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bdc566e30f
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#236: Fixed clear button in map editor
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2024-11-04 23:44:34 +01:00 |
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a653b61b51
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Moved zone editor partials into folder
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2024-11-04 23:36:19 +01:00 |
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864369860c
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Typo fixes, started working on bug fix, npm update
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2024-11-04 21:04:44 +01:00 |
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c62ff2efc1
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Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor
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2024-10-30 09:36:16 +01:00 |
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7c259f455c
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Load all tiles in zone editor
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2024-10-28 23:41:26 +01:00 |
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dc2b6b9851
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WIP: updated zone manager to match with zone logic (dynamic asset/texture loading)
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2024-10-27 21:04:08 +01:00 |
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df19c1094c
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feature/#215-dexie-caching-implementation
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2024-10-21 02:08:27 +02:00 |
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5d288772b5
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#137 : Added logic to set effects per zone in zone editor
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2024-10-18 22:23:56 +02:00 |
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860fe705c6
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Saving maps works again
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2024-10-18 19:10:41 +02:00 |
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3765cfe5e9
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Started refactoring zone editor
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2024-10-17 02:32:39 +02:00 |
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Zaxiure
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a9c2b209d9
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Works partially 💩
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2024-10-15 23:48:50 +02:00 |
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334ceaa8f3
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Refactor cameraControls and pointerHandlers, npm update, npm run format
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2024-10-02 16:17:34 +02:00 |
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f6b6b4b8ea
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#91 : Zone editor: allow objects to be rotated
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2024-10-01 22:00:08 +02:00 |
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61b2717fb5
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Reapply "TileLayer bug fix"
This reverts commit eb4ae4a6258c8da0183ff0e0d568a978e1f54306.
# Conflicts:
# src/components/gameMaster/zoneEditor/ZoneEditor.vue
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2024-09-30 20:24:39 +02:00 |
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99d66a7c42
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Revert "#169: Set different parameters to tileLayers to fix tile bleeding"
This reverts commit 0ffec4403815ef81c1bdb46a8ec405f21d328e89.
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2024-09-29 21:55:54 +02:00 |
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eb4ae4a625
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Revert "TileLayer bug fix"
This reverts commit 586600da7c4640b82d7c202bcf8135377aa323e9.
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2024-09-29 21:55:44 +02:00 |
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586600da7c
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TileLayer bug fix
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2024-09-29 21:50:27 +02:00 |
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0ffec44038
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#169: Set different parameters to tileLayers to fix tile bleeding
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2024-09-29 21:23:46 +02:00 |
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1105a53feb
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Minor improvements
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2024-09-28 02:17:33 +02:00 |
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0f01a4ec7c
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Added option to set rotation on teleport tiles
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2024-09-23 14:02:00 +02:00 |
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9b592d6c7c
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npm run format, started working on follow player logic, refactor some camera logic
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2024-09-22 02:14:32 +02:00 |
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42291b93eb
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Renamed store files to (xyz)Store for better readability
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2024-09-22 00:53:29 +02:00 |
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32cc613333
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Minor improvements
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2024-09-20 20:34:16 +02:00 |
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1a7546ba4f
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zoneEditor reactivity fixes
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2024-09-20 16:59:02 +02:00 |
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f3b56ef5fa
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bruhmoment
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2024-09-20 16:49:47 +02:00 |
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be4c201d81
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My 13th reason (2.0)
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2024-09-20 16:34:17 +02:00 |
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b9bb55cf49
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Removed broken logic @TODO. replace with working logic :(
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2024-09-20 14:15:47 +02:00 |
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835b6bcc3a
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npm update, cleaned code
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2024-09-19 09:39:21 +02:00 |
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087f007306
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Resort components
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2024-09-18 21:37:14 +02:00 |
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ddb0e8bf3a
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Don't use Vue3 ref's for storing map data
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2024-09-18 20:55:37 +02:00 |
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43a59c8f7c
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Removed reduntant code to start working on chunk rendering
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2024-09-17 00:50:59 +02:00 |
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a8184449c5
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Disabled cullpadding for testing purposes
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2024-09-16 20:09:43 +02:00 |
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1c703edc26
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Decreased setCullPadding values for better performance
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2024-09-16 19:04:20 +02:00 |
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7984853fb8
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Removed func from zone editor
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2024-09-16 18:56:46 +02:00 |
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af3e9d2b4d
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Map fixes
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2024-09-16 18:56:08 +02:00 |
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2bf1039997
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Stash
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2024-09-16 17:47:46 +02:00 |
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799cf3a69c
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How does this still work? Why does it improve performance so much???¿¿
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2024-09-16 16:22:45 +02:00 |
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f8d3cd1f48
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Depth sorting fix for larger objects
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2024-09-15 20:44:06 +02:00 |
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ed3955db17
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npm run format
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2024-09-15 19:00:20 +02:00 |
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e8a0b0f13d
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Fixed depth sorting inside zone and zoneEditor
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2024-09-15 18:22:54 +02:00 |
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6e6c6f9b9e
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npm run format
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2024-09-15 02:06:27 +02:00 |
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bb08aaa9bc
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Bug fixes for updating zone width and height (realtime now), removed redundant code from camera composable, improved zone editor tool modal logics.
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2024-09-14 21:40:42 +02:00 |
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4629dafece
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#102 - Various zone editor UX improvements and bug fixes
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2024-09-14 17:29:41 +02:00 |
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5edf197533
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npm update & npm run format
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2024-09-10 12:58:30 +02:00 |
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ec3335f4f4
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teleport improvement
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2024-08-26 23:59:17 +02:00 |
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bdc2ba35c9
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Major refractor, cleaning and improvements.
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2024-08-24 03:07:48 +02:00 |
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