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forked from noxious/server
noxious_server/src/app/events/gm/GmZoneEditorZoneRequest.ts

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965 B
TypeScript

import { Server } from "socket.io";
import {TSocket} from "../../utilities/Types";
import ZoneRepository from "../../repositories/ZoneRepository";
import ZoneManager from "../../ZoneManager";
import {Character, Zone} from "@prisma/client";
interface IPayload {
zoneId: number;
}
/**
* Handle game master zone request event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:zone_editor:zone:request', async (data: IPayload) => {
console.log(`---GM ${socket.character?.id} has requested zone via zone editor.`);
if (!data.zoneId) {
console.log(`---Zone id not provided.`);
return;
}
const zone = await ZoneRepository.getById(data.zoneId);
if (!zone) {
console.log(`---Zone not found.`);
return;
}
// send over zone to game master
socket.emit('gm:zone_editor:zone:load', zone);
});
}