46 Commits

Author SHA1 Message Date
bdc566e30f #236: Fixed clear button in map editor 2024-11-04 23:44:34 +01:00
a653b61b51 Moved zone editor partials into folder 2024-11-04 23:36:19 +01:00
864369860c Typo fixes, started working on bug fix, npm update 2024-11-04 21:04:44 +01:00
c62ff2efc1 Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor 2024-10-30 09:36:16 +01:00
7c259f455c Load all tiles in zone editor 2024-10-28 23:41:26 +01:00
dc2b6b9851 WIP: updated zone manager to match with zone logic (dynamic asset/texture loading) 2024-10-27 21:04:08 +01:00
df19c1094c feature/#215-dexie-caching-implementation 2024-10-21 02:08:27 +02:00
5d288772b5 #137 : Added logic to set effects per zone in zone editor 2024-10-18 22:23:56 +02:00
860fe705c6 Saving maps works again 2024-10-18 19:10:41 +02:00
3765cfe5e9 Started refactoring zone editor 2024-10-17 02:32:39 +02:00
Zaxiure
a9c2b209d9
Works partially 💩 2024-10-15 23:48:50 +02:00
334ceaa8f3 Refactor cameraControls and pointerHandlers, npm update, npm run format 2024-10-02 16:17:34 +02:00
f6b6b4b8ea #91 : Zone editor: allow objects to be rotated 2024-10-01 22:00:08 +02:00
61b2717fb5 Reapply "TileLayer bug fix"
This reverts commit eb4ae4a6258c8da0183ff0e0d568a978e1f54306.

# Conflicts:
#	src/components/gameMaster/zoneEditor/ZoneEditor.vue
2024-09-30 20:24:39 +02:00
99d66a7c42 Revert "#169: Set different parameters to tileLayers to fix tile bleeding"
This reverts commit 0ffec4403815ef81c1bdb46a8ec405f21d328e89.
2024-09-29 21:55:54 +02:00
eb4ae4a625 Revert "TileLayer bug fix"
This reverts commit 586600da7c4640b82d7c202bcf8135377aa323e9.
2024-09-29 21:55:44 +02:00
586600da7c TileLayer bug fix 2024-09-29 21:50:27 +02:00
0ffec44038 #169: Set different parameters to tileLayers to fix tile bleeding 2024-09-29 21:23:46 +02:00
1105a53feb Minor improvements 2024-09-28 02:17:33 +02:00
0f01a4ec7c Added option to set rotation on teleport tiles 2024-09-23 14:02:00 +02:00
9b592d6c7c npm run format, started working on follow player logic, refactor some camera logic 2024-09-22 02:14:32 +02:00
42291b93eb Renamed store files to (xyz)Store for better readability 2024-09-22 00:53:29 +02:00
32cc613333 Minor improvements 2024-09-20 20:34:16 +02:00
1a7546ba4f zoneEditor reactivity fixes 2024-09-20 16:59:02 +02:00
f3b56ef5fa bruhmoment 2024-09-20 16:49:47 +02:00
be4c201d81 My 13th reason (2.0) 2024-09-20 16:34:17 +02:00
b9bb55cf49 Removed broken logic @TODO. replace with working logic :( 2024-09-20 14:15:47 +02:00
835b6bcc3a npm update, cleaned code 2024-09-19 09:39:21 +02:00
087f007306 Resort components 2024-09-18 21:37:14 +02:00
ddb0e8bf3a Don't use Vue3 ref's for storing map data 2024-09-18 20:55:37 +02:00
43a59c8f7c Removed reduntant code to start working on chunk rendering 2024-09-17 00:50:59 +02:00
a8184449c5 Disabled cullpadding for testing purposes 2024-09-16 20:09:43 +02:00
1c703edc26 Decreased setCullPadding values for better performance 2024-09-16 19:04:20 +02:00
7984853fb8 Removed func from zone editor 2024-09-16 18:56:46 +02:00
af3e9d2b4d Map fixes 2024-09-16 18:56:08 +02:00
2bf1039997 Stash 2024-09-16 17:47:46 +02:00
799cf3a69c How does this still work? Why does it improve performance so much???¿¿ 2024-09-16 16:22:45 +02:00
f8d3cd1f48 Depth sorting fix for larger objects 2024-09-15 20:44:06 +02:00
ed3955db17 npm run format 2024-09-15 19:00:20 +02:00
e8a0b0f13d Fixed depth sorting inside zone and zoneEditor 2024-09-15 18:22:54 +02:00
6e6c6f9b9e npm run format 2024-09-15 02:06:27 +02:00
bb08aaa9bc Bug fixes for updating zone width and height (realtime now), removed redundant code from camera composable, improved zone editor tool modal logics. 2024-09-14 21:40:42 +02:00
4629dafece #102 - Various zone editor UX improvements and bug fixes 2024-09-14 17:29:41 +02:00
5edf197533 npm update & npm run format 2024-09-10 12:58:30 +02:00
ec3335f4f4 teleport improvement 2024-08-26 23:59:17 +02:00
bdc2ba35c9 Major refractor, cleaning and improvements. 2024-08-24 03:07:48 +02:00