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2b84bfcad2
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#305 - Made all list types full height
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2025-01-07 21:00:26 +01:00 |
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c2db9b5469
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:08 +01:00 |
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41f82897a8
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Better naming
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2025-01-06 00:11:19 +01:00 |
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37b97b0aac
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Fixes
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2025-01-05 22:06:05 +01:00 |
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c1d9cc3a11
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Disabled vue dev tools, replaced ref with shallowRef, better naming
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2025-01-05 21:00:16 +01:00 |
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b54b825422
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Map event tile improvements
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2025-01-05 06:22:28 +01:00 |
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0142850983
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Map editor WIP
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2025-01-05 04:01:50 +01:00 |
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2d09715dc4
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Map editor improvements
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2025-01-05 01:43:39 +01:00 |
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ef807982a5
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Map editor improvements
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2025-01-05 00:07:55 +01:00 |
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ae0841889b
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Fixed emits
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2025-01-04 23:17:54 +01:00 |
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bdd2f93175
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Added gap between list elements
(Cyan boxes touched when 1 item was selected and other was hovered over)
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2025-01-04 22:41:20 +01:00 |
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700bd57e67
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Almost finalised refactoring
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2025-01-03 14:35:08 +01:00 |
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40c87f0ee3
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Renamed zone > map
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2025-01-02 17:31:31 +01:00 |
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2abce7a7e7
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Sorted imports
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2025-01-01 19:05:24 +01:00 |
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d0c08c25fd
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#286 - Added global class for fully absolute-centering elements
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2024-12-29 02:21:21 +01:00 |
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18b07d2f46
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Several fixes, improvements, refactor for authentication
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2024-12-27 19:00:53 +01:00 |
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231f19a30f
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Added characterChest component for chest equipment, moved some files
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2024-12-27 00:27:54 +01:00 |
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179ceb0ca0
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Cleaned up assets, added default border values to main.scss
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2024-12-26 20:03:42 +01:00 |
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85f0fca2ae
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Added copy sprite button, changed asset manager layout, updated packages
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2024-12-24 00:54:20 +01:00 |
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baae737d6b
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CRUD components for items
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2024-12-22 20:08:45 +01:00 |
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b9a1ce5ab5
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Adjusted sorting
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2024-12-22 02:36:14 +01:00 |
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2c7a1e27be
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Fixes for origin being string, styling bug hair select and wrong label tags
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2024-12-21 17:48:20 +01:00 |
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11e978121f
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Renamed frame speed > frame rate
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2024-12-21 02:27:47 +01:00 |
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727ca99b73
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#262 : Use frameRate is value is set in sprite settings
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2024-12-21 02:20:03 +01:00 |
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5eabb39ec8
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Improved hair animation
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2024-12-20 01:28:48 +01:00 |
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03313cb092
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#259 - Changed bg options for modals, restyled GM Panel
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2024-12-15 15:24:10 +01:00 |
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facdd2d1b4
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Minor styling changes
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2024-12-13 00:47:36 +01:00 |
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7d6bd39f29
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GmPanel is full screen by default now
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2024-12-12 01:12:33 +01:00 |
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301340327a
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Added components to manage hair types
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2024-11-23 15:29:49 +01:00 |
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d820490b2b
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Added update logic for character types, added isEnabledForCharCreation field
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2024-11-17 17:52:24 +01:00 |
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2c96caee4f
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Text white when item is active in asset manager
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2024-11-17 17:00:07 +01:00 |
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84939a7d32
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Disabled texture in GM utility modals , fixed btn padding for zone delete button
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2024-11-17 00:46:05 +01:00 |
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1e3fc2b0f8
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Added disableBgTexture option to modals
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2024-11-17 00:39:28 +01:00 |
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570d315bf5
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Small improvements
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2024-11-14 23:46:13 +01:00 |
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dd5baa530d
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Removed console.log(), fixed small bug
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2024-11-13 19:38:51 +01:00 |
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e711e124ce
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Map editor tiles improvement
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2024-11-05 21:31:28 +01:00 |
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e1b39c42ec
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Several map editor improvements
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2024-11-05 21:28:12 +01:00 |
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d81c889426
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Removed GM tools, added event listener for shift + G to open GM panel
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2024-11-05 20:53:39 +01:00 |
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bdc566e30f
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#236: Fixed clear button in map editor
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2024-11-04 23:44:34 +01:00 |
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a653b61b51
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Moved zone editor partials into folder
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2024-11-04 23:36:19 +01:00 |
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42539cc73d
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Fix for paint tool
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2024-11-04 21:06:40 +01:00 |
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864369860c
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Typo fixes, started working on bug fix, npm update
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2024-11-04 21:04:44 +01:00 |
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adf86d369b
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#216: Added tile & object picker in map editor
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2024-11-03 01:26:13 +01:00 |
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ed17e7f16e
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#217: Solved duplicate texture loading issue, #215: Finished Dexie implementation.
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2024-11-02 02:20:34 +01:00 |
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d402744955
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Map editor fixes (select & move), character sprites are now dynamically loaded and cached, moved repeated code into a composable, updated types
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2024-10-30 15:27:37 +01:00 |
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c62ff2efc1
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Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor
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2024-10-30 09:36:16 +01:00 |
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7c259f455c
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Load all tiles in zone editor
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2024-10-28 23:41:26 +01:00 |
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dc2b6b9851
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WIP: updated zone manager to match with zone logic (dynamic asset/texture loading)
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2024-10-27 21:04:08 +01:00 |
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7db2ba322c
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Minor improvements, more work on dynamic asset loading
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2024-10-26 02:41:16 +02:00 |
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f75528b2af
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Merge remote-tracking branch 'origin/feature/#215-dexie-caching-implementation' into feature/character-profile
# Conflicts:
# src/screens/Game.vue
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2024-10-25 22:20:34 +02:00 |
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