Removed client notif. Server sends one already.
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@ -58,10 +58,6 @@ defineExpose({ open: () => modalRef.value?.open() })
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async function submit() {
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gameStore.connection?.emit('gm:map:create', { name: name.value, width: width.value, height: height.value }, async (response: Map | false) => {
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if (!response) {
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gameStore.addNotification({
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title: 'Error',
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message: 'Failed to create map.'
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})
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return
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}
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