Zone updating stuff
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c4c12179b8
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@ -47,8 +47,8 @@
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Tile
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<div class="absolute w-[80%] left-1/2 translate-x-[-50%] bottom-0 h-[1px] bg-cyan"></div>
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</span>
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<span class="py-[8px] px-[10px] relative hover:bg-cyan hover:bg-opacity-50" @click="setDrawMode('decoration')">
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Decoration
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<span class="py-[8px] px-[10px] relative hover:bg-cyan hover:bg-opacity-50" @click="setDrawMode('object')">
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Object
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<div class="absolute w-[80%] left-1/2 translate-x-[-50%] bottom-0 h-[1px] bg-cyan"></div>
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</span>
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<span class="py-[8px] px-[10px] relative hover:bg-cyan hover:bg-opacity-50" @click="setDrawMode('teleport')">
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@ -7,7 +7,7 @@
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</Container>
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<Container :depth="3">
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<!-- <Image v-for="object in zoneObjects" :key="object.object.id" :x="object.position_x" :y="object.position_y" :texture="object.object.id" />-->
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<Image v-for="zoneEventTile in zoneEventTiles" :key="zoneEventTile.id" :x="tileToWorldX(zoneTilemap, zoneEventTile.position_x, zoneEventTile.position_y)" :y="tileToWorldY(zoneTilemap, zoneEventTile.position_x, zoneEventTile.position_y)" :texture="zoneEventTile.type" />
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</Container>
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<Toolbar :layer="tiles" @eraser="eraser" @pencil="pencil" @paint="paint" @clear="clear" @save="save" />
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@ -27,15 +27,21 @@ import Toolbar from '@/components/utilities/zoneEditor/Toolbar.vue'
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import Tiles from '@/components/utilities/zoneEditor/Tiles.vue'
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import { useZoneEditorStore } from '@/stores/zoneEditor'
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import ZoneSettings from '@/components/utilities/zoneEditor/ZoneSettings.vue'
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import { placeTile, setAllTiles, tileToWorldX, tileToWorldXY, tileToWorldY } from '@/services/zone'
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import { placeTile, setAllTiles, tileToWorldX, tileToWorldY } from '@/services/zone'
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import { useAssetStore } from '@/stores/assets'
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import Objects from '@/components/utilities/zoneEditor/Objects.vue'
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import type { ZoneEventTile, ZoneObject } from '@/types'
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import type { Zone, ZoneEventTile, ZoneObject } from '@/types'
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import { storeToRefs } from 'pinia'
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import ZoneList from '@/components/utilities/zoneEditor/ZoneList.vue'
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import Tileset = Phaser.Tilemaps.Tileset
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import TilemapLayer = Phaser.Tilemaps.TilemapLayer
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function uuidv4() {
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return "10000000-1000-4000-8000-100000000000".replace(/[018]/g, c =>
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(+c ^ crypto.getRandomValues(new Uint8Array(1))[0] & 15 >> +c / 4).toString(16)
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);
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}
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const scene = useScene()
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const socket = useSocketStore()
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const zoneEditorStore = useZoneEditorStore()
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@ -103,6 +109,12 @@ function eraser(tile: Phaser.Tilemaps.Tile) {
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return object.position_x !== tile.x || object.position_y !== tile.y
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})
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}
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if (zoneEditorStore.drawMode === 'blocking tile') {
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zoneEventTiles.value = zoneEventTiles.value.filter((zoneTileEvent) => {
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return zoneTileEvent.position_x !== tile.x || zoneTileEvent.position_y !== tile.y
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})
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}
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}
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function pencil(tile: Phaser.Tilemaps.Tile) {
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@ -117,7 +129,7 @@ function pencil(tile: Phaser.Tilemaps.Tile) {
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if (zoneEditorStore.selectedObject === null) return
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zoneObjects.value.push({
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id: Math.random(),
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id: uuidv4(),
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zoneId: zoneEditorStore.zone.id,
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zone: zoneEditorStore.zone,
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objectId: zoneEditorStore.selectedObject.id,
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@ -127,23 +139,24 @@ function pencil(tile: Phaser.Tilemaps.Tile) {
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position_y: tile.y
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})
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// console.log(tileToWorldX(zoneTilemap, tile.x), tileToWorldY(zoneTilemap, tile.y))
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console.log(tile.x, tile.y);
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console.log(tileToWorldX(tiles, tile.x, tile.y), tileToWorldY(tiles, tile.x, tile.y))
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// remove duplicates based on object, pos x and y
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zoneObjects.value = zoneObjects.value.filter((object, index, self) => index === self.findIndex((t) => t.objectId === object.objectId && t.position_x === object.position_x && t.position_y === object.position_y))
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}
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if (zoneEditorStore.drawMode === 'blocking tile') {
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if (zoneEditorStore.zone === null) return
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zoneEventTiles.value.push({
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id: Math.random(),
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id: uuidv4(),
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zoneId: zoneEditorStore.zone.id,
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zone: zoneEditorStore.zone,
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type: 'BLOCK',
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position_x: tile.x,
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position_y: tile.y
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})
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// remove duplicates based on type, pos x and y
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zoneEventTiles.value = zoneEventTiles.value.filter((zoneTileEvent, index, self) => index === self.findIndex((t) => t.type === zoneTileEvent.type && t.position_x === zoneTileEvent.position_x && t.position_y === zoneTileEvent.position_y))
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}
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}
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@ -156,21 +169,44 @@ function paint(tile: Phaser.Tilemaps.Tile) {
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function save() {
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if (!zoneEditorStore.zone) return
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console.log(zoneTiles);
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socket.connection.emit('gm:zone_editor:zone:update', {
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const data = {
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zoneId: zoneEditorStore.zone.id,
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name: zoneEditorStore.zone.name,
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width: zoneTilemap.width,
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height: zoneTilemap.height,
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width: zoneEditorStore.zone.width,
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height: zoneEditorStore.zone.height,
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tiles: zoneTiles,
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objects: zoneObjects.value
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})
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zoneEventTiles: toRaw(zoneEventTiles.value).map(tile => ({
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id: tile.id,
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zoneId: tile.zoneId,
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type: tile.type,
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position_x: tile.position_x,
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position_y: tile.position_y
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})),
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zoneObjects: toRaw(zoneObjects.value).map(obj => ({
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id: obj.id,
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zoneId: obj.zoneId,
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objectId: obj.objectId,
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depth: obj.depth,
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position_x: obj.position_x,
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position_y: obj.position_y
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}))
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};
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socket.connection.emit('gm:zone_editor:zone:update', data);
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socket.connection.emit('gm:zone_editor:zone:request', { zoneId: zoneEditorStore.zone.id }, (response: Zone) => {
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zoneEditorStore.setZone(response)
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});
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if (zoneEditorStore.isSettingsModalShown) {
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zoneEditorStore.toggleSettingsModal()
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}
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}
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function clear() {
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exampleTilesArray.forEach((row, y) => row.forEach((tile, x) => placeTile(zoneTilemap, tiles, x, y, 'blank_tile')))
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zoneTiles = exampleTilesArray
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zoneEventTiles.value = []
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zoneObjects.value = []
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}
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@ -179,14 +215,36 @@ onBeforeMount(() => {
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zoneTiles = exampleTilesArray
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if (zoneEditorStore.zone && zoneEditorStore.zone.tiles) {
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setAllTiles(zoneTilemap, tiles, zoneEditorStore.zone.tiles)
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zoneTiles = zoneEditorStore.zone.tiles
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setAllTiles(zoneTilemap, tiles, zoneEditorStore.zone.tiles);
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zoneTiles = zoneEditorStore.zone.tiles;
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// Determine the current zone dimensions
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const currentZoneWidth = zoneEditorStore.zone.width ?? 0;
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const currentZoneHeight = zoneEditorStore.zone.height ?? 0;
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// Ensure zoneTiles matches the current zone dimensions, filling new spaces with 'blank_tile'
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for (let y = 0; y < currentZoneHeight; y++) {
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zoneTiles[y] = zoneTiles[y] || []; // Ensure the row exists
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for (let x = 0; x < currentZoneWidth; x++) {
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zoneTiles[y][x] = zoneTiles[y][x] || 'blank_tile'; // Fill missing tiles with 'blank_tile'
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}
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}
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// Update the tilemap with any new 'blank_tile' entries
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zoneTiles.forEach((row, y) => {
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row.forEach((tileId, x) => {
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placeTile(zoneTilemap, tiles, x, y, tileId);
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});
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});
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}
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zoneObjects.value = zoneEditorStore.zone?.zoneObjects ?? []
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zoneEventTiles.value = zoneEditorStore.zone?.zoneEventTiles ?? []
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zoneObjects.value = zoneEditorStore.zone?.zoneObjects ?? []
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})
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onBeforeUnmount(() => {
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zoneEventTiles.value = []
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zoneObjects.value = []
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tiles.destroy()
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zoneTilemap.removeAllLayers()
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zoneTilemap.destroy()
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@ -25,7 +25,6 @@
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<input class="input-cyan max-w-[250px]" name="name" id="name" />
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</div>
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</div>
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<button class="btn-cyan px-[15px] py-1.5 min-w-[100px]" type="submit">Save</button>
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</form>
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</div>
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</template>
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@ -39,19 +38,19 @@ import { useZoneEditorStore } from '@/stores/zoneEditor'
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const zoneEditorStore = useZoneEditorStore()
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const name = ref(zoneEditorStore.name)
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const width = ref(zoneEditorStore.width)
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const height = ref(zoneEditorStore.height)
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const name = ref(zoneEditorStore.zone?.name)
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const width = ref(zoneEditorStore.zone?.width)
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const height = ref(zoneEditorStore.zone?.height)
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watch(name, (value) => {
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zoneEditorStore.setName(value)
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zoneEditorStore.setZoneName(value)
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})
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watch(width, (value) => {
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zoneEditorStore.setWidth(parseInt(value))
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zoneEditorStore.setZoneWidth(value)
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})
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watch(height, (value) => {
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zoneEditorStore.setHeight(parseInt(value))
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zoneEditorStore.setZoneHeight(value)
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})
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</script>
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@ -122,8 +122,8 @@ const preloadScene = (scene: Phaser.Scene) => {
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}
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})
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scene.load.image('bt_tile', '/assets/zone/bt_tile.png')
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scene.load.image('tp_tile', '/assets/zone/tp_tile.png')
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scene.load.image('BLOCK', '/assets/zone/bt_tile.png')
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scene.load.image('WARP', '/assets/zone/tp_tile.png')
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scene.load.image('blank_tile', '/assets/zone/blank_tile.png')
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scene.load.image('blank_object', '/assets/zone/blank_tile.png')
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scene.load.image('waypoint', '/assets/waypoint.png')
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@ -19,12 +19,12 @@ export function tileToWorldXY(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number
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export function tileToWorldX(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number, pos_y: number): number {
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const worldPoint = layer.tileToWorldXY(pos_x, pos_y);
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return worldPoint.x + config.tile_size.y;
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return worldPoint.x + config.tile_size.x / 2;
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}
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export function tileToWorldY(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number, pos_y: number): number {
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const worldPoint = layer.tileToWorldXY(pos_x, pos_y);
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return worldPoint.y;
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return worldPoint.y + config.tile_size.y * 1.5;
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}
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export function placeTile(zone: Tilemap, layer: TilemapLayer, x: number, y: number, tileName: string) {
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@ -23,6 +23,21 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
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setZone(zone: Zone) {
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this.zone = zone
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},
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setZoneName(name: string) {
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if (this.zone) {
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this.zone.name = name
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}
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},
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setZoneWidth(width: number) {
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if (this.zone) {
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this.zone.width = width
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}
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},
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setZoneHeight(height: number) {
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if (this.zone) {
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this.zone.height = height
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}
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},
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setTool(tool: string) {
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this.tool = tool
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},
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@ -85,7 +85,7 @@ export type Zone = {
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}
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export type ZoneObject = {
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id: number
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id: string
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zoneId: number
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zone: Zone
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objectId: string
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@ -96,7 +96,7 @@ export type ZoneObject = {
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}
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export type ZoneEventTile = {
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id: number
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id: string
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zoneId: number
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zone: Zone
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type: "BLOCK" | "WARP" | "NPC" | "ITEM"
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