Replaced some code vars for consistency, added start of teleport logics
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@ -131,7 +131,7 @@ const preloadScene = (scene: Phaser.Scene) => {
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})
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scene.load.image('BLOCK', '/assets/zone/bt_tile.png')
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scene.load.image('WARP', '/assets/zone/tp_tile.png')
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scene.load.image('TELEPORT', '/assets/zone/tp_tile.png')
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scene.load.image('blank_tile', '/assets/zone/blank_tile.png')
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scene.load.image('blank_object', '/assets/zone/blank_tile.png')
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scene.load.image('waypoint', '/assets/waypoint.png')
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