263 Commits

Author SHA1 Message Date
4070bcf048 Removed BackgroundImageLoader component 2025-02-10 15:11:36 +01:00
52dafb8643 Added character profile images to preload 2025-02-10 01:53:21 +01:00
c56c2796c4 format 2025-02-09 22:36:55 +01:00
82a854e647 Replaced walk sound, removed redundant logic, removed emits in favour of using mapEditor directly (less logic), added soundStorage clear to reset cmd 2025-02-09 21:54:21 +01:00
6383320e8c #209 : Improved logic for button presses 2025-02-06 21:20:49 +01:00
2b40741ca7 npm run format, moved some files for improved file structure, removed redundant logic 2025-02-05 00:19:55 +01:00
cf54ab842a Merge remote-tracking branch 'origin/main' into feature/map-refactor
# Conflicts:
#	src/components/gameMaster/mapEditor/Map.vue
#	src/components/gameMaster/mapEditor/partials/MapObjectList.vue
#	src/components/gameMaster/mapEditor/partials/TileList.vue
#	src/components/screens/MapEditor.vue
#	src/composables/pointerHandlers/useMapEditorPointerHandlers.ts
2025-02-04 15:15:29 +01:00
7d3946e274 #96 - Renamed and refactored pointer handler composables in favor of arrow key movement. 2025-01-31 22:26:23 +01:00
f268ac9e5b Removed comment, updated types for sprite actions, minor modal component improvement, added components for better sprite management 2025-01-30 18:29:55 +01:00
2a6321b06b Tile and map object list modals start at top left 2025-01-28 14:09:40 -06:00
abc58bfa38 npm run format, removed container that character was in 2025-01-28 04:57:21 +01:00
791830fd6f Refactoring of modalShown booleans 2025-01-26 18:56:13 -06:00
b074270c75 TS fix 2025-01-25 00:06:25 +01:00
fb18841c91 npm run format 2025-01-09 16:02:17 +01:00
574777da80 stuffs 2025-01-07 22:20:46 +01:00
2abce7a7e7 Sorted imports 2025-01-01 19:05:24 +01:00
18b07d2f46 Several fixes, improvements, refactor for authentication 2024-12-27 19:00:53 +01:00
179ceb0ca0 Cleaned up assets, added default border values to main.scss 2024-12-26 20:03:42 +01:00
03313cb092 #259 - Changed bg options for modals, restyled GM Panel 2024-12-15 15:24:10 +01:00
facdd2d1b4 Minor styling changes 2024-12-13 00:47:36 +01:00
7d6bd39f29 GmPanel is full screen by default now 2024-12-12 01:12:33 +01:00
1fa8b8f06e You can now zoom in/out with key combination (shift + arrow uo/down)
my 5 EUR Action gaming mouse doesnt let me scroll on MacOS 💩
2024-12-07 23:24:11 +01:00
1e3fc2b0f8 Added disableBgTexture option to modals 2024-11-17 00:39:28 +01:00
1888521762 Fixed modal fullscreen icons, made types compatible with server changes made for #174, npm update, npm run format, minor improvements 2024-11-13 13:22:20 +01:00
48fef2313b Renamed and moved assets for clarity, removed unused svg's 2024-11-08 22:03:10 +01:00
1384f50406 npm run format 2024-11-05 23:16:47 +01:00
7c5602f204 #197: Added background image loader 2024-11-05 22:01:28 +01:00
25ba54c8ac Moved ResetPassword component to correct dir 2024-11-05 00:33:28 +01:00
7b61f71fa9 #231 : Remove logic that prevents modals from being dragged outside of the view & refactor modal TS 2024-11-04 23:34:41 +01:00
89938b7f93 npm run format 2024-11-04 01:06:15 +01:00
67b6339ffc FInished password reset (hopefully) 2024-11-03 21:56:19 +01:00
bbcb84ed03 Refactored screens & login forms, fixed pw reset modal, WIP new pw form 2024-11-03 00:47:02 +01:00
1afc50ea6a Moved reset password, adjusted modal open logic (also WIP) 2024-10-29 22:50:11 +01:00
7c259f455c Load all tiles in zone editor 2024-10-28 23:41:26 +01:00
be854a79b8 Added reset password modal form 2024-10-27 21:31:50 +01:00
7db2ba322c Minor improvements, more work on dynamic asset loading 2024-10-26 02:41:16 +02:00
f75528b2af Merge remote-tracking branch 'origin/feature/#215-dexie-caching-implementation' into feature/character-profile
# Conflicts:
#	src/screens/Game.vue
2024-10-25 22:20:34 +02:00
9f50b062b0 Worked on dynamic texture loading 2024-10-25 22:17:02 +02:00
a0f0b40ed3 Replaced modal resize icon, started writing components for character type management, spride field made optional 2024-10-19 02:15:48 +02:00
2fad54fd26 More styling tweaks, updated confirmation modal 2024-10-16 22:23:00 +02:00
be3cbf77bf Added global empty btn styling, adjusted and WIP modal styling 2024-10-16 20:47:29 +02:00
1cfdf1857e Updated close icon, more styling changes 2024-10-12 22:20:25 +02:00
474de8b14a Changed global styling so its readable
Placeholder changes before new design is implemented
2024-10-12 21:32:41 +02:00
334ceaa8f3 Refactor cameraControls and pointerHandlers, npm update, npm run format 2024-10-02 16:17:34 +02:00
df3b9db45d Removed redundant parameters 2024-09-29 15:24:47 +02:00
9b592d6c7c npm run format, started working on follow player logic, refactor some camera logic 2024-09-22 02:14:32 +02:00
42291b93eb Renamed store files to (xyz)Store for better readability 2024-09-22 00:53:29 +02:00
Zaxiure
d0bf622443
Centered camera & Modal position changes
- Able to give position to modal other then centered.
 - Camera now centered on character when
   - Character joins zone
   - Character teleports on to zone
   - Window resize
2024-09-21 12:00:49 +02:00
be4c201d81 My 13th reason (2.0) 2024-09-20 16:34:17 +02:00
5edf197533 npm update & npm run format 2024-09-10 12:58:30 +02:00