15 Commits

Author SHA1 Message Date
7ff1de4018 Removed client notif. Server sends one already. 2025-02-05 15:12:52 +01:00
cf54ab842a Merge remote-tracking branch 'origin/main' into feature/map-refactor
# Conflicts:
#	src/components/gameMaster/mapEditor/Map.vue
#	src/components/gameMaster/mapEditor/partials/MapObjectList.vue
#	src/components/gameMaster/mapEditor/partials/TileList.vue
#	src/components/screens/MapEditor.vue
#	src/composables/pointerHandlers/useMapEditorPointerHandlers.ts
2025-02-04 15:15:29 +01:00
4adcf8d61d Placement of map objects 2025-02-01 15:56:07 -06:00
f268ac9e5b Removed comment, updated types for sprite actions, minor modal component improvement, added components for better sprite management 2025-01-30 18:29:55 +01:00
abc58bfa38 npm run format, removed container that character was in 2025-01-28 04:57:21 +01:00
9e652868ca Prepping to work on Placed map objects 2025-01-27 00:18:46 -06:00
9618e07bc6 refactoring pointer events and input handling improvements 2025-01-26 20:50:34 -06:00
791830fd6f Refactoring of modalShown booleans 2025-01-26 18:56:13 -06:00
14aa696197 Changes to mapeditorcomposable, fix pencil and fill tool for tiles
Locked in, made mapeditor my bi-
2025-01-26 23:28:15 +01:00
5e2781b265 Removed placedMapObject depth field, cleaned package.json, creating & deleting maps now works with mapStorage 2025-01-23 00:47:34 +01:00
93baa10acf Improvements 2025-01-14 02:39:41 +01:00
0657dbcb1b Tiny improvements 2025-01-13 14:51:28 +01:00
2d09715dc4 Map editor improvements 2025-01-05 01:43:39 +01:00
700bd57e67 Almost finalised refactoring 2025-01-03 14:35:08 +01:00
40c87f0ee3 Renamed zone > map 2025-01-02 17:31:31 +01:00