0.11.tgz",
|
||||||
"integrity": "sha512-cqefuRsh12pWyGsIoBKJA9luFu3mRxCA+ORZvA4ktLSzIuCUtWVxGIuXigEwO5/ywWFMZ2QEGKWvkZG1zDMTag==",
|
"integrity": "sha512-cqefuRsh12pWyGsIoBKJA9luFu3mRxCA+ORZvA4ktLSzIuCUtWVxGIuXigEwO5/ywWFMZ2QEGKWvkZG1zDMTag==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
"node_modules/@tsconfig/node14": {
|
"node_modules/@tsconfig/node14": {
|
||||||
"version": "1.0.3",
|
"version": "1.0.3",
|
||||||
"resolved": "https://registry.npmjs.org/@tsconfig/node14/-/node14-1.0.3.tgz",
|
"resolved": "https://registry.npmjs.org/@tsconfig/node14/-/node14-1.0.3.tgz",
|
||||||
"integrity": "sha512-ysT8mhdixWK6Hw3i1V2AeRqZ5WfXg1G43mqoYlM2nc6388Fq5jcXyr5mRsqViLx/GJYdoL0bfXD8nmF+Zn/Iow==",
|
"integrity": "sha512-ysT8mhdixWK6Hw3i1V2AeRqZ5WfXg1G43mqoYlM2nc6388Fq5jcXyr5mRsqViLx/GJYdoL0bfXD8nmF+Zn/Iow==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
"node_modules/@tsconfig/node16": {
|
"node_modules/@tsconfig/node16": {
|
||||||
"version": "1.0.4",
|
"version": "1.0.4",
|
||||||
"resolved": "https://registry.npmjs.org/@tsconfig/node16/-/node16-1.0.4.tgz",
|
"resolved": "https://registry.npmjs.org/@tsconfig/node16/-/node16-1.0.4.tgz",
|
||||||
"integrity": "sha512-vxhUy4J8lyeyinH7Azl1pdd43GJhZH/tP2weN8TntQblOY+A0XbT8DJk1/oCPuOOyg/Ja757rG0CgHcWC8OfMA==",
|
"integrity": "sha512-vxhUy4J8lyeyinH7Azl1pdd43GJhZH/tP2weN8TntQblOY+A0XbT8DJk1/oCPuOOyg/Ja757rG0CgHcWC8OfMA==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
"node_modules/@types/bcryptjs": {
|
"node_modules/@types/bcryptjs": {
|
||||||
@ -721,9 +729,9 @@
|
|||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
"node_modules/@types/node": {
|
"node_modules/@types/node": {
|
||||||
"version": "20.17.5",
|
"version": "20.17.6",
|
||||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-20.17.5.tgz",
|
"resolved": "https://registry.npmjs.org/@types/node/-/node-20.17.6.tgz",
|
||||||
"integrity": "sha512-n8FYY/pRxu496441gIcAQFZPKXbhsd6VZygcq+PTSZ75eMh/Ke0hCAROdUa21qiFqKNsPPYic46yXDO1JGiPBQ==",
|
"integrity": "sha512-VEI7OdvK2wP7XHnsuXbAJnEpEkF6NjSN45QJlL4VGqZSXsnicpesdTWsg9RISeSdYd3yeRj/y3k5KGjUXYnFwQ==",
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"undici-types": "~6.19.2"
|
"undici-types": "~6.19.2"
|
||||||
@ -740,9 +748,9 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/@types/qs": {
|
"node_modules/@types/qs": {
|
||||||
"version": "6.9.16",
|
"version": "6.9.17",
|
||||||
"resolved": "https://registry.npmjs.org/@types/qs/-/qs-6.9.16.tgz",
|
"resolved": "https://registry.npmjs.org/@types/qs/-/qs-6.9.17.tgz",
|
||||||
"integrity": "sha512-7i+zxXdPD0T4cKDuxCUXJ4wHcsJLwENa6Z3dCu8cfCK743OGy5Nu1RmAGqDPsoTDINVEcdXKRvR/zre+P2Ku1A==",
|
"integrity": "sha512-rX4/bPcfmvxHDv0XjfJELTTr+iB+tn032nPILqHm5wbthUUUuVtNGGqzhya9XUxjTP8Fpr0qYgSZZKxGY++svQ==",
|
||||||
"dev": true,
|
"dev": true,
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
@ -793,6 +801,7 @@
|
|||||||
"version": "8.14.0",
|
"version": "8.14.0",
|
||||||
"resolved": "https://registry.npmjs.org/acorn/-/acorn-8.14.0.tgz",
|
"resolved": "https://registry.npmjs.org/acorn/-/acorn-8.14.0.tgz",
|
||||||
"integrity": "sha512-cl669nCJTZBsL97OF4kUQm5g5hC2uihk0NxY3WENAC0TYdILVkAyHymAntgxGkl7K+t0cXIrH5siy5S4XkFycA==",
|
"integrity": "sha512-cl669nCJTZBsL97OF4kUQm5g5hC2uihk0NxY3WENAC0TYdILVkAyHymAntgxGkl7K+t0cXIrH5siy5S4XkFycA==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"bin": {
|
"bin": {
|
||||||
"acorn": "bin/acorn"
|
"acorn": "bin/acorn"
|
||||||
@ -805,6 +814,7 @@
|
|||||||
"version": "8.3.4",
|
"version": "8.3.4",
|
||||||
"resolved": "https://registry.npmjs.org/acorn-walk/-/acorn-walk-8.3.4.tgz",
|
"resolved": "https://registry.npmjs.org/acorn-walk/-/acorn-walk-8.3.4.tgz",
|
||||||
"integrity": "sha512-ueEepnujpqee2o5aIYnvHU6C0A42MNdsIDeqy5BydrkuC5R1ZuUFnm27EeFJGoEHJQgn3uleRvmTXaJgfXbt4g==",
|
"integrity": "sha512-ueEepnujpqee2o5aIYnvHU6C0A42MNdsIDeqy5BydrkuC5R1ZuUFnm27EeFJGoEHJQgn3uleRvmTXaJgfXbt4g==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"acorn": "^8.11.0"
|
"acorn": "^8.11.0"
|
||||||
@ -831,6 +841,7 @@
|
|||||||
"version": "4.1.3",
|
"version": "4.1.3",
|
||||||
"resolved": "https://registry.npmjs.org/arg/-/arg-4.1.3.tgz",
|
"resolved": "https://registry.npmjs.org/arg/-/arg-4.1.3.tgz",
|
||||||
"integrity": "sha512-58S9QDqG0Xx27YwPSt9fJxivjYl432YCwfDMfZ+71RAqUrZef7LrKQZ3LHLOwCS4FLNBplP533Zx895SeOCHvA==",
|
"integrity": "sha512-58S9QDqG0Xx27YwPSt9fJxivjYl432YCwfDMfZ+71RAqUrZef7LrKQZ3LHLOwCS4FLNBplP533Zx895SeOCHvA==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
"node_modules/array-flatten": {
|
"node_modules/array-flatten": {
|
||||||
@ -938,14 +949,14 @@
|
|||||||
"license": "BSD-3-Clause"
|
"license": "BSD-3-Clause"
|
||||||
},
|
},
|
||||||
"node_modules/bullmq": {
|
"node_modules/bullmq": {
|
||||||
"version": "5.23.0",
|
"version": "5.26.2",
|
||||||
"resolved": "https://registry.npmjs.org/bullmq/-/bullmq-5.23.0.tgz",
|
"resolved": "https://registry.npmjs.org/bullmq/-/bullmq-5.26.2.tgz",
|
||||||
"integrity": "sha512-VILKTIOwo9AopMyVqvDhQ1qyLrOtBSfu+G2bntgauQfxYzT7ETj+h2HeUe7a9i9AU/+OXJGYYm49NHJedEz7VQ==",
|
"integrity": "sha512-UdHBrJoRkpXoF8b/FVEkuRBnaUZoA7+qHQNyTx1n2oNVZ4iWxqGqss+M9xAwXOpBmSNvOSlaBdHpf+5QJTU8GQ==",
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"cron-parser": "^4.6.0",
|
"cron-parser": "^4.6.0",
|
||||||
"ioredis": "^5.4.1",
|
"ioredis": "^5.4.1",
|
||||||
"msgpackr": "^1.10.1",
|
"msgpackr": "^1.11.2",
|
||||||
"node-abort-controller": "^3.1.1",
|
"node-abort-controller": "^3.1.1",
|
||||||
"semver": "^7.5.4",
|
"semver": "^7.5.4",
|
||||||
"tslib": "^2.0.0",
|
"tslib": "^2.0.0",
|
||||||
@ -1115,6 +1126,7 @@
|
|||||||
"version": "1.1.1",
|
"version": "1.1.1",
|
||||||
"resolved": "https://registry.npmjs.org/create-require/-/create-require-1.1.1.tgz",
|
"resolved": "https://registry.npmjs.org/create-require/-/create-require-1.1.1.tgz",
|
||||||
"integrity": "sha512-dcKFX3jn0MpIaXjisoRvexIJVEKzaq7z2rZKxf+MSr9TkdmHmsU4m2lcLojrj/FHl8mk5VxMmYA+ftRkP/3oKQ==",
|
"integrity": "sha512-dcKFX3jn0MpIaXjisoRvexIJVEKzaq7z2rZKxf+MSr9TkdmHmsU4m2lcLojrj/FHl8mk5VxMmYA+ftRkP/3oKQ==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
"node_modules/cron-parser": {
|
"node_modules/cron-parser": {
|
||||||
@ -1196,6 +1208,7 @@
|
|||||||
"version": "4.0.2",
|
"version": "4.0.2",
|
||||||
"resolved": "https://registry.npmjs.org/diff/-/diff-4.0.2.tgz",
|
"resolved": "https://registry.npmjs.org/diff/-/diff-4.0.2.tgz",
|
||||||
"integrity": "sha512-58lmxKSA4BNyLz+HHMUzlOEpg09FV+ev6ZMe3vJihgdxzgcwZ8VoEEPmALCZG9LmqfVoNMMKpttIYTVG6uDY7A==",
|
"integrity": "sha512-58lmxKSA4BNyLz+HHMUzlOEpg09FV+ev6ZMe3vJihgdxzgcwZ8VoEEPmALCZG9LmqfVoNMMKpttIYTVG6uDY7A==",
|
||||||
|
"dev": true,
|
||||||
"license": "BSD-3-Clause",
|
"license": "BSD-3-Clause",
|
||||||
"engines": {
|
"engines": {
|
||||||
"node": ">=0.3.1"
|
"node": ">=0.3.1"
|
||||||
@ -1825,6 +1838,7 @@
|
|||||||
"version": "1.3.6",
|
"version": "1.3.6",
|
||||||
"resolved": "https://registry.npmjs.org/make-error/-/make-error-1.3.6.tgz",
|
"resolved": "https://registry.npmjs.org/make-error/-/make-error-1.3.6.tgz",
|
||||||
"integrity": "sha512-s8UhlNe7vPKomQhC1qFelMokr/Sc3AgNbso3n74mVPA5LTZwkB9NlXf4XPamLxJE8h0gh73rM94xvwRT2CVInw==",
|
"integrity": "sha512-s8UhlNe7vPKomQhC1qFelMokr/Sc3AgNbso3n74mVPA5LTZwkB9NlXf4XPamLxJE8h0gh73rM94xvwRT2CVInw==",
|
||||||
|
"dev": true,
|
||||||
"license": "ISC"
|
"license": "ISC"
|
||||||
},
|
},
|
||||||
"node_modules/media-typer": {
|
"node_modules/media-typer": {
|
||||||
@ -2050,9 +2064,9 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/object-inspect": {
|
"node_modules/object-inspect": {
|
||||||
"version": "1.13.2",
|
"version": "1.13.3",
|
||||||
"resolved": "https://registry.npmjs.org/object-inspect/-/object-inspect-1.13.2.tgz",
|
"resolved": "https://registry.npmjs.org/object-inspect/-/object-inspect-1.13.3.tgz",
|
||||||
"integrity": "sha512-IRZSRuzJiynemAXPYtPe5BoI/RESNYR7TYm50MC5Mqbd3Jmw5y790sErYw3V6SryFJD64b74qQQs9wn5Bg/k3g==",
|
"integrity": "sha512-kDCGIbxkDSXE3euJZZXzc6to7fCrKHNI/hSRQnRuQ+BWjFNzZwiFF8fj/6o2t2G9/jTj8PSIYTfCLelLZEeRpA==",
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"engines": {
|
"engines": {
|
||||||
"node": ">= 0.4"
|
"node": ">= 0.4"
|
||||||
@ -2164,13 +2178,13 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/prisma": {
|
"node_modules/prisma": {
|
||||||
"version": "5.21.1",
|
"version": "5.22.0",
|
||||||
"resolved": "https://registry.npmjs.org/prisma/-/prisma-5.21.1.tgz",
|
"resolved": "https://registry.npmjs.org/prisma/-/prisma-5.22.0.tgz",
|
||||||
"integrity": "sha512-PB+Iqzld/uQBPaaw2UVIk84kb0ITsLajzsxzsadxxl54eaU5Gyl2/L02ysivHxK89t7YrfQJm+Ggk37uvM70oQ==",
|
"integrity": "sha512-vtpjW3XuYCSnMsNVBjLMNkTj6OZbudcPPTPYHqX0CJfpcdWciI1dM8uHETwmDxxiqEwCIE6WvXucWUetJgfu/A==",
|
||||||
"hasInstallScript": true,
|
"hasInstallScript": true,
|
||||||
"license": "Apache-2.0",
|
"license": "Apache-2.0",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@prisma/engines": "5.21.1"
|
"@prisma/engines": "5.22.0"
|
||||||
},
|
},
|
||||||
"bin": {
|
"bin": {
|
||||||
"prisma": "build/index.js"
|
"prisma": "build/index.js"
|
||||||
@ -2700,6 +2714,7 @@
|
|||||||
"version": "10.9.2",
|
"version": "10.9.2",
|
||||||
"resolved": "https://registry.npmjs.org/ts-node/-/ts-node-10.9.2.tgz",
|
"resolved": "https://registry.npmjs.org/ts-node/-/ts-node-10.9.2.tgz",
|
||||||
"integrity": "sha512-f0FFpIdcHgn8zcPSbf1dRevwt047YMnaiJM3u2w2RewrB+fob/zePZcrOyQoLMMO7aBIddLcQIEK5dYjkLnGrQ==",
|
"integrity": "sha512-f0FFpIdcHgn8zcPSbf1dRevwt047YMnaiJM3u2w2RewrB+fob/zePZcrOyQoLMMO7aBIddLcQIEK5dYjkLnGrQ==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@cspotcode/source-map-support": "^0.8.0",
|
"@cspotcode/source-map-support": "^0.8.0",
|
||||||
@ -2819,6 +2834,7 @@
|
|||||||
"version": "3.0.1",
|
"version": "3.0.1",
|
||||||
"resolved": "https://registry.npmjs.org/v8-compile-cache-lib/-/v8-compile-cache-lib-3.0.1.tgz",
|
"resolved": "https://registry.npmjs.org/v8-compile-cache-lib/-/v8-compile-cache-lib-3.0.1.tgz",
|
||||||
"integrity": "sha512-wa7YjyUGfNZngI/vtK0UHAN+lgDCxBPCylVXGp0zu59Fz5aiGtNXaq3DhIov063MorB+VfufLh3JlF2KdTK3xg==",
|
"integrity": "sha512-wa7YjyUGfNZngI/vtK0UHAN+lgDCxBPCylVXGp0zu59Fz5aiGtNXaq3DhIov063MorB+VfufLh3JlF2KdTK3xg==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
"node_modules/vary": {
|
"node_modules/vary": {
|
||||||
@ -2855,6 +2871,7 @@
|
|||||||
"version": "3.1.1",
|
"version": "3.1.1",
|
||||||
"resolved": "https://registry.npmjs.org/yn/-/yn-3.1.1.tgz",
|
"resolved": "https://registry.npmjs.org/yn/-/yn-3.1.1.tgz",
|
||||||
"integrity": "sha512-Ux4ygGWsu2c7isFWe8Yu1YluJmqVhxqK2cLXNQA5AcC3QfbGNpM7fu0Y8b/z16pXLnFxZYvWhd3fhBY9DLmC6Q==",
|
"integrity": "sha512-Ux4ygGWsu2c7isFWe8Yu1YluJmqVhxqK2cLXNQA5AcC3QfbGNpM7fu0Y8b/z16pXLnFxZYvWhd3fhBY9DLmC6Q==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"engines": {
|
"engines": {
|
||||||
"node": ">=6"
|
"node": ">=6"
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
"prisma": "^5.17.0",
|
"prisma": "^5.17.0",
|
||||||
"sharp": "^0.33.4",
|
"sharp": "^0.33.4",
|
||||||
"socket.io": "^4.7.5",
|
"socket.io": "^4.7.5",
|
||||||
"ts-node": "^10.9.2",
|
|
||||||
"typescript": "^5.5.3",
|
"typescript": "^5.5.3",
|
||||||
"zod": "^3.23.8"
|
"zod": "^3.23.8"
|
||||||
},
|
},
|
||||||
@ -30,6 +29,7 @@
|
|||||||
"@types/jsonwebtoken": "^9.0.6",
|
"@types/jsonwebtoken": "^9.0.6",
|
||||||
"@types/node": "^20.14.11",
|
"@types/node": "^20.14.11",
|
||||||
"@types/nodemailer": "^6.4.16",
|
"@types/nodemailer": "^6.4.16",
|
||||||
|
"ts-node": "^10.9.2",
|
||||||
"nodemon": "^3.1.4",
|
"nodemon": "^3.1.4",
|
||||||
"prettier": "^3.3.3"
|
"prettier": "^3.3.3"
|
||||||
}
|
}
|
||||||
|
@ -1,3 +1,14 @@
|
|||||||
|
-- CreateTable
|
||||||
|
CREATE TABLE `World` (
|
||||||
|
`date` DATETIME(3) NOT NULL DEFAULT CURRENT_TIMESTAMP(3),
|
||||||
|
`isRainEnabled` BOOLEAN NOT NULL DEFAULT false,
|
||||||
|
`rainPercentage` INTEGER NOT NULL DEFAULT 0,
|
||||||
|
`isFogEnabled` BOOLEAN NOT NULL DEFAULT false,
|
||||||
|
`fogDensity` INTEGER NOT NULL DEFAULT 0,
|
||||||
|
|
||||||
|
UNIQUE INDEX `World_date_key`(`date`)
|
||||||
|
) DEFAULT CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci;
|
||||||
|
|
||||||
-- CreateTable
|
-- CreateTable
|
||||||
CREATE TABLE `Chat` (
|
CREATE TABLE `Chat` (
|
||||||
`id` INTEGER NOT NULL AUTO_INCREMENT,
|
`id` INTEGER NOT NULL AUTO_INCREMENT,
|
@ -0,0 +1,2 @@
|
|||||||
|
-- AlterTable
|
||||||
|
ALTER TABLE `Chat` MODIFY `createdAt` DATETIME(3) NOT NULL DEFAULT CURRENT_TIMESTAMP(3);
|
@ -0,0 +1,2 @@
|
|||||||
|
-- AlterTable
|
||||||
|
ALTER TABLE `CharacterType` ADD COLUMN `isEnabledForCharCreation` BOOLEAN NOT NULL DEFAULT false;
|
@ -1,3 +1,21 @@
|
|||||||
|
model World {
|
||||||
|
date DateTime @unique @default(now())
|
||||||
|
isRainEnabled Boolean @default(false)
|
||||||
|
rainPercentage Int @default(0)
|
||||||
|
isFogEnabled Boolean @default(false)
|
||||||
|
fogDensity Int @default(0)
|
||||||
|
}
|
||||||
|
|
||||||
|
model Chat {
|
||||||
|
id Int @id @default(autoincrement())
|
||||||
|
characterId Int
|
||||||
|
character Character @relation(fields: [characterId], references: [id], onDelete: Cascade)
|
||||||
|
zoneId Int
|
||||||
|
zone Zone @relation(fields: [zoneId], references: [id], onDelete: Cascade)
|
||||||
|
message String
|
||||||
|
createdAt DateTime @default(now())
|
||||||
|
}
|
||||||
|
|
||||||
model Sprite {
|
model Sprite {
|
||||||
id String @id @default(uuid())
|
id String @id @default(uuid())
|
||||||
name String
|
name String
|
||||||
@ -13,8 +31,8 @@ model SpriteAction {
|
|||||||
sprite Sprite @relation(fields: [spriteId], references: [id], onDelete: Cascade)
|
sprite Sprite @relation(fields: [spriteId], references: [id], onDelete: Cascade)
|
||||||
action String
|
action String
|
||||||
sprites Json?
|
sprites Json?
|
||||||
originX Decimal @default(0)
|
originX Decimal @default(0)
|
||||||
originY Decimal @default(0)
|
originY Decimal @default(0)
|
||||||
isAnimated Boolean @default(false)
|
isAnimated Boolean @default(false)
|
||||||
isLooping Boolean @default(false)
|
isLooping Boolean @default(false)
|
||||||
frameWidth Int @default(0)
|
frameWidth Int @default(0)
|
@ -11,7 +11,7 @@
|
|||||||
// npx prisma migrate deploy
|
// npx prisma migrate deploy
|
||||||
|
|
||||||
generator client {
|
generator client {
|
||||||
provider = "prisma-client-js"
|
provider = "prisma-client-js"
|
||||||
previewFeatures = ["prismaSchemaFolder"]
|
previewFeatures = ["prismaSchemaFolder"]
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -19,13 +19,3 @@ datasource db {
|
|||||||
provider = "mysql"
|
provider = "mysql"
|
||||||
url = env("DATABASE_URL")
|
url = env("DATABASE_URL")
|
||||||
}
|
}
|
||||||
|
|
||||||
model Chat {
|
|
||||||
id Int @id @default(autoincrement())
|
|
||||||
characterId Int
|
|
||||||
character Character @relation(fields: [characterId], references: [id], onDelete: Cascade)
|
|
||||||
zoneId Int
|
|
||||||
zone Zone @relation(fields: [zoneId], references: [id], onDelete: Cascade)
|
|
||||||
message String
|
|
||||||
createdAt DateTime
|
|
||||||
}
|
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
model User {
|
model User {
|
||||||
id Int @id @default(autoincrement())
|
id Int @id @default(autoincrement())
|
||||||
username String @unique
|
username String @unique
|
||||||
email String @unique
|
email String @unique
|
||||||
password String
|
password String
|
||||||
online Boolean @default(false)
|
online Boolean @default(false)
|
||||||
characters Character[]
|
characters Character[]
|
||||||
passwordResetTokens PasswordResetToken[]
|
passwordResetTokens PasswordResetToken[]
|
||||||
}
|
}
|
||||||
|
|
||||||
model PasswordResetToken {
|
model PasswordResetToken {
|
||||||
@ -30,15 +30,16 @@ enum CharacterRace {
|
|||||||
}
|
}
|
||||||
|
|
||||||
model CharacterType {
|
model CharacterType {
|
||||||
id Int @id @default(autoincrement())
|
id Int @id @default(autoincrement())
|
||||||
name String
|
name String
|
||||||
gender CharacterGender
|
gender CharacterGender
|
||||||
race CharacterRace
|
race CharacterRace
|
||||||
characters Character[]
|
isEnabledForCharCreation Boolean @default(false)
|
||||||
spriteId String?
|
characters Character[]
|
||||||
sprite Sprite? @relation(fields: [spriteId], references: [id], onDelete: Cascade)
|
spriteId String?
|
||||||
createdAt DateTime @default(now())
|
sprite Sprite? @relation(fields: [spriteId], references: [id], onDelete: Cascade)
|
||||||
updatedAt DateTime @updatedAt
|
createdAt DateTime @default(now())
|
||||||
|
updatedAt DateTime @updatedAt
|
||||||
}
|
}
|
||||||
|
|
||||||
model Character {
|
model Character {
|
||||||
@ -71,4 +72,4 @@ model CharacterItem {
|
|||||||
itemId String
|
itemId String
|
||||||
item Item @relation(fields: [itemId], references: [id], onDelete: Cascade)
|
item Item @relation(fields: [itemId], references: [id], onDelete: Cascade)
|
||||||
quantity Int
|
quantity Int
|
||||||
}
|
}
|
||||||
|
@ -1,42 +0,0 @@
|
|||||||
import { ExtendedCharacter, TSocket } from '../utilities/types'
|
|
||||||
import { Zone } from '@prisma/client'
|
|
||||||
import prisma from '../utilities/prisma'
|
|
||||||
|
|
||||||
class CharacterManager {
|
|
||||||
private characters!: ExtendedCharacter[]
|
|
||||||
|
|
||||||
public async boot() {
|
|
||||||
this.characters = []
|
|
||||||
}
|
|
||||||
|
|
||||||
public initCharacter(character: ExtendedCharacter) {
|
|
||||||
this.characters = [...this.characters, character]
|
|
||||||
}
|
|
||||||
|
|
||||||
public async removeCharacter(character: ExtendedCharacter) {
|
|
||||||
await prisma.character.update({
|
|
||||||
where: { id: character.id },
|
|
||||||
data: {
|
|
||||||
positionX: character.positionX,
|
|
||||||
positionY: character.positionY,
|
|
||||||
rotation: character.rotation,
|
|
||||||
zoneId: character.zoneId
|
|
||||||
}
|
|
||||||
})
|
|
||||||
this.characters = this.characters.filter((x) => x.id !== character.id)
|
|
||||||
}
|
|
||||||
|
|
||||||
public getCharacterFromSocket(socket: TSocket) {
|
|
||||||
return this.characters.find((x) => x.id === socket?.characterId)
|
|
||||||
}
|
|
||||||
|
|
||||||
public hasResetMovement(character: ExtendedCharacter) {
|
|
||||||
return this.characters.find((x) => x.id === character.id)?.resetMovement
|
|
||||||
}
|
|
||||||
|
|
||||||
public getCharactersInZone(zone: Zone) {
|
|
||||||
return this.characters.filter((x) => x.zoneId === zone.id)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export default new CharacterManager()
|
|
@ -1,7 +1,7 @@
|
|||||||
import { Server } from 'socket.io'
|
import { Server } from 'socket.io'
|
||||||
import { appLogger } from '../utilities/logger'
|
import { appLogger } from '../utilities/logger'
|
||||||
import { getRootPath } from '../utilities/storage'
|
import worldService from '../services/worldService'
|
||||||
import { readJsonValue, setJsonValue } from '../utilities/json'
|
import worldRepository from '../repositories/worldRepository'
|
||||||
|
|
||||||
class DateManager {
|
class DateManager {
|
||||||
private static readonly GAME_SPEED = 8 // 24 game hours / 3 real hours
|
private static readonly GAME_SPEED = 8 // 24 game hours / 3 real hours
|
||||||
@ -18,17 +18,37 @@ class DateManager {
|
|||||||
appLogger.info('Date manager loaded')
|
appLogger.info('Date manager loaded')
|
||||||
}
|
}
|
||||||
|
|
||||||
public stop(): void {
|
public async setTime(time: string): Promise<void> {
|
||||||
if (this.intervalId) {
|
try {
|
||||||
clearInterval(this.intervalId)
|
let newDate: Date
|
||||||
this.intervalId = null
|
|
||||||
|
// Check if it's just a time (HH:mm or HH:mm:ss format)
|
||||||
|
if (/^\d{1,2}:\d{2}(:\d{2})?$/.test(time)) {
|
||||||
|
const [hours, minutes] = time.split(':').map(Number)
|
||||||
|
newDate = new Date(this.currentDate) // Clone current date
|
||||||
|
newDate.setHours(hours, minutes)
|
||||||
|
} else {
|
||||||
|
// Treat as full datetime string
|
||||||
|
newDate = new Date(time)
|
||||||
|
if (isNaN(newDate.getTime())) return
|
||||||
|
}
|
||||||
|
|
||||||
|
this.currentDate = newDate
|
||||||
|
this.emitDate()
|
||||||
|
await this.saveDate()
|
||||||
|
} catch (error) {
|
||||||
|
appLogger.error(`Failed to set time: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
throw error
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private async loadDate(): Promise<void> {
|
private async loadDate(): Promise<void> {
|
||||||
try {
|
try {
|
||||||
const dateString = await readJsonValue<string>(this.getWorldFilePath(), 'date')
|
const world = await worldRepository.getFirst()
|
||||||
this.currentDate = new Date(dateString)
|
|
||||||
|
if (world) {
|
||||||
|
this.currentDate = world.date
|
||||||
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
appLogger.error(`Failed to load date: ${error instanceof Error ? error.message : String(error)}`)
|
appLogger.error(`Failed to load date: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
this.currentDate = new Date() // Use current date as fallback
|
this.currentDate = new Date() // Use current date as fallback
|
||||||
@ -39,7 +59,7 @@ class DateManager {
|
|||||||
this.intervalId = setInterval(() => {
|
this.intervalId = setInterval(() => {
|
||||||
this.advanceGameTime()
|
this.advanceGameTime()
|
||||||
this.emitDate()
|
this.emitDate()
|
||||||
this.saveDate()
|
void this.saveDate()
|
||||||
}, DateManager.UPDATE_INTERVAL)
|
}, DateManager.UPDATE_INTERVAL)
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -54,14 +74,22 @@ class DateManager {
|
|||||||
|
|
||||||
private async saveDate(): Promise<void> {
|
private async saveDate(): Promise<void> {
|
||||||
try {
|
try {
|
||||||
await setJsonValue(this.getWorldFilePath(), 'date', this.currentDate)
|
await worldService.update({
|
||||||
|
date: this.currentDate
|
||||||
|
})
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
appLogger.error(`Failed to save date: ${error instanceof Error ? error.message : String(error)}`)
|
appLogger.error(`Failed to save date: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private getWorldFilePath(): string {
|
public cleanup(): void {
|
||||||
return getRootPath('data', 'world.json')
|
if (this.intervalId) {
|
||||||
|
clearInterval(this.intervalId)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public getCurrentDate(): Date {
|
||||||
|
return this.currentDate
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -0,0 +1,127 @@
|
|||||||
|
import { Server } from 'socket.io'
|
||||||
|
import { appLogger } from '../utilities/logger'
|
||||||
|
import worldService from '../services/worldService'
|
||||||
|
import worldRepository from '../repositories/worldRepository'
|
||||||
|
|
||||||
|
interface WeatherState {
|
||||||
|
isRainEnabled: boolean
|
||||||
|
rainPercentage: number
|
||||||
|
isFogEnabled: boolean
|
||||||
|
fogDensity: number
|
||||||
|
}
|
||||||
|
|
||||||
|
class WeatherManager {
|
||||||
|
private static readonly UPDATE_INTERVAL = 60000 // Check weather every minute
|
||||||
|
private static readonly RAIN_CHANCE = 0.2 // 20% chance of rain
|
||||||
|
private static readonly FOG_CHANCE = 0.15 // 15% chance of fog
|
||||||
|
|
||||||
|
private io: Server | null = null
|
||||||
|
private intervalId: NodeJS.Timeout | null = null
|
||||||
|
private weatherState: WeatherState = {
|
||||||
|
isRainEnabled: false,
|
||||||
|
rainPercentage: 0,
|
||||||
|
isFogEnabled: false,
|
||||||
|
fogDensity: 0
|
||||||
|
}
|
||||||
|
|
||||||
|
public async boot(io: Server): Promise<void> {
|
||||||
|
this.io = io
|
||||||
|
await this.loadWeather()
|
||||||
|
this.startWeatherLoop()
|
||||||
|
appLogger.info('Weather manager loaded')
|
||||||
|
}
|
||||||
|
|
||||||
|
public async toggleRain(): Promise<void> {
|
||||||
|
this.weatherState.isRainEnabled = !this.weatherState.isRainEnabled
|
||||||
|
this.weatherState.rainPercentage = this.weatherState.isRainEnabled
|
||||||
|
? Math.floor(Math.random() * 50) + 50 // 50-100%
|
||||||
|
: 0
|
||||||
|
|
||||||
|
await this.saveWeather()
|
||||||
|
this.emitWeather()
|
||||||
|
}
|
||||||
|
|
||||||
|
public async toggleFog(): Promise<void> {
|
||||||
|
this.weatherState.isFogEnabled = !this.weatherState.isFogEnabled
|
||||||
|
this.weatherState.fogDensity = this.weatherState.isFogEnabled
|
||||||
|
? Math.floor((Math.random() * 0.7 + 0.3) * 100) // Convert 0.3-1.0 to 30-100
|
||||||
|
: 0
|
||||||
|
|
||||||
|
await this.saveWeather()
|
||||||
|
this.emitWeather()
|
||||||
|
}
|
||||||
|
|
||||||
|
private async loadWeather(): Promise<void> {
|
||||||
|
try {
|
||||||
|
const world = await worldRepository.getFirst()
|
||||||
|
|
||||||
|
if (world) {
|
||||||
|
this.weatherState = {
|
||||||
|
isRainEnabled: world.isRainEnabled,
|
||||||
|
rainPercentage: world.rainPercentage,
|
||||||
|
isFogEnabled: world.isFogEnabled,
|
||||||
|
fogDensity: world.fogDensity
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
appLogger.error(`Failed to load weather: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public getWeatherState(): WeatherState {
|
||||||
|
return this.weatherState
|
||||||
|
}
|
||||||
|
|
||||||
|
private startWeatherLoop(): void {
|
||||||
|
this.intervalId = setInterval(async () => {
|
||||||
|
this.updateWeather()
|
||||||
|
this.emitWeather()
|
||||||
|
await this.saveWeather().catch((error) => {
|
||||||
|
appLogger.error(`Failed to save weather: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
})
|
||||||
|
}, WeatherManager.UPDATE_INTERVAL)
|
||||||
|
}
|
||||||
|
|
||||||
|
private updateWeather(): void {
|
||||||
|
// Update rain
|
||||||
|
if (Math.random() < WeatherManager.RAIN_CHANCE) {
|
||||||
|
this.weatherState.isRainEnabled = !this.weatherState.isRainEnabled
|
||||||
|
this.weatherState.rainPercentage = this.weatherState.isRainEnabled
|
||||||
|
? Math.floor(Math.random() * 50) + 50 // 50-100%
|
||||||
|
: 0
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update fog
|
||||||
|
if (Math.random() < WeatherManager.FOG_CHANCE) {
|
||||||
|
this.weatherState.isFogEnabled = !this.weatherState.isFogEnabled
|
||||||
|
this.weatherState.fogDensity = this.weatherState.isFogEnabled
|
||||||
|
? Math.floor((Math.random() * 0.7 + 0.3) * 100) // Convert 0.3-1.0 to 30-100
|
||||||
|
: 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private emitWeather(): void {
|
||||||
|
this.io?.emit('weather', this.weatherState)
|
||||||
|
}
|
||||||
|
|
||||||
|
private async saveWeather(): Promise<void> {
|
||||||
|
try {
|
||||||
|
await worldService.update({
|
||||||
|
isRainEnabled: this.weatherState.isRainEnabled,
|
||||||
|
rainPercentage: this.weatherState.rainPercentage,
|
||||||
|
isFogEnabled: this.weatherState.isFogEnabled,
|
||||||
|
fogDensity: this.weatherState.fogDensity
|
||||||
|
})
|
||||||
|
} catch (error) {
|
||||||
|
appLogger.error(`Failed to save weather: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public cleanup(): void {
|
||||||
|
if (this.intervalId) {
|
||||||
|
clearInterval(this.intervalId)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export default new WeatherManager()
|
||||||
|
@ -3,53 +3,53 @@ import ZoneRepository from '../repositories/zoneRepository'
|
|||||||
import ZoneService from '../services/zoneService'
|
import ZoneService from '../services/zoneService'
|
||||||
import LoadedZone from '../models/loadedZone'
|
import LoadedZone from '../models/loadedZone'
|
||||||
import { gameLogger } from '../utilities/logger'
|
import { gameLogger } from '../utilities/logger'
|
||||||
|
import ZoneCharacter from '../models/zoneCharacter'
|
||||||
|
|
||||||
class ZoneManager {
|
class ZoneManager {
|
||||||
private loadedZones: LoadedZone[] = []
|
private readonly zones = new Map<number, LoadedZone>()
|
||||||
|
|
||||||
// Method to initialize zoneEditor manager
|
public async boot(): Promise<void> {
|
||||||
public async boot() {
|
// Create first zone if it doesn't exist
|
||||||
if (!(await ZoneRepository.getById(1))) {
|
if (!(await ZoneRepository.getById(1))) {
|
||||||
const zoneService = new ZoneService()
|
await new ZoneService().createDemoZone()
|
||||||
await zoneService.createDemoZone()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const zones = await ZoneRepository.getAll()
|
const zones = await ZoneRepository.getAll()
|
||||||
|
await Promise.all(zones.map((zone) => this.loadZone(zone)))
|
||||||
|
|
||||||
for (const zone of zones) {
|
gameLogger.info(`Zone manager loaded with ${this.zones.size} zones`)
|
||||||
await this.loadZone(zone)
|
|
||||||
}
|
|
||||||
|
|
||||||
gameLogger.info('Zone manager loaded')
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Method to handle individual zoneEditor loading
|
public async loadZone(zone: Zone): Promise<void> {
|
||||||
public async loadZone(zone: Zone) {
|
|
||||||
const loadedZone = new LoadedZone(zone)
|
const loadedZone = new LoadedZone(zone)
|
||||||
this.loadedZones.push(loadedZone)
|
this.zones.set(zone.id, loadedZone)
|
||||||
gameLogger.info(`Zone ID ${zone.id} loaded`)
|
gameLogger.info(`Zone ID ${zone.id} loaded`)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Method to handle individual zoneEditor unloading
|
public unloadZone(zoneId: number): void {
|
||||||
public unloadZone(zoneId: number) {
|
this.zones.delete(zoneId)
|
||||||
this.loadedZones = this.loadedZones.filter((loadedZone) => loadedZone.getZone().id !== zoneId)
|
|
||||||
gameLogger.info(`Zone ID ${zoneId} unloaded`)
|
gameLogger.info(`Zone ID ${zoneId} unloaded`)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Getter for loaded zones
|
|
||||||
public getLoadedZones(): LoadedZone[] {
|
public getLoadedZones(): LoadedZone[] {
|
||||||
return this.loadedZones
|
return Array.from(this.zones.values())
|
||||||
}
|
}
|
||||||
|
|
||||||
// Getter for zone by id
|
|
||||||
public getZoneById(zoneId: number): LoadedZone | undefined {
|
public getZoneById(zoneId: number): LoadedZone | undefined {
|
||||||
return this.loadedZones.find((loadedZone) => loadedZone.getZone().id === zoneId)
|
return this.zones.get(zoneId)
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
export interface ZoneAssets {
|
public getCharacter(characterId: number): ZoneCharacter | undefined {
|
||||||
tiles: string[]
|
for (const zone of this.zones.values()) {
|
||||||
objects: string[]
|
const character = zone.getCharactersInZone().find((char) => char.character.id === characterId)
|
||||||
|
if (character) return character
|
||||||
|
}
|
||||||
|
return undefined
|
||||||
|
}
|
||||||
|
|
||||||
|
public removeCharacter(characterId: number): void {
|
||||||
|
this.zones.forEach((zone) => zone.removeCharacter(characterId))
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export default new ZoneManager()
|
export default new ZoneManager()
|
||||||
|
@ -37,7 +37,7 @@ export async function Authentication(socket: TSocket, next: any) {
|
|||||||
return next(new Error('Authentication error'))
|
return next(new Error('Authentication error'))
|
||||||
}
|
}
|
||||||
|
|
||||||
socket.user = (await UserRepository.getById(decoded.id)) as User
|
socket.userId = decoded.id
|
||||||
next()
|
next()
|
||||||
})
|
})
|
||||||
} else {
|
} else {
|
||||||
|
@ -1,9 +1,10 @@
|
|||||||
import { Zone } from '@prisma/client'
|
import { Character, Zone } from '@prisma/client'
|
||||||
import zoneRepository from '../repositories/zoneRepository'
|
import zoneEventTileRepository from '../repositories/zoneEventTileRepository'
|
||||||
|
import ZoneCharacter from './zoneCharacter'
|
||||||
|
|
||||||
class LoadedZone {
|
class LoadedZone {
|
||||||
private readonly zone: Zone
|
private readonly zone: Zone
|
||||||
// private readonly npcs: ZoneNPC[] = []
|
private characters: ZoneCharacter[] = []
|
||||||
|
|
||||||
constructor(zone: Zone) {
|
constructor(zone: Zone) {
|
||||||
this.zone = zone
|
this.zone = zone
|
||||||
@ -13,10 +14,31 @@ class LoadedZone {
|
|||||||
return this.zone
|
return this.zone
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public addCharacter(character: Character) {
|
||||||
|
const zoneCharacter = new ZoneCharacter(character)
|
||||||
|
this.characters.push(zoneCharacter)
|
||||||
|
}
|
||||||
|
|
||||||
|
public async removeCharacter(id: number) {
|
||||||
|
const zoneCharacter = this.getCharacterById(id)
|
||||||
|
if (zoneCharacter) {
|
||||||
|
await zoneCharacter.savePosition()
|
||||||
|
this.characters = this.characters.filter((c) => c.character.id !== id)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public getCharacterById(id: number): ZoneCharacter | undefined {
|
||||||
|
return this.characters.find((c) => c.character.id === id)
|
||||||
|
}
|
||||||
|
|
||||||
|
public getCharactersInZone(): ZoneCharacter[] {
|
||||||
|
return this.characters
|
||||||
|
}
|
||||||
|
|
||||||
public async getGrid(): Promise<number[][]> {
|
public async getGrid(): Promise<number[][]> {
|
||||||
let grid: number[][] = Array.from({ length: this.zone.height }, () => Array.from({ length: this.zone.width }, () => 0))
|
let grid: number[][] = Array.from({ length: this.zone.height }, () => Array.from({ length: this.zone.width }, () => 0))
|
||||||
|
|
||||||
const eventTiles = await zoneRepository.getEventTiles(this.zone.id)
|
const eventTiles = await zoneEventTileRepository.getAll(this.zone.id)
|
||||||
|
|
||||||
// Set the grid values based on the event tiles, these are strings
|
// Set the grid values based on the event tiles, these are strings
|
||||||
eventTiles.forEach((eventTile) => {
|
eventTiles.forEach((eventTile) => {
|
||||||
@ -27,20 +49,6 @@ class LoadedZone {
|
|||||||
|
|
||||||
return grid
|
return grid
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* @TODO: Implement this
|
|
||||||
* @param position
|
|
||||||
*/
|
|
||||||
public async isPositionWalkable(position: { x: number; y: number }): Promise<boolean> {
|
|
||||||
const grid = await this.getGrid()
|
|
||||||
if (!grid?.length) return false
|
|
||||||
|
|
||||||
const gridX = Math.floor(position.x)
|
|
||||||
const gridY = Math.floor(position.y)
|
|
||||||
|
|
||||||
return grid[gridY]?.[gridX] === 1 || grid[gridY]?.[Math.ceil(position.x)] === 1 || grid[Math.ceil(position.y)]?.[gridX] === 1 || grid[Math.ceil(position.y)]?.[Math.ceil(position.x)] === 1
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export default LoadedZone
|
export default LoadedZone
|
||||||
|
19
src/models/zoneCharacter.ts
Normal file
19
src/models/zoneCharacter.ts
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
import { Character } from '@prisma/client'
|
||||||
|
import { CharacterService } from '../services/character/characterService'
|
||||||
|
|
||||||
|
class ZoneCharacter {
|
||||||
|
public readonly character: Character
|
||||||
|
public isMoving: boolean = false
|
||||||
|
public currentPath: Array<{ x: number; y: number }> | null = null
|
||||||
|
|
||||||
|
constructor(character: Character) {
|
||||||
|
this.character = character
|
||||||
|
}
|
||||||
|
|
||||||
|
public async savePosition() {
|
||||||
|
const characterService = new CharacterService()
|
||||||
|
await characterService.updateCharacterPosition(this.character.id, this.character.positionX, this.character.positionY, this.character.rotation, this.character.zoneId)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export default ZoneCharacter
|
@ -1,5 +1,6 @@
|
|||||||
import prisma from '../utilities/prisma' // Import the global Prisma instance
|
import prisma from '../utilities/prisma' // Import the global Prisma instance
|
||||||
import { Character } from '@prisma/client'
|
import { Character } from '@prisma/client'
|
||||||
|
import { appLogger } from '../utilities/logger'
|
||||||
|
|
||||||
class CharacterRepository {
|
class CharacterRepository {
|
||||||
async getByUserId(userId: number): Promise<Character[] | null> {
|
async getByUserId(userId: number): Promise<Character[] | null> {
|
||||||
@ -19,7 +20,8 @@ class CharacterRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to get character by user ID: ${error.message}`)
|
appLogger.error(`Failed to get character by user ID: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -41,7 +43,8 @@ class CharacterRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to get character by user ID and character ID: ${error.message}`)
|
appLogger.error(`Failed to get character by user ID and character ID: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -62,7 +65,8 @@ class CharacterRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to get character by ID: ${error.message}`)
|
appLogger.error(`Failed to get character by ID: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -79,7 +83,8 @@ class CharacterRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to update character: ${error.message}`)
|
appLogger.error(`Failed to update character: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -93,7 +98,8 @@ class CharacterRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to delete character by user ID and character ID: ${error.message}`)
|
appLogger.error(`Failed to delete character by user ID and character ID: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -114,7 +120,8 @@ class CharacterRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to get character by name: ${error.message}`)
|
appLogger.error(`Failed to get character by name: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
49
src/repositories/chatRepository.ts
Normal file
49
src/repositories/chatRepository.ts
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
import prisma from '../utilities/prisma'
|
||||||
|
import { Chat } from '@prisma/client'
|
||||||
|
|
||||||
|
class ChatRepository {
|
||||||
|
async getById(id: number): Promise<Chat | null> {
|
||||||
|
return prisma.chat.findUnique({
|
||||||
|
where: { id },
|
||||||
|
include: {
|
||||||
|
character: true,
|
||||||
|
zone: true
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
async getAll(): Promise<Chat[]> {
|
||||||
|
return prisma.chat.findMany({
|
||||||
|
include: {
|
||||||
|
character: true,
|
||||||
|
zone: true
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
async getByCharacterId(characterId: number): Promise<Chat[]> {
|
||||||
|
return prisma.chat.findMany({
|
||||||
|
where: {
|
||||||
|
characterId
|
||||||
|
},
|
||||||
|
include: {
|
||||||
|
character: true,
|
||||||
|
zone: true
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
async getByZoneId(zoneId: number): Promise<Chat[]> {
|
||||||
|
return prisma.chat.findMany({
|
||||||
|
where: {
|
||||||
|
zoneId
|
||||||
|
},
|
||||||
|
include: {
|
||||||
|
character: true,
|
||||||
|
zone: true
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export default new ChatRepository()
|
@ -1,4 +1,5 @@
|
|||||||
import prisma from '../utilities/prisma' // Import the global Prisma instance
|
import prisma from '../utilities/prisma'
|
||||||
|
import { appLogger } from '../utilities/logger' // Import the global Prisma instance
|
||||||
|
|
||||||
class PasswordResetTokenRepository {
|
class PasswordResetTokenRepository {
|
||||||
async getById(id: number): Promise<any> {
|
async getById(id: number): Promise<any> {
|
||||||
@ -10,7 +11,7 @@ class PasswordResetTokenRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to get password reset token by ID: ${error.message}`)
|
appLogger.error(`Failed to get password reset token by ID: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -23,7 +24,7 @@ class PasswordResetTokenRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to get password reset token by user ID: ${error.message}`)
|
appLogger.error(`Failed to get password reset token by user ID: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -36,7 +37,7 @@ class PasswordResetTokenRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to get password reset token by token: ${error.message}`)
|
appLogger.error(`Failed to get password reset token by token: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
import prisma from '../utilities/prisma' // Import the global Prisma instance
|
import prisma from '../utilities/prisma' // Import the global Prisma instance
|
||||||
import { User } from '@prisma/client'
|
import { User } from '@prisma/client'
|
||||||
|
import { appLogger } from '../utilities/logger'
|
||||||
|
|
||||||
class UserRepository {
|
class UserRepository {
|
||||||
async getById(id: number): Promise<User | null> {
|
async getById(id: number): Promise<User | null> {
|
||||||
@ -11,7 +12,8 @@ class UserRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to get user by ID: ${error.message}`)
|
appLogger.error(`Failed to get user by ID: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -24,7 +26,8 @@ class UserRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to get user by username: ${error.message}`)
|
appLogger.error(`Failed to get user by username: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -37,7 +40,8 @@ class UserRepository {
|
|||||||
})
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
// Handle error
|
// Handle error
|
||||||
throw new Error(`Failed to get user by email: ${error.message}`)
|
appLogger.error(`Failed to get user by email: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
19
src/repositories/worldRepository.ts
Normal file
19
src/repositories/worldRepository.ts
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
import prisma from '../utilities/prisma' // Import the global Prisma instance
|
||||||
|
import { World } from '@prisma/client'
|
||||||
|
import { gameLogger } from '../utilities/logger'
|
||||||
|
|
||||||
|
class WorldRepository {
|
||||||
|
async getFirst(): Promise<World | null> {
|
||||||
|
try {
|
||||||
|
return await prisma.world.findFirst({
|
||||||
|
orderBy: { date: 'desc' }
|
||||||
|
})
|
||||||
|
} catch (error: any) {
|
||||||
|
// Handle error
|
||||||
|
gameLogger.error(`Failed to get first world: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export default new WorldRepository()
|
37
src/repositories/zoneEventTileRepository.ts
Normal file
37
src/repositories/zoneEventTileRepository.ts
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
import { ZoneEventTile } from '@prisma/client'
|
||||||
|
import prisma from '../utilities/prisma'
|
||||||
|
import { appLogger } from '../utilities/logger'
|
||||||
|
|
||||||
|
class ZoneEventTileRepository {
|
||||||
|
|
||||||
|
async getAll(id: number): Promise<ZoneEventTile[]> {
|
||||||
|
try {
|
||||||
|
return await prisma.zoneEventTile.findMany({
|
||||||
|
where: {
|
||||||
|
zoneId: id
|
||||||
|
}
|
||||||
|
})
|
||||||
|
} catch (error: any) {
|
||||||
|
appLogger.error(`Failed to get zone event tiles: ${error.message}`)
|
||||||
|
return []
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async getEventTileByZoneIdAndPosition(zoneId: number, positionX: number, positionY: number) {
|
||||||
|
try {
|
||||||
|
return await prisma.zoneEventTile.findFirst({
|
||||||
|
where: {
|
||||||
|
zoneId: zoneId,
|
||||||
|
positionX: positionX,
|
||||||
|
positionY: positionY
|
||||||
|
},
|
||||||
|
include: { teleport: true }
|
||||||
|
})
|
||||||
|
} catch (error: any) {
|
||||||
|
appLogger.error(`Failed to get zone event tile: ${error.message}`)
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export default new ZoneEventTileRepository()
|
@ -1,20 +1,9 @@
|
|||||||
import { Zone, ZoneEventTile, ZoneEventTileType, ZoneObject } from '@prisma/client'
|
import { Zone, ZoneEventTile, ZoneEventTileType, ZoneObject } from '@prisma/client'
|
||||||
import prisma from '../utilities/prisma'
|
import prisma from '../utilities/prisma'
|
||||||
import { ZoneEventTileWithTeleport } from '../socketEvents/zone/characterMove'
|
import { ZoneEventTileWithTeleport } from '../utilities/types'
|
||||||
import { appLogger } from '../utilities/logger'
|
import { appLogger } from '../utilities/logger'
|
||||||
import { AssetData } from '../utilities/types'
|
|
||||||
import tileRepository from './tileRepository'
|
|
||||||
|
|
||||||
class ZoneRepository {
|
class ZoneRepository {
|
||||||
async getFirst(): Promise<Zone | null> {
|
|
||||||
try {
|
|
||||||
return await prisma.zone.findFirst()
|
|
||||||
} catch (error: any) {
|
|
||||||
appLogger.error(`Failed to get first zone: ${error.message}`)
|
|
||||||
return null
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
async getAll(): Promise<Zone[]> {
|
async getAll(): Promise<Zone[]> {
|
||||||
try {
|
try {
|
||||||
return await prisma.zone.findMany()
|
return await prisma.zone.findMany()
|
||||||
@ -64,18 +53,19 @@ class ZoneRepository {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async getEventTeleportTiles(id: number): Promise<ZoneEventTileWithTeleport[]> {
|
async getFirstEventTile(zoneId: number, positionX: number, positionY: number): Promise<ZoneEventTile | null> {
|
||||||
try {
|
try {
|
||||||
return (await prisma.zoneEventTile.findMany({
|
return await prisma.zoneEventTile.findFirst({
|
||||||
where: {
|
where: {
|
||||||
zoneId: id,
|
zoneId: zoneId,
|
||||||
type: ZoneEventTileType.TELEPORT
|
positionX: positionX,
|
||||||
|
positionY: positionY
|
||||||
},
|
},
|
||||||
include: { teleport: true }
|
include: { teleport: true }
|
||||||
})) as unknown as ZoneEventTileWithTeleport[]
|
})
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
appLogger.error(`Failed to get zone event tiles: ${error.message}`)
|
appLogger.error(`Failed to get zone event tile: ${error.message}`)
|
||||||
return []
|
return null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -13,9 +13,9 @@ import { appLogger, watchLogs } from './utilities/logger'
|
|||||||
import ZoneManager from './managers/zoneManager'
|
import ZoneManager from './managers/zoneManager'
|
||||||
import UserManager from './managers/userManager'
|
import UserManager from './managers/userManager'
|
||||||
import CommandManager from './managers/commandManager'
|
import CommandManager from './managers/commandManager'
|
||||||
import CharacterManager from './managers/characterManager'
|
|
||||||
import QueueManager from './managers/queueManager'
|
import QueueManager from './managers/queueManager'
|
||||||
import DateManager from './managers/dateManager'
|
import DateManager from './managers/dateManager'
|
||||||
|
import WeatherManager from './managers/weatherManager'
|
||||||
|
|
||||||
export class Server {
|
export class Server {
|
||||||
private readonly app: Application
|
private readonly app: Application
|
||||||
@ -27,7 +27,14 @@ export class Server {
|
|||||||
*/
|
*/
|
||||||
constructor() {
|
constructor() {
|
||||||
this.app = express()
|
this.app = express()
|
||||||
this.app.use(cors())
|
this.app.use(
|
||||||
|
cors({
|
||||||
|
origin: config.CLIENT_URL,
|
||||||
|
methods: ['GET', 'POST', 'PUT', 'DELETE', 'OPTIONS'], // Add supported methods
|
||||||
|
allowedHeaders: ['Content-Type', 'Authorization'], // Add allowed headers
|
||||||
|
credentials: true
|
||||||
|
})
|
||||||
|
)
|
||||||
this.app.use(express.json())
|
this.app.use(express.json())
|
||||||
this.app.use(express.urlencoded({ extended: true }))
|
this.app.use(express.urlencoded({ extended: true }))
|
||||||
this.http = httpServer(this.app)
|
this.http = httpServer(this.app)
|
||||||
@ -70,12 +77,12 @@ export class Server {
|
|||||||
// Load date manager
|
// Load date manager
|
||||||
await DateManager.boot(this.io)
|
await DateManager.boot(this.io)
|
||||||
|
|
||||||
|
// Load weather manager
|
||||||
|
await WeatherManager.boot(this.io)
|
||||||
|
|
||||||
// Load zoneEditor manager
|
// Load zoneEditor manager
|
||||||
await ZoneManager.boot()
|
await ZoneManager.boot()
|
||||||
|
|
||||||
// Load character manager
|
|
||||||
await CharacterManager.boot()
|
|
||||||
|
|
||||||
// Load command manager
|
// Load command manager
|
||||||
await CommandManager.boot(this.io)
|
await CommandManager.boot(this.io)
|
||||||
|
|
||||||
|
@ -1,43 +0,0 @@
|
|||||||
import { ExtendedCharacter } from '../../utilities/types'
|
|
||||||
import { AStar } from '../../utilities/character/aStar'
|
|
||||||
import ZoneManager from '../../managers/zoneManager'
|
|
||||||
import Rotation from '../../utilities/character/rotation'
|
|
||||||
import { gameLogger } from '../../utilities/logger'
|
|
||||||
|
|
||||||
export class CharacterMoveService {
|
|
||||||
public updatePosition(character: ExtendedCharacter, position: { x: number; y: number }, newZoneId?: number) {
|
|
||||||
Object.assign(character, {
|
|
||||||
positionX: position.x,
|
|
||||||
positionY: position.y,
|
|
||||||
rotation: Rotation.calculate(character.positionX, character.positionY, position.x, position.y),
|
|
||||||
zoneId: newZoneId || character.zoneId
|
|
||||||
})
|
|
||||||
|
|
||||||
// await prisma.character.update({
|
|
||||||
// where: { id: character.id },
|
|
||||||
// data: {
|
|
||||||
// positionX: position.x,
|
|
||||||
// positionY: position.y,
|
|
||||||
// rotation: character.rotation,
|
|
||||||
// zoneId: newZoneId
|
|
||||||
// }
|
|
||||||
// })
|
|
||||||
}
|
|
||||||
|
|
||||||
public async calculatePath(character: ExtendedCharacter, targetX: number, targetY: number): Promise<Array<{ x: number; y: number }> | null> {
|
|
||||||
const grid = await ZoneManager.getZoneById(character.zoneId)?.getGrid()
|
|
||||||
if (!grid?.length) {
|
|
||||||
gameLogger.error('character:move error', 'Grid not found or empty')
|
|
||||||
return null
|
|
||||||
}
|
|
||||||
|
|
||||||
const start = { x: Math.floor(character.positionX), y: Math.floor(character.positionY) }
|
|
||||||
const end = { x: Math.floor(targetX), y: Math.floor(targetY) }
|
|
||||||
|
|
||||||
return AStar.findPath(start, end, grid)
|
|
||||||
}
|
|
||||||
|
|
||||||
public async applyMovementDelay(): Promise<void> {
|
|
||||||
await new Promise((resolve) => setTimeout(resolve, 250)) // 250ms delay between steps
|
|
||||||
}
|
|
||||||
}
|
|
80
src/services/character/characterService.ts
Normal file
80
src/services/character/characterService.ts
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
import { AStar } from '../../utilities/character/aStar'
|
||||||
|
import ZoneManager from '../../managers/zoneManager'
|
||||||
|
import prisma from '../../utilities/prisma'
|
||||||
|
import Rotation from '../../utilities/character/rotation'
|
||||||
|
import { gameLogger } from '../../utilities/logger'
|
||||||
|
import { Character, CharacterGender, CharacterRace } from '@prisma/client'
|
||||||
|
|
||||||
|
interface Position {
|
||||||
|
x: number
|
||||||
|
y: number
|
||||||
|
}
|
||||||
|
|
||||||
|
export class CharacterService {
|
||||||
|
private static readonly MOVEMENT_DELAY_MS = 250
|
||||||
|
|
||||||
|
public updatePosition(character: Character, position: Position, newZoneId?: number): void {
|
||||||
|
if (!this.isValidPosition(position)) {
|
||||||
|
gameLogger.error(`Invalid position coordinates: ${position.x}, ${position.y}`)
|
||||||
|
}
|
||||||
|
|
||||||
|
Object.assign(character, {
|
||||||
|
positionX: position.x,
|
||||||
|
positionY: position.y,
|
||||||
|
rotation: Rotation.calculate(character.positionX, character.positionY, position.x, position.y),
|
||||||
|
zoneId: newZoneId ?? character.zoneId
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
public async calculatePath(character: Character, targetX: number, targetY: number): Promise<Position[] | null> {
|
||||||
|
const zone = ZoneManager.getZoneById(character.zoneId)
|
||||||
|
const grid = await zone?.getGrid()
|
||||||
|
|
||||||
|
if (!grid?.length) {
|
||||||
|
gameLogger.error('character:move error', 'Grid not found or empty')
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
|
||||||
|
const start: Position = {
|
||||||
|
x: Math.floor(character.positionX),
|
||||||
|
y: Math.floor(character.positionY)
|
||||||
|
}
|
||||||
|
|
||||||
|
const end: Position = {
|
||||||
|
x: Math.floor(targetX),
|
||||||
|
y: Math.floor(targetY)
|
||||||
|
}
|
||||||
|
|
||||||
|
return AStar.findPath(start, end, grid)
|
||||||
|
}
|
||||||
|
|
||||||
|
public async applyMovementDelay(): Promise<void> {
|
||||||
|
await new Promise((resolve) => setTimeout(resolve, CharacterService.MOVEMENT_DELAY_MS))
|
||||||
|
}
|
||||||
|
|
||||||
|
private isValidPosition(position: Position): boolean {
|
||||||
|
return Number.isFinite(position.x) && Number.isFinite(position.y) && position.x >= 0 && position.y >= 0
|
||||||
|
}
|
||||||
|
|
||||||
|
async create(name: string, userId: number) {
|
||||||
|
return prisma.character.create({
|
||||||
|
data: {
|
||||||
|
name,
|
||||||
|
userId
|
||||||
|
// characterTypeId: 1 // @TODO set to chosen character type
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
async updateCharacterPosition(id: number, positionX: number, positionY: number, rotation: number, zoneId: number) {
|
||||||
|
await prisma.character.update({
|
||||||
|
where: { id },
|
||||||
|
data: {
|
||||||
|
positionX,
|
||||||
|
positionY,
|
||||||
|
rotation,
|
||||||
|
zoneId
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
30
src/services/chatService.ts
Normal file
30
src/services/chatService.ts
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
import prisma from '../utilities/prisma'
|
||||||
|
import { gameLogger } from '../utilities/logger'
|
||||||
|
import { Server } from 'socket.io'
|
||||||
|
import { TSocket } from '../utilities/types'
|
||||||
|
import ChatRepository from '../repositories/chatRepository'
|
||||||
|
|
||||||
|
class ChatService {
|
||||||
|
async sendZoneMessage(io: Server, socket: TSocket, message: string, characterId: number, zoneId: number): Promise<boolean> {
|
||||||
|
try {
|
||||||
|
const newChat = await prisma.chat.create({
|
||||||
|
data: {
|
||||||
|
characterId,
|
||||||
|
zoneId,
|
||||||
|
message
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
const chat = await ChatRepository.getById(newChat.id)
|
||||||
|
if (!chat) return false
|
||||||
|
|
||||||
|
io.to(zoneId.toString()).emit('chat:message', chat)
|
||||||
|
return true
|
||||||
|
} catch (error: any) {
|
||||||
|
gameLogger.error(`Failed to save chat message: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export default ChatService
|
31
src/services/passwordResetTokenService.ts
Normal file
31
src/services/passwordResetTokenService.ts
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
import prisma from '../utilities/prisma'
|
||||||
|
import passwordResetTokenRepository from '../repositories/passwordResetTokenRepository'
|
||||||
|
import { appLogger } from '../utilities/logger'
|
||||||
|
|
||||||
|
class PasswordResetTokenService {
|
||||||
|
/**
|
||||||
|
* Delete token
|
||||||
|
* @param token
|
||||||
|
*/
|
||||||
|
public async delete(token: string): Promise<boolean> {
|
||||||
|
try {
|
||||||
|
const tokenData = await passwordResetTokenRepository.getByToken(token)
|
||||||
|
if (!tokenData) {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
await prisma.passwordResetToken.delete({
|
||||||
|
where: {
|
||||||
|
token
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
return true
|
||||||
|
} catch (error: any) {
|
||||||
|
appLogger.error(`Error deleting password reset token: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export default PasswordResetTokenService
|
@ -2,9 +2,11 @@ import bcrypt from 'bcryptjs'
|
|||||||
import UserRepository from '../repositories/userRepository'
|
import UserRepository from '../repositories/userRepository'
|
||||||
import PasswordResetTokenRepository from '../repositories/passwordResetTokenRepository'
|
import PasswordResetTokenRepository from '../repositories/passwordResetTokenRepository'
|
||||||
import prisma from '../utilities/prisma'
|
import prisma from '../utilities/prisma'
|
||||||
import { User, PasswordResetToken } from '@prisma/client'
|
import { User } from '@prisma/client'
|
||||||
import config from '../utilities/config'
|
import config from '../utilities/config'
|
||||||
import NodeMailer from 'nodemailer'
|
import NodeMailer from 'nodemailer'
|
||||||
|
import { httpLogger } from '../utilities/logger'
|
||||||
|
import PasswordResetTokenService from './passwordResetTokenService'
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* User service
|
* User service
|
||||||
@ -18,17 +20,23 @@ class UserService {
|
|||||||
* @param password
|
* @param password
|
||||||
*/
|
*/
|
||||||
async login(username: string, password: string): Promise<boolean | User> {
|
async login(username: string, password: string): Promise<boolean | User> {
|
||||||
const user = await UserRepository.getByUsername(username)
|
try {
|
||||||
if (!user) {
|
const user = await UserRepository.getByUsername(username)
|
||||||
|
if (!user) {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
const passwordMatch = await bcrypt.compare(password, user.password)
|
||||||
|
if (!passwordMatch) {
|
||||||
|
httpLogger.error(`Failed to login user: ${username}`)
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
return user
|
||||||
|
} catch (error: any) {
|
||||||
|
httpLogger.error(`Error logging in user: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
const passwordMatch = await bcrypt.compare(password, user.password)
|
|
||||||
if (!passwordMatch) {
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
return user
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -38,81 +46,86 @@ class UserService {
|
|||||||
* @param password
|
* @param password
|
||||||
*/
|
*/
|
||||||
async register(username: string, email: string, password: string): Promise<boolean | User> {
|
async register(username: string, email: string, password: string): Promise<boolean | User> {
|
||||||
const user = await UserRepository.getByUsername(username)
|
try {
|
||||||
if (user) {
|
const user = await UserRepository.getByUsername(username)
|
||||||
return false
|
if (user) {
|
||||||
}
|
return false
|
||||||
|
|
||||||
const userByEmail = await UserRepository.getByEmail(email)
|
|
||||||
if (userByEmail) {
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
const hashedPassword = await bcrypt.hash(password, 10)
|
|
||||||
return prisma.user.create({
|
|
||||||
data: {
|
|
||||||
username,
|
|
||||||
email,
|
|
||||||
password: hashedPassword
|
|
||||||
}
|
}
|
||||||
})
|
|
||||||
|
const userByEmail = await UserRepository.getByEmail(email)
|
||||||
|
if (userByEmail) {
|
||||||
|
httpLogger.error(`User already exists: ${email}`)
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
const hashedPassword = await bcrypt.hash(password, 10)
|
||||||
|
return prisma.user.create({
|
||||||
|
data: {
|
||||||
|
username,
|
||||||
|
email,
|
||||||
|
password: hashedPassword
|
||||||
|
}
|
||||||
|
})
|
||||||
|
} catch (error: any) {
|
||||||
|
httpLogger.error(`Error registering user: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return false
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Reset password
|
* Reset password
|
||||||
* @param email
|
* @param email
|
||||||
*/
|
*/
|
||||||
async resetPassword(email: string): Promise<boolean> {
|
async requestPasswordReset(email: string): Promise<boolean> {
|
||||||
|
try {
|
||||||
|
const user = await UserRepository.getByEmail(email)
|
||||||
|
if (!user) return false
|
||||||
|
|
||||||
const user = await UserRepository.getByEmail(email)
|
const token = await bcrypt.hash(new Date().getTime().toString(), 10)
|
||||||
if ( !user ) return false
|
const latestToken = await PasswordResetTokenRepository.getByUserId(user.id)
|
||||||
|
|
||||||
const token = await bcrypt.hash(new Date().getTime().toString(), 10)
|
// Check if password reset has been requested recently
|
||||||
const latestToken = await PasswordResetTokenRepository.getByUserId(user.id)
|
if (latestToken) {
|
||||||
|
const tokenExpiryDate = new Date(Date.now() - 24 * 60 * 60 * 1000) // 24 hours
|
||||||
|
const isTokenExpired = latestToken.createdAt < tokenExpiryDate
|
||||||
|
|
||||||
//Check if password reset has been requested recently
|
if (!isTokenExpired) return false
|
||||||
if (latestToken) {
|
|
||||||
|
|
||||||
const tokenExpiryDate = new Date(Date.now() - 24 * 60 * 60 * 1000);
|
await prisma.passwordResetToken.delete({
|
||||||
const isTokenExpired = latestToken.createdAt < tokenExpiryDate
|
where: {
|
||||||
|
id: latestToken.id
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
if (!isTokenExpired) return false
|
await prisma.passwordResetToken.create({
|
||||||
|
data: {
|
||||||
await prisma.passwordResetToken.delete({
|
userId: user.id,
|
||||||
where: {
|
token: token
|
||||||
id: latestToken.id
|
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
|
||||||
|
|
||||||
await prisma.passwordResetToken.create({
|
const transporter = NodeMailer.createTransport({
|
||||||
data: {
|
host: config.SMTP_HOST,
|
||||||
userId: user.id,
|
port: config.SMTP_PORT,
|
||||||
token: token,
|
secure: false,
|
||||||
}
|
auth: {
|
||||||
});
|
user: config.SMTP_USER,
|
||||||
|
pass: config.SMTP_PASSWORD
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
const transporter = NodeMailer.createTransport({
|
|
||||||
host: config.SMTP_HOST,
|
|
||||||
port: config.SMTP_PORT,
|
|
||||||
secure: false,
|
|
||||||
auth: {
|
|
||||||
user: config.SMTP_USER,
|
|
||||||
pass: config.SMTP_PASSWORD,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
try {
|
|
||||||
await transporter.sendMail({
|
await transporter.sendMail({
|
||||||
from: config.SMTP_USER,
|
from: config.SMTP_USER,
|
||||||
to: email,
|
to: email,
|
||||||
subject: "Reset your password",
|
subject: 'Reset your password',
|
||||||
text: "A password reset has been requested, reset your password here: " + config.CLIENT_URL + "#" + token, // Plain text body
|
text: 'A password reset has been requested, reset your password here: ' + config.CLIENT_URL + '#' + token, // Plain text body
|
||||||
html: "<p>A password reset has been requested, reset your password here: <a href='" + config.CLIENT_URL + "#" + token + "'>" + config.CLIENT_URL + "#" + token + "</a></p>", // Html body
|
html: "<p>A password reset has been requested, reset your password here: <a href='" + config.CLIENT_URL + '#' + token + "'>" + config.CLIENT_URL + '#' + token + '</a></p>' // Html body
|
||||||
});
|
})
|
||||||
|
|
||||||
return true
|
return true
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
|
httpLogger.error(`Error sending password reset email: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -122,19 +135,30 @@ class UserService {
|
|||||||
* @param urlToken
|
* @param urlToken
|
||||||
* @param password
|
* @param password
|
||||||
*/
|
*/
|
||||||
async newPassword(urlToken: string, password: string): Promise<boolean | User> {
|
async resetPassword(urlToken: string, password: string): Promise<boolean> {
|
||||||
const tokenData = await PasswordResetTokenRepository.getByToken(urlToken)
|
try {
|
||||||
if (!tokenData) {
|
const tokenData = await PasswordResetTokenRepository.getByToken(urlToken)
|
||||||
|
if (!tokenData) {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
const hashedPassword = await bcrypt.hash(password, 10)
|
||||||
|
await prisma.user.update({
|
||||||
|
where: { id: tokenData.userId },
|
||||||
|
data: {
|
||||||
|
password: hashedPassword
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
// Delete the token
|
||||||
|
const passwordResetTokenService = new PasswordResetTokenService()
|
||||||
|
await passwordResetTokenService.delete(urlToken)
|
||||||
|
|
||||||
|
return true
|
||||||
|
} catch (error: any) {
|
||||||
|
httpLogger.error(`Error setting new password: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
const hashedPassword = await bcrypt.hash(password, 10)
|
|
||||||
return prisma.user.update({
|
|
||||||
where: { id: tokenData.userId },
|
|
||||||
data: {
|
|
||||||
password: hashedPassword
|
|
||||||
}
|
|
||||||
})
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
37
src/services/worldService.ts
Normal file
37
src/services/worldService.ts
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
import prisma from '../utilities/prisma'
|
||||||
|
import { gameLogger } from '../utilities/logger'
|
||||||
|
import { World } from '@prisma/client'
|
||||||
|
import WorldRepository from '../repositories/worldRepository'
|
||||||
|
|
||||||
|
class WorldService {
|
||||||
|
async update(worldData: Partial<World>): Promise<boolean> {
|
||||||
|
try {
|
||||||
|
const currentWorld = await WorldRepository.getFirst()
|
||||||
|
if (!currentWorld) {
|
||||||
|
// If no world exists, create first record
|
||||||
|
await prisma.world.create({
|
||||||
|
data: {
|
||||||
|
...worldData,
|
||||||
|
date: worldData.date || new Date()
|
||||||
|
}
|
||||||
|
})
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update existing world using its date as unique identifier
|
||||||
|
await prisma.world.update({
|
||||||
|
where: {
|
||||||
|
date: currentWorld.date
|
||||||
|
},
|
||||||
|
data: worldData
|
||||||
|
})
|
||||||
|
|
||||||
|
return true
|
||||||
|
} catch (error: any) {
|
||||||
|
gameLogger.error(`Failed to update world: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export default new WorldService()
|
@ -1,18 +1,21 @@
|
|||||||
import { ExtendedCharacter, TSocket } from '../utilities/types'
|
import { ExtendedCharacter, TSocket } from '../utilities/types'
|
||||||
import prisma from '../utilities/prisma'
|
import prisma from '../utilities/prisma'
|
||||||
import ZoneRepository from '../repositories/zoneRepository'
|
|
||||||
import { ZoneEventTileTeleport } from '@prisma/client'
|
import { ZoneEventTileTeleport } from '@prisma/client'
|
||||||
import { Server } from 'socket.io'
|
import { Server } from 'socket.io'
|
||||||
import CharacterManager from '../managers/characterManager'
|
import ZoneManager from '../managers/zoneManager'
|
||||||
|
import { gameLogger } from '../utilities/logger'
|
||||||
|
|
||||||
export class ZoneEventTileService {
|
export class ZoneEventTileService {
|
||||||
public async handleTeleport(io: Server, socket: TSocket, character: ExtendedCharacter, teleport: ZoneEventTileTeleport): Promise<void> {
|
public async handleTeleport(io: Server, socket: TSocket, character: ExtendedCharacter, teleport: ZoneEventTileTeleport): Promise<void> {
|
||||||
if (teleport.toZoneId === character.zoneId) return
|
if (teleport.toZoneId === character.zoneId) return
|
||||||
|
|
||||||
const zone = await ZoneRepository.getById(teleport.toZoneId)
|
const loadedZone = ZoneManager.getZoneById(teleport.toZoneId)
|
||||||
if (!zone) return
|
if (!loadedZone) {
|
||||||
|
gameLogger.error('zone:character:join error', 'Loaded zone not found')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
// CharacterManager.moveCharacterBetweenZones(character, zone)
|
const zone = loadedZone.getZone()
|
||||||
|
|
||||||
const oldZoneId = character.zoneId
|
const oldZoneId = character.zoneId
|
||||||
const newZoneId = teleport.toZoneId
|
const newZoneId = teleport.toZoneId
|
||||||
@ -35,6 +38,10 @@ export class ZoneEventTileService {
|
|||||||
character.positionY = teleport.toPositionY
|
character.positionY = teleport.toPositionY
|
||||||
character.isMoving = false
|
character.isMoving = false
|
||||||
|
|
||||||
|
// Remove and add character to new zone
|
||||||
|
await loadedZone.removeCharacter(character.id)
|
||||||
|
loadedZone.addCharacter(character)
|
||||||
|
|
||||||
// Emit events
|
// Emit events
|
||||||
io.to(oldZoneId.toString()).emit('zone:character:leave', character.id)
|
io.to(oldZoneId.toString()).emit('zone:character:leave', character.id)
|
||||||
io.to(newZoneId.toString()).emit('zone:character:join', character)
|
io.to(newZoneId.toString()).emit('zone:character:join', character)
|
||||||
@ -46,7 +53,7 @@ export class ZoneEventTileService {
|
|||||||
// Send teleport information to the client
|
// Send teleport information to the client
|
||||||
socket.emit('zone:character:teleport', {
|
socket.emit('zone:character:teleport', {
|
||||||
zone,
|
zone,
|
||||||
characters: CharacterManager.getCharactersInZone(zone)
|
characters: loadedZone.getCharactersInZone()
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,84 +1,38 @@
|
|||||||
import prisma from '../utilities/prisma'
|
import prisma from '../utilities/prisma'
|
||||||
import { AssetData } from '../utilities/types'
|
import { gameLogger } from '../utilities/logger'
|
||||||
import tileRepository from '../repositories/tileRepository'
|
|
||||||
import zoneRepository from '../repositories/zoneRepository'
|
|
||||||
import { Object, Zone, ZoneObject } from '@prisma/client'
|
|
||||||
|
|
||||||
type getZoneAsetsZoneType = Zone & {
|
|
||||||
zoneObjects: (ZoneObject & {
|
|
||||||
object: Object
|
|
||||||
})[]
|
|
||||||
}
|
|
||||||
|
|
||||||
class ZoneService {
|
class ZoneService {
|
||||||
async createDemoZone(): Promise<boolean> {
|
async createDemoZone(): Promise<boolean> {
|
||||||
const tiles = [
|
try {
|
||||||
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
const tiles = [
|
||||||
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile']
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
]
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile']
|
||||||
|
]
|
||||||
|
|
||||||
await prisma.zone.create({
|
await prisma.zone.create({
|
||||||
data: {
|
data: {
|
||||||
name: 'Demo zone',
|
name: 'Demo zone',
|
||||||
width: 10,
|
width: 10,
|
||||||
height: 10,
|
height: 10,
|
||||||
tiles
|
tiles
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
console.log('Demo zone created.')
|
gameLogger.info('Demo zone created.')
|
||||||
return true
|
|
||||||
}
|
|
||||||
|
|
||||||
async getZoneAssets(zone: getZoneAsetsZoneType): Promise<AssetData[]> {
|
return true
|
||||||
const assets: AssetData[] = []
|
} catch (error: any) {
|
||||||
|
gameLogger.error(`Failed to create demo zone: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
// zone.tiles is prisma jsonvalue
|
return false
|
||||||
let tiles = JSON.parse(JSON.stringify(zone.tiles))
|
|
||||||
tiles = [...new Set(tiles.flat())]
|
|
||||||
|
|
||||||
// Add tile assets
|
|
||||||
for (const tile of tiles) {
|
|
||||||
const tileInfo = await tileRepository.getById(tile)
|
|
||||||
if (!tileInfo) continue
|
|
||||||
|
|
||||||
assets.push({
|
|
||||||
key: tileInfo.id,
|
|
||||||
data: '/assets/tiles/' + tileInfo.id + '.png',
|
|
||||||
group: 'tiles',
|
|
||||||
updatedAt: tileInfo?.updatedAt || new Date()
|
|
||||||
} as AssetData)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add object assets
|
|
||||||
for (const zoneObject of zone.zoneObjects) {
|
|
||||||
if (!zoneObject.object) continue
|
|
||||||
|
|
||||||
assets.push({
|
|
||||||
key: zoneObject.object.id,
|
|
||||||
data: '/assets/objects/' + zoneObject.object.id + '.png',
|
|
||||||
group: 'objects',
|
|
||||||
updatedAt: zoneObject.object.updatedAt || new Date()
|
|
||||||
} as AssetData)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Filter out duplicate assets
|
|
||||||
return assets.reduce((acc: AssetData[], current) => {
|
|
||||||
const x = acc.find((item) => item.key === current.key && item.group === current.group)
|
|
||||||
if (!x) {
|
|
||||||
return acc.concat([current])
|
|
||||||
} else {
|
|
||||||
return acc
|
|
||||||
}
|
|
||||||
}, [])
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
import { Server } from 'socket.io'
|
import { Server } from 'socket.io'
|
||||||
import { TSocket } from '../../utilities/types'
|
import { TSocket } from '../../utilities/types'
|
||||||
import CharacterRepository from '../../repositories/characterRepository'
|
import CharacterRepository from '../../repositories/characterRepository'
|
||||||
|
import { gameLogger } from '../../utilities/logger'
|
||||||
|
import ZoneManager from '../../managers/zoneManager'
|
||||||
|
|
||||||
type SocketResponseT = {
|
interface CharacterConnectPayload {
|
||||||
character_id: number
|
characterId: number
|
||||||
}
|
}
|
||||||
|
|
||||||
export default class CharacterConnectEvent {
|
export default class CharacterConnectEvent {
|
||||||
@ -16,16 +18,48 @@ export default class CharacterConnectEvent {
|
|||||||
this.socket.on('character:connect', this.handleCharacterConnect.bind(this))
|
this.socket.on('character:connect', this.handleCharacterConnect.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleCharacterConnect(data: SocketResponseT): Promise<void> {
|
private async handleCharacterConnect({ characterId }: CharacterConnectPayload): Promise<void> {
|
||||||
console.log('character:connect requested', data)
|
if (!this.socket.userId) {
|
||||||
|
this.emitError('User not authenticated')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
const character = await CharacterRepository.getByUserAndId(this.socket?.user?.id as number, data.character_id)
|
if (await this.hasActiveCharacter()) {
|
||||||
if (!character) return
|
this.emitError('You are already connected to another character')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
const character = await this.connectCharacter(characterId)
|
||||||
|
if (!character) {
|
||||||
|
this.emitError('Character not found or does not belong to this user')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
this.socket.characterId = character.id
|
this.socket.characterId = character.id
|
||||||
this.socket.emit('character:connect', character)
|
this.socket.emit('character:connect', character)
|
||||||
} catch (error: any) {
|
} catch (error) {
|
||||||
console.log('character:connect error', error)
|
this.handleError('Failed to connect character', error) // @TODO : Make global error handler
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private async hasActiveCharacter(): Promise<boolean> {
|
||||||
|
const characters = await CharacterRepository.getByUserId(this.socket.userId!)
|
||||||
|
return characters?.some((char) => ZoneManager.getCharacter(char.id)) ?? false
|
||||||
|
}
|
||||||
|
|
||||||
|
private async connectCharacter(characterId: number) {
|
||||||
|
return CharacterRepository.getByUserAndId(this.socket.userId!, characterId)
|
||||||
|
}
|
||||||
|
|
||||||
|
private emitError(message: string): void {
|
||||||
|
this.socket.emit('notification', { title: 'Server message', message })
|
||||||
|
gameLogger.error('character:connect error', `Player ${this.socket.userId}: ${message}`)
|
||||||
|
}
|
||||||
|
|
||||||
|
private handleError(context: string, error: unknown): void {
|
||||||
|
const errorMessage = error instanceof Error ? error.message : String(error)
|
||||||
|
this.emitError(`${context}: ${errorMessage}`)
|
||||||
|
gameLogger.error('character:connect error', errorMessage)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,8 +2,8 @@ import { Server } from 'socket.io'
|
|||||||
import { TSocket } from '../../utilities/types'
|
import { TSocket } from '../../utilities/types'
|
||||||
import { Character } from '@prisma/client'
|
import { Character } from '@prisma/client'
|
||||||
import CharacterRepository from '../../repositories/characterRepository'
|
import CharacterRepository from '../../repositories/characterRepository'
|
||||||
|
import { CharacterService } from '../../services/character/characterService'
|
||||||
import { ZCharacterCreate } from '../../utilities/zodTypes'
|
import { ZCharacterCreate } from '../../utilities/zodTypes'
|
||||||
import prisma from '../../utilities/prisma'
|
|
||||||
import { gameLogger } from '../../utilities/logger'
|
import { gameLogger } from '../../utilities/logger'
|
||||||
import { ZodError } from 'zod'
|
import { ZodError } from 'zod'
|
||||||
|
|
||||||
@ -23,7 +23,7 @@ export default class CharacterCreateEvent {
|
|||||||
try {
|
try {
|
||||||
data = ZCharacterCreate.parse(data)
|
data = ZCharacterCreate.parse(data)
|
||||||
|
|
||||||
const user_id = this.socket.user?.id as number
|
const user_id = this.socket.userId!
|
||||||
|
|
||||||
// Check if character name already exists
|
// Check if character name already exists
|
||||||
const characterExists = await CharacterRepository.getByName(data.name)
|
const characterExists = await CharacterRepository.getByName(data.name)
|
||||||
@ -38,13 +38,8 @@ export default class CharacterCreateEvent {
|
|||||||
return this.socket.emit('notification', { message: 'You can only have 4 characters' })
|
return this.socket.emit('notification', { message: 'You can only have 4 characters' })
|
||||||
}
|
}
|
||||||
|
|
||||||
const character: Character = await prisma.character.create({
|
const characterService = new CharacterService()
|
||||||
data: {
|
const character: Character = await characterService.create(data.name, user_id)
|
||||||
name: data.name,
|
|
||||||
userId: user_id
|
|
||||||
// characterTypeId: 1 // @TODO set to chosen character type
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
characters = [...characters, character]
|
characters = [...characters, character]
|
||||||
|
|
||||||
|
@ -4,7 +4,7 @@ import { Character, Zone } from '@prisma/client'
|
|||||||
import CharacterRepository from '../../repositories/characterRepository'
|
import CharacterRepository from '../../repositories/characterRepository'
|
||||||
|
|
||||||
type TypePayload = {
|
type TypePayload = {
|
||||||
character_id: number
|
characterId: number
|
||||||
}
|
}
|
||||||
|
|
||||||
type TypeResponse = {
|
type TypeResponse = {
|
||||||
@ -23,16 +23,13 @@ export default class CharacterDeleteEvent {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private async handleCharacterDelete(data: TypePayload, callback: (response: TypeResponse) => void): Promise<any> {
|
private async handleCharacterDelete(data: TypePayload, callback: (response: TypeResponse) => void): Promise<any> {
|
||||||
// zod validate
|
|
||||||
try {
|
try {
|
||||||
await CharacterRepository.deleteByUserIdAndId(this.socket.user?.id as number, data.character_id as number)
|
await CharacterRepository.deleteByUserIdAndId(this.socket.userId!, data.characterId!)
|
||||||
|
|
||||||
const user_id = this.socket.user?.id as number
|
const characters: Character[] = (await CharacterRepository.getByUserId(this.socket.userId!)) as Character[]
|
||||||
const characters: Character[] = (await CharacterRepository.getByUserId(user_id)) as Character[]
|
|
||||||
|
|
||||||
this.socket.emit('character:list', characters)
|
this.socket.emit('character:list', characters)
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
console.log(error)
|
|
||||||
return this.socket.emit('notification', { message: 'Character delete failed. Please try again.' })
|
return this.socket.emit('notification', { message: 'Character delete failed. Please try again.' })
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,7 @@ import { Socket, Server } from 'socket.io'
|
|||||||
import { TSocket } from '../../utilities/types'
|
import { TSocket } from '../../utilities/types'
|
||||||
import { Character } from '@prisma/client'
|
import { Character } from '@prisma/client'
|
||||||
import CharacterRepository from '../../repositories/characterRepository'
|
import CharacterRepository from '../../repositories/characterRepository'
|
||||||
|
import { gameLogger } from '../../utilities/logger'
|
||||||
|
|
||||||
export default class CharacterListEvent {
|
export default class CharacterListEvent {
|
||||||
constructor(
|
constructor(
|
||||||
@ -15,12 +16,10 @@ export default class CharacterListEvent {
|
|||||||
|
|
||||||
private async handleCharacterList(data: any): Promise<void> {
|
private async handleCharacterList(data: any): Promise<void> {
|
||||||
try {
|
try {
|
||||||
console.log('character:list requested')
|
const characters: Character[] = (await CharacterRepository.getByUserId(this.socket.userId!)) as Character[]
|
||||||
const user_id = this.socket.user?.id as number
|
|
||||||
const characters: Character[] = (await CharacterRepository.getByUserId(user_id)) as Character[]
|
|
||||||
this.socket.emit('character:list', characters)
|
this.socket.emit('character:list', characters)
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
console.log('character:list error', error)
|
gameLogger.error('character:list error', error.message)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,7 +15,7 @@ export default class AlertCommandEvent {
|
|||||||
) {}
|
) {}
|
||||||
|
|
||||||
public listen(): void {
|
public listen(): void {
|
||||||
this.socket.on('chat:send_message', this.handleAlertCommand.bind(this))
|
this.socket.on('chat:message', this.handleAlertCommand.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleAlertCommand(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
|
private async handleAlertCommand(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
|
||||||
@ -24,22 +24,27 @@ export default class AlertCommandEvent {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Check if character exists
|
||||||
|
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
|
||||||
|
if (!character) {
|
||||||
|
gameLogger.error('chat:alert_command error', 'Character not found')
|
||||||
|
return callback(false)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if the user is the GM
|
||||||
|
if (character.role !== 'gm') {
|
||||||
|
gameLogger.info(`User ${character.id} tried to set time but is not a game master.`)
|
||||||
|
return callback(false)
|
||||||
|
}
|
||||||
|
|
||||||
const args = getArgs('alert', data.message)
|
const args = getArgs('alert', data.message)
|
||||||
|
|
||||||
if (!args) {
|
if (!args) {
|
||||||
callback(false)
|
return callback(false)
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
const character = await CharacterRepository.getByUserAndId(this.socket.user?.id as number, this.socket.characterId as number)
|
|
||||||
if (!character) {
|
|
||||||
gameLogger.error('chat:alert_command error', 'Character not found')
|
|
||||||
callback(false)
|
|
||||||
return
|
|
||||||
}
|
}
|
||||||
|
|
||||||
this.io.emit('notification', { title: 'Message from GM', message: args.join(' ') })
|
this.io.emit('notification', { title: 'Message from GM', message: args.join(' ') })
|
||||||
callback(true)
|
return callback(true)
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
gameLogger.error('chat:alert_command error', error.message)
|
gameLogger.error('chat:alert_command error', error.message)
|
||||||
callback(false)
|
callback(false)
|
||||||
|
60
src/socketEvents/chat/gameMaster/setTimeCommand.ts
Normal file
60
src/socketEvents/chat/gameMaster/setTimeCommand.ts
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
import { Server } from 'socket.io'
|
||||||
|
import { TSocket } from '../../../utilities/types'
|
||||||
|
import { getArgs, isCommand } from '../../../utilities/chat'
|
||||||
|
import CharacterRepository from '../../../repositories/characterRepository'
|
||||||
|
import { gameLogger } from '../../../utilities/logger'
|
||||||
|
import DateManager from '../../../managers/dateManager'
|
||||||
|
|
||||||
|
type TypePayload = {
|
||||||
|
message: string
|
||||||
|
}
|
||||||
|
|
||||||
|
export default class SetTimeCommand {
|
||||||
|
constructor(
|
||||||
|
private readonly io: Server,
|
||||||
|
private readonly socket: TSocket
|
||||||
|
) {}
|
||||||
|
|
||||||
|
public listen(): void {
|
||||||
|
this.socket.on('chat:message', this.handleAlertCommand.bind(this))
|
||||||
|
}
|
||||||
|
|
||||||
|
private async handleAlertCommand(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
|
||||||
|
try {
|
||||||
|
if (!isCommand(data.message, 'time')) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if character exists
|
||||||
|
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
|
||||||
|
if (!character) {
|
||||||
|
gameLogger.error('chat:alert_command error', 'Character not found')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if the user is the GM
|
||||||
|
if (character.role !== 'gm') {
|
||||||
|
gameLogger.info(`User ${character.id} tried to set time but is not a game master.`)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get arguments
|
||||||
|
const args = getArgs('time', data.message)
|
||||||
|
|
||||||
|
if (!args) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
const time = args[0] // 24h time, e.g. 17:34
|
||||||
|
|
||||||
|
if (!time) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
await DateManager.setTime(time)
|
||||||
|
} catch (error: any) {
|
||||||
|
gameLogger.error('command error', error.message)
|
||||||
|
callback(false)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,8 +2,9 @@ import { Server } from 'socket.io'
|
|||||||
import { TSocket } from '../../../utilities/types'
|
import { TSocket } from '../../../utilities/types'
|
||||||
import { getArgs, isCommand } from '../../../utilities/chat'
|
import { getArgs, isCommand } from '../../../utilities/chat'
|
||||||
import ZoneRepository from '../../../repositories/zoneRepository'
|
import ZoneRepository from '../../../repositories/zoneRepository'
|
||||||
import CharacterManager from '../../../managers/characterManager'
|
import { gameLogger, gameMasterLogger } from '../../../utilities/logger'
|
||||||
import { gameMasterLogger } from '../../../utilities/logger'
|
import ZoneManager from '../../../managers/zoneManager'
|
||||||
|
import ZoneCharacter from '../../../models/zoneCharacter'
|
||||||
|
|
||||||
type TypePayload = {
|
type TypePayload = {
|
||||||
message: string
|
message: string
|
||||||
@ -16,14 +17,23 @@ export default class TeleportCommandEvent {
|
|||||||
) {}
|
) {}
|
||||||
|
|
||||||
public listen(): void {
|
public listen(): void {
|
||||||
this.socket.on('chat:send_message', this.handleTeleportCommand.bind(this))
|
this.socket.on('chat:message', this.handleTeleportCommand.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleTeleportCommand(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
|
private async handleTeleportCommand(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
|
||||||
try {
|
try {
|
||||||
const character = CharacterManager.getCharacterFromSocket(this.socket)
|
// Check if character exists
|
||||||
if (!character) {
|
const zoneCharacter = ZoneManager.getCharacter(this.socket.characterId!)
|
||||||
this.socket.emit('notification', { title: 'Server message', message: 'Character not found' })
|
if (!zoneCharacter) {
|
||||||
|
gameLogger.error('chat:message error', 'Character not found')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
const character = zoneCharacter.character
|
||||||
|
|
||||||
|
// Check if the user is the GM
|
||||||
|
if (character.role !== 'gm') {
|
||||||
|
gameLogger.info(`User ${character.id} tried to set time but is not a game master.`)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -65,17 +75,15 @@ export default class TeleportCommandEvent {
|
|||||||
character.positionX = 0
|
character.positionX = 0
|
||||||
character.positionY = 0
|
character.positionY = 0
|
||||||
|
|
||||||
character.resetMovement = true
|
zoneCharacter.isMoving = false
|
||||||
|
|
||||||
this.socket.emit('zone:character:teleport', {
|
this.socket.emit('zone:character:teleport', {
|
||||||
zone,
|
zone,
|
||||||
characters: CharacterManager.getCharactersInZone(zone)
|
characters: ZoneManager.getZoneById(zone.id)?.getCharactersInZone()
|
||||||
})
|
})
|
||||||
|
|
||||||
this.socket.emit('notification', { title: 'Server message', message: `You have been teleported to ${zone.name}` })
|
this.socket.emit('notification', { title: 'Server message', message: `You have been teleported to ${zone.name}` })
|
||||||
gameMasterLogger.info('teleport', `Character ${character.id} teleported to zone ${zone.id}`)
|
gameMasterLogger.info('teleport', `Character ${character.id} teleported to zone ${zone.id}`)
|
||||||
|
|
||||||
callback(true)
|
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
gameMasterLogger.error(`Error in teleport command: ${error.message}`)
|
gameMasterLogger.error(`Error in teleport command: ${error.message}`)
|
||||||
this.socket.emit('notification', { title: 'Server message', message: 'An error occurred while teleporting' })
|
this.socket.emit('notification', { title: 'Server message', message: 'An error occurred while teleporting' })
|
||||||
|
47
src/socketEvents/chat/gameMaster/toggleFogCommand.ts
Normal file
47
src/socketEvents/chat/gameMaster/toggleFogCommand.ts
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
import { Server } from 'socket.io'
|
||||||
|
import { TSocket } from '../../../utilities/types'
|
||||||
|
import { isCommand } from '../../../utilities/chat'
|
||||||
|
import CharacterRepository from '../../../repositories/characterRepository'
|
||||||
|
import { gameLogger } from '../../../utilities/logger'
|
||||||
|
import WeatherManager from '../../../managers/weatherManager'
|
||||||
|
|
||||||
|
type TypePayload = {
|
||||||
|
message: string
|
||||||
|
}
|
||||||
|
|
||||||
|
export default class ToggleFogCommand {
|
||||||
|
constructor(
|
||||||
|
private readonly io: Server,
|
||||||
|
private readonly socket: TSocket
|
||||||
|
) {}
|
||||||
|
|
||||||
|
public listen(): void {
|
||||||
|
this.socket.on('chat:message', this.handleAlertCommand.bind(this))
|
||||||
|
}
|
||||||
|
|
||||||
|
private async handleAlertCommand(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
|
||||||
|
try {
|
||||||
|
if (!isCommand(data.message, 'fog')) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if character exists
|
||||||
|
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
|
||||||
|
if (!character) {
|
||||||
|
gameLogger.error('chat:alert_command error', 'Character not found')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if the user is the GM
|
||||||
|
if (character.role !== 'gm') {
|
||||||
|
gameLogger.info(`User ${character.id} tried to set time but is not a game master.`)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
await WeatherManager.toggleFog()
|
||||||
|
} catch (error: any) {
|
||||||
|
gameLogger.error('command error', error.message)
|
||||||
|
callback(false)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
47
src/socketEvents/chat/gameMaster/toggleRainCommand.ts
Normal file
47
src/socketEvents/chat/gameMaster/toggleRainCommand.ts
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
import { Server } from 'socket.io'
|
||||||
|
import { TSocket } from '../../../utilities/types'
|
||||||
|
import { isCommand } from '../../../utilities/chat'
|
||||||
|
import CharacterRepository from '../../../repositories/characterRepository'
|
||||||
|
import { gameLogger } from '../../../utilities/logger'
|
||||||
|
import WeatherManager from '../../../managers/weatherManager'
|
||||||
|
|
||||||
|
type TypePayload = {
|
||||||
|
message: string
|
||||||
|
}
|
||||||
|
|
||||||
|
export default class ToggleRainCommand {
|
||||||
|
constructor(
|
||||||
|
private readonly io: Server,
|
||||||
|
private readonly socket: TSocket
|
||||||
|
) {}
|
||||||
|
|
||||||
|
public listen(): void {
|
||||||
|
this.socket.on('chat:message', this.handleAlertCommand.bind(this))
|
||||||
|
}
|
||||||
|
|
||||||
|
private async handleAlertCommand(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
|
||||||
|
try {
|
||||||
|
if (!isCommand(data.message, 'rain')) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if character exists
|
||||||
|
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
|
||||||
|
if (!character) {
|
||||||
|
gameLogger.error('chat:alert_command error', 'Character not found')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if the user is the GM
|
||||||
|
if (character.role !== 'gm') {
|
||||||
|
gameLogger.info(`User ${character.id} tried to set time but is not a game master.`)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
await WeatherManager.toggleRain()
|
||||||
|
} catch (error: any) {
|
||||||
|
gameLogger.error('command error', error.message)
|
||||||
|
callback(false)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
54
src/socketEvents/chat/message.ts
Normal file
54
src/socketEvents/chat/message.ts
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
import { Server } from 'socket.io'
|
||||||
|
import { TSocket } from '../../utilities/types'
|
||||||
|
import ZoneRepository from '../../repositories/zoneRepository'
|
||||||
|
import { isCommand } from '../../utilities/chat'
|
||||||
|
import { gameLogger } from '../../utilities/logger'
|
||||||
|
import ZoneManager from '../../managers/zoneManager'
|
||||||
|
import ChatService from '../../services/chatService'
|
||||||
|
|
||||||
|
type TypePayload = {
|
||||||
|
message: string
|
||||||
|
}
|
||||||
|
|
||||||
|
export default class ChatMessageEvent {
|
||||||
|
constructor(
|
||||||
|
private readonly io: Server,
|
||||||
|
private readonly socket: TSocket
|
||||||
|
) {}
|
||||||
|
|
||||||
|
public listen(): void {
|
||||||
|
this.socket.on('chat:message', this.handleEvent.bind(this))
|
||||||
|
}
|
||||||
|
|
||||||
|
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
|
||||||
|
try {
|
||||||
|
if (!data.message || isCommand(data.message)) {
|
||||||
|
return callback(false)
|
||||||
|
}
|
||||||
|
|
||||||
|
const zoneCharacter = ZoneManager.getCharacter(this.socket.characterId!)
|
||||||
|
if (!zoneCharacter) {
|
||||||
|
gameLogger.error('chat:message error', 'Character not found')
|
||||||
|
return callback(false)
|
||||||
|
}
|
||||||
|
|
||||||
|
const character = zoneCharacter.character
|
||||||
|
|
||||||
|
const zone = await ZoneRepository.getById(character.zoneId)
|
||||||
|
if (!zone) {
|
||||||
|
gameLogger.error('chat:message error', 'Zone not found')
|
||||||
|
return callback(false)
|
||||||
|
}
|
||||||
|
|
||||||
|
const chatService = new ChatService()
|
||||||
|
if (await chatService.sendZoneMessage(this.io, this.socket, data.message, character.id, zone.id)) {
|
||||||
|
return callback(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
callback(false)
|
||||||
|
} catch (error: any) {
|
||||||
|
gameLogger.error('chat:message error', error.message)
|
||||||
|
callback(false)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,54 +0,0 @@
|
|||||||
import { Server } from 'socket.io'
|
|
||||||
import { TSocket } from '../../utilities/types'
|
|
||||||
import ZoneRepository from '../../repositories/zoneRepository'
|
|
||||||
import { isCommand } from '../../utilities/chat'
|
|
||||||
import { gameLogger } from '../../utilities/logger'
|
|
||||||
import CharacterManager from '../../managers/characterManager'
|
|
||||||
|
|
||||||
type TypePayload = {
|
|
||||||
message: string
|
|
||||||
}
|
|
||||||
|
|
||||||
export default class ChatMessageEvent {
|
|
||||||
constructor(
|
|
||||||
private readonly io: Server,
|
|
||||||
private readonly socket: TSocket
|
|
||||||
) {}
|
|
||||||
|
|
||||||
public listen(): void {
|
|
||||||
this.socket.on('chat:send_message', this.handleChatMessage.bind(this))
|
|
||||||
}
|
|
||||||
|
|
||||||
private async handleChatMessage(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
|
|
||||||
try {
|
|
||||||
if (!data.message || isCommand(data.message)) {
|
|
||||||
callback(false)
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
const character = CharacterManager.getCharacterFromSocket(this.socket)
|
|
||||||
if (!character) {
|
|
||||||
gameLogger.error('chat:send_message error', 'Character not found')
|
|
||||||
callback(false)
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
const zone = await ZoneRepository.getById(character.zoneId)
|
|
||||||
if (!zone) {
|
|
||||||
gameLogger.error('chat:send_message error', 'Zone not found')
|
|
||||||
callback(false)
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
callback(true)
|
|
||||||
|
|
||||||
this.io.to(zone.id.toString()).emit('chat:message', {
|
|
||||||
character: character,
|
|
||||||
message: data.message
|
|
||||||
})
|
|
||||||
} catch (error: any) {
|
|
||||||
gameLogger.error('chat:send_message error', error.message)
|
|
||||||
callback(false)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,7 +1,7 @@
|
|||||||
import { Server } from 'socket.io'
|
import { Server } from 'socket.io'
|
||||||
import { TSocket } from '../utilities/types'
|
import { TSocket } from '../utilities/types'
|
||||||
import CharacterManager from '../managers/characterManager'
|
|
||||||
import { gameLogger } from '../utilities/logger'
|
import { gameLogger } from '../utilities/logger'
|
||||||
|
import ZoneManager from '../managers/zoneManager'
|
||||||
|
|
||||||
export default class DisconnectEvent {
|
export default class DisconnectEvent {
|
||||||
constructor(
|
constructor(
|
||||||
@ -10,31 +10,34 @@ export default class DisconnectEvent {
|
|||||||
) {}
|
) {}
|
||||||
|
|
||||||
public listen(): void {
|
public listen(): void {
|
||||||
this.socket.on('disconnect', this.handleDisconnect.bind(this))
|
this.socket.on('disconnect', this.handleEvent.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleDisconnect(data: any): Promise<void> {
|
private async handleEvent(data: any): Promise<void> {
|
||||||
try {
|
try {
|
||||||
if (!this.socket.user) {
|
if (!this.socket.userId) {
|
||||||
gameLogger.info('User disconnected but had no user set')
|
gameLogger.info('User disconnected but had no user set')
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
this.io.emit('user:disconnect', this.socket.user.id)
|
this.io.emit('user:disconnect', this.socket.userId)
|
||||||
|
|
||||||
const character = CharacterManager.getCharacterFromSocket(this.socket)
|
const zoneCharacter = ZoneManager.getCharacter(this.socket.characterId!)
|
||||||
|
if (!zoneCharacter) {
|
||||||
if (!character) {
|
|
||||||
gameLogger.info('User disconnected but had no character set')
|
gameLogger.info('User disconnected but had no character set')
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
character.resetMovement = true
|
const character = zoneCharacter.character
|
||||||
|
|
||||||
|
// Save character position and remove from zone
|
||||||
|
zoneCharacter.isMoving = false
|
||||||
|
await zoneCharacter.savePosition()
|
||||||
|
ZoneManager.removeCharacter(this.socket.characterId!)
|
||||||
|
|
||||||
gameLogger.info('User disconnected along with their character')
|
gameLogger.info('User disconnected along with their character')
|
||||||
|
|
||||||
await CharacterManager.removeCharacter(character)
|
// Inform other clients that the character has left
|
||||||
|
|
||||||
this.io.in(character.zoneId.toString()).emit('zone:character:leave', character.id)
|
this.io.in(character.zoneId.toString()).emit('zone:character:leave', character.id)
|
||||||
this.io.emit('character:disconnect', character.id)
|
this.io.emit('character:disconnect', character.id)
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
|
@ -11,10 +11,10 @@ export default class CharacterTypeCreateEvent {
|
|||||||
) {}
|
) {}
|
||||||
|
|
||||||
public listen(): void {
|
public listen(): void {
|
||||||
this.socket.on('gm:characterType:create', this.handleCharacterTypeCreate.bind(this))
|
this.socket.on('gm:characterType:create', this.handleEvent.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleCharacterTypeCreate(data: undefined, callback: (response: boolean, characterType?: any) => void): Promise<void> {
|
private async handleEvent(data: undefined, callback: (response: boolean, characterType?: any) => void): Promise<void> {
|
||||||
try {
|
try {
|
||||||
const character = await characterRepository.getById(this.socket.characterId as number)
|
const character = await characterRepository.getById(this.socket.characterId as number)
|
||||||
if (!character) return callback(false)
|
if (!character) return callback(false)
|
||||||
|
@ -0,0 +1,42 @@
|
|||||||
|
import fs from 'fs'
|
||||||
|
import { Server } from 'socket.io'
|
||||||
|
import { TSocket } from '../../../../utilities/types'
|
||||||
|
import prisma from '../../../../utilities/prisma'
|
||||||
|
import characterRepository from '../../../../repositories/characterRepository'
|
||||||
|
import { getPublicPath } from '../../../../utilities/storage'
|
||||||
|
import { gameMasterLogger } from '../../../../utilities/logger'
|
||||||
|
|
||||||
|
interface IPayload {
|
||||||
|
id: number
|
||||||
|
}
|
||||||
|
|
||||||
|
export default class CharacterTypeDeleteEvent {
|
||||||
|
constructor(
|
||||||
|
private readonly io: Server,
|
||||||
|
private readonly socket: TSocket
|
||||||
|
) {}
|
||||||
|
|
||||||
|
public listen(): void {
|
||||||
|
this.socket.on('gm:characterType:remove', this.handleEvent.bind(this))
|
||||||
|
}
|
||||||
|
|
||||||
|
private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise<void> {
|
||||||
|
const character = await characterRepository.getById(this.socket.characterId as number)
|
||||||
|
if (!character) return callback(false)
|
||||||
|
|
||||||
|
if (character.role !== 'gm') {
|
||||||
|
return callback(false)
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
await prisma.characterType.delete({
|
||||||
|
where: { id: data.id }
|
||||||
|
})
|
||||||
|
|
||||||
|
callback(true)
|
||||||
|
} catch (error) {
|
||||||
|
gameMasterLogger.error(`Error deleting character type ${data.id}: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
|
callback(false)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -14,10 +14,10 @@ export default class CharacterTypeListEvent {
|
|||||||
) {}
|
) {}
|
||||||
|
|
||||||
public listen(): void {
|
public listen(): void {
|
||||||
this.socket.on('gm:characterType:list', this.handleCharacterTypeList.bind(this))
|
this.socket.on('gm:characterType:list', this.handleEvent.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleCharacterTypeList(data: IPayload, callback: (response: CharacterType[]) => void): Promise<void> {
|
private async handleEvent(data: IPayload, callback: (response: CharacterType[]) => void): Promise<void> {
|
||||||
const character = await characterRepository.getById(this.socket.characterId as number)
|
const character = await characterRepository.getById(this.socket.characterId as number)
|
||||||
if (!character) {
|
if (!character) {
|
||||||
gameMasterLogger.error('gm:characterType:list error', 'Character not found')
|
gameMasterLogger.error('gm:characterType:list error', 'Character not found')
|
||||||
|
@ -1,56 +0,0 @@
|
|||||||
import fs from 'fs'
|
|
||||||
import { Server } from 'socket.io'
|
|
||||||
import { TSocket } from '../../../../utilities/types'
|
|
||||||
import prisma from '../../../../utilities/prisma'
|
|
||||||
import characterRepository from '../../../../repositories/characterRepository'
|
|
||||||
import { getPublicPath } from '../../../../utilities/storage'
|
|
||||||
|
|
||||||
interface IPayload {
|
|
||||||
object: string
|
|
||||||
}
|
|
||||||
|
|
||||||
export default class ObjectRemoveEvent {
|
|
||||||
constructor(
|
|
||||||
private readonly io: Server,
|
|
||||||
private readonly socket: TSocket
|
|
||||||
) {}
|
|
||||||
|
|
||||||
public listen(): void {
|
|
||||||
this.socket.on('gm:object:remove', this.handleObjectRemove.bind(this))
|
|
||||||
}
|
|
||||||
|
|
||||||
private async handleObjectRemove(data: IPayload, callback: (response: boolean) => void): Promise<void> {
|
|
||||||
const character = await characterRepository.getById(this.socket.characterId as number)
|
|
||||||
if (!character) return callback(false)
|
|
||||||
|
|
||||||
if (character.role !== 'gm') {
|
|
||||||
return callback(false)
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
await prisma.object.delete({
|
|
||||||
where: {
|
|
||||||
id: data.object
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
// get root path
|
|
||||||
const public_folder = getPublicPath('objects')
|
|
||||||
|
|
||||||
// remove the tile from the disk
|
|
||||||
const finalFilePath = getPublicPath('objects', data.object + '.png')
|
|
||||||
fs.unlink(finalFilePath, (err) => {
|
|
||||||
if (err) {
|
|
||||||
console.log(err)
|
|
||||||
callback(false)
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
callback(true)
|
|
||||||
})
|
|
||||||
} catch (e) {
|
|
||||||
console.log(e)
|
|
||||||
callback(false)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -2,27 +2,25 @@ import { Server } from 'socket.io'
|
|||||||
import { TSocket } from '../../../../utilities/types'
|
import { TSocket } from '../../../../utilities/types'
|
||||||
import prisma from '../../../../utilities/prisma'
|
import prisma from '../../../../utilities/prisma'
|
||||||
import characterRepository from '../../../../repositories/characterRepository'
|
import characterRepository from '../../../../repositories/characterRepository'
|
||||||
|
import { CharacterGender, CharacterRace } from '@prisma/client'
|
||||||
|
|
||||||
type Payload = {
|
type Payload = {
|
||||||
id: string
|
id: number
|
||||||
name: string
|
name: string
|
||||||
tags: string[]
|
gender: CharacterGender
|
||||||
originX: number
|
race: CharacterRace
|
||||||
originY: number
|
isEnabledForCharCreation: boolean
|
||||||
isAnimated: boolean
|
spriteId: string
|
||||||
frameSpeed: number
|
|
||||||
frameWidth: number
|
|
||||||
frameHeight: number
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export default class ObjectUpdateEvent {
|
export default class CharacterTypeUpdateEvent {
|
||||||
constructor(
|
constructor(
|
||||||
private readonly io: Server,
|
private readonly io: Server,
|
||||||
private readonly socket: TSocket
|
private readonly socket: TSocket
|
||||||
) {}
|
) {}
|
||||||
|
|
||||||
public listen(): void {
|
public listen(): void {
|
||||||
this.socket.on('gm:object:update', this.handleObjectUpdate.bind(this))
|
this.socket.on('gm:characterType:update', this.handleObjectUpdate.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleObjectUpdate(data: Payload, callback: (success: boolean) => void): Promise<void> {
|
private async handleObjectUpdate(data: Payload, callback: (success: boolean) => void): Promise<void> {
|
||||||
@ -34,21 +32,17 @@ export default class ObjectUpdateEvent {
|
|||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
const object = await prisma.object.update({
|
await prisma.characterType.update({
|
||||||
where: {
|
where: { id: data.id },
|
||||||
id: data.id
|
|
||||||
},
|
|
||||||
data: {
|
data: {
|
||||||
name: data.name,
|
name: data.name,
|
||||||
tags: data.tags,
|
gender: data.gender,
|
||||||
originX: data.originX,
|
race: data.race,
|
||||||
originY: data.originY,
|
isEnabledForCharCreation: data.isEnabledForCharCreation,
|
||||||
isAnimated: data.isAnimated,
|
spriteId: data.spriteId
|
||||||
frameSpeed: data.frameSpeed,
|
|
||||||
frameWidth: data.frameWidth,
|
|
||||||
frameHeight: data.frameHeight
|
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
callback(true)
|
callback(true)
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error(error)
|
console.error(error)
|
||||||
|
@ -4,6 +4,7 @@ import { TSocket } from '../../../../utilities/types'
|
|||||||
import prisma from '../../../../utilities/prisma'
|
import prisma from '../../../../utilities/prisma'
|
||||||
import characterRepository from '../../../../repositories/characterRepository'
|
import characterRepository from '../../../../repositories/characterRepository'
|
||||||
import { getPublicPath } from '../../../../utilities/storage'
|
import { getPublicPath } from '../../../../utilities/storage'
|
||||||
|
import { gameLogger, gameMasterLogger } from '../../../../utilities/logger'
|
||||||
|
|
||||||
interface IPayload {
|
interface IPayload {
|
||||||
object: string
|
object: string
|
||||||
@ -41,15 +42,15 @@ export default class ObjectRemoveEvent {
|
|||||||
const finalFilePath = getPublicPath('objects', data.object + '.png')
|
const finalFilePath = getPublicPath('objects', data.object + '.png')
|
||||||
fs.unlink(finalFilePath, (err) => {
|
fs.unlink(finalFilePath, (err) => {
|
||||||
if (err) {
|
if (err) {
|
||||||
console.log(err)
|
gameMasterLogger.error(`Error deleting object ${data.object}: ${err.message}`)
|
||||||
callback(false)
|
callback(false)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
callback(true)
|
callback(true)
|
||||||
})
|
})
|
||||||
} catch (e) {
|
} catch (error) {
|
||||||
console.log(e)
|
gameLogger.error(`Error deleting object ${data.object}: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
callback(false)
|
callback(false)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,7 @@ export default class SpriteCreateEvent {
|
|||||||
|
|
||||||
private async handleSpriteCreate(data: undefined, callback: (response: boolean) => void): Promise<void> {
|
private async handleSpriteCreate(data: undefined, callback: (response: boolean) => void): Promise<void> {
|
||||||
try {
|
try {
|
||||||
const character = await characterRepository.getById(this.socket.characterId as number)
|
const character = await characterRepository.getById(this.socket.characterId!)
|
||||||
if (!character) return callback(false)
|
if (!character) return callback(false)
|
||||||
|
|
||||||
if (character.role !== 'gm') {
|
if (character.role !== 'gm') {
|
||||||
|
@ -2,9 +2,9 @@ import { Server } from 'socket.io'
|
|||||||
import { TSocket } from '../../../../utilities/types'
|
import { TSocket } from '../../../../utilities/types'
|
||||||
import fs from 'fs'
|
import fs from 'fs'
|
||||||
import prisma from '../../../../utilities/prisma'
|
import prisma from '../../../../utilities/prisma'
|
||||||
import CharacterManager from '../../../../managers/characterManager'
|
|
||||||
import { gameMasterLogger } from '../../../../utilities/logger'
|
import { gameMasterLogger } from '../../../../utilities/logger'
|
||||||
import { getPublicPath } from '../../../../utilities/storage'
|
import { getPublicPath } from '../../../../utilities/storage'
|
||||||
|
import CharacterRepository from '../../../../repositories/characterRepository'
|
||||||
|
|
||||||
type Payload = {
|
type Payload = {
|
||||||
id: string
|
id: string
|
||||||
@ -21,11 +21,11 @@ export default class GMSpriteDeleteEvent {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public listen(): void {
|
public listen(): void {
|
||||||
this.socket.on('gm:sprite:delete', this.handleSpriteDelete.bind(this))
|
this.socket.on('gm:sprite:delete', this.handleEvent.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleSpriteDelete(data: Payload, callback: (response: boolean) => void): Promise<void> {
|
private async handleEvent(data: Payload, callback: (response: boolean) => void): Promise<void> {
|
||||||
const character = CharacterManager.getCharacterFromSocket(this.socket)
|
const character = await CharacterRepository.getById(this.socket.characterId!)
|
||||||
if (character?.role !== 'gm') {
|
if (character?.role !== 'gm') {
|
||||||
return callback(false)
|
return callback(false)
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,7 @@ export default class SpriteListEvent {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private async handleSpriteList(data: any, callback: (response: Sprite[]) => void): Promise<void> {
|
private async handleSpriteList(data: any, callback: (response: Sprite[]) => void): Promise<void> {
|
||||||
const character = await characterRepository.getById(this.socket.characterId as number)
|
const character = await characterRepository.getById(this.socket.characterId!)
|
||||||
if (!character) return callback([])
|
if (!character) return callback([])
|
||||||
|
|
||||||
if (character.role !== 'gm') {
|
if (character.role !== 'gm') {
|
||||||
|
@ -4,8 +4,9 @@ import prisma from '../../../../utilities/prisma'
|
|||||||
import type { Prisma, SpriteAction } from '@prisma/client'
|
import type { Prisma, SpriteAction } from '@prisma/client'
|
||||||
import { writeFile, mkdir } from 'node:fs/promises'
|
import { writeFile, mkdir } from 'node:fs/promises'
|
||||||
import sharp from 'sharp'
|
import sharp from 'sharp'
|
||||||
import CharacterManager from '../../../../managers/characterManager'
|
|
||||||
import { getPublicPath } from '../../../../utilities/storage'
|
import { getPublicPath } from '../../../../utilities/storage'
|
||||||
|
import CharacterRepository from '../../../../repositories/characterRepository'
|
||||||
|
import { gameMasterLogger } from '../../../../utilities/logger'
|
||||||
|
|
||||||
type SpriteActionInput = Omit<SpriteAction, 'id' | 'spriteId' | 'frameWidth' | 'frameHeight'> & {
|
type SpriteActionInput = Omit<SpriteAction, 'id' | 'spriteId' | 'frameWidth' | 'frameHeight'> & {
|
||||||
sprites: string[]
|
sprites: string[]
|
||||||
@ -38,7 +39,7 @@ export default class SpriteUpdateEvent {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private async handleSpriteUpdate(data: Payload, callback: (success: boolean) => void): Promise<void> {
|
private async handleSpriteUpdate(data: Payload, callback: (success: boolean) => void): Promise<void> {
|
||||||
const character = CharacterManager.getCharacterFromSocket(this.socket)
|
const character = await CharacterRepository.getById(this.socket.characterId!)
|
||||||
if (character?.role !== 'gm') {
|
if (character?.role !== 'gm') {
|
||||||
return callback(false)
|
return callback(false)
|
||||||
}
|
}
|
||||||
@ -52,7 +53,7 @@ export default class SpriteUpdateEvent {
|
|||||||
|
|
||||||
callback(true)
|
callback(true)
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error updating sprite:', error)
|
gameMasterLogger.error(`Error updating sprite ${data.id}: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
callback(false)
|
callback(false)
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -60,11 +61,11 @@ export default class SpriteUpdateEvent {
|
|||||||
try {
|
try {
|
||||||
const parsed = JSON.parse(JSON.stringify(spriteActions)) as SpriteActionInput[]
|
const parsed = JSON.parse(JSON.stringify(spriteActions)) as SpriteActionInput[]
|
||||||
if (!Array.isArray(parsed)) {
|
if (!Array.isArray(parsed)) {
|
||||||
throw new Error('spriteActions is not an array')
|
gameMasterLogger.error('Error parsing spriteActions: spriteActions is not an array')
|
||||||
}
|
}
|
||||||
return parsed
|
return parsed
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error parsing spriteActions:', error)
|
gameMasterLogger.error(`Error parsing spriteActions: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
throw error
|
throw error
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -75,7 +76,7 @@ export default class SpriteUpdateEvent {
|
|||||||
const { action, sprites } = spriteAction
|
const { action, sprites } = spriteAction
|
||||||
|
|
||||||
if (!Array.isArray(sprites) || sprites.length === 0) {
|
if (!Array.isArray(sprites) || sprites.length === 0) {
|
||||||
throw new Error(`Invalid sprites array for action: ${action}`)
|
gameMasterLogger.error(`Invalid sprites array for action: ${action}`)
|
||||||
}
|
}
|
||||||
|
|
||||||
const buffersWithDimensions = await Promise.all(
|
const buffersWithDimensions = await Promise.all(
|
||||||
|
@ -39,40 +39,52 @@ export default class ZoneUpdateEvent {
|
|||||||
) {}
|
) {}
|
||||||
|
|
||||||
public listen(): void {
|
public listen(): void {
|
||||||
this.socket.on('gm:zone_editor:zone:update', this.handleZoneUpdate.bind(this))
|
this.socket.on('gm:zone_editor:zone:update', this.handleEvent.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleZoneUpdate(data: IPayload, callback: (response: Zone | null) => void): Promise<void> {
|
private async handleEvent(data: IPayload, callback: (response: Zone | null) => void): Promise<void> {
|
||||||
try {
|
try {
|
||||||
const character = await CharacterRepository.getById(this.socket.characterId as number)
|
const character = await CharacterRepository.getById(this.socket.characterId as number)
|
||||||
if (!character) {
|
if (!character) {
|
||||||
gameMasterLogger.error('gm:zone_editor:zone:update error', 'Character not found')
|
gameMasterLogger.error('gm:zone_editor:zone:update error', 'Character not found')
|
||||||
callback(null)
|
return callback(null)
|
||||||
return
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (character.role !== 'gm') {
|
if (character.role !== 'gm') {
|
||||||
gameMasterLogger.info(`User ${character.id} tried to update zone but is not a game master.`)
|
gameMasterLogger.info(`User ${character.id} tried to update zone but is not a game master.`)
|
||||||
callback(null)
|
return callback(null)
|
||||||
return
|
|
||||||
}
|
}
|
||||||
|
|
||||||
gameMasterLogger.info(`User ${character.id} has updated zone via zone editor.`)
|
gameMasterLogger.info(`User ${character.id} has updated zone via zone editor.`)
|
||||||
|
|
||||||
if (!data.zoneId) {
|
if (!data.zoneId) {
|
||||||
gameMasterLogger.info(`User ${character.id} tried to update zone but did not provide a zone id.`)
|
gameMasterLogger.info(`User ${character.id} tried to update zone but did not provide a zone id.`)
|
||||||
callback(null)
|
return callback(null)
|
||||||
return
|
|
||||||
}
|
}
|
||||||
|
|
||||||
let zone = await ZoneRepository.getById(data.zoneId)
|
let zone = await ZoneRepository.getById(data.zoneId)
|
||||||
|
|
||||||
if (!zone) {
|
if (!zone) {
|
||||||
gameMasterLogger.info(`User ${character.id} tried to update zone ${data.zoneId} but it does not exist.`)
|
gameMasterLogger.info(`User ${character.id} tried to update zone ${data.zoneId} but it does not exist.`)
|
||||||
callback(null)
|
return callback(null)
|
||||||
return
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// If tiles are larger than the zone, remove the extra tiles
|
||||||
|
if (data.tiles.length > data.height) {
|
||||||
|
data.tiles = data.tiles.slice(0, data.height)
|
||||||
|
}
|
||||||
|
for (let i = 0; i < data.tiles.length; i++) {
|
||||||
|
if (data.tiles[i].length > data.width) {
|
||||||
|
data.tiles[i] = data.tiles[i].slice(0, data.width)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// If zone event tiles are placed outside the zone's bounds, remove these
|
||||||
|
data.zoneEventTiles = data.zoneEventTiles.filter((tile) => tile.positionX >= 0 && tile.positionX < data.width && tile.positionY >= 0 && tile.positionY < data.height)
|
||||||
|
|
||||||
|
// If zone objects are placed outside the zone's bounds, remove these
|
||||||
|
data.zoneObjects = data.zoneObjects.filter((obj) => obj.positionX >= 0 && obj.positionX < data.width && obj.positionY >= 0 && obj.positionY < data.height)
|
||||||
|
|
||||||
await prisma.zone.update({
|
await prisma.zone.update({
|
||||||
where: { id: data.zoneId },
|
where: { id: data.zoneId },
|
||||||
data: {
|
data: {
|
||||||
@ -134,10 +146,13 @@ export default class ZoneUpdateEvent {
|
|||||||
|
|
||||||
callback(zone)
|
callback(zone)
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @TODO #246: Reload zone for players who are currently in the zone
|
||||||
|
*/
|
||||||
zoneManager.unloadZone(data.zoneId)
|
zoneManager.unloadZone(data.zoneId)
|
||||||
await zoneManager.loadZone(zone)
|
await zoneManager.loadZone(zone)
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
gameMasterLogger.error('gm:zone_editor:zone:update error', error.message)
|
gameMasterLogger.error(`gm:zone_editor:zone:update error: ${error instanceof Error ? error.message : String(error)}`)
|
||||||
callback(null)
|
callback(null)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
import { Server } from 'socket.io'
|
import { Server } from 'socket.io'
|
||||||
import { TSocket } from '../utilities/types'
|
import { TSocket } from '../utilities/types'
|
||||||
import { gameLogger } from '../utilities/logger'
|
import { gameLogger } from '../utilities/logger'
|
||||||
|
import UserRepository from '../repositories/userRepository'
|
||||||
|
|
||||||
export default class LoginEvent {
|
export default class LoginEvent {
|
||||||
constructor(
|
constructor(
|
||||||
@ -14,13 +15,13 @@ export default class LoginEvent {
|
|||||||
|
|
||||||
private handleLogin(): void {
|
private handleLogin(): void {
|
||||||
try {
|
try {
|
||||||
if (!this.socket.user) {
|
if (!this.socket.userId) {
|
||||||
gameLogger.warn('Login attempt without user data')
|
gameLogger.warn('Login attempt without user data')
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
this.socket.emit('logged_in', { user: this.socket.user })
|
this.socket.emit('logged_in', { user: UserRepository.getById(this.socket.userId) })
|
||||||
gameLogger.info(`User logged in: ${this.socket.user.id}`)
|
gameLogger.info(`User logged in: ${this.socket.userId}`)
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
gameLogger.error('login error', error.message)
|
gameLogger.error('login error', error.message)
|
||||||
}
|
}
|
||||||
|
@ -1,14 +1,16 @@
|
|||||||
import { Server } from 'socket.io'
|
import { Server } from 'socket.io'
|
||||||
import { ExtendedCharacter, TSocket } from '../../utilities/types'
|
import { TSocket } from '../../utilities/types'
|
||||||
import ZoneRepository from '../../repositories/zoneRepository'
|
import ZoneRepository from '../../repositories/zoneRepository'
|
||||||
import { Character, Zone } from '@prisma/client'
|
import { Zone } from '@prisma/client'
|
||||||
import CharacterManager from '../../managers/characterManager'
|
|
||||||
import { gameLogger } from '../../utilities/logger'
|
import { gameLogger } from '../../utilities/logger'
|
||||||
import CharacterRepository from '../../repositories/characterRepository'
|
import CharacterRepository from '../../repositories/characterRepository'
|
||||||
|
import ZoneManager from '../../managers/zoneManager'
|
||||||
|
import zoneCharacter from '../../models/zoneCharacter'
|
||||||
|
import zoneManager from '../../managers/zoneManager'
|
||||||
|
|
||||||
interface IResponse {
|
interface IResponse {
|
||||||
zone: Zone
|
zone: Zone
|
||||||
characters: Character[]
|
characters: zoneCharacter[]
|
||||||
}
|
}
|
||||||
|
|
||||||
export default class CharacterJoinEvent {
|
export default class CharacterJoinEvent {
|
||||||
@ -28,30 +30,42 @@ export default class CharacterJoinEvent {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
const character = await CharacterRepository.getById(this.socket.characterId as number)
|
const character = await CharacterRepository.getById(this.socket.characterId)
|
||||||
if (!character) {
|
if (!character) {
|
||||||
gameLogger.error('zone:character:join error', 'Character not found')
|
gameLogger.error('zone:character:join error', 'Character not found')
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @TODO: If zone is not found, spawn back to the start
|
||||||
|
*/
|
||||||
const zone = await ZoneRepository.getById(character.zoneId)
|
const zone = await ZoneRepository.getById(character.zoneId)
|
||||||
if (!zone) {
|
if (!zone) {
|
||||||
gameLogger.error('zone:character:join error', 'Zone not found')
|
gameLogger.error('zone:character:join error', 'Zone not found')
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
CharacterManager.initCharacter(character as ExtendedCharacter)
|
/**
|
||||||
|
* @TODO: If zone is not found, spawn back to the start
|
||||||
|
*/
|
||||||
|
const loadedZone = ZoneManager.getZoneById(zone.id)
|
||||||
|
if (!loadedZone) {
|
||||||
|
gameLogger.error('zone:character:join error', 'Loaded zone not found')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
loadedZone.addCharacter(character)
|
||||||
|
|
||||||
this.socket.join(zone.id.toString())
|
this.socket.join(zone.id.toString())
|
||||||
|
|
||||||
// let other clients know of new character
|
// Let other clients know of new character
|
||||||
this.io.to(zone.id.toString()).emit('zone:character:join', character)
|
this.io.to(zone.id.toString()).emit('zone:character:join', zoneManager.getCharacter(character.id))
|
||||||
|
|
||||||
// Log
|
// Log
|
||||||
gameLogger.info(`User ${character.id} joined zone ${zone.id}`)
|
gameLogger.info(`User ${character.id} joined zone ${zone.id}`)
|
||||||
|
|
||||||
// send over zone and characters to socket
|
// Send over zone and characters to socket
|
||||||
callback({ zone, characters: CharacterManager.getCharactersInZone(zone) })
|
callback({ zone, characters: loadedZone.getCharactersInZone() })
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
gameLogger.error('zone:character:join error', error.message)
|
gameLogger.error('zone:character:join error', error.message)
|
||||||
this.socket.disconnect()
|
this.socket.disconnect()
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
import { Server } from 'socket.io'
|
import { Server } from 'socket.io'
|
||||||
import { TSocket } from '../../utilities/types'
|
import { TSocket } from '../../utilities/types'
|
||||||
import ZoneRepository from '../../repositories/zoneRepository'
|
import ZoneRepository from '../../repositories/zoneRepository'
|
||||||
import CharacterManager from '../../managers/characterManager'
|
|
||||||
import { gameLogger } from '../../utilities/logger'
|
import { gameLogger } from '../../utilities/logger'
|
||||||
|
import ZoneManager from '../../managers/zoneManager'
|
||||||
|
import CharacterRepository from '../../repositories/characterRepository'
|
||||||
|
|
||||||
export default class ZoneLeaveEvent {
|
export default class ZoneLeaveEvent {
|
||||||
constructor(
|
constructor(
|
||||||
@ -16,21 +17,29 @@ export default class ZoneLeaveEvent {
|
|||||||
|
|
||||||
private async handleZoneLeave(): Promise<void> {
|
private async handleZoneLeave(): Promise<void> {
|
||||||
try {
|
try {
|
||||||
const character = CharacterManager.getCharacterFromSocket(this.socket)
|
if (!this.socket.characterId) {
|
||||||
|
gameLogger.error('zone:character:join error', 'Zone requested but no character id set')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
const character = await CharacterRepository.getById(this.socket.characterId)
|
||||||
if (!character) {
|
if (!character) {
|
||||||
gameLogger.error('zone:character:leave error', 'Character not found')
|
gameLogger.error('zone:character:join error', 'Character not found')
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!character.zoneId) {
|
|
||||||
gameLogger.error('zone:character:leave error', 'Character not in a zone')
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @TODO: If zone is not found, spawn back to the start
|
||||||
|
*/
|
||||||
const zone = await ZoneRepository.getById(character.zoneId)
|
const zone = await ZoneRepository.getById(character.zoneId)
|
||||||
|
|
||||||
if (!zone) {
|
if (!zone) {
|
||||||
gameLogger.error('zone:character:leave error', 'Zone not found')
|
gameLogger.error('zone:character:join error', 'Zone not found')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
const loadedZone = ZoneManager.getZoneById(zone.id)
|
||||||
|
if (!loadedZone) {
|
||||||
|
gameLogger.error('zone:character:join error', 'Loaded zone not found')
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -40,7 +49,7 @@ export default class ZoneLeaveEvent {
|
|||||||
this.io.to(zone.id.toString()).emit('zone:character:leave', character.id)
|
this.io.to(zone.id.toString()).emit('zone:character:leave', character.id)
|
||||||
|
|
||||||
// remove character from zone manager
|
// remove character from zone manager
|
||||||
await CharacterManager.removeCharacter(character)
|
await loadedZone.removeCharacter(character.id)
|
||||||
|
|
||||||
gameLogger.info('zone:character:leave', `Character ${character.id} left zone ${zone.id}`)
|
gameLogger.info('zone:character:leave', `Character ${character.id} left zone ${zone.id}`)
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
|
@ -1,144 +1,96 @@
|
|||||||
import { Server } from 'socket.io'
|
import { Server } from 'socket.io'
|
||||||
import { TSocket, ExtendedCharacter } from '../../utilities/types'
|
import { TSocket, ZoneEventTileWithTeleport } from '../../utilities/types'
|
||||||
import { CharacterMoveService } from '../../services/character/characterMoveService'
|
import { CharacterService } from '../../services/character/characterService'
|
||||||
import { ZoneEventTileService } from '../../services/zoneEventTileService'
|
import { ZoneEventTileService } from '../../services/zoneEventTileService'
|
||||||
import prisma from '../../utilities/prisma'
|
|
||||||
import { ZoneEventTile, ZoneEventTileTeleport } from '@prisma/client'
|
|
||||||
import Rotation from '../../utilities/character/rotation'
|
import Rotation from '../../utilities/character/rotation'
|
||||||
import CharacterManager from '../../managers/characterManager'
|
|
||||||
import { gameLogger } from '../../utilities/logger'
|
import { gameLogger } from '../../utilities/logger'
|
||||||
import QueueManager from '../../managers/queueManager'
|
import ZoneManager from '../../managers/zoneManager'
|
||||||
|
import ZoneCharacter from '../../models/zoneCharacter'
|
||||||
export type ZoneEventTileWithTeleport = ZoneEventTile & {
|
import zoneEventTileRepository from '../../repositories/zoneEventTileRepository'
|
||||||
teleport: ZoneEventTileTeleport
|
|
||||||
}
|
|
||||||
|
|
||||||
export default class CharacterMove {
|
export default class CharacterMove {
|
||||||
private characterMoveService: CharacterMoveService
|
private readonly characterService = new CharacterService()
|
||||||
private zoneEventTileService: ZoneEventTileService
|
private readonly zoneEventTileService = new ZoneEventTileService()
|
||||||
private nextPath: { [index: number]: { x: number; y: number }[] } = []
|
|
||||||
private currentZoneId: { [index: number]: number } = []
|
|
||||||
|
|
||||||
constructor(
|
constructor(
|
||||||
private readonly io: Server,
|
private readonly io: Server,
|
||||||
private readonly socket: TSocket
|
private readonly socket: TSocket
|
||||||
) {
|
) {}
|
||||||
this.characterMoveService = new CharacterMoveService()
|
|
||||||
this.zoneEventTileService = new ZoneEventTileService()
|
|
||||||
}
|
|
||||||
|
|
||||||
public listen(): void {
|
public listen(): void {
|
||||||
this.socket.on('character:initMove', this.handleCharacterMove.bind(this))
|
this.socket.on('character:move', this.handleCharacterMove.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleCharacterMove({ positionX, positionY }: { positionX: number; positionY: number }): Promise<void> {
|
private async handleCharacterMove({ positionX, positionY }: { positionX: number; positionY: number }): Promise<void> {
|
||||||
let character = CharacterManager.getCharacterFromSocket(this.socket)
|
const zoneCharacter = ZoneManager.getCharacter(this.socket.characterId!)
|
||||||
if (!character) {
|
if (!zoneCharacter?.character) {
|
||||||
gameLogger.error('character:move error', 'Character not found')
|
gameLogger.error('character:move error', 'Character not found or not initialized')
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!character) {
|
// If already moving, cancel current movement and wait for it to fully stop
|
||||||
gameLogger.error('character:move error', 'character has not been initialized?')
|
if (zoneCharacter.isMoving) {
|
||||||
return
|
zoneCharacter.isMoving = false
|
||||||
|
await new Promise((resolve) => setTimeout(resolve, 100))
|
||||||
}
|
}
|
||||||
|
|
||||||
const path = await this.characterMoveService.calculatePath(character, positionX, positionY)
|
const path = await this.characterService.calculatePath(zoneCharacter.character, positionX, positionY)
|
||||||
if (!path) {
|
if (!path) {
|
||||||
this.io.in(character.zoneId.toString()).emit('character:moveError', 'No valid path found')
|
this.io.in(zoneCharacter.character.zoneId.toString()).emit('character:moveError', 'No valid path found')
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!character.isMoving && character.resetMovement) {
|
// Start new movement
|
||||||
character.resetMovement = false
|
zoneCharacter.isMoving = true
|
||||||
}
|
zoneCharacter.currentPath = path // Add this property to ZoneCharacter class
|
||||||
if (character.isMoving && !character.resetMovement) {
|
await this.moveAlongPath(zoneCharacter, path)
|
||||||
character.resetMovement = true
|
|
||||||
this.nextPath[character.id] = path
|
|
||||||
}
|
|
||||||
if (!character.isMoving && !character.resetMovement) {
|
|
||||||
character.isMoving = true
|
|
||||||
this.currentZoneId[character.id] = character.zoneId
|
|
||||||
await this.moveAlongPath(character, path)
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private async moveAlongPath(character: ExtendedCharacter, path: Array<{ x: number; y: number }>): Promise<void> {
|
private async moveAlongPath(zoneCharacter: ZoneCharacter, path: Array<{ x: number; y: number }>): Promise<void> {
|
||||||
|
const { character } = zoneCharacter
|
||||||
|
|
||||||
for (let i = 0; i < path.length - 1; i++) {
|
for (let i = 0; i < path.length - 1; i++) {
|
||||||
const start = path[i]
|
// Exit if movement was cancelled or interrupted
|
||||||
const end = path[i + 1]
|
if (!zoneCharacter.isMoving || zoneCharacter.currentPath !== path) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
// if (!(await this.movementValidator.isValidMove(character, end))) {
|
const [start, end] = [path[i], path[i + 1]]
|
||||||
// break
|
character.rotation = Rotation.calculate(start.x, start.y, end.x, end.y)
|
||||||
// }
|
|
||||||
|
|
||||||
if (CharacterManager.hasResetMovement(character)) {
|
const zoneEventTile = await zoneEventTileRepository.getEventTileByZoneIdAndPosition(character.zoneId, Math.floor(end.x), Math.floor(end.y))
|
||||||
|
|
||||||
|
if (zoneEventTile?.type === 'BLOCK') break
|
||||||
|
if (zoneEventTile?.type === 'TELEPORT' && zoneEventTile.teleport) {
|
||||||
|
await this.handleZoneEventTile(zoneEventTile as ZoneEventTileWithTeleport)
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
|
|
||||||
character.rotation = Rotation.calculate(start.x, start.y, end.x, end.y)
|
this.characterService.updatePosition(character, end)
|
||||||
|
this.io.in(character.zoneId.toString()).emit('character:move', zoneCharacter)
|
||||||
const zoneEventTile = await prisma.zoneEventTile.findFirst({
|
await this.characterService.applyMovementDelay()
|
||||||
where: {
|
|
||||||
zoneId: character.zoneId,
|
|
||||||
positionX: Math.floor(end.x),
|
|
||||||
positionY: Math.floor(end.y)
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
if (zoneEventTile) {
|
|
||||||
if (zoneEventTile.type === 'BLOCK') {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
|
|
||||||
if (zoneEventTile.type === 'TELEPORT') {
|
|
||||||
const teleportTile = (await prisma.zoneEventTile.findFirst({
|
|
||||||
where: { id: zoneEventTile.id },
|
|
||||||
include: { teleport: true }
|
|
||||||
})) as ZoneEventTileWithTeleport
|
|
||||||
|
|
||||||
if (teleportTile) {
|
|
||||||
await this.handleZoneEventTile(teleportTile)
|
|
||||||
break
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
this.characterMoveService.updatePosition(character, end)
|
|
||||||
this.io.in(character.zoneId.toString()).emit('character:move', character)
|
|
||||||
|
|
||||||
await this.characterMoveService.applyMovementDelay()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CharacterManager.hasResetMovement(character)) {
|
// Only finalize if this path wasn't interrupted
|
||||||
character.resetMovement = false
|
if (zoneCharacter.isMoving && zoneCharacter.currentPath === path) {
|
||||||
if (this.currentZoneId[character.id] === character.zoneId) {
|
this.finalizeMovement(zoneCharacter)
|
||||||
await this.moveAlongPath(character, this.nextPath[character.id])
|
|
||||||
} else {
|
|
||||||
delete this.currentZoneId[character.id]
|
|
||||||
character.isMoving = false
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
this.finalizeMovement(character)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private async handleZoneEventTile(zoneEventTile: ZoneEventTileWithTeleport): Promise<void> {
|
private async handleZoneEventTile(zoneEventTile: ZoneEventTileWithTeleport): Promise<void> {
|
||||||
const character = CharacterManager.getCharacterFromSocket(this.socket)
|
const zoneCharacter = ZoneManager.getCharacter(this.socket.characterId!)
|
||||||
if (!character) {
|
if (!zoneCharacter) {
|
||||||
gameLogger.error('character:move error', 'Character not found')
|
gameLogger.error('character:move error', 'Character not found')
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
const teleport = zoneEventTile.teleport
|
if (zoneEventTile.teleport) {
|
||||||
if (teleport) {
|
await this.zoneEventTileService.handleTeleport(this.io, this.socket, zoneCharacter.character, zoneEventTile.teleport)
|
||||||
await this.zoneEventTileService.handleTeleport(this.io, this.socket, character, teleport)
|
|
||||||
return
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private finalizeMovement(character: ExtendedCharacter): void {
|
private finalizeMovement(zoneCharacter: ZoneCharacter): void {
|
||||||
character.isMoving = false
|
zoneCharacter.isMoving = false
|
||||||
this.io.in(character.zoneId.toString()).emit('character:move', character)
|
this.io.in(zoneCharacter.character.zoneId.toString()).emit('character:move', zoneCharacter)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
24
src/socketEvents/zone/weather.ts
Normal file
24
src/socketEvents/zone/weather.ts
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
import { Server } from 'socket.io'
|
||||||
|
import { TSocket } from '../../utilities/types'
|
||||||
|
import { gameLogger } from '../../utilities/logger'
|
||||||
|
import WeatherManager from '../../managers/weatherManager'
|
||||||
|
|
||||||
|
export default class Weather {
|
||||||
|
constructor(
|
||||||
|
private readonly io: Server,
|
||||||
|
private readonly socket: TSocket
|
||||||
|
) {}
|
||||||
|
|
||||||
|
public listen(): void {
|
||||||
|
this.socket.on('weather', this.handleEvent.bind(this))
|
||||||
|
}
|
||||||
|
|
||||||
|
private async handleEvent(): Promise<void> {
|
||||||
|
try {
|
||||||
|
const weather = await WeatherManager.getWeatherState()
|
||||||
|
this.socket.emit('weather', weather)
|
||||||
|
} catch (error: any) {
|
||||||
|
gameLogger.error('error', error.message)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,33 +2,31 @@ import config from '../config'
|
|||||||
|
|
||||||
class Rotation {
|
class Rotation {
|
||||||
static calculate(X1: number, Y1: number, X2: number, Y2: number): number {
|
static calculate(X1: number, Y1: number, X2: number, Y2: number): number {
|
||||||
let rotation = 0
|
|
||||||
|
|
||||||
if (config.ALLOW_DIAGONAL_MOVEMENT) {
|
if (config.ALLOW_DIAGONAL_MOVEMENT) {
|
||||||
|
// Check diagonal movements
|
||||||
if (X1 > X2 && Y1 > Y2) {
|
if (X1 > X2 && Y1 > Y2) {
|
||||||
rotation = 7
|
return 7
|
||||||
} else if (X1 < X2 && Y1 < Y2) {
|
} else if (X1 < X2 && Y1 < Y2) {
|
||||||
rotation = 3
|
return 3
|
||||||
} else if (X1 > X2 && Y1 < Y2) {
|
} else if (X1 > X2 && Y1 < Y2) {
|
||||||
rotation = 5
|
return 5
|
||||||
} else if (X1 < X2 && Y1 > Y2) {
|
} else if (X1 < X2 && Y1 > Y2) {
|
||||||
rotation = 1
|
return 1
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (rotation === 0) {
|
// Non-diagonal movements
|
||||||
if (X1 > X2) {
|
if (X1 > X2) {
|
||||||
rotation = 6
|
return 6
|
||||||
} else if (X1 < X2) {
|
} else if (X1 < X2) {
|
||||||
rotation = 2
|
return 2
|
||||||
} else if (Y1 < Y2) {
|
} else if (Y1 < Y2) {
|
||||||
rotation = 4
|
return 4
|
||||||
} else if (Y1 > Y2) {
|
} else if (Y1 > Y2) {
|
||||||
rotation = 0
|
return 0
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return rotation
|
return 0 // Default case
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
export function isCommand(message: string, command?: string) {
|
export function isCommand(message: string, command?: string) {
|
||||||
if (command) {
|
if (command) {
|
||||||
return message.startsWith(`/${command} `)
|
return message === `/${command}` || message.startsWith(`/${command} `)
|
||||||
}
|
}
|
||||||
return message.startsWith('/')
|
return message.startsWith('/')
|
||||||
}
|
}
|
||||||
|
@ -7,7 +7,7 @@ class config {
|
|||||||
static REDIS_URL: string = process.env.REDIS_URL || 'redis://@127.0.0.1:6379/4'
|
static REDIS_URL: string = process.env.REDIS_URL || 'redis://@127.0.0.1:6379/4'
|
||||||
static HOST: string = process.env.HOST || '0.0.0.0'
|
static HOST: string = process.env.HOST || '0.0.0.0'
|
||||||
static PORT: number = process.env.PORT ? parseInt(process.env.PORT) : 6969
|
static PORT: number = process.env.PORT ? parseInt(process.env.PORT) : 6969
|
||||||
static CLIENT_URL: string = process.env.CLIENT_URL ? process.env.CLIENT_URL : 'https://sylvan.quest/'
|
static CLIENT_URL: string = process.env.CLIENT_URL ? process.env.CLIENT_URL : 'https://sylvan.quest'
|
||||||
static JWT_SECRET: string = process.env.JWT_SECRET || 'secret'
|
static JWT_SECRET: string = process.env.JWT_SECRET || 'secret'
|
||||||
|
|
||||||
static ALLOW_DIAGONAL_MOVEMENT: boolean = process.env.ALLOW_DIAGONAL_MOVEMENT === 'true'
|
static ALLOW_DIAGONAL_MOVEMENT: boolean = process.env.ALLOW_DIAGONAL_MOVEMENT === 'true'
|
||||||
|
@ -76,13 +76,13 @@ async function addHttpRoutes(app: Application) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const userService = new UserService()
|
const userService = new UserService()
|
||||||
const sentEmail = await userService.resetPassword( email )
|
const sentEmail = await userService.requestPasswordReset(email)
|
||||||
|
|
||||||
if (sentEmail) {
|
if (sentEmail) {
|
||||||
return res.status(200).json({ message: 'Email has been sent' })
|
return res.status(200).json({ message: 'Email has been sent' })
|
||||||
}
|
}
|
||||||
|
|
||||||
return res.status(400).json({ message: 'Failed to send password reset request' })
|
return res.status(400).json({ message: 'Failed to send password reset request. Perhaps one has already been sent recently, check your spam folder.' })
|
||||||
})
|
})
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -94,13 +94,13 @@ async function addHttpRoutes(app: Application) {
|
|||||||
const { urlToken, password } = req.body
|
const { urlToken, password } = req.body
|
||||||
|
|
||||||
try {
|
try {
|
||||||
newPasswordSchema.parse({ password })
|
newPasswordSchema.parse({ urlToken, password })
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
return res.status(400).json({ message: error.errors[0]?.message })
|
return res.status(400).json({ message: error.errors[0]?.message })
|
||||||
}
|
}
|
||||||
|
|
||||||
const userService = new UserService()
|
const userService = new UserService()
|
||||||
const resetPassword = await userService.newPassword( urlToken, password )
|
const resetPassword = await userService.resetPassword(urlToken, password)
|
||||||
|
|
||||||
if (resetPassword) {
|
if (resetPassword) {
|
||||||
return res.status(200).json({ message: 'Password has been reset' })
|
return res.status(200).json({ message: 'Password has been reset' })
|
||||||
|
@ -1,49 +0,0 @@
|
|||||||
import * as fs from 'fs/promises'
|
|
||||||
import { appLogger } from './logger'
|
|
||||||
|
|
||||||
export async function readJsonFile<T>(filePath: string): Promise<T> {
|
|
||||||
try {
|
|
||||||
const fileContent = await fs.readFile(filePath, 'utf-8')
|
|
||||||
return JSON.parse(fileContent) as T
|
|
||||||
} catch (error) {
|
|
||||||
appLogger.error(`Error reading JSON file: ${error instanceof Error ? error.message : String(error)}`)
|
|
||||||
throw error
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export async function writeJsonFile<T>(filePath: string, data: T): Promise<void> {
|
|
||||||
try {
|
|
||||||
const jsonString = JSON.stringify(data, null, 2)
|
|
||||||
await fs.writeFile(filePath, jsonString, 'utf-8')
|
|
||||||
} catch (error) {
|
|
||||||
appLogger.error(`Error writing JSON file: ${error instanceof Error ? error.message : String(error)}`)
|
|
||||||
throw error
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export async function readJsonValue<T>(filePath: string, paramPath: string): Promise<T> {
|
|
||||||
try {
|
|
||||||
const jsonContent = await readJsonFile<any>(filePath)
|
|
||||||
const paramValue = paramPath.split('.').reduce((obj, key) => obj && obj[key], jsonContent)
|
|
||||||
|
|
||||||
if (paramValue === undefined) {
|
|
||||||
throw new Error(`Parameter ${paramPath} not found in the JSON file`)
|
|
||||||
}
|
|
||||||
|
|
||||||
return paramValue as T
|
|
||||||
} catch (error) {
|
|
||||||
appLogger.error(`Error reading JSON parameter: ${error instanceof Error ? error.message : String(error)}`)
|
|
||||||
throw error
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export async function setJsonValue<T>(filePath: string, key: string, value: any): Promise<void> {
|
|
||||||
try {
|
|
||||||
const data = await readJsonFile<T>(filePath)
|
|
||||||
const updatedData = { ...data, [key]: value }
|
|
||||||
await writeJsonFile(filePath, updatedData)
|
|
||||||
} catch (error) {
|
|
||||||
appLogger.error(`Error setting JSON value: ${error instanceof Error ? error.message : String(error)}`)
|
|
||||||
throw error
|
|
||||||
}
|
|
||||||
}
|
|
@ -32,13 +32,31 @@ const watchLogs = () => {
|
|||||||
LOG_TYPES.forEach((type) => {
|
LOG_TYPES.forEach((type) => {
|
||||||
const logFile = getRootPath('logs', `${type}.log`)
|
const logFile = getRootPath('logs', `${type}.log`)
|
||||||
|
|
||||||
fs.watchFile(logFile, (curr, prev) => {
|
// Get initial file size
|
||||||
if (curr.size > prev.size) {
|
const stats = fs.statSync(logFile)
|
||||||
const stream = fs.createReadStream(logFile, { start: prev.size, end: curr.size })
|
let lastPosition = stats.size
|
||||||
stream.on('data', (chunk) => {
|
|
||||||
console.log(`[${type}]\n${chunk.toString()}`)
|
fs.watch(logFile, (eventType) => {
|
||||||
})
|
if (eventType !== 'change') {
|
||||||
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fs.stat(logFile, (err, stats) => {
|
||||||
|
if (err) return
|
||||||
|
|
||||||
|
if (stats.size > lastPosition) {
|
||||||
|
const stream = fs.createReadStream(logFile, {
|
||||||
|
start: lastPosition,
|
||||||
|
end: stats.size
|
||||||
|
})
|
||||||
|
|
||||||
|
stream.on('data', (chunk) => {
|
||||||
|
console.log(`[${type}]\n${chunk.toString()}`)
|
||||||
|
})
|
||||||
|
|
||||||
|
lastPosition = stats.size
|
||||||
|
}
|
||||||
|
})
|
||||||
})
|
})
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
import { Socket } from 'socket.io'
|
import { Socket } from 'socket.io'
|
||||||
import { Character, User } from '@prisma/client'
|
import { Character, User, ZoneEventTile, ZoneEventTileTeleport } from '@prisma/client'
|
||||||
|
|
||||||
export type TSocket = Socket & {
|
export type TSocket = Socket & {
|
||||||
user?: User
|
userId?: number
|
||||||
characterId?: number
|
characterId?: number
|
||||||
handshake?: {
|
handshake?: {
|
||||||
query?: {
|
query?: {
|
||||||
@ -18,7 +18,11 @@ export type TSocket = Socket & {
|
|||||||
|
|
||||||
export type ExtendedCharacter = Character & {
|
export type ExtendedCharacter = Character & {
|
||||||
isMoving?: boolean
|
isMoving?: boolean
|
||||||
resetMovement: boolean
|
resetMovement?: boolean
|
||||||
|
}
|
||||||
|
|
||||||
|
export type ZoneEventTileWithTeleport = ZoneEventTile & {
|
||||||
|
teleport: ZoneEventTileTeleport
|
||||||
}
|
}
|
||||||
|
|
||||||
export type AssetData = {
|
export type AssetData = {
|
||||||
|
@ -35,13 +35,14 @@ export const registerAccountSchema = z.object({
|
|||||||
|
|
||||||
export const resetPasswordSchema = z.object({
|
export const resetPasswordSchema = z.object({
|
||||||
email: z
|
email: z
|
||||||
.string()
|
.string()
|
||||||
.min(3, { message: 'Email must be at least 3 characters long' })
|
.min(3, { message: 'Email must be at least 3 characters long' })
|
||||||
.max(255, { message: 'Email must be at most 255 characters long' })
|
.max(255, { message: 'Email must be at most 255 characters long' })
|
||||||
.regex(/^[A-Za-z0-9._%+-]+@[A-Za-z0-9.-]+\.[A-Za-z]{2,}$/, { message: 'Email must be valid' })
|
.regex(/^[A-Za-z0-9._%+-]+@[A-Za-z0-9.-]+\.[A-Za-z]{2,}$/, { message: 'Email must be valid' })
|
||||||
})
|
})
|
||||||
|
|
||||||
export const newPasswordSchema = z.object({
|
export const newPasswordSchema = z.object({
|
||||||
|
urlToken: z.string().min(10, { message: 'Invalid request' }).max(255, { message: 'Invalid request' }),
|
||||||
password: z
|
password: z
|
||||||
.string()
|
.string()
|
||||||
.min(8, {
|
.min(8, {
|
||||||
|
Reference in New Issue
Block a user