npm update, updated tile & sprite detail (remove>delete)
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04bb488797
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6
package-lock.json
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6
package-lock.json
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@ -6259,9 +6259,9 @@
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}
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}
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},
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},
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"node_modules/source-map-js": {
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"node_modules/source-map-js": {
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"version": "1.2.0",
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"version": "1.2.1",
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"resolved": "https://registry.npmjs.org/source-map-js/-/source-map-js-1.2.0.tgz",
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"resolved": "https://registry.npmjs.org/source-map-js/-/source-map-js-1.2.1.tgz",
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"integrity": "sha512-itJW8lvSA0TXEphiRoawsCksnlf8SyvmFzIhltqAHluXd88pkCd+cXJVHTDwdCr0IzwptSm035IHQktUu1QUMg==",
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"integrity": "sha512-UXWMKhLOwVKb728IUtQPXxfYU+usdybtUrK/8uGE8CQMvrhOpwvzDBwj0QhSL7MQc7vIsISBG8VQ8+IDQxpfQA==",
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"license": "BSD-3-Clause",
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"license": "BSD-3-Clause",
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"engines": {
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"engines": {
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"node": ">=0.10.0"
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"node": ">=0.10.0"
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@ -9,7 +9,7 @@
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<div class="w-full flex gap-2 mt-2 pb-4 relative">
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<div class="w-full flex gap-2 mt-2 pb-4 relative">
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<button class="btn-cyan px-4 py-2 flex-1 sm:flex-none sm:min-w-24" type="button" @click.prevent="saveSprite">Save</button>
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<button class="btn-cyan px-4 py-2 flex-1 sm:flex-none sm:min-w-24" type="button" @click.prevent="saveSprite">Save</button>
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<button class="btn-bordeaux px-4 py-2 flex-1 sm:flex-none sm:min-w-24" type="button" @click.prevent="removeSprite">Remove</button>
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<button class="btn-bordeaux px-4 py-2 flex-1 sm:flex-none sm:min-w-24" type="button" @click.prevent="deleteSprite">Delete</button>
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<div class="w-[calc(100%_+_32px)] absolute left-[-15px] bottom-0 h-px bg-cyan-200"></div>
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<div class="w-[calc(100%_+_32px)] absolute left-[-15px] bottom-0 h-px bg-cyan-200"></div>
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</div>
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</div>
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</div>
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</div>
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@ -19,7 +19,7 @@
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<template #header>
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<template #header>
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<div class="flex justify-between items-center">
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<div class="flex justify-between items-center">
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{{ action.action }}
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{{ action.action }}
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<button class="btn-bordeaux px-4 py-1.5 min-w-24" type="button" @click.prevent="() => spriteActions.splice(spriteActions.indexOf(action), 1)">Remove</button>
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<button class="btn-bordeaux px-4 py-1.5 min-w-24" type="button" @click.prevent="() => spriteActions.splice(spriteActions.indexOf(action), 1)">Delete</button>
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</div>
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</div>
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</template>
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</template>
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<template #content>
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<template #content>
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@ -90,10 +90,10 @@ if (selectedSprite.value) {
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spriteActions.value = selectedSprite.value.spriteActions
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spriteActions.value = selectedSprite.value.spriteActions
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}
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}
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function removeSprite() {
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function deleteSprite() {
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gameStore.connection?.emit('gm:sprite:remove', { id: selectedSprite.value?.id }, (response: boolean) => {
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gameStore.connection?.emit('gm:sprite:delete', { id: selectedSprite.value?.id }, (response: boolean) => {
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if (!response) {
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if (!response) {
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console.error('Failed to remove sprite')
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console.error('Failed to delete sprite')
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return
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return
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}
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}
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refreshSpriteList()
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refreshSpriteList()
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@ -3,7 +3,7 @@
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<div class="relative p-2.5 flex flex-col items-center justify-between h-72">
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<div class="relative p-2.5 flex flex-col items-center justify-between h-72">
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<div class="filler"></div>
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<div class="filler"></div>
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<img class="max-h-72" :src="`${config.server_endpoint}/assets/tiles/${selectedTile?.id}.png`" :alt="'Tile ' + selectedTile?.id" />
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<img class="max-h-72" :src="`${config.server_endpoint}/assets/tiles/${selectedTile?.id}.png`" :alt="'Tile ' + selectedTile?.id" />
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<button class="btn-bordeaux px-4 py-1.5 min-w-24" type="button" @click.prevent="removeTile">Remove</button>
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<button class="btn-bordeaux px-4 py-1.5 min-w-24" type="button" @click.prevent="deleteTile">Delete</button>
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<div class="absolute left-0 bottom-0 w-full h-px bg-cyan-200"></div>
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<div class="absolute left-0 bottom-0 w-full h-px bg-cyan-200"></div>
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</div>
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</div>
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<div class="m-2.5 p-2.5 block">
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<div class="m-2.5 p-2.5 block">
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@ -55,10 +55,10 @@ watch(selectedTile, (tile: Tile | null) => {
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tileTags.value = tile.tags
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tileTags.value = tile.tags
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})
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})
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function removeTile() {
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function deleteTile() {
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gameStore.connection?.emit('gm:tile:remove', { tile: selectedTile.value?.id }, (response: boolean) => {
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gameStore.connection?.emit('gm:tile:delete', { id: selectedTile.value?.id }, (response: boolean) => {
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if (!response) {
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if (!response) {
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console.error('Failed to remove tile')
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console.error('Failed to delete tile')
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return
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return
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}
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}
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refreshTileList()
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refreshTileList()
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