MVP Dexie loader
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@ -87,47 +87,3 @@ export const sortByIsometricDepth = <T extends { positionX: number; positionY: n
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export const clearAssets = (scene: Phaser.Scene) => {
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scene.load.destroy()
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}
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export const loadAssets = (scene: Phaser.Scene): Promise<void> => {
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return new Promise((resolve) => {
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let assetManager = useAssetManager
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let addedLoad = false
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assetManager.getAssetsByGroup('tiles').then((assets) => {
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assets.forEach((asset) => {
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if (scene.load.textureManager.exists(asset.key)) return
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addedLoad = true
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scene.textures.addBase64(asset.key, asset.data)
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})
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})
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assetManager.getAssetsByGroup('objects').then((assets) => {
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assets.forEach((asset) => {
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if (scene.load.textureManager.exists(asset.key)) return
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addedLoad = true
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scene.textures.addBase64(asset.key, asset.data)
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})
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})
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assetManager.getAssetsByGroup('sprites').then((assets) => {
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assets.forEach((asset) => {
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if (scene.load.textureManager.exists(asset.key)) return
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let img = new Image();
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img.onload = () => {
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scene.textures.addSpriteSheet(asset.key, img, { frameWidth: asset.frameWidth ?? 0, frameHeight: asset.frameHeight ?? 0 })
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};
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img.src = asset.data;
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addedLoad = true
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})
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})
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if (addedLoad) {
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scene.load.start()
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scene.load.on(Phaser.Loader.Events.COMPLETE, () => {
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resolve()
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})
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} else {
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resolve()
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}
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})
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}
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