forked from noxious/server
44 lines
1.3 KiB
TypeScript
44 lines
1.3 KiB
TypeScript
import { Server } from "socket.io";
|
|
import {TSocket} from "../../../utilities/Types";
|
|
import ZoneRepository from "../../../repositories/ZoneRepository";
|
|
import ZoneManager from "../../../ZoneManager";
|
|
import {Character, Zone} from "@prisma/client";
|
|
|
|
interface IPayload {
|
|
name: string;
|
|
width: number;
|
|
height: number;
|
|
}
|
|
|
|
/**
|
|
* Handle game master zone create event
|
|
* @param socket
|
|
* @param io
|
|
*/
|
|
export default function (socket: TSocket, io: Server) {
|
|
socket.on('gm:zone_editor:zone:create', async (data: IPayload, callback: (response: boolean) => void) => {
|
|
|
|
if (socket.character?.role !== 'gm') {
|
|
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
|
return;
|
|
}
|
|
|
|
console.log(`---GM ${socket.character?.id} has created a new zone via zone editor.`);
|
|
|
|
try {
|
|
const zone = await ZoneRepository.create(
|
|
data.name,
|
|
data.width,
|
|
data.height,
|
|
Array.from({length: data.height}, () => Array.from({length: data.width}, () => 'blank_tile')),
|
|
);
|
|
|
|
// send over zone and characters to socket
|
|
socket.emit('gm:zone_editor:zone:load', zone);
|
|
callback(true);
|
|
} catch (e) {
|
|
console.error(e);
|
|
callback(false);
|
|
}
|
|
});
|
|
} |