19 Commits

Author SHA1 Message Date
7071d934b4 Update origin X and Y values in real-time 2025-02-06 14:02:50 +01:00
90f3056e08 Minor improvements 2025-02-06 13:22:52 +01:00
d2b6d8dcb3 Showing placed map object works in both game and map editor, updated types, cleaned some logic 2025-02-05 02:27:18 +01:00
2b40741ca7 npm run format, moved some files for improved file structure, removed redundant logic 2025-02-05 00:19:55 +01:00
aee18956f3 Restored tile editing and proper map clearing behavior 2025-02-04 14:09:57 -06:00
d25100c810 Depth sorting 2025-02-04 15:10:43 +01:00
cd1daf9345 Somehwat improved default object position 2025-02-04 15:07:25 +01:00
841ec0f3df Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile 2025-02-03 14:53:46 -06:00
90d7252784 Map object depth calculation adjustment 2025-02-02 14:39:21 -06:00
554497ecbc Map object isometric placement 2025-02-02 13:45:35 -06:00
5e11b67774 Moving map objects restored 2025-02-01 21:36:37 -06:00
7daefb74eb Restored placed map object selection and implemented object snapping to tile coordinates 2025-02-01 18:44:00 -06:00
4adcf8d61d Placement of map objects 2025-02-01 15:56:07 -06:00
0657dbcb1b Tiny improvements 2025-01-13 14:51:28 +01:00
5cf7423a5c PlacedMapObjects.vue refactor for map 2025-01-13 11:40:41 +01:00
4d88917526 Loading placed map objects works again 2025-01-13 11:02:04 +01:00
574777da80 stuffs 2025-01-07 22:20:46 +01:00
c2db9b5469 POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code 2025-01-07 03:59:08 +01:00
0142850983 Map editor WIP 2025-01-05 04:01:50 +01:00