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forked from noxious/server
noxious_server/src/app/events/gm/GmTileUpload.ts

57 lines
1.8 KiB
TypeScript

import { Server } from "socket.io";
import { TSocket } from "../../utilities/Types";
import { writeFile } from "node:fs/promises";
import path from "path";
import fs from "fs/promises";
interface ITileData {
[key: string]: Buffer;
}
/**
* Handle game master upload tile event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:tile:upload', async (data: ITileData, callback: (response: boolean) => void) => {
try {
if (socket.character?.role !== 'gm') {
callback(false);
return;
}
const public_folder = path.join(process.cwd(), 'public', 'tiles');
// Ensure the folder exists
await fs.mkdir(public_folder, { recursive: true });
const files = await fs.readdir(public_folder);
let highestNumber = -1;
// Find the highest number in existing filenames
for (const file of files) {
const match = file.match(/^(\d+)\.png$/);
if (match) {
const number = parseInt(match[1], 10);
if (number > highestNumber) {
highestNumber = number;
}
}
}
const uploadPromises = Object.entries(data).map(async ([key, tileData], index) => {
const filename = `${highestNumber + index + 1}.png`;
const finalFilePath = path.join(public_folder, filename);
await writeFile(finalFilePath, tileData);
});
await Promise.all(uploadPromises);
callback(true);
} catch (error) {
console.error('Error uploading tiles:', error);
callback(false);
}
});
}