Sorted imports

This commit is contained in:
2025-01-01 19:05:24 +01:00
parent 6ec9f8a7bc
commit 2abce7a7e7
66 changed files with 292 additions and 246 deletions

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@ -6,15 +6,15 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import Notifications from '@/components/utilities/Notifications.vue'
import BackgroundImageLoader from '@/components/utilities/BackgroundImageLoader.vue'
import GmPanel from '@/components/gameMaster/GmPanel.vue'
import Login from '@/components/screens/Login.vue'
import Characters from '@/components/screens/Characters.vue'
import Game from '@/components/screens/Game.vue'
import Login from '@/components/screens/Login.vue'
import ZoneEditor from '@/components/screens/ZoneEditor.vue'
import BackgroundImageLoader from '@/components/utilities/BackgroundImageLoader.vue'
import Notifications from '@/components/utilities/Notifications.vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { computed, watch } from 'vue'
const gameStore = useGameStore()

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@ -1,6 +1,6 @@
import config from '@/application/config'
import Dexie from 'dexie'
import type { AssetDataT } from '@/application/types'
import Dexie from 'dexie'
export class Assets {
private db: Dexie

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@ -3,11 +3,11 @@
</template>
<script setup lang="ts">
import { Scene } from 'phavuer'
import { useZoneStore } from '@/stores/zoneStore'
import { useGameStore } from '@/stores/gameStore'
import { onBeforeUnmount, onMounted, ref, watch } from 'vue'
import type { WeatherState } from '@/application/types'
import { useGameStore } from '@/stores/gameStore'
import { useZoneStore } from '@/stores/zoneStore'
import { Scene } from 'phavuer'
import { onBeforeUnmount, onMounted, ref, watch } from 'vue'
// Constants
const LIGHT_CONFIG = {

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@ -11,15 +11,16 @@
<script lang="ts" setup>
import config from '@/application/config'
import { type Sprite as SpriteT, type ZoneCharacter } from '@/application/types'
import { useGameStore } from '@/stores/gameStore'
import { useZoneStore } from '@/stores/zoneStore'
import { watch, computed, ref, onMounted, onUnmounted } from 'vue'
import { Container, refObj, Sprite, useScene } from 'phavuer'
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
import { loadSpriteTextures } from '@/composables/gameComposable'
import CharacterHair from '@/components/game/character/partials/CharacterHair.vue'
import ChatBubble from '@/components/game/character/partials/ChatBubble.vue'
import Healthbar from '@/components/game/character/partials/Healthbar.vue'
import CharacterHair from '@/components/game/character/partials/CharacterHair.vue'
import { loadSpriteTextures } from '@/composables/gameComposable'
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
import { useGameStore } from '@/stores/gameStore'
import { useZoneStore } from '@/stores/zoneStore'
import { Container, refObj, Sprite, useScene } from 'phavuer'
import { computed, onMounted, onUnmounted, ref, watch } from 'vue'
// import CharacterChest from '@/components/game/character/partials/CharacterChest.vue'
enum Direction {
@ -137,11 +138,14 @@ watch(
if (!newValues) return
if (!oldValues || newValues.x !== oldValues.x || newValues.y !== oldValues.y) {
const direction = !oldValues
? Direction.POSITIVE
: calcDirection(oldValues.x, oldValues.y, newValues.x, newValues.y)
const direction = !oldValues ? Direction.POSITIVE : calcDirection(oldValues.x, oldValues.y, newValues.x, newValues.y)
updatePosition(newValues.x, newValues.y, direction)
}
// Handle animation updates
if (newValues.isMoving !== oldValues?.isMoving || newValues.rotation !== oldValues?.rotation) {
updateSprite()
}
},
{ deep: true }
)

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@ -3,11 +3,11 @@
</template>
<script lang="ts" setup>
import { computed } from 'vue'
import { Image, useScene } from 'phavuer'
import type { Sprite as SpriteT, ZoneCharacter } from '@/application/types'
import { loadSpriteTextures } from '@/composables/gameComposable'
import { useGameStore } from '@/stores/gameStore'
import { Image, useScene } from 'phavuer'
import { computed } from 'vue'
const props = defineProps<{
zoneCharacter: ZoneCharacter

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@ -3,11 +3,11 @@
</template>
<script lang="ts" setup>
import { computed } from 'vue'
import { Image, useScene } from 'phavuer'
import type { Sprite as SpriteT, ZoneCharacter } from '@/application/types'
import { loadSpriteTextures } from '@/composables/gameComposable'
import { useGameStore } from '@/stores/gameStore'
import { Image, useScene } from 'phavuer'
import { computed } from 'vue'
const props = defineProps<{
zoneCharacter: ZoneCharacter

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@ -6,8 +6,8 @@
</template>
<script setup lang="ts">
import { Container, refObj, RoundRectangle, Text, useGame } from 'phavuer'
import type { ZoneCharacter } from '@/application/types'
import { Container, refObj, RoundRectangle, Text, useGame } from 'phavuer'
import { onMounted } from 'vue'
const props = defineProps<{

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@ -7,8 +7,8 @@
</template>
<script setup lang="ts">
import { Container, RoundRectangle, Text, useGame } from 'phavuer'
import type { ZoneCharacter } from '@/application/types'
import { Container, RoundRectangle, Text, useGame } from 'phavuer'
const props = defineProps<{
zoneCharacter: ZoneCharacter

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@ -5,15 +5,15 @@
</template>
<script setup lang="ts">
import { ref, onUnmounted } from 'vue'
import { useScene } from 'phavuer'
import type { ZoneCharacter, zoneLoadData } from '@/application/types'
import Characters from '@/components/game/zone/Characters.vue'
import ZoneObjects from '@/components/game/zone/ZoneObjects.vue'
import ZoneTiles from '@/components/game/zone/ZoneTiles.vue'
import { loadZoneTilesIntoScene } from '@/composables/zoneComposable'
import { useGameStore } from '@/stores/gameStore'
import { useZoneStore } from '@/stores/zoneStore'
import { loadZoneTilesIntoScene } from '@/composables/zoneComposable'
import type { ZoneCharacter, zoneLoadData } from '@/application/types'
import ZoneTiles from '@/components/game/zone/ZoneTiles.vue'
import ZoneObjects from '@/components/game/zone/ZoneObjects.vue'
import Characters from '@/components/game/zone/Characters.vue'
import { useScene } from 'phavuer'
import { onUnmounted, ref } from 'vue'
const scene = useScene()
const gameStore = useGameStore()

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@ -3,8 +3,8 @@
</template>
<script setup lang="ts">
import { useZoneStore } from '@/stores/zoneStore'
import ZoneObject from '@/components/game/zone/partials/ZoneObject.vue'
import { useZoneStore } from '@/stores/zoneStore'
const zoneStore = useZoneStore()

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@ -4,12 +4,12 @@
<script setup lang="ts">
import config from '@/application/config'
import { useScene } from 'phavuer'
import { useZoneStore } from '@/stores/zoneStore'
import { onBeforeUnmount } from 'vue'
import { FlattenZoneArray, setLayerTiles } from '@/composables/zoneComposable'
import Controls from '@/components/utilities/Controls.vue'
import { unduplicateArray } from '@/application/utilities'
import Controls from '@/components/utilities/Controls.vue'
import { FlattenZoneArray, setLayerTiles } from '@/composables/zoneComposable'
import { useZoneStore } from '@/stores/zoneStore'
import { useScene } from 'phavuer'
import { onBeforeUnmount } from 'vue'
const emit = defineEmits(['tileMap:create'])

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@ -3,12 +3,12 @@
</template>
<script setup lang="ts">
import { computed } from 'vue'
import { Image, useScene } from 'phavuer'
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
import { loadTexture } from '@/composables/gameComposable'
import type { AssetDataT, ZoneObject } from '@/application/types'
import { loadTexture } from '@/composables/gameComposable'
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
import { useGameStore } from '@/stores/gameStore'
import { Image, useScene } from 'phavuer'
import { computed } from 'vue'
const props = defineProps<{
tilemap: Phaser.Tilemaps.Tilemap

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@ -18,11 +18,11 @@
</template>
<script setup lang="ts">
import { ref } from 'vue'
import Modal from '@/components/utilities/Modal.vue'
import AssetManager from '@/components/gameMaster/assetManager/AssetManager.vue'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { ref } from 'vue'
const gameStore = useGameStore()
const zoneEditorStore = useZoneEditorStore()

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@ -60,20 +60,20 @@
</template>
<script setup lang="ts">
import { ref } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import TileList from '@/components/gameMaster/assetManager/partials/tile/TileList.vue'
import TileDetails from '@/components/gameMaster/assetManager/partials/tile/TileDetails.vue'
import ObjectList from '@/components/gameMaster/assetManager/partials/object/ObjectList.vue'
import ObjectDetails from '@/components/gameMaster/assetManager/partials/object/ObjectDetails.vue'
import SpriteList from '@/components/gameMaster/assetManager/partials/sprite/SpriteList.vue'
import SpriteDetails from '@/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue'
import CharacterTypeList from '@/components/gameMaster/assetManager/partials/characterType/CharacterTypeList.vue'
import CharacterTypeDetails from '@/components/gameMaster/assetManager/partials/characterType/CharacterTypeDetails.vue'
import CharacterHairList from '@/components/gameMaster/assetManager/partials/characterHair/CharacterHairList.vue'
import CharacterHairDetails from '@/components/gameMaster/assetManager/partials/characterHair/CharacterHairDetails.vue'
import ItemList from '@/components/gameMaster/assetManager/partials/item/itemList.vue'
import CharacterHairList from '@/components/gameMaster/assetManager/partials/characterHair/CharacterHairList.vue'
import CharacterTypeDetails from '@/components/gameMaster/assetManager/partials/characterType/CharacterTypeDetails.vue'
import CharacterTypeList from '@/components/gameMaster/assetManager/partials/characterType/CharacterTypeList.vue'
import ItemDetails from '@/components/gameMaster/assetManager/partials/item/itemDetails.vue'
import ItemList from '@/components/gameMaster/assetManager/partials/item/itemList.vue'
import ObjectDetails from '@/components/gameMaster/assetManager/partials/object/ObjectDetails.vue'
import ObjectList from '@/components/gameMaster/assetManager/partials/object/ObjectList.vue'
import SpriteDetails from '@/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue'
import SpriteList from '@/components/gameMaster/assetManager/partials/sprite/SpriteList.vue'
import TileDetails from '@/components/gameMaster/assetManager/partials/tile/TileDetails.vue'
import TileList from '@/components/gameMaster/assetManager/partials/tile/TileList.vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { ref } from 'vue'
const assetManagerStore = useAssetManagerStore()
const selectedCategory = ref('tiles')

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@ -34,10 +34,10 @@
</template>
<script setup lang="ts">
import type { CharacterHair, CharacterGender, Sprite } from '@/application/types'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
import type { CharacterGender, CharacterHair, Sprite } from '@/application/types'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()

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@ -32,11 +32,11 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/gameStore'
import { onMounted, ref, computed } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import type { CharacterHair } from '@/application/types'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { useVirtualList } from '@vueuse/core'
import { computed, onMounted, ref } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()

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@ -40,10 +40,10 @@
</template>
<script setup lang="ts">
import type { CharacterType, CharacterGender, CharacterRace, Sprite } from '@/application/types'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
import type { CharacterGender, CharacterRace, CharacterType, Sprite } from '@/application/types'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()

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@ -32,11 +32,11 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/gameStore'
import { onMounted, ref, computed } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import type { CharacterType } from '@/application/types'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { useVirtualList } from '@vueuse/core'
import { computed, onMounted, ref } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()

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@ -44,10 +44,10 @@
</template>
<script setup lang="ts">
import type { Item, ItemType, ItemRarity } from '@/application/types'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
import type { Item, ItemRarity, ItemType } from '@/application/types'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()

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@ -29,11 +29,11 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/gameStore'
import { onMounted, ref, computed } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import type { Item } from '@/application/types'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { useVirtualList } from '@vueuse/core'
import { computed, onMounted, ref } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()

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@ -50,13 +50,13 @@
</template>
<script setup lang="ts">
import type { Object } from '@/application/types'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import config from '@/application/config'
import type { Object } from '@/application/types'
import ChipsInput from '@/components/forms/ChipsInput.vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()

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@ -29,11 +29,11 @@
<script setup lang="ts">
import config from '@/application/config'
import { useGameStore } from '@/stores/gameStore'
import { onMounted, ref, computed } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import type { Object } from '@/application/types'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { useVirtualList } from '@vueuse/core'
import { computed, onMounted, ref } from 'vue'
const gameStore = useGameStore()
const objectUploadField = ref(null)

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@ -70,12 +70,12 @@
<script setup lang="ts">
import type { Sprite, SpriteAction } from '@/application/types'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
import { uuidv4 } from '@/application/utilities'
import SpriteActionsInput from '@/components/gameMaster/assetManager/partials/sprite/partials/SpriteImagesInput.vue'
import Accordion from '@/components/utilities/Accordion.vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import Accordion from '@/components/utilities/Accordion.vue'
import SpriteActionsInput from '@/components/gameMaster/assetManager/partials/sprite/partials/SpriteImagesInput.vue'
import { uuidv4 } from '@/application/utilities'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()

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@ -25,11 +25,11 @@
<script setup lang="ts">
import config from '@/application/config'
import { useGameStore } from '@/stores/gameStore'
import { onMounted, ref, computed } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useVirtualList } from '@vueuse/core'
import type { Sprite } from '@/application/types'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { useVirtualList } from '@vueuse/core'
import { computed, onMounted, ref } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()

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@ -23,13 +23,13 @@
</template>
<script setup lang="ts">
import type { Tile } from '@/application/types'
import { computed, onBeforeUnmount, onMounted, ref, toRaw, watch } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import config from '@/application/config'
import type { Tile } from '@/application/types'
import ChipsInput from '@/components/forms/ChipsInput.vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { computed, onBeforeUnmount, onMounted, ref, toRaw, watch } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()

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@ -29,11 +29,11 @@
<script setup lang="ts">
import config from '@/application/config'
import { useGameStore } from '@/stores/gameStore'
import { onMounted, ref, computed } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import type { Tile } from '@/application/types'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { useVirtualList } from '@vueuse/core'
import { computed, onMounted, ref } from 'vue'
const gameStore = useGameStore()
const tileUploadField = ref(null)

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@ -14,20 +14,20 @@
</template>
<script setup lang="ts">
import { onUnmounted, ref } from 'vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { type Zone } from '@/application/types'
import ObjectList from '@/components/gameMaster/zoneEditor/partials/ObjectList.vue'
import TeleportModal from '@/components/gameMaster/zoneEditor/partials/TeleportModal.vue'
import TileList from '@/components/gameMaster/zoneEditor/partials/TileList.vue'
// Components
import Toolbar from '@/components/gameMaster/zoneEditor/partials/Toolbar.vue'
import TileList from '@/components/gameMaster/zoneEditor/partials/TileList.vue'
import ObjectList from '@/components/gameMaster/zoneEditor/partials/ObjectList.vue'
import ZoneSettings from '@/components/gameMaster/zoneEditor/partials/ZoneSettings.vue'
import ZoneList from '@/components/gameMaster/zoneEditor/partials/ZoneList.vue'
import TeleportModal from '@/components/gameMaster/zoneEditor/partials/TeleportModal.vue'
import ZoneTiles from '@/components/gameMaster/zoneEditor/zonePartials/ZoneTiles.vue'
import ZoneObjects from '@/components/gameMaster/zoneEditor/zonePartials/ZoneObjects.vue'
import ZoneSettings from '@/components/gameMaster/zoneEditor/partials/ZoneSettings.vue'
import ZoneEventTiles from '@/components/gameMaster/zoneEditor/zonePartials/ZoneEventTiles.vue'
import ZoneObjects from '@/components/gameMaster/zoneEditor/zonePartials/ZoneObjects.vue'
import ZoneTiles from '@/components/gameMaster/zoneEditor/zonePartials/ZoneTiles.vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { onUnmounted, ref } from 'vue'
const gameStore = useGameStore()
const zoneEditorStore = useZoneEditorStore()

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@ -36,11 +36,11 @@
</template>
<script setup lang="ts">
import { ref } from 'vue'
import type { Zone } from '@/application/types'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import type { Zone } from '@/application/types'
import { ref } from 'vue'
const gameStore = useGameStore()
const zoneEditorStore = useZoneEditorStore()

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@ -42,11 +42,11 @@
<script setup lang="ts">
import config from '@/application/config'
import { ref, onMounted, computed } from 'vue'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import Modal from '@/components/utilities/Modal.vue'
import type { Object, ZoneObject } from '@/application/types'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { computed, onMounted, ref } from 'vue'
const gameStore = useGameStore()
const isModalOpen = ref(false)

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@ -39,11 +39,11 @@
</template>
<script setup lang="ts">
import { computed, onMounted, ref, watch } from 'vue'
import Modal from '@/components/utilities/Modal.vue'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import type { Zone } from '@/application/types'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { computed, onMounted, ref, watch } from 'vue'
const showTeleportModal = computed(() => zoneEditorStore.tool === 'pencil' && zoneEditorStore.drawMode === 'teleport')
const zoneEditorStore = useZoneEditorStore()

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@ -82,11 +82,11 @@
<script setup lang="ts">
import config from '@/application/config'
import { ref, onMounted, computed } from 'vue'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import Modal from '@/components/utilities/Modal.vue'
import type { Tile } from '@/application/types'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { computed, onMounted, ref } from 'vue'
const gameStore = useGameStore()
const isModalOpen = ref(false)

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@ -82,9 +82,9 @@
</template>
<script setup lang="ts">
import { onBeforeUnmount, onMounted, ref } from 'vue'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { onClickOutside } from '@vueuse/core'
import { onBeforeUnmount, onMounted, ref } from 'vue'
const zoneEditorStore = useZoneEditorStore()

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@ -26,12 +26,12 @@
</template>
<script setup lang="ts">
import { onMounted } from 'vue'
import { useGameStore } from '@/stores/gameStore'
import Modal from '@/components/utilities/Modal.vue'
import type { Zone } from '@/application/types'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import CreateZone from '@/components/gameMaster/zoneEditor/partials/CreateZone.vue'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { onMounted } from 'vue'
const gameStore = useGameStore()
const zoneEditorStore = useZoneEditorStore()

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@ -47,9 +47,9 @@
</template>
<script setup>
import { ref, watch } from 'vue'
import Modal from '@/components/utilities/Modal.vue'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { ref, watch } from 'vue'
const zoneEditorStore = useZoneEditorStore()
const screen = ref('settings')

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@ -3,11 +3,11 @@
</template>
<script setup lang="ts">
import { type ZoneEventTile, ZoneEventTileType } from '@/application/types'
import { ZoneEventTileType, type ZoneEventTile } from '@/application/types'
import { uuidv4 } from '@/application/utilities'
import { getTile, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { Image, useScene } from 'phavuer'
import { getTile, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
import { uuidv4 } from '@/application/utilities'
import { onMounted, onUnmounted } from 'vue'
const scene = useScene()

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@ -3,12 +3,12 @@
</template>
<script setup lang="ts">
import { computed } from 'vue'
import { Image, useScene } from 'phavuer'
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
import { loadTexture } from '@/composables/gameComposable'
import type { AssetDataT, ZoneObject } from '@/application/types'
import { loadTexture } from '@/composables/gameComposable'
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
import { useGameStore } from '@/stores/gameStore'
import { Image, useScene } from 'phavuer'
import { computed } from 'vue'
const props = defineProps<{
tilemap: Phaser.Tilemaps.Tilemap

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@ -4,14 +4,14 @@
</template>
<script setup lang="ts">
import { uuidv4 } from '@/application/utilities'
import { getTile } from '@/composables/zoneComposable'
import { useScene } from 'phavuer'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import SelectedZoneObject from '@/components/gameMaster/zoneEditor/partials/SelectedZoneObject.vue'
import { onMounted, onUnmounted, ref, watch } from 'vue'
import ZoneObject from '@/components/gameMaster/zoneEditor/zonePartials/ZoneObject.vue'
import type { ZoneObject as ZoneObjectT } from '@/application/types'
import { uuidv4 } from '@/application/utilities'
import SelectedZoneObject from '@/components/gameMaster/zoneEditor/partials/SelectedZoneObject.vue'
import ZoneObject from '@/components/gameMaster/zoneEditor/zonePartials/ZoneObject.vue'
import { getTile } from '@/composables/zoneComposable'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useScene } from 'phavuer'
import { onMounted, onUnmounted, ref, watch } from 'vue'
const scene = useScene()
const zoneEditorStore = useZoneEditorStore()

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@ -4,13 +4,13 @@
<script setup lang="ts">
import config from '@/application/config'
import { useScene } from 'phavuer'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { onMounted, onUnmounted, watch } from 'vue'
import { createTileArray, getTile, placeTile, setLayerTiles } from '@/composables/zoneComposable'
import Controls from '@/components/utilities/Controls.vue'
import { useGameStore } from '@/stores/gameStore'
import type { AssetDataT } from '@/application/types'
import Controls from '@/components/utilities/Controls.vue'
import { createTileArray, getTile, placeTile, setLayerTiles } from '@/composables/zoneComposable'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useScene } from 'phavuer'
import { onMounted, onUnmounted, watch } from 'vue'
const emit = defineEmits(['tileMap:create'])

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@ -118,8 +118,8 @@
</template>
<script setup lang="ts">
import { onMounted, onUnmounted, ref, watch, computed } from 'vue'
import { useGameStore } from '@/stores/gameStore'
import { computed, onMounted, onUnmounted, ref, watch } from 'vue'
const gameStore = useGameStore()

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@ -21,12 +21,12 @@
</template>
<script setup lang="ts">
import { onBeforeUnmount, ref, nextTick, onMounted } from 'vue'
import { onClickOutside, useFocus } from '@vueuse/core'
import { useGameStore } from '@/stores/gameStore'
import type { Chat } from '@/application/types'
import { useGameStore } from '@/stores/gameStore'
import { useZoneStore } from '@/stores/zoneStore'
import { onClickOutside, useFocus } from '@vueuse/core'
import { useScene } from 'phavuer'
import { nextTick, onBeforeUnmount, onMounted, ref } from 'vue'
const scene = useScene()
const gameStore = useGameStore()

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@ -30,12 +30,12 @@
</template>
<script setup lang="ts">
import { ref } from 'vue'
import { useGameStore } from '@/stores/gameStore'
import Inventory from '@/components/gui/partials/Inventory.vue'
import Equipment from '@/components/gui/partials/Equipment.vue'
import CharacterScreen from '@/components/gui/partials/CharacterScreen.vue'
import Equipment from '@/components/gui/partials/Equipment.vue'
import Inventory from '@/components/gui/partials/Inventory.vue'
import Settings from '@/components/gui/partials/Settings.vue'
import { useGameStore } from '@/stores/gameStore'
import { ref } from 'vue'
const gameStore = useGameStore()
let userPanelScreen = ref('inventory')

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@ -33,8 +33,8 @@
</template>
<script setup lang="ts">
import { ref } from 'vue'
import CharacterSettings from '@/components/gui/partials/settings/CharacterSettings.vue'
import { ref } from 'vue'
let settingCategory = ref('character')
</script>

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@ -26,10 +26,10 @@
</template>
<script setup lang="ts">
import { onMounted, ref } from 'vue'
import { login } from '@/services/authentication'
import { useGameStore } from '@/stores/gameStore'
import { useCookies } from '@vueuse/integrations/useCookies'
import { onMounted, ref } from 'vue'
const emit = defineEmits(['openResetPasswordModal', 'switchToRegister'])

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@ -22,10 +22,10 @@
</template>
<script setup lang="ts">
import { onMounted, ref } from 'vue'
import { newPassword } from '@/services/authentication'
import { useGameStore } from '@/stores/gameStore'
import { useCookies } from '@vueuse/integrations/useCookies'
import { onMounted, ref } from 'vue'
const emit = defineEmits(['switchToLogin'])

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@ -26,10 +26,10 @@
</template>
<script setup lang="ts">
import { onMounted, ref } from 'vue'
import { login, register } from '@/services/authentication'
import { useGameStore } from '@/stores/gameStore'
import { useCookies } from '@vueuse/integrations/useCookies'
import { onMounted, ref } from 'vue'
const emit = defineEmits(['switchToLogin'])

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@ -29,10 +29,10 @@
</template>
<script setup lang="ts">
import { ref } from 'vue'
import { resetPassword } from '@/services/authentication'
import Modal from '@/components/utilities/Modal.vue'
import { resetPassword } from '@/services/authentication'
import { useGameStore } from '@/stores/gameStore'
import { ref } from 'vue'
const emit = defineEmits(['close'])

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@ -126,10 +126,10 @@
<script setup lang="ts">
import config from '@/application/config'
import { type CharacterHair, type Character as CharacterT, type Zone } from '@/application/types'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { onBeforeUnmount, ref, watch } from 'vue'
import Modal from '@/components/utilities/Modal.vue'
import { type Character as CharacterT, type CharacterHair, type Zone } from '@/application/types'
const gameStore = useGameStore()
const isLoading = ref<boolean>(true)

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@ -20,19 +20,19 @@
<script setup lang="ts">
import config from '@/application/config'
import 'phaser'
import { Game, Scene } from 'phavuer'
import { useGameStore } from '@/stores/gameStore'
import Menu from '@/components/gui/Menu.vue'
import ExpBar from '@/components/gui/ExpBar.vue'
import Hud from '@/components/gui/Hud.vue'
import Zone from '@/components/game/zone/Zone.vue'
import Hotkeys from '@/components/gui/Hotkeys.vue'
import Chat from '@/components/gui/Chat.vue'
import CharacterProfile from '@/components/gui/CharacterProfile.vue'
import Effects from '@/components/Effects.vue'
import Zone from '@/components/game/zone/Zone.vue'
import CharacterProfile from '@/components/gui/CharacterProfile.vue'
import Chat from '@/components/gui/Chat.vue'
// import Minimap from '@/components/gui/Minimap.vue'
import Clock from '@/components/gui/Clock.vue'
import ExpBar from '@/components/gui/ExpBar.vue'
import Hotkeys from '@/components/gui/Hotkeys.vue'
import Hud from '@/components/gui/Hud.vue'
import Menu from '@/components/gui/Menu.vue'
import { useGameStore } from '@/stores/gameStore'
import AwaitLoaderPlugin from 'phaser3-rex-plugins/plugins/awaitloader-plugin'
import { Game, Scene } from 'phavuer'
const gameStore = useGameStore()

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@ -26,13 +26,13 @@
</template>
<script setup lang="ts">
import { onMounted, ref } from 'vue'
import LoginForm from '@/components/login/LoginForm.vue'
import NewPasswordForm from '@/components/login/NewPasswordForm.vue'
import RegisterForm from '@/components/login/RegisterForm.vue'
import ResetPassword from '@/components/login/ResetPasswordModal.vue'
import { useGameStore } from '@/stores/gameStore'
import { useCookies } from '@vueuse/integrations/useCookies'
import LoginForm from '@/components/login/LoginForm.vue'
import RegisterForm from '@/components/login/RegisterForm.vue'
import NewPasswordForm from '@/components/login/NewPasswordForm.vue'
import ResetPassword from '@/components/login/ResetPasswordModal.vue'
import { onMounted, ref } from 'vue'
const isPasswordResetFormShown = ref(false)
const doesUrlHaveToken = ref(window.location.hash !== '')

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@ -11,13 +11,13 @@
<script setup lang="ts">
import config from '@/application/config'
import 'phaser'
import { Game, Scene } from 'phavuer'
import type { AssetDataT } from '@/application/types'
import ZoneEditor from '@/components/gameMaster/zoneEditor/ZoneEditor.vue'
import { loadTexture } from '@/composables/gameComposable'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import ZoneEditor from '@/components/gameMaster/zoneEditor/ZoneEditor.vue'
import AwaitLoaderPlugin from 'phaser3-rex-plugins/plugins/awaitloader-plugin'
import { loadTexture } from '@/composables/gameComposable'
import type { AssetDataT } from '@/application/types'
import { Game, Scene } from 'phavuer'
const gameStore = useGameStore()
const zoneEditorStore = useZoneEditorStore()

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@ -3,10 +3,10 @@
</template>
<script setup lang="ts">
import { useCameraControls } from '@/composables/useCameraControls'
import { usePointerHandlers } from '@/composables/usePointerHandlers'
import { Image, useScene } from 'phavuer'
import { onBeforeUnmount, ref } from 'vue'
import { usePointerHandlers } from '@/composables/usePointerHandlers'
import { useCameraControls } from '@/composables/useCameraControls'
// Types
type WayPoint = { visible: boolean; x: number; y: number }

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@ -10,8 +10,8 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/gameStore'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { onBeforeMount, onBeforeUnmount, onMounted, onUnmounted, watch } from 'vue'
const gameStore = useGameStore()

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@ -1,7 +1,7 @@
import type { AssetDataT, HttpResponse, Sprite, SpriteAction } from '@/application/types'
import { useGameStore } from '@/stores/gameStore'
import { Assets } from '@/application/assets'
import config from '@/application/config'
import type { AssetDataT, HttpResponse, Sprite, SpriteAction } from '@/application/types'
import { useGameStore } from '@/stores/gameStore'
const textureLoadingPromises = new Map<string, Promise<boolean>>()

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@ -1,7 +1,7 @@
import { type Ref, ref } from 'vue'
import config from '@/application/config'
import { getTile, tileToWorldXY } from '@/composables/zoneComposable'
import { useGameStore } from '@/stores/gameStore'
import config from '@/application/config'
import { ref, type Ref } from 'vue'
export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Phaser.Cameras.Scene2D.Camera) {
const gameStore = useGameStore()

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@ -1,8 +1,8 @@
import { computed, type Ref } from 'vue'
import { getTile, tileToWorldXY } from '@/composables/zoneComposable'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import config from '@/application/config'
import { getTile, tileToWorldXY } from '@/composables/zoneComposable'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { computed, type Ref } from 'vue'
export function useZoneEditorPointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Phaser.Cameras.Scene2D.Camera) {
const gameStore = useGameStore()
@ -43,7 +43,7 @@ export function useZoneEditorPointerHandlers(scene: Phaser.Scene, layer: Phaser.
function handleZoom(pointer: Phaser.Input.Pointer) {
if (pointer.event instanceof WheelEvent && pointer.event.shiftKey) {
const deltaY = pointer.event.deltaY
let zoomLevel = camera.zoom - deltaY * 0.005
const zoomLevel = camera.zoom - deltaY * 0.005
if (zoomLevel > 0 && zoomLevel < 3) {
camera.setZoom(zoomLevel)
}

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@ -1,5 +1,5 @@
import { computed, type Ref, watch } from 'vue'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { computed, watch, type Ref } from 'vue'
import { useGamePointerHandlers } from './pointerHandlers/useGamePointerHandlers'
import { useZoneEditorPointerHandlers } from './pointerHandlers/useZoneEditorPointerHandlers'

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@ -1,10 +1,11 @@
import config from '@/application/config'
import type { AssetDataT, HttpResponse, Zone as ZoneT } from '@/application/types'
import { loadTexture } from '@/composables/gameComposable'
import Tilemap = Phaser.Tilemaps.Tilemap
import TilemapLayer = Phaser.Tilemaps.TilemapLayer
import Tileset = Phaser.Tilemaps.Tileset
import Tile = Phaser.Tilemaps.Tile
import type { AssetDataT, HttpResponse, Zone as ZoneT } from '@/application/types'
import { loadTexture } from '@/composables/gameComposable'
export function getTile(layer: TilemapLayer | Tilemap, x: number, y: number): Tile | undefined {
const tile = layer.getTileAtWorldXY(x, y)

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@ -1,7 +1,6 @@
import './assets/scss/main.scss'
import { createApp } from 'vue'
import { createPinia } from 'pinia'
import { createApp } from 'vue'
import App from './App.vue'
const app = createApp(App)

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@ -1,7 +1,7 @@
import axios from 'axios'
import config from '@/application/config'
import { useCookies } from '@vueuse/integrations/useCookies'
import { getDomain } from '@/application/utilities'
import { useCookies } from '@vueuse/integrations/useCookies'
import axios from 'axios'
export async function register(username: string, email: string, password: string) {
try {

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@ -1,6 +1,6 @@
import { ref } from 'vue'
import type { CharacterHair, CharacterType, Item, Object, Sprite, Tile } from '@/application/types'
import { defineStore } from 'pinia'
import type { Tile, Object, Sprite, CharacterType, CharacterHair, Item } from '@/application/types'
import { ref } from 'vue'
export const useAssetManagerStore = defineStore('assetManager', () => {
const tileList = ref<Tile[]>([])

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@ -1,9 +1,9 @@
import config from '@/application/config'
import type { AssetDataT, Character, Notification, User, WorldSettings } from '@/application/types'
import { getDomain } from '@/application/utilities'
import { useCookies } from '@vueuse/integrations/useCookies'
import { defineStore } from 'pinia'
import { io, Socket } from 'socket.io-client'
import type { AssetDataT, Character, Notification, User, WorldSettings } from '@/application/types'
import config from '@/application/config'
import { useCookies } from '@vueuse/integrations/useCookies'
import { getDomain } from '@/application/utilities'
export const useGameStore = defineStore('game', {
state: () => {

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@ -1,6 +1,6 @@
import { defineStore } from 'pinia'
import type { Object, Tile, Zone, ZoneEffect, ZoneObject } from '@/application/types'
import { useGameStore } from '@/stores/gameStore'
import type { Zone, Object, Tile, ZoneEffect, ZoneObject } from '@/application/types'
import { defineStore } from 'pinia'
export type TeleportSettings = {
toZoneId: number

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@ -1,5 +1,5 @@
import type { Zone, ZoneCharacter } from '@/application/types'
import { defineStore } from 'pinia'
import type { ZoneCharacter, Zone } from '@/application/types'
export const useZoneStore = defineStore('zone', {
state: () => {