74 Commits

Author SHA1 Message Date
337446497b Simple 2025-02-15 16:51:58 +01:00
d8805dd775 Added pivot point logic 2025-02-15 16:40:17 +01:00
d0af83ec60 N/A 2025-02-14 23:15:35 +01:00
56f30093f6 Teleport fix WIP 2025-02-14 03:04:42 +01:00
8bf67ab168 Minor fix and format 2025-02-14 02:23:13 +01:00
f83e2bf8c8 Merge remote-tracking branch 'origin/main' into feature/map-refactor 2025-02-14 02:08:23 +01:00
579749f4e0 fuck depth sorting man 2025-02-13 17:08:47 +01:00
ddc26a021b Depth sort fix attempt 2025-02-13 14:50:46 +01:00
0c450b24ed Teleport modal restored, and expanded undo/redo to include all placed and erase edits across each map element type (map object advanced actions WIP) 2025-02-10 16:08:15 -06:00
8f9b19ba8b i hate environment differences 2025-02-09 17:44:26 +01:00
d997a33b86 Added check 2025-02-09 17:43:39 +01:00
9749b02ccf Debug 2025-02-09 17:42:45 +01:00
f83d5eabee Map service fix attempt 2025-02-09 17:41:08 +01:00
a9cedba4e0 Renamed get to getById, map improvement 2025-02-09 17:33:10 +01:00
c21e78c2ec Removed getDomain func. 2025-02-09 03:34:33 +01:00
50daf01a01 Depth sorting works semi-better this way 2025-02-05 03:36:24 +01:00
d2b6d8dcb3 Showing placed map object works in both game and map editor, updated types, cleaned some logic 2025-02-05 02:27:18 +01:00
027fdd7dac TS improvements, WIP loading map objects in game map, WIP loading tile textures 2025-02-05 00:47:28 +01:00
2b40741ca7 npm run format, moved some files for improved file structure, removed redundant logic 2025-02-05 00:19:55 +01:00
2abce7a7e7 Sorted imports 2025-01-01 19:05:24 +01:00
18b07d2f46 Several fixes, improvements, refactor for authentication 2024-12-27 19:00:53 +01:00
231f19a30f Added characterChest component for chest equipment, moved some files 2024-12-27 00:27:54 +01:00
9c105d6df6 Returned data update 2024-12-26 23:55:47 +01:00
1888521762 Fixed modal fullscreen icons, made types compatible with server changes made for #174, npm update, npm run format, minor improvements 2024-11-13 13:22:20 +01:00
67b6339ffc FInished password reset (hopefully) 2024-11-03 21:56:19 +01:00
c62ff2efc1 Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor 2024-10-30 09:36:16 +01:00
08f55c9680 #190 : Cookie domain improvement 2024-10-30 07:17:07 +01:00
7c259f455c Load all tiles in zone editor 2024-10-28 23:41:26 +01:00
be854a79b8 Added reset password modal form 2024-10-27 21:31:50 +01:00
446e049e6e npm update, added email field 2024-10-27 17:48:04 +01:00
9f50b062b0 Worked on dynamic texture loading 2024-10-25 22:17:02 +02:00
715fe5c318 Cookies 2024-10-21 02:15:29 +02:00
df19c1094c feature/#215-dexie-caching-implementation 2024-10-21 02:08:27 +02:00
8b1efca7b8 Added world settings type and added it into gameStore 2024-10-14 20:11:30 +02:00
42291b93eb Renamed store files to (xyz)Store for better readability 2024-09-22 00:53:29 +02:00
be4c201d81 My 13th reason (2.0) 2024-09-20 16:34:17 +02:00
b9bb55cf49 Removed broken logic @TODO. replace with working logic :( 2024-09-20 14:15:47 +02:00
6d5c3ab3b3 Commented out chat bubble, removed old comment 2024-09-15 21:07:48 +02:00
4711dd3258 Removed redundant code 2024-09-15 20:47:27 +02:00
f8d3cd1f48 Depth sorting fix for larger objects 2024-09-15 20:44:06 +02:00
ed3955db17 npm run format 2024-09-15 19:00:20 +02:00
e8a0b0f13d Fixed depth sorting inside zone and zoneEditor 2024-09-15 18:22:54 +02:00
ad096d4ce3 Work for teleports 2024-08-23 20:15:58 +02:00
5a03080a0e idk 2024-08-22 20:00:29 +02:00
2211824832 Replaced some code vars for consistency, added start of teleport logics 2024-08-21 23:10:29 +02:00
1bdc83fab1 Finished automatic depth sorting 2024-07-22 18:09:56 +02:00
0fcd5c4d76 Loading world works 2024-07-12 12:44:37 +02:00
79bef033f3 Refractor socket store into game store 2024-07-12 11:58:06 +02:00
236b091216 hmm 2024-07-10 22:49:22 +02:00
a763405a4a Zone updating stuff 2024-07-10 17:31:12 +02:00