forked from noxious/server
35 lines
965 B
TypeScript
35 lines
965 B
TypeScript
import { Server } from "socket.io";
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import {TSocket} from "../../utilities/Types";
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import ZoneRepository from "../../repositories/ZoneRepository";
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import ZoneManager from "../../ZoneManager";
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import {Character, Zone} from "@prisma/client";
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interface IPayload {
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zoneId: number;
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}
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/**
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* Handle game master zone request event
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* @param socket
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* @param io
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:zone_editor:zone:request', async (data: IPayload) => {
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console.log(`---GM ${socket.character?.id} has requested zone via zone editor.`);
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if (!data.zoneId) {
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console.log(`---Zone id not provided.`);
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return;
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}
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const zone = await ZoneRepository.getById(data.zoneId);
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if (!zone) {
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console.log(`---Zone not found.`);
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return;
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}
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// send over zone to game master
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socket.emit('gm:zone_editor:zone:load', zone);
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});
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} |