forked from noxious/server
42 lines
1.0 KiB
TypeScript
42 lines
1.0 KiB
TypeScript
import { Server } from "socket.io";
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import {TSocket} from "../../utilities/Types";
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import fs from 'fs';
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import path from "path";
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interface IPayload {
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}
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/**
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* Handle game master list tiles event
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* @param socket
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* @param io
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:tile:list', async (data: any, callback: (response: string[]) => void) => {
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if (socket.character?.role !== 'gm') {
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console.log(`---Character #${socket.character?.id} is not a game master.`);
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return;
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}
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// get root path
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const folder = path.join(process.cwd(), 'public', 'tiles');
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// list the files in the folder
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let tiles: string[] = [];
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fs.readdir(folder, (err, files) => {
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if (err) {
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console.log(err);
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return;
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}
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files.forEach(file => {
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tiles.push(file);
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});
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// send over the list of tiles to the socket
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callback(tiles);
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});
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});
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} |