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forked from noxious/server
Files
noxious_server/src/app/events/gm/zone/GmZoneEditorZoneCreate.ts

44 lines
1.3 KiB
TypeScript

import { Server } from "socket.io";
import {TSocket} from "../../../utilities/Types";
import ZoneRepository from "../../../repositories/ZoneRepository";
import ZoneManager from "../../../ZoneManager";
import {Character, Zone} from "@prisma/client";
interface IPayload {
name: string;
width: number;
height: number;
}
/**
* Handle game master zone create event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:zone_editor:zone:create', async (data: IPayload, callback: (response: boolean) => void) => {
if (socket.character?.role !== 'gm') {
console.log(`---Character #${socket.character?.id} is not a game master.`);
return;
}
console.log(`---GM ${socket.character?.id} has created a new zone via zone editor.`);
try {
const zone = await ZoneRepository.create(
data.name,
data.width,
data.height,
Array.from({length: data.height}, () => Array.from({length: data.width}, () => 'blank_tile')),
);
// send over zone and characters to socket
socket.emit('gm:zone_editor:zone:load', zone);
callback(true);
} catch (e) {
console.error(e);
callback(false);
}
});
}