180 Commits

Author SHA1 Message Date
2b84bfcad2 #305 - Made all list types full height 2025-01-07 21:00:26 +01:00
c2db9b5469 POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code 2025-01-07 03:59:08 +01:00
41f82897a8 Better naming 2025-01-06 00:11:19 +01:00
37b97b0aac Fixes 2025-01-05 22:06:05 +01:00
c1d9cc3a11 Disabled vue dev tools, replaced ref with shallowRef, better naming 2025-01-05 21:00:16 +01:00
b54b825422 Map event tile improvements 2025-01-05 06:22:28 +01:00
0142850983 Map editor WIP 2025-01-05 04:01:50 +01:00
2d09715dc4 Map editor improvements 2025-01-05 01:43:39 +01:00
ef807982a5 Map editor improvements 2025-01-05 00:07:55 +01:00
ae0841889b Fixed emits 2025-01-04 23:17:54 +01:00
bdd2f93175 Added gap between list elements
(Cyan boxes touched when 1 item was selected and other was hovered over)
2025-01-04 22:41:20 +01:00
700bd57e67 Almost finalised refactoring 2025-01-03 14:35:08 +01:00
40c87f0ee3 Renamed zone > map 2025-01-02 17:31:31 +01:00
2abce7a7e7 Sorted imports 2025-01-01 19:05:24 +01:00
d0c08c25fd #286 - Added global class for fully absolute-centering elements 2024-12-29 02:21:21 +01:00
18b07d2f46 Several fixes, improvements, refactor for authentication 2024-12-27 19:00:53 +01:00
231f19a30f Added characterChest component for chest equipment, moved some files 2024-12-27 00:27:54 +01:00
179ceb0ca0 Cleaned up assets, added default border values to main.scss 2024-12-26 20:03:42 +01:00
85f0fca2ae Added copy sprite button, changed asset manager layout, updated packages 2024-12-24 00:54:20 +01:00
baae737d6b CRUD components for items 2024-12-22 20:08:45 +01:00
b9a1ce5ab5 Adjusted sorting 2024-12-22 02:36:14 +01:00
2c7a1e27be Fixes for origin being string, styling bug hair select and wrong label tags 2024-12-21 17:48:20 +01:00
11e978121f Renamed frame speed > frame rate 2024-12-21 02:27:47 +01:00
727ca99b73 #262 : Use frameRate is value is set in sprite settings 2024-12-21 02:20:03 +01:00
5eabb39ec8 Improved hair animation 2024-12-20 01:28:48 +01:00
03313cb092 #259 - Changed bg options for modals, restyled GM Panel 2024-12-15 15:24:10 +01:00
facdd2d1b4 Minor styling changes 2024-12-13 00:47:36 +01:00
7d6bd39f29 GmPanel is full screen by default now 2024-12-12 01:12:33 +01:00
301340327a Added components to manage hair types 2024-11-23 15:29:49 +01:00
d820490b2b Added update logic for character types, added isEnabledForCharCreation field 2024-11-17 17:52:24 +01:00
2c96caee4f Text white when item is active in asset manager 2024-11-17 17:00:07 +01:00
84939a7d32 Disabled texture in GM utility modals , fixed btn padding for zone delete button 2024-11-17 00:46:05 +01:00
1e3fc2b0f8 Added disableBgTexture option to modals 2024-11-17 00:39:28 +01:00
570d315bf5 Small improvements 2024-11-14 23:46:13 +01:00
dd5baa530d Removed console.log(), fixed small bug 2024-11-13 19:38:51 +01:00
e711e124ce Map editor tiles improvement 2024-11-05 21:31:28 +01:00
e1b39c42ec Several map editor improvements 2024-11-05 21:28:12 +01:00
d81c889426 Removed GM tools, added event listener for shift + G to open GM panel 2024-11-05 20:53:39 +01:00
bdc566e30f #236: Fixed clear button in map editor 2024-11-04 23:44:34 +01:00
a653b61b51 Moved zone editor partials into folder 2024-11-04 23:36:19 +01:00
42539cc73d Fix for paint tool 2024-11-04 21:06:40 +01:00
864369860c Typo fixes, started working on bug fix, npm update 2024-11-04 21:04:44 +01:00
adf86d369b #216: Added tile & object picker in map editor 2024-11-03 01:26:13 +01:00
ed17e7f16e #217: Solved duplicate texture loading issue, #215: Finished Dexie implementation. 2024-11-02 02:20:34 +01:00
d402744955 Map editor fixes (select & move), character sprites are now dynamically loaded and cached, moved repeated code into a composable, updated types 2024-10-30 15:27:37 +01:00
c62ff2efc1 Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor 2024-10-30 09:36:16 +01:00
7c259f455c Load all tiles in zone editor 2024-10-28 23:41:26 +01:00
dc2b6b9851 WIP: updated zone manager to match with zone logic (dynamic asset/texture loading) 2024-10-27 21:04:08 +01:00
7db2ba322c Minor improvements, more work on dynamic asset loading 2024-10-26 02:41:16 +02:00
f75528b2af Merge remote-tracking branch 'origin/feature/#215-dexie-caching-implementation' into feature/character-profile
# Conflicts:
#	src/screens/Game.vue
2024-10-25 22:20:34 +02:00