Fix for paint tool
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@ -141,10 +141,10 @@ function paint(pointer: Phaser.Input.Pointer) {
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if (pointer.event.altKey) return
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// Set new tileArray with selected tile
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setLayerTiles(tileMap, tileLayer, createTileArray(tileMap.width, tileMap.height, zoneEditorStore.selectedTile.id))
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setLayerTiles(tileMap, tileLayer, createTileArray(tileMap.width, tileMap.height, zoneEditorStore.selectedTile))
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// Adjust zoneEditorStore.zone.tiles
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zoneEditorStore.zone.tiles = createTileArray(tileMap.width, tileMap.height, zoneEditorStore.selectedTile.id)
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zoneEditorStore.zone.tiles = createTileArray(tileMap.width, tileMap.height, zoneEditorStore.selectedTile)
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}
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// When alt is pressed, and the pointer is down, select the tile that the pointer is over
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