Compare commits
23 Commits
task/#323
...
feature/#3
Author | SHA1 | Date | |
---|---|---|---|
e53e154d16 | |||
d65ceba66a | |||
db426bb03e | |||
af26ca5e89 | |||
e4b9bb4d61 | |||
d7f60d7bfc | |||
cfdfa98379 | |||
63889a537a | |||
99bb1555a0 | |||
ac1396304f | |||
09ee9bf01d | |||
09b458eeef | |||
9d95562679 | |||
a9de031673 | |||
8e81ce716b | |||
2c1db56cc4 | |||
4fba3678d6 | |||
d29ca10ba9 | |||
67f83c3447 | |||
8f82bad3fa | |||
d665ac989c | |||
e389534e30 | |||
7d3946e274 |
158
package-lock.json
generated
158
package-lock.json
generated
@ -1161,9 +1161,9 @@
|
||||
}
|
||||
},
|
||||
"node_modules/@rollup/rollup-android-arm-eabi": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-android-arm-eabi/-/rollup-android-arm-eabi-4.32.1.tgz",
|
||||
"integrity": "sha512-/pqA4DmqyCm8u5YIDzIdlLcEmuvxb0v8fZdFhVMszSpDTgbQKdw3/mB3eMUHIbubtJ6F9j+LtmyCnHTEqIHyzA==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-android-arm-eabi/-/rollup-android-arm-eabi-4.34.0.tgz",
|
||||
"integrity": "sha512-Eeao7ewDq79jVEsrtWIj5RNqB8p2knlm9fhR6uJ2gqP7UfbLrTrxevudVrEPDM7Wkpn/HpRC2QfazH7MXLz3vQ==",
|
||||
"cpu": [
|
||||
"arm"
|
||||
],
|
||||
@ -1175,9 +1175,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-android-arm64": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-android-arm64/-/rollup-android-arm64-4.32.1.tgz",
|
||||
"integrity": "sha512-If3PDskT77q7zgqVqYuj7WG3WC08G1kwXGVFi9Jr8nY6eHucREHkfpX79c0ACAjLj3QIWKPJR7w4i+f5EdLH5Q==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-android-arm64/-/rollup-android-arm64-4.34.0.tgz",
|
||||
"integrity": "sha512-yVh0Kf1f0Fq4tWNf6mWcbQBCLDpDrDEl88lzPgKhrgTcDrTtlmun92ywEF9dCjmYO3EFiSuJeeo9cYRxl2FswA==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
@ -1189,9 +1189,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-darwin-arm64": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-darwin-arm64/-/rollup-darwin-arm64-4.32.1.tgz",
|
||||
"integrity": "sha512-zCpKHioQ9KgZToFp5Wvz6zaWbMzYQ2LJHQ+QixDKq52KKrF65ueu6Af4hLlLWHjX1Wf/0G5kSJM9PySW9IrvHA==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-darwin-arm64/-/rollup-darwin-arm64-4.34.0.tgz",
|
||||
"integrity": "sha512-gCs0ErAZ9s0Osejpc3qahTsqIPUDjSKIyxK/0BGKvL+Tn0n3Kwvj8BrCv7Y5sR1Ypz1K2qz9Ny0VvkVyoXBVUQ==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
@ -1203,9 +1203,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-darwin-x64": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-darwin-x64/-/rollup-darwin-x64-4.32.1.tgz",
|
||||
"integrity": "sha512-sFvF+t2+TyUo/ZQqUcifrJIgznx58oFZbdHS9TvHq3xhPVL9nOp+yZ6LKrO9GWTP+6DbFtoyLDbjTpR62Mbr3Q==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-darwin-x64/-/rollup-darwin-x64-4.34.0.tgz",
|
||||
"integrity": "sha512-aIB5Anc8hngk15t3GUkiO4pv42ykXHfmpXGS+CzM9CTyiWyT8HIS5ygRAy7KcFb/wiw4Br+vh1byqcHRTfq2tQ==",
|
||||
"cpu": [
|
||||
"x64"
|
||||
],
|
||||
@ -1217,9 +1217,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-freebsd-arm64": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-freebsd-arm64/-/rollup-freebsd-arm64-4.32.1.tgz",
|
||||
"integrity": "sha512-NbOa+7InvMWRcY9RG+B6kKIMD/FsnQPH0MWUvDlQB1iXnF/UcKSudCXZtv4lW+C276g3w5AxPbfry5rSYvyeYA==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-freebsd-arm64/-/rollup-freebsd-arm64-4.34.0.tgz",
|
||||
"integrity": "sha512-kpdsUdMlVJMRMaOf/tIvxk8TQdzHhY47imwmASOuMajg/GXpw8GKNd8LNwIHE5Yd1onehNpcUB9jHY6wgw9nHQ==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
@ -1231,9 +1231,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-freebsd-x64": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-freebsd-x64/-/rollup-freebsd-x64-4.32.1.tgz",
|
||||
"integrity": "sha512-JRBRmwvHPXR881j2xjry8HZ86wIPK2CcDw0EXchE1UgU0ubWp9nvlT7cZYKc6bkypBt745b4bglf3+xJ7hXWWw==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-freebsd-x64/-/rollup-freebsd-x64-4.34.0.tgz",
|
||||
"integrity": "sha512-D0RDyHygOBCQiqookcPevrvgEarN0CttBecG4chOeIYCNtlKHmf5oi5kAVpXV7qs0Xh/WO2RnxeicZPtT50V0g==",
|
||||
"cpu": [
|
||||
"x64"
|
||||
],
|
||||
@ -1245,9 +1245,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-linux-arm-gnueabihf": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-arm-gnueabihf/-/rollup-linux-arm-gnueabihf-4.32.1.tgz",
|
||||
"integrity": "sha512-PKvszb+9o/vVdUzCCjL0sKHukEQV39tD3fepXxYrHE3sTKrRdCydI7uldRLbjLmDA3TFDmh418XH19NOsDRH8g==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-arm-gnueabihf/-/rollup-linux-arm-gnueabihf-4.34.0.tgz",
|
||||
"integrity": "sha512-mCIw8j5LPDXmCOW8mfMZwT6F/Kza03EnSr4wGYEswrEfjTfVsFOxvgYfuRMxTuUF/XmRb9WSMD5GhCWDe2iNrg==",
|
||||
"cpu": [
|
||||
"arm"
|
||||
],
|
||||
@ -1259,9 +1259,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-linux-arm-musleabihf": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-arm-musleabihf/-/rollup-linux-arm-musleabihf-4.32.1.tgz",
|
||||
"integrity": "sha512-9WHEMV6Y89eL606ReYowXuGF1Yb2vwfKWKdD1A5h+OYnPZSJvxbEjxTRKPgi7tkP2DSnW0YLab1ooy+i/FQp/Q==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-arm-musleabihf/-/rollup-linux-arm-musleabihf-4.34.0.tgz",
|
||||
"integrity": "sha512-AwwldAu4aCJPob7zmjuDUMvvuatgs8B/QiVB0KwkUarAcPB3W+ToOT+18TQwY4z09Al7G0BvCcmLRop5zBLTag==",
|
||||
"cpu": [
|
||||
"arm"
|
||||
],
|
||||
@ -1273,9 +1273,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-linux-arm64-gnu": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-arm64-gnu/-/rollup-linux-arm64-gnu-4.32.1.tgz",
|
||||
"integrity": "sha512-tZWc9iEt5fGJ1CL2LRPw8OttkCBDs+D8D3oEM8mH8S1ICZCtFJhD7DZ3XMGM8kpqHvhGUTvNUYVDnmkj4BDXnw==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-arm64-gnu/-/rollup-linux-arm64-gnu-4.34.0.tgz",
|
||||
"integrity": "sha512-e7kDUGVP+xw05pV65ZKb0zulRploU3gTu6qH1qL58PrULDGxULIS0OSDQJLH7WiFnpd3ZKUU4VM3u/Z7Zw+e7Q==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
@ -1287,9 +1287,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-linux-arm64-musl": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-arm64-musl/-/rollup-linux-arm64-musl-4.32.1.tgz",
|
||||
"integrity": "sha512-FTYc2YoTWUsBz5GTTgGkRYYJ5NGJIi/rCY4oK/I8aKowx1ToXeoVVbIE4LGAjsauvlhjfl0MYacxClLld1VrOw==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-arm64-musl/-/rollup-linux-arm64-musl-4.34.0.tgz",
|
||||
"integrity": "sha512-SXYJw3zpwHgaBqTXeAZ31qfW/v50wq4HhNVvKFhRr5MnptRX2Af4KebLWR1wpxGJtLgfS2hEPuALRIY3LPAAcA==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
@ -1301,9 +1301,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-linux-loongarch64-gnu": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-loongarch64-gnu/-/rollup-linux-loongarch64-gnu-4.32.1.tgz",
|
||||
"integrity": "sha512-F51qLdOtpS6P1zJVRzYM0v6MrBNypyPEN1GfMiz0gPu9jN8ScGaEFIZQwteSsGKg799oR5EaP7+B2jHgL+d+Kw==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-loongarch64-gnu/-/rollup-linux-loongarch64-gnu-4.34.0.tgz",
|
||||
"integrity": "sha512-e5XiCinINCI4RdyU3sFyBH4zzz7LiQRvHqDtRe9Dt8o/8hTBaYpdPimayF00eY2qy5j4PaaWK0azRgUench6WQ==",
|
||||
"cpu": [
|
||||
"loong64"
|
||||
],
|
||||
@ -1315,9 +1315,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-linux-powerpc64le-gnu": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-powerpc64le-gnu/-/rollup-linux-powerpc64le-gnu-4.32.1.tgz",
|
||||
"integrity": "sha512-wO0WkfSppfX4YFm5KhdCCpnpGbtgQNj/tgvYzrVYFKDpven8w2N6Gg5nB6w+wAMO3AIfSTWeTjfVe+uZ23zAlg==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-powerpc64le-gnu/-/rollup-linux-powerpc64le-gnu-4.34.0.tgz",
|
||||
"integrity": "sha512-3SWN3e0bAsm9ToprLFBSro8nJe6YN+5xmB11N4FfNf92wvLye/+Rh5JGQtKOpwLKt6e61R1RBc9g+luLJsc23A==",
|
||||
"cpu": [
|
||||
"ppc64"
|
||||
],
|
||||
@ -1329,9 +1329,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-linux-riscv64-gnu": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-riscv64-gnu/-/rollup-linux-riscv64-gnu-4.32.1.tgz",
|
||||
"integrity": "sha512-iWswS9cIXfJO1MFYtI/4jjlrGb/V58oMu4dYJIKnR5UIwbkzR0PJ09O0PDZT0oJ3LYWXBSWahNf/Mjo6i1E5/g==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-riscv64-gnu/-/rollup-linux-riscv64-gnu-4.34.0.tgz",
|
||||
"integrity": "sha512-B1Oqt3GLh7qmhvfnc2WQla4NuHlcxAD5LyueUi5WtMc76ZWY+6qDtQYqnxARx9r+7mDGfamD+8kTJO0pKUJeJA==",
|
||||
"cpu": [
|
||||
"riscv64"
|
||||
],
|
||||
@ -1343,9 +1343,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-linux-s390x-gnu": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-s390x-gnu/-/rollup-linux-s390x-gnu-4.32.1.tgz",
|
||||
"integrity": "sha512-RKt8NI9tebzmEthMnfVgG3i/XeECkMPS+ibVZjZ6mNekpbbUmkNWuIN2yHsb/mBPyZke4nlI4YqIdFPgKuoyQQ==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-s390x-gnu/-/rollup-linux-s390x-gnu-4.34.0.tgz",
|
||||
"integrity": "sha512-UfUCo0h/uj48Jq2lnhX0AOhZPSTAq3Eostas+XZ+GGk22pI+Op1Y6cxQ1JkUuKYu2iU+mXj1QjPrZm9nNWV9rg==",
|
||||
"cpu": [
|
||||
"s390x"
|
||||
],
|
||||
@ -1357,9 +1357,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-linux-x64-gnu": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-x64-gnu/-/rollup-linux-x64-gnu-4.32.1.tgz",
|
||||
"integrity": "sha512-WQFLZ9c42ECqEjwg/GHHsouij3pzLXkFdz0UxHa/0OM12LzvX7DzedlY0SIEly2v18YZLRhCRoHZDxbBSWoGYg==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-x64-gnu/-/rollup-linux-x64-gnu-4.34.0.tgz",
|
||||
"integrity": "sha512-chZLTUIPbgcpm+Z7ALmomXW8Zh+wE2icrG+K6nt/HenPLmtwCajhQC5flNSk1Xy5EDMt/QAOz2MhzfOfJOLSiA==",
|
||||
"cpu": [
|
||||
"x64"
|
||||
],
|
||||
@ -1371,9 +1371,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-linux-x64-musl": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-x64-musl/-/rollup-linux-x64-musl-4.32.1.tgz",
|
||||
"integrity": "sha512-BLoiyHDOWoS3uccNSADMza6V6vCNiphi94tQlVIL5de+r6r/CCQuNnerf+1g2mnk2b6edp5dk0nhdZ7aEjOBsA==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-x64-musl/-/rollup-linux-x64-musl-4.34.0.tgz",
|
||||
"integrity": "sha512-jo0UolK70O28BifvEsFD/8r25shFezl0aUk2t0VJzREWHkq19e+pcLu4kX5HiVXNz5qqkD+aAq04Ct8rkxgbyQ==",
|
||||
"cpu": [
|
||||
"x64"
|
||||
],
|
||||
@ -1385,9 +1385,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-win32-arm64-msvc": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-arm64-msvc/-/rollup-win32-arm64-msvc-4.32.1.tgz",
|
||||
"integrity": "sha512-w2l3UnlgYTNNU+Z6wOR8YdaioqfEnwPjIsJ66KxKAf0p+AuL2FHeTX6qvM+p/Ue3XPBVNyVSfCrfZiQh7vZHLQ==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-arm64-msvc/-/rollup-win32-arm64-msvc-4.34.0.tgz",
|
||||
"integrity": "sha512-Vmg0NhAap2S54JojJchiu5An54qa6t/oKT7LmDaWggpIcaiL8WcWHEN6OQrfTdL6mQ2GFyH7j2T5/3YPEDOOGA==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
@ -1399,9 +1399,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-win32-ia32-msvc": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-ia32-msvc/-/rollup-win32-ia32-msvc-4.32.1.tgz",
|
||||
"integrity": "sha512-Am9H+TGLomPGkBnaPWie4F3x+yQ2rr4Bk2jpwy+iV+Gel9jLAu/KqT8k3X4jxFPW6Zf8OMnehyutsd+eHoq1WQ==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-ia32-msvc/-/rollup-win32-ia32-msvc-4.34.0.tgz",
|
||||
"integrity": "sha512-CV2aqhDDOsABKHKhNcs1SZFryffQf8vK2XrxP6lxC99ELZAdvsDgPklIBfd65R8R+qvOm1SmLaZ/Fdq961+m7A==",
|
||||
"cpu": [
|
||||
"ia32"
|
||||
],
|
||||
@ -1413,9 +1413,9 @@
|
||||
]
|
||||
},
|
||||
"node_modules/@rollup/rollup-win32-x64-msvc": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-x64-msvc/-/rollup-win32-x64-msvc-4.32.1.tgz",
|
||||
"integrity": "sha512-ar80GhdZb4DgmW3myIS9nRFYcpJRSME8iqWgzH2i44u+IdrzmiXVxeFnExQ5v4JYUSpg94bWjevMG8JHf1Da5Q==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-x64-msvc/-/rollup-win32-x64-msvc-4.34.0.tgz",
|
||||
"integrity": "sha512-g2ASy1QwHP88y5KWvblUolJz9rN+i4ZOsYzkEwcNfaNooxNUXG+ON6F5xFo0NIItpHqxcdAyls05VXpBnludGw==",
|
||||
"cpu": [
|
||||
"x64"
|
||||
],
|
||||
@ -4250,9 +4250,9 @@
|
||||
}
|
||||
},
|
||||
"node_modules/rollup": {
|
||||
"version": "4.32.1",
|
||||
"resolved": "https://registry.npmjs.org/rollup/-/rollup-4.32.1.tgz",
|
||||
"integrity": "sha512-z+aeEsOeEa3mEbS1Tjl6sAZ8NE3+AalQz1RJGj81M+fizusbdDMoEJwdJNHfaB40Scr4qNu+welOfes7maKonA==",
|
||||
"version": "4.34.0",
|
||||
"resolved": "https://registry.npmjs.org/rollup/-/rollup-4.34.0.tgz",
|
||||
"integrity": "sha512-+4C/cgJ9w6sudisA0nZz0+O7lTP9a3CzNLsoDwaRumM8QHwghUsu6tqHXiTmNUp/rqNiM14++7dkzHDyCRs0Jg==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
@ -4266,25 +4266,25 @@
|
||||
"npm": ">=8.0.0"
|
||||
},
|
||||
"optionalDependencies": {
|
||||
"@rollup/rollup-android-arm-eabi": "4.32.1",
|
||||
"@rollup/rollup-android-arm64": "4.32.1",
|
||||
"@rollup/rollup-darwin-arm64": "4.32.1",
|
||||
"@rollup/rollup-darwin-x64": "4.32.1",
|
||||
"@rollup/rollup-freebsd-arm64": "4.32.1",
|
||||
"@rollup/rollup-freebsd-x64": "4.32.1",
|
||||
"@rollup/rollup-linux-arm-gnueabihf": "4.32.1",
|
||||
"@rollup/rollup-linux-arm-musleabihf": "4.32.1",
|
||||
"@rollup/rollup-linux-arm64-gnu": "4.32.1",
|
||||
"@rollup/rollup-linux-arm64-musl": "4.32.1",
|
||||
"@rollup/rollup-linux-loongarch64-gnu": "4.32.1",
|
||||
"@rollup/rollup-linux-powerpc64le-gnu": "4.32.1",
|
||||
"@rollup/rollup-linux-riscv64-gnu": "4.32.1",
|
||||
"@rollup/rollup-linux-s390x-gnu": "4.32.1",
|
||||
"@rollup/rollup-linux-x64-gnu": "4.32.1",
|
||||
"@rollup/rollup-linux-x64-musl": "4.32.1",
|
||||
"@rollup/rollup-win32-arm64-msvc": "4.32.1",
|
||||
"@rollup/rollup-win32-ia32-msvc": "4.32.1",
|
||||
"@rollup/rollup-win32-x64-msvc": "4.32.1",
|
||||
"@rollup/rollup-android-arm-eabi": "4.34.0",
|
||||
"@rollup/rollup-android-arm64": "4.34.0",
|
||||
"@rollup/rollup-darwin-arm64": "4.34.0",
|
||||
"@rollup/rollup-darwin-x64": "4.34.0",
|
||||
"@rollup/rollup-freebsd-arm64": "4.34.0",
|
||||
"@rollup/rollup-freebsd-x64": "4.34.0",
|
||||
"@rollup/rollup-linux-arm-gnueabihf": "4.34.0",
|
||||
"@rollup/rollup-linux-arm-musleabihf": "4.34.0",
|
||||
"@rollup/rollup-linux-arm64-gnu": "4.34.0",
|
||||
"@rollup/rollup-linux-arm64-musl": "4.34.0",
|
||||
"@rollup/rollup-linux-loongarch64-gnu": "4.34.0",
|
||||
"@rollup/rollup-linux-powerpc64le-gnu": "4.34.0",
|
||||
"@rollup/rollup-linux-riscv64-gnu": "4.34.0",
|
||||
"@rollup/rollup-linux-s390x-gnu": "4.34.0",
|
||||
"@rollup/rollup-linux-x64-gnu": "4.34.0",
|
||||
"@rollup/rollup-linux-x64-musl": "4.34.0",
|
||||
"@rollup/rollup-win32-arm64-msvc": "4.34.0",
|
||||
"@rollup/rollup-win32-ia32-msvc": "4.34.0",
|
||||
"@rollup/rollup-win32-x64-msvc": "4.34.0",
|
||||
"fsevents": "~2.3.2"
|
||||
}
|
||||
},
|
||||
|
5
src/application/enums.ts
Normal file
5
src/application/enums.ts
Normal file
@ -0,0 +1,5 @@
|
||||
export enum Direction {
|
||||
POSITIVE,
|
||||
NEGATIVE,
|
||||
UNCHANGED
|
||||
}
|
@ -183,6 +183,7 @@ export type Character = {
|
||||
export type MapCharacter = {
|
||||
character: Character
|
||||
isMoving: boolean
|
||||
isAttacking?: boolean
|
||||
}
|
||||
|
||||
export type CharacterItem = {
|
||||
|
@ -1,134 +1,34 @@
|
||||
<template>
|
||||
<ChatBubble :mapCharacter="props.mapCharacter" :currentX="currentPositionX" :currentY="currentPositionY" />
|
||||
<Healthbar :mapCharacter="props.mapCharacter" :currentX="currentPositionX" :currentY="currentPositionY" />
|
||||
<CharacterHair :mapCharacter="props.mapCharacter" :currentX="currentPositionX" :currentY="currentPositionY" />
|
||||
<Sprite ref="charSprite" :depth="isometricDepth" :x="currentPositionX" :y="currentPositionY" :origin-y="1" :flipX="isFlippedX" />
|
||||
<Container ref="characterContainer" :x="currentPositionX" :y="currentPositionY" :depth="isometricDepth">
|
||||
<ChatBubble :mapCharacter="props.mapCharacter" />
|
||||
<HealthBar :mapCharacter="props.mapCharacter" />
|
||||
<CharacterHair :mapCharacter="props.mapCharacter" />
|
||||
<Sprite ref="characterSprite" :origin-y="1" :flipX="isFlippedX" />
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<script lang="ts" setup>
|
||||
import config from '@/application/config'
|
||||
import { Direction } from '@/application/enums'
|
||||
import { type MapCharacter } from '@/application/types'
|
||||
import CharacterHair from '@/components/game/character/partials/CharacterHair.vue'
|
||||
import ChatBubble from '@/components/game/character/partials/ChatBubble.vue'
|
||||
import Healthbar from '@/components/game/character/partials/Healthbar.vue'
|
||||
import { loadSpriteTextures } from '@/composables/gameComposable'
|
||||
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/mapComposable'
|
||||
import { CharacterTypeStorage } from '@/storage/storages'
|
||||
import HealthBar from '@/components/game/character/partials/HealthBar.vue'
|
||||
import { useCharacterSprite } from '@/composables/useCharacterSpriteComposable'
|
||||
import { useGameStore } from '@/stores/gameStore'
|
||||
import { useMapStore } from '@/stores/mapStore'
|
||||
import { refObj, Sprite, useScene } from 'phavuer'
|
||||
import { computed, onMounted, onUnmounted, ref, watch } from 'vue'
|
||||
|
||||
enum Direction {
|
||||
POSITIVE,
|
||||
NEGATIVE,
|
||||
UNCHANGED
|
||||
}
|
||||
import { Container, Sprite, useScene } from 'phavuer'
|
||||
import { onMounted, onUnmounted, watch } from 'vue'
|
||||
|
||||
const props = defineProps<{
|
||||
tilemap: Phaser.Tilemaps.Tilemap
|
||||
mapCharacter: MapCharacter
|
||||
}>()
|
||||
|
||||
const charSprite = refObj<Phaser.GameObjects.Sprite>()
|
||||
const charSpriteId = ref('')
|
||||
|
||||
const gameStore = useGameStore()
|
||||
const mapStore = useMapStore()
|
||||
const scene = useScene()
|
||||
|
||||
const currentPositionX = ref(0)
|
||||
const currentPositionY = ref(0)
|
||||
const isometricDepth = ref(1)
|
||||
const isInitialPosition = ref(true)
|
||||
const tween = ref<Phaser.Tweens.Tween | null>(null)
|
||||
|
||||
const updateIsometricDepth = (positionX: number, positionY: number) => {
|
||||
isometricDepth.value = calculateIsometricDepth(positionX, positionY, 28, 94, true)
|
||||
}
|
||||
|
||||
const updatePosition = (positionX: number, positionY: number, direction: Direction) => {
|
||||
const newPositionX = tileToWorldX(props.tilemap, positionX, positionY)
|
||||
const newPositionY = tileToWorldY(props.tilemap, positionX, positionY)
|
||||
|
||||
if (isInitialPosition.value) {
|
||||
currentPositionX.value = newPositionX
|
||||
currentPositionY.value = newPositionY
|
||||
isInitialPosition.value = false
|
||||
return
|
||||
}
|
||||
|
||||
if (tween.value?.isPlaying()) {
|
||||
tween.value.stop()
|
||||
}
|
||||
|
||||
const distance = Math.sqrt(Math.pow(newPositionX - currentPositionX.value, 2) + Math.pow(newPositionY - currentPositionY.value, 2))
|
||||
|
||||
if (distance >= config.tile_size.width / 1.1) {
|
||||
currentPositionX.value = newPositionX
|
||||
currentPositionY.value = newPositionY
|
||||
return
|
||||
}
|
||||
|
||||
const duration = distance * 5.7
|
||||
|
||||
tween.value = props.tilemap.scene.tweens.add({
|
||||
targets: { x: currentPositionX.value, y: currentPositionY.value },
|
||||
x: newPositionX,
|
||||
y: newPositionY,
|
||||
duration,
|
||||
ease: 'Linear',
|
||||
onStart: () => {
|
||||
if (direction === Direction.POSITIVE) {
|
||||
updateIsometricDepth(positionX, positionY)
|
||||
}
|
||||
},
|
||||
onUpdate: (tween) => {
|
||||
// @ts-ignore
|
||||
currentPositionX.value = tween.targets[0].x
|
||||
// @ts-ignore
|
||||
currentPositionY.value = tween.targets[0].y
|
||||
},
|
||||
onComplete: () => {
|
||||
if (direction === Direction.NEGATIVE) {
|
||||
updateIsometricDepth(positionX, positionY)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
const calcDirection = (oldPositionX: number, oldPositionY: number, newPositionX: number, newPositionY: number): Direction => {
|
||||
if (newPositionY < oldPositionY || newPositionX < oldPositionX) return Direction.NEGATIVE
|
||||
if (newPositionX > oldPositionX || newPositionY > oldPositionY) return Direction.POSITIVE
|
||||
return Direction.UNCHANGED
|
||||
}
|
||||
|
||||
const isFlippedX = computed(() => [6, 4].includes(props.mapCharacter.character.rotation ?? 0))
|
||||
|
||||
const currentDirection = computed(() => {
|
||||
return [0, 6].includes(props.mapCharacter.character.rotation ?? 0) ? 'left_up' : 'right_down'
|
||||
})
|
||||
|
||||
const currentAction = computed(() => {
|
||||
return props.mapCharacter.isMoving ? 'walk' : 'idle'
|
||||
})
|
||||
|
||||
const charTexture = computed(() => {
|
||||
const spriteId = charSpriteId.value ?? 'idle_right_down'
|
||||
return `${spriteId}-${currentAction.value}_${currentDirection.value}`
|
||||
})
|
||||
|
||||
const updateSprite = () => {
|
||||
if (!charSprite.value) return
|
||||
|
||||
if (props.mapCharacter.isMoving) {
|
||||
charSprite.value.anims.play(charTexture.value, true)
|
||||
} else {
|
||||
charSprite.value.anims.stop()
|
||||
charSprite.value.setFrame(0)
|
||||
charSprite.value.setTexture(charTexture.value)
|
||||
}
|
||||
}
|
||||
const { characterContainer, characterSprite, currentPositionX, currentPositionY, isometricDepth, isFlippedX, updatePosition, calcDirection, updateSprite, initializeSprite, cleanup } = useCharacterSprite(scene, props.tilemap, props.mapCharacter)
|
||||
|
||||
const handlePositionUpdate = (newValues: any, oldValues: any) => {
|
||||
if (!newValues) return
|
||||
@ -148,40 +48,22 @@ watch(
|
||||
positionX: props.mapCharacter.character.positionX,
|
||||
positionY: props.mapCharacter.character.positionY,
|
||||
isMoving: props.mapCharacter.isMoving,
|
||||
rotation: props.mapCharacter.character.rotation
|
||||
rotation: props.mapCharacter.character.rotation,
|
||||
isAttacking: props.mapCharacter.isAttacking
|
||||
}),
|
||||
handlePositionUpdate
|
||||
)
|
||||
|
||||
onMounted(async () => {
|
||||
let character = props.mapCharacter.character
|
||||
await initializeSprite()
|
||||
|
||||
const characterTypeStorage = new CharacterTypeStorage()
|
||||
|
||||
const spriteId = await characterTypeStorage.getSpriteId(character.characterType!)
|
||||
if (!spriteId) return
|
||||
|
||||
charSpriteId.value = spriteId
|
||||
|
||||
await loadSpriteTextures(scene, spriteId)
|
||||
|
||||
if (charSprite.value) {
|
||||
charSprite.value.setTexture(charTexture.value)
|
||||
charSprite.value.setFlipX(isFlippedX.value)
|
||||
charSprite.value.setName(props.mapCharacter.character.name)
|
||||
}
|
||||
|
||||
if (character.id === gameStore.character!.id) {
|
||||
if (props.mapCharacter.character.id === gameStore.character!.id) {
|
||||
mapStore.setCharacterLoaded(true)
|
||||
|
||||
// #146 : Set camera position to character, need to be improved still
|
||||
scene.cameras.main.startFollow(charSprite.value as Phaser.GameObjects.Sprite)
|
||||
scene.cameras.main.startFollow(characterContainer.value as Phaser.GameObjects.Container)
|
||||
}
|
||||
|
||||
updatePosition(character.positionX, character.positionY, character.rotation)
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
tween.value?.stop()
|
||||
cleanup()
|
||||
})
|
||||
</script>
|
||||
|
@ -12,8 +12,6 @@ import { computed, onMounted, ref } from 'vue'
|
||||
|
||||
const props = defineProps<{
|
||||
mapCharacter: MapCharacter
|
||||
currentX: number
|
||||
currentY: number
|
||||
}>()
|
||||
|
||||
const gameStore = useGameStore()
|
||||
@ -39,9 +37,7 @@ const imageProps = computed(() => {
|
||||
originX: Number(spriteAction?.originX) ?? 0,
|
||||
originY: Number(spriteAction?.originY) ?? 0,
|
||||
flipX: isFlippedX.value,
|
||||
texture: texture.value,
|
||||
y: props.currentY,
|
||||
x: props.currentX
|
||||
texture: texture.value
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
<template>
|
||||
<Container ref="charChatContainer" :depth="999" :x="currentX" :y="currentY">
|
||||
<Container ref="characterChatContainer" :depth="999">
|
||||
<RoundRectangle @create="createChatBubble" :origin-x="0.5" :origin-y="7.5" :fillColor="0xffffff" :width="194" :height="21" :radius="20" />
|
||||
<Text @create="createChatText" :style="{ fontSize: 13, fontFamily: 'Arial', color: '#000' }" />
|
||||
</Container>
|
||||
@ -12,12 +12,10 @@ import { onMounted } from 'vue'
|
||||
|
||||
const props = defineProps<{
|
||||
mapCharacter: MapCharacter
|
||||
currentX: number
|
||||
currentY: number
|
||||
}>()
|
||||
|
||||
const game = useGame()
|
||||
const charChatContainer = refObj<Phaser.GameObjects.Container>()
|
||||
const characterChatContainer = refObj<Phaser.GameObjects.Container>()
|
||||
|
||||
const createChatBubble = (container: Phaser.GameObjects.Container) => {
|
||||
container.setName(`${props.mapCharacter.character.name}_chatBubble`)
|
||||
@ -41,7 +39,7 @@ const createChatText = (text: Phaser.GameObjects.Text) => {
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
charChatContainer.value!.setName(`${props.mapCharacter.character!.name}_chatContainer`)
|
||||
charChatContainer.value!.setVisible(false)
|
||||
characterChatContainer.value!.setName(`${props.mapCharacter.character!.name}_chatContainer`)
|
||||
characterChatContainer.value!.setVisible(false)
|
||||
})
|
||||
</script>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<template>
|
||||
<Container :depth="999" :x="currentX" :y="currentY">
|
||||
<Container :depth="999">
|
||||
<Text @create="createNicknameText" :text="props.mapCharacter.character.name" />
|
||||
<RoundRectangle :origin-x="0.5" :origin-y="18.5" :fillColor="0xffffff" :width="74" :height="6" :radius="5" />
|
||||
<RoundRectangle :origin-x="0.5" :origin-y="36.4" :fillColor="0x00b3b3" :width="70" :height="3" :radius="5" />
|
||||
@ -12,8 +12,6 @@ import { Container, RoundRectangle, Text, useGame } from 'phavuer'
|
||||
|
||||
const props = defineProps<{
|
||||
mapCharacter: MapCharacter
|
||||
currentX: number
|
||||
currentY: number
|
||||
}>()
|
||||
|
||||
const game = useGame()
|
@ -85,11 +85,14 @@ gameStore.connection?.on('chat:message', (data: Chat) => {
|
||||
|
||||
if (!mapStore.characterLoaded) return
|
||||
|
||||
const charChatContainer = scene.children.getByName(data.character.name + '_chatContainer') as Phaser.GameObjects.Container
|
||||
if (!charChatContainer) return
|
||||
const characterContainer = scene.children.getByName(data.character.name) as Phaser.GameObjects.Container
|
||||
if (!characterContainer) return
|
||||
|
||||
const chatBubble = charChatContainer.getByName(data.character.name + '_chatBubble') as Phaser.GameObjects.Container
|
||||
const chatText = charChatContainer.getByName(data.character.name + '_chatText') as Phaser.GameObjects.Text
|
||||
const characterChatContainer = characterContainer.getByName(data.character.name + '_chatContainer') as Phaser.GameObjects.Container
|
||||
if (!characterChatContainer) return
|
||||
|
||||
const chatBubble = characterChatContainer.getByName(data.character.name + '_chatBubble') as Phaser.GameObjects.Container
|
||||
const chatText = characterChatContainer.getByName(data.character.name + '_chatText') as Phaser.GameObjects.Text
|
||||
if (!chatText || !chatBubble) return
|
||||
|
||||
function calculateTextWidth(text: string, font: string, fontSize: number): number {
|
||||
@ -115,24 +118,24 @@ gameStore.connection?.on('chat:message', (data: Chat) => {
|
||||
// setText but with max. char limit of 90
|
||||
chatText.setText(data.message.substring(0, 90))
|
||||
|
||||
charChatContainer.setVisible(true)
|
||||
characterChatContainer.setVisible(true)
|
||||
|
||||
/**
|
||||
* Hide chat bubble after a few seconds
|
||||
*/
|
||||
|
||||
// Clear any existing hide timer
|
||||
if (charChatContainer.getData('hideTimer')) {
|
||||
clearTimeout(charChatContainer.getData('hideTimer'))
|
||||
if (characterChatContainer.getData('hideTimer')) {
|
||||
clearTimeout(characterChatContainer.getData('hideTimer'))
|
||||
}
|
||||
|
||||
// Set a new hide timer
|
||||
const hideTimer = setTimeout(() => {
|
||||
charChatContainer.setVisible(false)
|
||||
characterChatContainer.setVisible(false)
|
||||
}, 3000)
|
||||
|
||||
// Store the timer on the container itself
|
||||
charChatContainer.setData('hideTimer', hideTimer)
|
||||
characterChatContainer.setData('hideTimer', hideTimer)
|
||||
})
|
||||
scrollToBottom()
|
||||
|
||||
|
@ -5,12 +5,12 @@
|
||||
</div>
|
||||
<div class="absolute -bottom-3 left-1/2 -translate-x-1/2 flex gap-1">
|
||||
<button class="w-6 h-6 relative p-0">
|
||||
<img class="w-3 h-3 center-element" src="/assets/icons/plus-icon.svg" alt="Zoom-in button icon"/>
|
||||
<img class="w-full h-full" src="/assets/ui-elements/button-ui-box-textured.svg" alt=""/>
|
||||
<img class="w-3 h-3 center-element" src="/assets/icons/plus-icon.svg" alt="Zoom-in button icon" />
|
||||
<img class="w-full h-full" src="/assets/ui-elements/button-ui-box-textured.svg" alt="" />
|
||||
</button>
|
||||
<button class="w-6 h-6 relative p-0">
|
||||
<img class="w-3 h-3 center-element" src="/assets/icons/minus-icon.svg" alt="Zoom-out button icon"/>
|
||||
<img class="w-full h-full" src="/assets/ui-elements/button-ui-box-textured.svg" alt=""/>
|
||||
<img class="w-3 h-3 center-element" src="/assets/icons/minus-icon.svg" alt="Zoom-out button icon" />
|
||||
<img class="w-full h-full" src="/assets/ui-elements/button-ui-box-textured.svg" alt="" />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -32,8 +32,18 @@ gameStore.connection?.on('map:character:leave', (characterId: UUID) => {
|
||||
mapStore.removeCharacter(characterId)
|
||||
})
|
||||
|
||||
gameStore.connection?.on('map:character:attack', (characterId: UUID) => {
|
||||
mapStore.updateCharacterProperty(characterId, 'isAttacking', true)
|
||||
})
|
||||
|
||||
gameStore.connection?.on('map:character:move', (data: { characterId: UUID; positionX: number; positionY: number; rotation: number; isMoving: boolean }) => {
|
||||
mapStore.updateCharacterPosition(data)
|
||||
// @TODO: Replace with universal class, composable or store
|
||||
if (data.characterId === gameStore.character?.id) {
|
||||
gameStore.character!.positionX = data.positionX
|
||||
gameStore.character!.positionY = data.positionY
|
||||
gameStore.character!.rotation = data.rotation
|
||||
}
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
|
@ -48,23 +48,20 @@
|
||||
<input v-model.number="action.frameRate" class="input-field" type="number" step="any" name="frame-speed" placeholder="Frame rate" />
|
||||
</div>
|
||||
<div class="form-field-full">
|
||||
<SpriteActionsInput
|
||||
v-model="action.sprites"
|
||||
@tempOffsetChange="(index, offset) => handleTempOffsetChange(action, index, offset)"
|
||||
/>
|
||||
<SpriteActionsInput v-model="action.sprites" @tempOffsetChange="(index, offset) => handleTempOffsetChange(action, index, offset)" />
|
||||
</div>
|
||||
</form>
|
||||
</template>
|
||||
</Accordion>
|
||||
<SpritePreview
|
||||
v-if="selectedAction"
|
||||
:sprites="selectedAction.sprites"
|
||||
:frame-rate="selectedAction.frameRate"
|
||||
:is-modal-open="isModalOpen"
|
||||
:temp-offset-index="tempOffsetData.index"
|
||||
:temp-offset="tempOffsetData.offset"
|
||||
@update:frame-rate="updateFrameRate"
|
||||
@update:is-modal-open="isModalOpen = $event"
|
||||
<SpritePreview
|
||||
v-if="selectedAction"
|
||||
:sprites="selectedAction.sprites"
|
||||
:frame-rate="selectedAction.frameRate"
|
||||
:is-modal-open="isModalOpen"
|
||||
:temp-offset-index="tempOffsetData.index"
|
||||
:temp-offset="tempOffsetData.offset"
|
||||
@update:frame-rate="updateFrameRate"
|
||||
@update:is-modal-open="isModalOpen = $event"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
@ -199,9 +196,9 @@ function updateFrameRate(value: number) {
|
||||
}
|
||||
}
|
||||
|
||||
const tempOffsetData = ref<{ index: number | undefined; offset: { x: number; y: number } | undefined }>({
|
||||
index: undefined,
|
||||
offset: undefined
|
||||
const tempOffsetData = ref<{ index: number | undefined; offset: { x: number; y: number } | undefined }>({
|
||||
index: undefined,
|
||||
offset: undefined
|
||||
})
|
||||
|
||||
function handleTempOffsetChange(action: SpriteAction, index: number, offset: { x: number; y: number }) {
|
||||
|
@ -2,9 +2,7 @@
|
||||
<div class="flex flex-wrap gap-3">
|
||||
<div v-for="(image, index) in modelValue" :key="index" class="h-20 w-20 p-4 bg-gray-300 bg-opacity-50 rounded text-center relative group cursor-move" draggable="true" @dragstart="dragStart($event, index)" @dragover.prevent @dragenter.prevent @drop="drop($event, index)">
|
||||
<img :src="image.url" class="max-w-full max-h-full object-contain pointer-events-none" alt="Uploaded image" @load="updateImageDimensions($event, index)" />
|
||||
<div v-if="image.dimensions" class="absolute bottom-1 right-1 bg-black/50 text-white text-xs px-1 py-0.5 rounded transition-opacity font-default">
|
||||
{{ image.dimensions.width }}x{{ image.dimensions.height }}
|
||||
</div>
|
||||
<div v-if="imageDimensions[index]" class="absolute bottom-1 right-1 bg-black/50 text-white text-xs px-1 py-0.5 rounded transition-opacity font-default">{{ image.dimensions.width }}x{{ image.dimensions.height }}</div>
|
||||
<div class="absolute top-1 left-1 flex-row space-y-1">
|
||||
<button @click.stop="deleteImage(index)" class="bg-red-500 text-white rounded-full w-6 h-6 flex items-center justify-center cursor-pointer opacity-0 group-hover:opacity-100 transition-opacity" aria-label="Delete image">
|
||||
<svg xmlns="http://www.w3.org/2000/svg" class="h-4 w-4" fill="none" viewBox="0 0 24 24" stroke="currentColor">
|
||||
@ -61,10 +59,6 @@ interface SpriteImage {
|
||||
x: number
|
||||
y: number
|
||||
}
|
||||
dimensions?: {
|
||||
width: number
|
||||
height: number
|
||||
}
|
||||
}
|
||||
|
||||
interface Props {
|
||||
@ -78,7 +72,7 @@ const props = withDefaults(defineProps<Props>(), {
|
||||
const emit = defineEmits<{
|
||||
(e: 'update:modelValue', value: SpriteImage[]): void
|
||||
(e: 'close'): void
|
||||
(e: 'tempOffsetChange', index: number, offset: { x: number, y: number }): void
|
||||
(e: 'tempOffsetChange', index: number, offset: { x: number; y: number }): void
|
||||
}>()
|
||||
|
||||
const fileInput = ref<HTMLInputElement | null>(null)
|
||||
@ -179,16 +173,13 @@ const onOffsetChange = () => {
|
||||
|
||||
watch(tempOffset, onOffsetChange, { deep: true })
|
||||
|
||||
const imageDimensions = ref<{ [key: number]: { width: number; height: number } }>({})
|
||||
|
||||
const updateImageDimensions = (event: Event, index: number) => {
|
||||
const img = event.target as HTMLImageElement
|
||||
const newImages = [...props.modelValue]
|
||||
newImages[index] = {
|
||||
...newImages[index],
|
||||
dimensions: {
|
||||
width: img.naturalWidth,
|
||||
height: img.naturalHeight
|
||||
}
|
||||
imageDimensions.value[index] = {
|
||||
width: img.naturalWidth,
|
||||
height: img.naturalHeight
|
||||
}
|
||||
updateImages(newImages)
|
||||
}
|
||||
</script>
|
||||
|
@ -39,15 +39,7 @@
|
||||
</div>
|
||||
<div class="flex flex-col">
|
||||
<label class="block mb-2 text-white">Frame: {{ currentFrame + 1 }} of {{ sprites.length }}</label>
|
||||
<input
|
||||
type="range"
|
||||
v-model.number="currentFrame"
|
||||
:min="0"
|
||||
:max="sprites.length - 1"
|
||||
step="1"
|
||||
class="w-full accent-cyan-500"
|
||||
@input="stopAnimation"
|
||||
/>
|
||||
<input type="range" v-model.number="currentFrame" :min="0" :max="sprites.length - 1" step="1" class="w-full accent-cyan-500" @input="stopAnimation" />
|
||||
</div>
|
||||
<div class="flex flex-col">
|
||||
<label class="block mb-2 text-white">Zoom: {{ zoomLevel }}%</label>
|
||||
@ -69,7 +61,7 @@ const props = defineProps<{
|
||||
frameRate: number
|
||||
isModalOpen?: boolean
|
||||
tempOffsetIndex?: number
|
||||
tempOffset?: { x: number, y: number }
|
||||
tempOffset?: { x: number; y: number }
|
||||
}>()
|
||||
|
||||
const emit = defineEmits<{
|
||||
|
@ -27,28 +27,20 @@ function handlePointer(pointer: Phaser.Input.Pointer) {
|
||||
// Check if left mouse button is pressed
|
||||
if (!pointer.isDown) return
|
||||
|
||||
// Check if shift is not pressed, this means we are moving the camera
|
||||
if (pointer.event.shiftKey) return
|
||||
// Check if shift is pressed or if we're in move mode, this means we are moving the camera
|
||||
if (pointer.event.shiftKey || mapEditor.tool.value === 'move') return
|
||||
|
||||
// Check if draw mode is tile
|
||||
switch (mapEditor.drawMode.value) {
|
||||
case 'tile':
|
||||
mapTiles.value.handlePointer(pointer)
|
||||
break
|
||||
case 'object':
|
||||
mapObjects.value.handlePointer(pointer)
|
||||
case 'teleport':
|
||||
break
|
||||
case 'event':
|
||||
eventTiles.value.handlePointer(pointer)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
scene.input.on(Phaser.Input.Events.POINTER_MOVE, handlePointer)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, handlePointer)
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
scene.input.off(Phaser.Input.Events.POINTER_MOVE, handlePointer)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_DOWN, handlePointer)
|
||||
mapEditor.reset()
|
||||
})
|
||||
</script>
|
||||
|
@ -1,66 +1,69 @@
|
||||
<template>
|
||||
<Modal ref="modalRef" :modal-width="645" :modal-height="260" :bg-style="'none'">
|
||||
<template #modalHeader>
|
||||
<div class="absolute border-0 border-l-2 border-solid border-gray-500 w-1/4 min-w-80 flex flex-col top-0 right-0 z-10 h-dvh bg-gray-800 z-20" v-if="isOpen">
|
||||
<div class="relative z-10 p-2.5 border-solid border-0 border-b border-gray-500">
|
||||
<h3 class="text-lg text-white">Map objects</h3>
|
||||
</template>
|
||||
<template #modalBody>
|
||||
<div class="flex pt-4 pl-4">
|
||||
<div class="w-full flex gap-1.5 flex-row">
|
||||
<div>
|
||||
<label class="mb-1.5 font-titles hidden" for="search">Search...</label>
|
||||
<input @mousedown.stop class="input-field" type="text" name="search" placeholder="Search" v-model="searchQuery" />
|
||||
</div>
|
||||
<div class="overflow-hidden grow relative">
|
||||
<div class="absolute w-full h-full top-0 left-0">
|
||||
<div class="relative z-10 h-full">
|
||||
<div class="flex pt-4 pl-4">
|
||||
<div class="w-full flex gap-1.5 flex-row">
|
||||
<div>
|
||||
<label class="mb-1.5 font-titles hidden" for="search">Search...</label>
|
||||
<input @mousedown.stop class="input-field" type="text" name="search" placeholder="Search" v-model="searchQuery" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex flex-col h-full p-4">
|
||||
<div class="mb-4 flex flex-wrap gap-2">
|
||||
<button v-for="tag in uniqueTags" :key="tag" @click="toggleTag(tag)" class="btn-cyan" :class="{ 'opacity-50': !selectedTags.includes(tag) }">
|
||||
{{ tag }}
|
||||
</button>
|
||||
</div>
|
||||
<div class="h-full overflow-auto">
|
||||
<div class="flex justify-between flex-wrap gap-2.5 items-center">
|
||||
<div v-for="(mapObject, index) in filteredMapObjects" :key="index" class="max-w-1/4 inline-block">
|
||||
<img
|
||||
class="border-2 border-solid max-w-full"
|
||||
:src="`${config.server_endpoint}/textures/map_objects/${mapObject.id}.png`"
|
||||
alt="Object"
|
||||
@click="mapEditor.setSelectedMapObject(mapObject)"
|
||||
:class="{
|
||||
'cursor-pointer transition-all duration-300': true,
|
||||
'border-cyan shadow-lg scale-105': mapEditor.selectedMapObject.value?.id === mapObject.id,
|
||||
'border-transparent hover:border-gray-300': mapEditor.selectedMapObject.value?.id !== mapObject.id
|
||||
}"
|
||||
/>
|
||||
<div class="flex flex-col h-[calc(100%_-_170px)] p-4 pb-24">
|
||||
<div class="mb-4 flex flex-wrap gap-2">
|
||||
<button v-for="tag in uniqueTags" :key="tag" @click="toggleTag(tag)" class="btn-cyan" :class="{ 'opacity-50': !selectedTags.includes(tag) }">
|
||||
{{ tag }}
|
||||
</button>
|
||||
</div>
|
||||
<div class="h-full overflow-auto">
|
||||
<div class="flex justify-between flex-wrap gap-2.5 items-center">
|
||||
<div v-for="(mapObject, index) in filteredMapObjects" :key="index" class="max-w-1/4 inline-block">
|
||||
<img
|
||||
class="border-2 border-solid rounded max-w-full"
|
||||
:src="`${config.server_endpoint}/textures/map_objects/${mapObject.id}.png`"
|
||||
alt="Object"
|
||||
@click="mapEditor.setSelectedMapObject(mapObject)"
|
||||
:class="{
|
||||
'cursor-pointer transition-all duration-300': true,
|
||||
'border-cyan shadow-lg': mapEditor.selectedMapObject.value?.id === mapObject.id,
|
||||
'border-transparent hover:border-gray-300': mapEditor.selectedMapObject.value?.id !== mapObject.id
|
||||
}"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
</Modal>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import config from '@/application/config'
|
||||
import type { MapObject } from '@/application/types'
|
||||
import Modal from '@/components/utilities/Modal.vue'
|
||||
import { useMapEditorComposable } from '@/composables/useMapEditorComposable'
|
||||
import { MapObjectStorage } from '@/storage/storages'
|
||||
import { liveQuery } from 'dexie'
|
||||
import { computed, onMounted, onUnmounted, ref, useTemplateRef } from 'vue'
|
||||
import { computed, onMounted, onUnmounted, ref } from 'vue'
|
||||
|
||||
defineExpose({
|
||||
open: () => (isOpen.value = true),
|
||||
close: () => (isOpen.value = false),
|
||||
toggle: () => (isOpen.value = !isOpen.value)
|
||||
})
|
||||
|
||||
const isOpen = ref(false)
|
||||
const mapObjectStorage = new MapObjectStorage()
|
||||
const isModalOpen = ref(false)
|
||||
const mapEditor = useMapEditorComposable()
|
||||
const searchQuery = ref('')
|
||||
const selectedTags = ref<string[]>([])
|
||||
const mapObjectList = ref<MapObject[]>([])
|
||||
const modalRef = useTemplateRef('modalRef')
|
||||
|
||||
defineExpose({
|
||||
open: () => modalRef.value?.open(),
|
||||
close: () => modalRef.value?.close()
|
||||
})
|
||||
|
||||
const uniqueTags = computed(() => {
|
||||
const allTags = mapObjectList.value.flatMap((obj) => obj.tags || [])
|
||||
@ -86,13 +89,12 @@ const toggleTag = (tag: string) => {
|
||||
let subscription: any = null
|
||||
|
||||
onMounted(() => {
|
||||
isModalOpen.value = true
|
||||
subscription = liveQuery(() => mapObjectStorage.liveQuery()).subscribe({
|
||||
next: (result) => {
|
||||
mapObjectList.value = result
|
||||
},
|
||||
error: (error) => {
|
||||
console.error('Failed to fetch tiles:', error)
|
||||
console.error('Failed to fetch objects:', error)
|
||||
}
|
||||
})
|
||||
})
|
||||
|
@ -1,106 +1,111 @@
|
||||
<template>
|
||||
<Modal ref="modalRef" :modal-width="645" :modal-height="600" :bg-style="'none'">
|
||||
<template #modalHeader>
|
||||
<div class="absolute border-0 border-l-2 border-solid border-gray-500 w-1/4 min-w-80 flex flex-col top-0 right-0 z-10 h-dvh bg-gray-800 z-20" v-if="isOpen">
|
||||
<div class="relative z-10 p-2.5 border-solid border-0 border-b border-gray-500">
|
||||
<h3 class="text-lg text-white">Tiles</h3>
|
||||
</template>
|
||||
<template #modalBody>
|
||||
<div class="h-full overflow-auto" v-if="!selectedGroup">
|
||||
<div class="flex pt-4 pl-4">
|
||||
<div class="w-full flex gap-1.5 flex-row">
|
||||
<div>
|
||||
<label class="mb-1.5 font-titles hidden" for="search">Search...</label>
|
||||
<input @mousedown.stop class="input-field" type="text" name="search" placeholder="Search" v-model="searchQuery" />
|
||||
</div>
|
||||
<div class="overflow-hidden grow relative">
|
||||
<div class="absolute top-0 left-0 h-full w-full">
|
||||
<div class="relative z-10 h-full">
|
||||
<div class="h-full" v-if="!selectedGroup">
|
||||
<div class="flex pt-4 pl-4">
|
||||
<div class="w-full flex gap-1.5 flex-row">
|
||||
<div>
|
||||
<label class="mb-1.5 font-titles hidden" for="search">Search...</label>
|
||||
<input @mousedown.stop class="input-field" type="text" name="search" placeholder="Search" v-model="searchQuery" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex flex-col h-[calc(100%_-_170px)] p-4 pb-24">
|
||||
<div class="mb-4 flex flex-wrap gap-2">
|
||||
<button v-for="tag in uniqueTags" :key="tag" @click="toggleTag(tag)" class="btn-cyan" :class="{ 'opacity-50': !selectedTags.includes(tag) }">
|
||||
{{ tag }}
|
||||
</button>
|
||||
</div>
|
||||
<div class="h-full flex-grow overflow-y-auto">
|
||||
<div class="grid grid-cols-4 gap-2 justify-items-center">
|
||||
<div v-for="group in groupedTiles" :key="group.parent.id" class="flex flex-col items-center justify-center relative">
|
||||
<img
|
||||
class="max-w-full max-h-full border-2 border-solid rounded cursor-pointer transition-all duration-300"
|
||||
:src="`${config.server_endpoint}/textures/tiles/${group.parent.id}.png`"
|
||||
:alt="group.parent.name"
|
||||
@click="openGroup(group)"
|
||||
@load="() => tileProcessor.processTile(group.parent)"
|
||||
:class="{
|
||||
'border-cyan shadow-lg': isActiveTile(group.parent),
|
||||
'border-transparent hover:border-gray-300': !isActiveTile(group.parent)
|
||||
}"
|
||||
/>
|
||||
<span class="text-xs mt-1">{{ getTileCategory(group.parent) }}</span>
|
||||
<span v-if="group.children.length > 0" class="absolute top-0 right-0 bg-cyan text-white rounded-full w-5 h-5 flex items-center justify-center text-xs">
|
||||
{{ group.children.length + 1 }}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex flex-col h-full p-4">
|
||||
<div class="mb-4 flex flex-wrap gap-2">
|
||||
<button v-for="tag in uniqueTags" :key="tag" @click="toggleTag(tag)" class="btn-cyan" :class="{ 'opacity-50': !selectedTags.includes(tag) }">
|
||||
{{ tag }}
|
||||
</button>
|
||||
</div>
|
||||
<div class="h-[calc(100%_-_60px)] flex-grow overflow-y-auto">
|
||||
<div class="grid grid-cols-8 gap-2 justify-items-center">
|
||||
<div v-for="group in groupedTiles" :key="group.parent.id" class="flex flex-col items-center justify-center relative">
|
||||
<img
|
||||
class="max-w-full max-h-full border-2 border-solid cursor-pointer transition-all duration-300"
|
||||
:src="`${config.server_endpoint}/textures/tiles/${group.parent.id}.png`"
|
||||
:alt="group.parent.name"
|
||||
@click="openGroup(group)"
|
||||
@load="() => processTile(group.parent)"
|
||||
:class="{
|
||||
'border-cyan shadow-lg scale-105': isActiveTile(group.parent),
|
||||
'border-transparent hover:border-gray-300': !isActiveTile(group.parent)
|
||||
}"
|
||||
/>
|
||||
<span class="text-xs mt-1">{{ getTileCategory(group.parent) }}</span>
|
||||
<span v-if="group.children.length > 0" class="absolute top-0 right-0 bg-cyan text-white rounded-full w-5 h-5 flex items-center justify-center text-xs">
|
||||
{{ group.children.length + 1 }}
|
||||
</span>
|
||||
<div v-else class="h-full overflow-auto">
|
||||
<div class="p-4">
|
||||
<button @click="closeGroup" class="btn-cyan mb-4">Back to All Tiles</button>
|
||||
<h4 class="text-lg mb-4">{{ selectedGroup.parent.name }} Group</h4>
|
||||
<div class="grid grid-cols-4 gap-2 justify-items-center">
|
||||
<div class="flex flex-col items-center justify-center">
|
||||
<img
|
||||
class="max-w-full max-h-full border-2 border-solid rounded cursor-pointer transition-all duration-300"
|
||||
:src="`${config.server_endpoint}/textures/tiles/${selectedGroup.parent.id}.png`"
|
||||
:alt="selectedGroup.parent.name"
|
||||
@click="selectTile(selectedGroup.parent.id)"
|
||||
:class="{
|
||||
'border-cyan shadow-lg': isActiveTile(selectedGroup.parent),
|
||||
'border-transparent hover:border-gray-300': !isActiveTile(selectedGroup.parent)
|
||||
}"
|
||||
/>
|
||||
<span class="text-xs mt-1">{{ getTileCategory(selectedGroup.parent) }}</span>
|
||||
</div>
|
||||
<div v-for="childTile in selectedGroup.children" :key="childTile.id" class="flex flex-col items-center justify-center">
|
||||
<img
|
||||
class="max-w-full max-h-full border-2 border-solid rounded cursor-pointer transition-all duration-300"
|
||||
:src="`${config.server_endpoint}/textures/tiles/${childTile.id}.png`"
|
||||
:alt="childTile.name"
|
||||
@click="selectTile(childTile.id)"
|
||||
:class="{
|
||||
'border-cyan shadow-lg': isActiveTile(childTile),
|
||||
'border-transparent hover:border-gray-300': !isActiveTile(childTile)
|
||||
}"
|
||||
/>
|
||||
<span class="text-xs mt-1">{{ getTileCategory(childTile) }}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div v-else class="h-full overflow-auto">
|
||||
<div class="p-4">
|
||||
<button @click="closeGroup" class="btn-cyan mb-4">Back to All Tiles</button>
|
||||
<h4 class="text-lg mb-4">{{ selectedGroup.parent.name }} Group</h4>
|
||||
<div class="grid grid-cols-8 gap-2 justify-items-center">
|
||||
<div class="flex flex-col items-center justify-center">
|
||||
<img
|
||||
class="max-w-full max-h-full border-2 border-solid cursor-pointer transition-all duration-300"
|
||||
:src="`${config.server_endpoint}/textures/tiles/${selectedGroup.parent.id}.png`"
|
||||
:alt="selectedGroup.parent.name"
|
||||
@click="selectTile(selectedGroup.parent.id)"
|
||||
:class="{
|
||||
'border-cyan shadow-lg scale-105': isActiveTile(selectedGroup.parent),
|
||||
'border-transparent hover:border-gray-300': !isActiveTile(selectedGroup.parent)
|
||||
}"
|
||||
/>
|
||||
<span class="text-xs mt-1">{{ getTileCategory(selectedGroup.parent) }}</span>
|
||||
</div>
|
||||
<div v-for="childTile in selectedGroup.children" :key="childTile.id" class="flex flex-col items-center justify-center">
|
||||
<img
|
||||
class="max-w-full max-h-full border-2 border-solid cursor-pointer transition-all duration-300"
|
||||
:src="`${config.server_endpoint}/textures/tiles/${childTile.id}.png`"
|
||||
:alt="childTile.name"
|
||||
@click="selectTile(childTile.id)"
|
||||
:class="{
|
||||
'border-cyan shadow-lg scale-105': isActiveTile(childTile),
|
||||
'border-transparent hover:border-gray-300': !isActiveTile(childTile)
|
||||
}"
|
||||
/>
|
||||
<span class="text-xs mt-1">{{ getTileCategory(childTile) }}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
</Modal>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import config from '@/application/config'
|
||||
import type { Tile } from '@/application/types'
|
||||
import Modal from '@/components/utilities/Modal.vue'
|
||||
import { useMapEditorComposable } from '@/composables/useMapEditorComposable'
|
||||
import { useTileProcessingComposable } from '@/composables/useTileProcessingComposable'
|
||||
import { TileStorage } from '@/storage/storages'
|
||||
import { liveQuery } from 'dexie'
|
||||
import { computed, onMounted, onUnmounted, ref, useTemplateRef } from 'vue'
|
||||
import { computed, onMounted, onUnmounted, ref } from 'vue'
|
||||
|
||||
const isOpen = ref(false)
|
||||
const tileStorage = new TileStorage()
|
||||
const mapEditor = useMapEditorComposable()
|
||||
const tileProcessor = useTileProcessingComposable()
|
||||
const searchQuery = ref('')
|
||||
const selectedTags = ref<string[]>([])
|
||||
const tileCategories = ref<Map<string, string>>(new Map())
|
||||
const selectedGroup = ref<{ parent: Tile; children: Tile[] } | null>(null)
|
||||
const tiles = ref<Tile[]>([])
|
||||
const modalRef = useTemplateRef('modalRef')
|
||||
|
||||
defineExpose({
|
||||
open: () => modalRef.value?.open(),
|
||||
close: () => modalRef.value?.close()
|
||||
open: () => (isOpen.value = true),
|
||||
close: () => (isOpen.value = false),
|
||||
toggle: () => (isOpen.value = !isOpen.value)
|
||||
})
|
||||
|
||||
const uniqueTags = computed(() => {
|
||||
@ -117,7 +122,7 @@ const groupedTiles = computed(() => {
|
||||
})
|
||||
|
||||
filteredTiles.forEach((tile) => {
|
||||
const parentGroup = groups.find((group) => areTilesRelated(group.parent, tile))
|
||||
const parentGroup = groups.find((group) => tileProcessor.areTilesRelated(group.parent, tile))
|
||||
if (parentGroup && parentGroup.parent.id !== tile.id) {
|
||||
parentGroup.children.push(tile)
|
||||
} else {
|
||||
@ -128,32 +133,6 @@ const groupedTiles = computed(() => {
|
||||
return groups
|
||||
})
|
||||
|
||||
const tileColorData = ref<Map<string, { r: number; g: number; b: number }>>(new Map())
|
||||
const tileEdgeData = ref<Map<string, number>>(new Map())
|
||||
|
||||
function areTilesRelated(tile1: Tile, tile2: Tile): boolean {
|
||||
const colorSimilarityThreshold = 30 // Adjust this value as needed
|
||||
const edgeComplexitySimilarityThreshold = 20 // Adjust this value as needed
|
||||
|
||||
const color1 = tileColorData.value.get(tile1.id)
|
||||
const color2 = tileColorData.value.get(tile2.id)
|
||||
const edge1 = tileEdgeData.value.get(tile1.id)
|
||||
const edge2 = tileEdgeData.value.get(tile2.id)
|
||||
|
||||
if (!color1 || !color2 || edge1 === undefined || edge2 === undefined) {
|
||||
return false
|
||||
}
|
||||
|
||||
const colorDifference = Math.sqrt(Math.pow(color1.r - color2.r, 2) + Math.pow(color1.g - color2.g, 2) + Math.pow(color1.b - color2.b, 2))
|
||||
|
||||
const edgeComplexityDifference = Math.abs(edge1 - edge2)
|
||||
|
||||
const namePrefix1 = tile1.name.split('_')[0]
|
||||
const namePrefix2 = tile2.name.split('_')[0]
|
||||
|
||||
return colorDifference <= colorSimilarityThreshold && edgeComplexityDifference <= edgeComplexitySimilarityThreshold && namePrefix1 === namePrefix2
|
||||
}
|
||||
|
||||
const toggleTag = (tag: string) => {
|
||||
if (selectedTags.value.includes(tag)) {
|
||||
selectedTags.value = selectedTags.value.filter((t) => t !== tag)
|
||||
@ -162,59 +141,6 @@ const toggleTag = (tag: string) => {
|
||||
}
|
||||
}
|
||||
|
||||
function processTile(tile: Tile) {
|
||||
const img = new Image()
|
||||
img.crossOrigin = 'Anonymous'
|
||||
img.onload = () => {
|
||||
const canvas = document.createElement('canvas')
|
||||
const ctx = canvas.getContext('2d')
|
||||
canvas.width = img.width
|
||||
canvas.height = img.height
|
||||
ctx!.drawImage(img, 0, 0, img.width, img.height)
|
||||
|
||||
const imageData = ctx!.getImageData(0, 0, canvas.width, canvas.height)
|
||||
tileColorData.value.set(tile.id, getDominantColor(imageData))
|
||||
tileEdgeData.value.set(tile.id, getEdgeComplexity(imageData))
|
||||
}
|
||||
img.src = `${config.server_endpoint}/textures/tiles/${tile.id}.png`
|
||||
}
|
||||
|
||||
function getDominantColor(imageData: ImageData) {
|
||||
let r = 0,
|
||||
g = 0,
|
||||
b = 0,
|
||||
total = 0
|
||||
|
||||
for (let i = 0; i < imageData.data.length; i += 4) {
|
||||
if (imageData.data[i + 3] > 0) {
|
||||
// Only consider non-transparent pixels
|
||||
r += imageData.data[i]
|
||||
g += imageData.data[i + 1]
|
||||
b += imageData.data[i + 2]
|
||||
total++
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
r: Math.round(r / total),
|
||||
g: Math.round(g / total),
|
||||
b: Math.round(b / total)
|
||||
}
|
||||
}
|
||||
|
||||
function getEdgeComplexity(imageData: ImageData) {
|
||||
let edgePixels = 0
|
||||
for (let y = 0; y < imageData.height; y++) {
|
||||
for (let x = 0; x < imageData.width; x++) {
|
||||
const i = (y * imageData.width + x) * 4
|
||||
if (imageData.data[i + 3] > 0 && (x === 0 || y === 0 || x === imageData.width - 1 || y === imageData.height - 1 || imageData.data[i - 1] === 0 || imageData.data[i + 7] === 0)) {
|
||||
edgePixels++
|
||||
}
|
||||
}
|
||||
}
|
||||
return edgePixels
|
||||
}
|
||||
|
||||
function getTileCategory(tile: Tile): string {
|
||||
return tileCategories.value.get(tile.id) || ''
|
||||
}
|
||||
@ -235,22 +161,19 @@ function isActiveTile(tile: Tile): boolean {
|
||||
return mapEditor.selectedTile.value === tile.id
|
||||
}
|
||||
|
||||
let subscription: any = null
|
||||
onMounted(async () => {
|
||||
tiles.value = await tileStorage.getAll()
|
||||
const initialBatchSize = 20
|
||||
const initialTiles = tiles.value.slice(0, initialBatchSize)
|
||||
initialTiles.forEach((tile) => tileProcessor.processTile(tile))
|
||||
|
||||
onMounted(() => {
|
||||
subscription = liveQuery(() => tileStorage.liveQuery()).subscribe({
|
||||
next: (result) => {
|
||||
tiles.value = result
|
||||
},
|
||||
error: (error) => {
|
||||
console.error('Failed to fetch tiles:', error)
|
||||
}
|
||||
})
|
||||
// Process remaining tiles in background
|
||||
setTimeout(() => {
|
||||
tiles.value.slice(initialBatchSize).forEach((tile) => tileProcessor.processTile(tile))
|
||||
}, 1000)
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
if (subscription) {
|
||||
subscription.unsubscribe()
|
||||
}
|
||||
tileProcessor.cleanup()
|
||||
})
|
||||
</script>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<template>
|
||||
<div class="flex justify-center p-5">
|
||||
<div class="toolbar fixed bottom-0 left-0 m-3 rounded flex bg-gray solid border-solid border-2 border-gray-500 text-gray-300 p-1.5 px-3 h-10">
|
||||
<div class="toolbar fixed bottom-0 left-0 m-3 rounded flex bg-gray solid border-solid border-2 border-gray-500 text-gray-300 p-1.5 px-3 h-10 z-20">
|
||||
<div ref="toolbar" class="tools flex gap-2.5" v-if="mapEditor.currentMap.value">
|
||||
<button class="flex justify-center items-center min-w-10 p-0 relative" :class="{ 'border-0 border-b-[3px] border-solid border-cyan gap-2.5': mapEditor.tool.value === 'move' }" @click="handleClick('move')">
|
||||
<img class="invert w-5 h-5" src="/assets/icons/mapEditor/move.svg" alt="Move camera" /> <span class="h-5" :class="{ 'ml-2.5': mapEditor.tool.value !== 'move' }">(M)</span>
|
||||
@ -109,7 +109,7 @@ defineExpose({ tileListShown, mapObjectListShown })
|
||||
|
||||
// drawMode
|
||||
function setDrawMode(value: string) {
|
||||
if (mapEditor.tool.value === 'paint' || mapEditor.tool.value === 'pencil') {
|
||||
if (mapEditor.tool.value === 'paint' || mapEditor.tool.value === 'pencil' || mapEditor.tool.value === 'eraser') {
|
||||
emit('close-lists')
|
||||
if (value === 'tile') emit('open-tile-list')
|
||||
if (value === 'map_object') emit('open-map-object-list')
|
||||
@ -139,6 +139,10 @@ function handleModeClick(mode: string, type: 'pencil' | 'eraser') {
|
||||
function handleClick(tool: string) {
|
||||
if (tool === 'settings') {
|
||||
emit('open-settings')
|
||||
emit('close-lists')
|
||||
} else if (tool === 'move') {
|
||||
emit('close-lists')
|
||||
mapEditor.setTool(tool)
|
||||
} else {
|
||||
mapEditor.setTool(tool)
|
||||
}
|
||||
|
@ -12,14 +12,14 @@
|
||||
@open-maps="mapModal?.open"
|
||||
@open-settings="mapSettingsModal?.open"
|
||||
@close-editor="mapEditor.toggleActive"
|
||||
@close-lists="tileModal?.close"
|
||||
@closeLists="objectModal?.close"
|
||||
@open-tile-list="tileModal?.open"
|
||||
@open-map-object-list="objectModal?.open"
|
||||
@close-lists="tileList?.close"
|
||||
@closeLists="objectList?.close"
|
||||
@open-tile-list="tileList?.open"
|
||||
@open-map-object-list="objectList?.open"
|
||||
/>
|
||||
<MapList ref="mapModal" @open-create-map="mapSettingsModal?.open" />
|
||||
<TileList ref="tileModal" />
|
||||
<ObjectList ref="objectModal" />
|
||||
<TileList ref="tileList" />
|
||||
<ObjectList ref="objectList" />
|
||||
<MapSettings ref="mapSettingsModal" />
|
||||
<TeleportModal ref="teleportModal" />
|
||||
</div>
|
||||
@ -52,8 +52,8 @@ const gameStore = useGameStore()
|
||||
|
||||
const toolbar = useTemplateRef('toolbar')
|
||||
const mapModal = useTemplateRef('mapModal')
|
||||
const tileModal = useTemplateRef('tileModal')
|
||||
const objectModal = useTemplateRef('objectModal')
|
||||
const tileList = useTemplateRef('tileList')
|
||||
const objectList = useTemplateRef('objectList')
|
||||
const mapSettingsModal = useTemplateRef('mapSettingsModal')
|
||||
const teleportModal = useTemplateRef('teleportModal')
|
||||
|
||||
|
@ -3,8 +3,7 @@
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useCameraControls } from '@/composables/useCameraControls'
|
||||
import { usePointerHandlers } from '@/composables/usePointerHandlers'
|
||||
import { useControlsComposable } from '@/composables/useControlsComposable'
|
||||
import { Image, useScene } from 'phavuer'
|
||||
import { onBeforeUnmount, ref } from 'vue'
|
||||
|
||||
@ -14,45 +13,16 @@ type WayPoint = { visible: boolean; x: number; y: number }
|
||||
// Props
|
||||
const props = defineProps<{ layer: Phaser.Tilemaps.TilemapLayer }>()
|
||||
|
||||
// Constants
|
||||
const ZOOM_SETTINGS = {
|
||||
WHEEL_FACTOR: 0.005,
|
||||
KEY_FACTOR: 0.3,
|
||||
MIN: 1,
|
||||
MAX: 3
|
||||
} as const
|
||||
|
||||
// Setup
|
||||
const scene = useScene()
|
||||
const waypoint = ref<WayPoint>({ visible: false, x: 0, y: 0 })
|
||||
const { camera } = useCameraControls(scene)
|
||||
const { setupPointerHandlers, cleanupPointerHandlers } = usePointerHandlers(scene, props.layer, waypoint, camera)
|
||||
|
||||
// Handlers
|
||||
function handleScrollZoom(pointer: Phaser.Input.Pointer) {
|
||||
if (!(pointer.event instanceof WheelEvent && pointer.event.shiftKey)) return
|
||||
|
||||
const zoomLevel = Phaser.Math.Clamp(camera.zoom - pointer.event.deltaY * ZOOM_SETTINGS.WHEEL_FACTOR, ZOOM_SETTINGS.MIN, ZOOM_SETTINGS.MAX)
|
||||
camera.setZoom(zoomLevel)
|
||||
}
|
||||
|
||||
function handleKeyComboZoom(event: { keyCodes: number[] }) {
|
||||
const deltaY = event.keyCodes[1] === 38 ? 1 : -1 // 38 is Up, 40 is Down
|
||||
const zoomLevel = Phaser.Math.Clamp(camera.zoom + deltaY * ZOOM_SETTINGS.KEY_FACTOR, ZOOM_SETTINGS.MIN, ZOOM_SETTINGS.MAX)
|
||||
camera.setZoom(zoomLevel)
|
||||
}
|
||||
const { setupControls, cleanupControls } = useControlsComposable(scene, props.layer, waypoint)
|
||||
|
||||
// Event setup
|
||||
setupPointerHandlers()
|
||||
scene.input.keyboard?.createCombo([16, 38], { resetOnMatch: true }) // Shift + Up
|
||||
scene.input.keyboard?.createCombo([16, 40], { resetOnMatch: true }) // Shift + Down
|
||||
scene.input.keyboard?.on('keycombomatch', handleKeyComboZoom)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_WHEEL, handleScrollZoom)
|
||||
setupControls()
|
||||
|
||||
// Cleanup
|
||||
onBeforeUnmount(() => {
|
||||
cleanupPointerHandlers()
|
||||
scene.input.keyboard?.off('keycombomatch')
|
||||
scene.input.off(Phaser.Input.Events.POINTER_WHEEL, handleScrollZoom)
|
||||
cleanupControls()
|
||||
})
|
||||
</script>
|
||||
|
69
src/composables/controls/useBaseControlsComposable.ts
Normal file
69
src/composables/controls/useBaseControlsComposable.ts
Normal file
@ -0,0 +1,69 @@
|
||||
import config from '@/application/config'
|
||||
import { getTile, tileToWorldXY } from '@/composables/mapComposable'
|
||||
import { useGameStore } from '@/stores/gameStore'
|
||||
import { ref, type Ref } from 'vue'
|
||||
|
||||
export function useBaseControlsComposable(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Phaser.Cameras.Scene2D.Camera) {
|
||||
const gameStore = useGameStore()
|
||||
const pointerStartPosition = ref({ x: 0, y: 0 })
|
||||
const dragThreshold = 5 // pixels
|
||||
|
||||
function updateWaypoint(worldX: number, worldY: number) {
|
||||
const pointerTile = getTile(layer, worldX, worldY)
|
||||
if (!pointerTile) {
|
||||
waypoint.value.visible = false
|
||||
return
|
||||
}
|
||||
const worldPoint = tileToWorldXY(layer, pointerTile.x, pointerTile.y)
|
||||
if (!worldPoint.worldPositionX || !worldPoint.worldPositionX) return
|
||||
|
||||
waypoint.value = {
|
||||
visible: true,
|
||||
x: worldPoint.worldPositionX,
|
||||
y: worldPoint.worldPositionY + config.tile_size.height + 15
|
||||
}
|
||||
}
|
||||
|
||||
function handleDragMap(pointer: Phaser.Input.Pointer) {
|
||||
if (!gameStore.game.isPlayerDraggingCamera) return
|
||||
|
||||
const deltaX = pointer.x - pointerStartPosition.value.x
|
||||
const deltaY = pointer.y - pointerStartPosition.value.y
|
||||
|
||||
if (Math.abs(deltaX) <= dragThreshold && Math.abs(deltaY) <= dragThreshold) return
|
||||
|
||||
const scrollX = camera.scrollX - deltaX / camera.zoom
|
||||
const scrollY = camera.scrollY - deltaY / camera.zoom
|
||||
|
||||
camera.setScroll(scrollX, scrollY)
|
||||
pointerStartPosition.value = { x: pointer.x, y: pointer.y }
|
||||
}
|
||||
|
||||
function startDragging(pointer: Phaser.Input.Pointer) {
|
||||
pointerStartPosition.value = { x: pointer.x, y: pointer.y }
|
||||
gameStore.setPlayerDraggingCamera(true)
|
||||
}
|
||||
|
||||
function stopDragging() {
|
||||
gameStore.setPlayerDraggingCamera(false)
|
||||
}
|
||||
|
||||
function handleZoom(pointer: Phaser.Input.Pointer) {
|
||||
if (pointer.event instanceof WheelEvent && pointer.event.shiftKey) {
|
||||
const deltaY = pointer.event.deltaY
|
||||
const zoomLevel = camera.zoom - deltaY * 0.005
|
||||
if (zoomLevel > 0 && zoomLevel < 3) {
|
||||
camera.setZoom(zoomLevel)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
updateWaypoint,
|
||||
handleDragMap,
|
||||
startDragging,
|
||||
stopDragging,
|
||||
handleZoom,
|
||||
pointerStartPosition
|
||||
}
|
||||
}
|
114
src/composables/controls/useGameControlsComposable.ts
Normal file
114
src/composables/controls/useGameControlsComposable.ts
Normal file
@ -0,0 +1,114 @@
|
||||
import { getTile } from '@/composables/mapComposable'
|
||||
import { useGameStore } from '@/stores/gameStore'
|
||||
import type { Ref } from 'vue'
|
||||
import { useBaseControlsComposable } from './useBaseControlsComposable'
|
||||
|
||||
export function useGameControlsComposable(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Phaser.Cameras.Scene2D.Camera) {
|
||||
const gameStore = useGameStore()
|
||||
const baseHandlers = useBaseControlsComposable(scene, layer, waypoint, camera)
|
||||
|
||||
function handlePointerDown(pointer: Phaser.Input.Pointer) {
|
||||
baseHandlers.startDragging(pointer)
|
||||
}
|
||||
|
||||
function handlePointerMove(pointer: Phaser.Input.Pointer) {
|
||||
baseHandlers.updateWaypoint(pointer.worldX, pointer.worldY)
|
||||
baseHandlers.handleDragMap(pointer)
|
||||
}
|
||||
|
||||
function handlePointerUp(pointer: Phaser.Input.Pointer) {
|
||||
baseHandlers.stopDragging()
|
||||
|
||||
const pointerTile = getTile(layer, pointer.worldX, pointer.worldY)
|
||||
if (!pointerTile) return
|
||||
|
||||
gameStore.connection?.emit('map:character:move', {
|
||||
positionX: pointerTile.x,
|
||||
positionY: pointerTile.y
|
||||
})
|
||||
}
|
||||
|
||||
const pressedKeys = new Set<string>()
|
||||
let moveInterval: number | null = null
|
||||
|
||||
function handleKeyDown(event: KeyboardEvent) {
|
||||
if (!gameStore.character) return
|
||||
|
||||
// console.log(event.key)
|
||||
|
||||
if (['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown'].includes(event.key)) {
|
||||
pressedKeys.add(event.key)
|
||||
|
||||
// Start movement loop if not already running
|
||||
if (!moveInterval) {
|
||||
moveInterval = window.setInterval(moveCharacter, 250) // Adjust timing as needed
|
||||
moveCharacter() // Move immediately on first press
|
||||
}
|
||||
}
|
||||
|
||||
// Attack on CTRL
|
||||
if (event.key === 'Control') {
|
||||
gameStore.connection?.emit('map:character:attack')
|
||||
}
|
||||
}
|
||||
|
||||
function handleKeyUp(event: KeyboardEvent) {
|
||||
pressedKeys.delete(event.key)
|
||||
|
||||
// If no movement keys are pressed, clear the interval
|
||||
if (pressedKeys.size === 0 && moveInterval) {
|
||||
clearInterval(moveInterval)
|
||||
moveInterval = null
|
||||
}
|
||||
}
|
||||
|
||||
function moveCharacter() {
|
||||
if (!gameStore.character) return
|
||||
const { positionX, positionY } = gameStore.character
|
||||
|
||||
if (pressedKeys.has('ArrowLeft')) {
|
||||
gameStore.connection?.emit('map:character:move', {
|
||||
positionX: positionX - 1,
|
||||
positionY: positionY
|
||||
})
|
||||
}
|
||||
if (pressedKeys.has('ArrowRight')) {
|
||||
gameStore.connection?.emit('map:character:move', {
|
||||
positionX: positionX + 1,
|
||||
positionY: positionY
|
||||
})
|
||||
}
|
||||
if (pressedKeys.has('ArrowUp')) {
|
||||
gameStore.connection?.emit('map:character:move', {
|
||||
positionX: positionX,
|
||||
positionY: positionY - 1
|
||||
})
|
||||
}
|
||||
if (pressedKeys.has('ArrowDown')) {
|
||||
gameStore.connection?.emit('map:character:move', {
|
||||
positionX: positionX,
|
||||
positionY: positionY + 1
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
const setupControls = () => {
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, handlePointerDown)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_MOVE, handlePointerMove)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_UP, handlePointerUp)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_WHEEL, baseHandlers.handleZoom)
|
||||
scene.input.keyboard!.on('keydown', handleKeyDown)
|
||||
scene.input.keyboard!.on('keyup', handleKeyUp)
|
||||
}
|
||||
|
||||
const cleanupControls = () => {
|
||||
scene.input.off(Phaser.Input.Events.POINTER_DOWN, handlePointerDown)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_MOVE, handlePointerMove)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_UP, handlePointerUp)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_WHEEL, baseHandlers.handleZoom)
|
||||
scene.input.keyboard!.off('keydown', handleKeyDown)
|
||||
scene.input.keyboard!.off('keyup', handleKeyUp)
|
||||
}
|
||||
|
||||
return { setupControls, cleanupControls }
|
||||
}
|
42
src/composables/controls/useMapEditorControlsComposable.ts
Normal file
42
src/composables/controls/useMapEditorControlsComposable.ts
Normal file
@ -0,0 +1,42 @@
|
||||
import { useMapEditorComposable } from '@/composables/useMapEditorComposable'
|
||||
import { computed, type Ref } from 'vue'
|
||||
import { useBaseControlsComposable } from './useBaseControlsComposable'
|
||||
|
||||
export function useMapEditorControlsComposable(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Phaser.Cameras.Scene2D.Camera) {
|
||||
const mapEditor = useMapEditorComposable()
|
||||
const baseHandlers = useBaseControlsComposable(scene, layer, waypoint, camera)
|
||||
const isMoveTool = computed(() => mapEditor.tool.value === 'move')
|
||||
|
||||
function handlePointerDown(pointer: Phaser.Input.Pointer) {
|
||||
if (isMoveTool.value || pointer.event.shiftKey) {
|
||||
baseHandlers.startDragging(pointer)
|
||||
}
|
||||
}
|
||||
|
||||
function handlePointerMove(pointer: Phaser.Input.Pointer) {
|
||||
if (isMoveTool.value || pointer.event.shiftKey) {
|
||||
baseHandlers.handleDragMap(pointer)
|
||||
}
|
||||
baseHandlers.updateWaypoint(pointer.worldX, pointer.worldY)
|
||||
}
|
||||
|
||||
function handlePointerUp(pointer: Phaser.Input.Pointer) {
|
||||
baseHandlers.stopDragging()
|
||||
}
|
||||
|
||||
const setupControls = () => {
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, handlePointerDown)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_MOVE, handlePointerMove)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_UP, handlePointerUp)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_WHEEL, baseHandlers.handleZoom)
|
||||
}
|
||||
|
||||
const cleanupControls = () => {
|
||||
scene.input.off(Phaser.Input.Events.POINTER_DOWN, handlePointerDown)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_MOVE, handlePointerMove)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_UP, handlePointerUp)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_WHEEL, baseHandlers.handleZoom)
|
||||
}
|
||||
|
||||
return { setupControls, cleanupControls }
|
||||
}
|
@ -1,70 +0,0 @@
|
||||
import config from '@/application/config'
|
||||
import { getTile, tileToWorldXY } from '@/composables/mapComposable'
|
||||
import { useGameStore } from '@/stores/gameStore'
|
||||
import { ref, type Ref } from 'vue'
|
||||
|
||||
export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Phaser.Cameras.Scene2D.Camera) {
|
||||
const gameStore = useGameStore()
|
||||
const pointerStartPosition = ref({ x: 0, y: 0 })
|
||||
const dragThreshold = 5 // pixels
|
||||
|
||||
function updateWaypoint(worldX: number, worldY: number) {
|
||||
const pointerTile = getTile(layer, worldX, worldY)
|
||||
if (!pointerTile) {
|
||||
waypoint.value.visible = false
|
||||
return
|
||||
}
|
||||
const worldPoint = tileToWorldXY(layer, pointerTile.x, pointerTile.y)
|
||||
if (!worldPoint.worldPositionX || !worldPoint.worldPositionX) return
|
||||
|
||||
waypoint.value = {
|
||||
visible: true,
|
||||
x: worldPoint.worldPositionX,
|
||||
y: worldPoint.worldPositionY + config.tile_size.height + 15
|
||||
}
|
||||
}
|
||||
|
||||
function handlePointerDown(pointer: Phaser.Input.Pointer) {
|
||||
pointerStartPosition.value = pointer.position
|
||||
gameStore.setPlayerDraggingCamera(true)
|
||||
}
|
||||
|
||||
function handlePointerMove(pointer: Phaser.Input.Pointer) {
|
||||
updateWaypoint(pointer.worldX, pointer.worldY)
|
||||
|
||||
if (!gameStore.game.isPlayerDraggingCamera) return
|
||||
|
||||
// If the distance is less than the drag threshold, return
|
||||
// We do this to prevent the camera from scrolling too quickly
|
||||
const distance = Phaser.Math.Distance.Between(pointerStartPosition.value.x, pointerStartPosition.value.y, pointer.x, pointer.y)
|
||||
if (distance <= dragThreshold) return
|
||||
|
||||
camera.setScroll(camera.scrollX - (pointer.x - pointer.prevPosition.x) / camera.zoom, camera.scrollY - (pointer.y - pointer.prevPosition.y) / camera.zoom)
|
||||
}
|
||||
|
||||
function handlePointerUp(pointer: Phaser.Input.Pointer) {
|
||||
gameStore.setPlayerDraggingCamera(false)
|
||||
|
||||
const pointerTile = getTile(layer, pointer.worldX, pointer.worldY)
|
||||
if (!pointerTile) return
|
||||
|
||||
gameStore.connection?.emit('map:character:move', {
|
||||
positionX: pointerTile.x,
|
||||
positionY: pointerTile.y
|
||||
})
|
||||
}
|
||||
|
||||
const setupPointerHandlers = () => {
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, handlePointerDown)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_MOVE, handlePointerMove)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_UP, handlePointerUp)
|
||||
}
|
||||
|
||||
const cleanupPointerHandlers = () => {
|
||||
scene.input.off(Phaser.Input.Events.POINTER_DOWN, handlePointerDown)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_MOVE, handlePointerMove)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_UP, handlePointerUp)
|
||||
}
|
||||
|
||||
return { setupPointerHandlers, cleanupPointerHandlers }
|
||||
}
|
@ -1,86 +0,0 @@
|
||||
import config from '@/application/config'
|
||||
import { getTile, tileToWorldXY } from '@/composables/mapComposable'
|
||||
import { useMapEditorComposable } from '@/composables/useMapEditorComposable'
|
||||
import { useGameStore } from '@/stores/gameStore'
|
||||
import { computed, ref, type Ref } from 'vue'
|
||||
|
||||
export function useMapEditorPointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Phaser.Cameras.Scene2D.Camera) {
|
||||
const gameStore = useGameStore()
|
||||
const mapEditor = useMapEditorComposable()
|
||||
const isMoveTool = computed(() => mapEditor.tool.value === 'move')
|
||||
const pointerStartPosition = ref({ x: 0, y: 0 })
|
||||
const dragThreshold = 5 // pixels
|
||||
|
||||
function updateWaypoint(worldX: number, worldY: number) {
|
||||
const pointerTile = getTile(layer, worldX, worldY)
|
||||
if (!pointerTile) {
|
||||
waypoint.value.visible = false
|
||||
return
|
||||
}
|
||||
const worldPoint = tileToWorldXY(layer, pointerTile.x, pointerTile.y)
|
||||
if (!worldPoint.worldPositionX || !worldPoint.worldPositionX) return
|
||||
|
||||
waypoint.value = {
|
||||
visible: true,
|
||||
x: worldPoint.worldPositionX,
|
||||
y: worldPoint.worldPositionY + config.tile_size.height + 15
|
||||
}
|
||||
}
|
||||
|
||||
function handlePointerDown(pointer: Phaser.Input.Pointer) {
|
||||
pointerStartPosition.value = { x: pointer.x, y: pointer.y }
|
||||
if (isMoveTool.value || pointer.event.shiftKey) {
|
||||
gameStore.setPlayerDraggingCamera(true)
|
||||
}
|
||||
}
|
||||
|
||||
function dragMap(pointer: Phaser.Input.Pointer) {
|
||||
if (!gameStore.game.isPlayerDraggingCamera) return
|
||||
|
||||
const distance = Phaser.Math.Distance.Between(pointerStartPosition.value.x, pointerStartPosition.value.y, pointer.x, pointer.y)
|
||||
|
||||
// If the distance is less than the drag threshold, return
|
||||
// We do this to prevent the camera from scrolling too quickly
|
||||
|
||||
if (distance <= dragThreshold) return
|
||||
|
||||
camera.setScroll(camera.scrollX - (pointer.x - pointer.prevPosition.x) / camera.zoom, camera.scrollY - (pointer.y - pointer.prevPosition.y) / camera.zoom)
|
||||
}
|
||||
|
||||
function handlePointerMove(pointer: Phaser.Input.Pointer) {
|
||||
if (isMoveTool.value || pointer.event.shiftKey) {
|
||||
dragMap(pointer)
|
||||
}
|
||||
updateWaypoint(pointer.worldX, pointer.worldY)
|
||||
}
|
||||
|
||||
function handlePointerUp(pointer: Phaser.Input.Pointer) {
|
||||
gameStore.setPlayerDraggingCamera(false)
|
||||
}
|
||||
|
||||
function handleZoom(pointer: Phaser.Input.Pointer) {
|
||||
if (pointer.event instanceof WheelEvent && pointer.event.shiftKey) {
|
||||
const deltaY = pointer.event.deltaY
|
||||
const zoomLevel = camera.zoom - deltaY * 0.005
|
||||
if (zoomLevel > 0 && zoomLevel < 3) {
|
||||
camera.setZoom(zoomLevel)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const setupPointerHandlers = () => {
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, handlePointerDown)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_MOVE, handlePointerMove)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_UP, handlePointerUp)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_WHEEL, handleZoom)
|
||||
}
|
||||
|
||||
const cleanupPointerHandlers = () => {
|
||||
scene.input.off(Phaser.Input.Events.POINTER_DOWN, handlePointerDown)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_MOVE, handlePointerMove)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_UP, handlePointerUp)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_WHEEL, handleZoom)
|
||||
}
|
||||
|
||||
return { setupPointerHandlers, cleanupPointerHandlers }
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
import { useGameStore } from '@/stores/gameStore'
|
||||
import { useMapStore } from '@/stores/mapStore'
|
||||
|
||||
export function useCameraControls(scene: Phaser.Scene) {
|
||||
const gameStore = useGameStore()
|
||||
const camera = scene.cameras.main
|
||||
|
||||
const onPointerDown = () => gameStore.setPlayerDraggingCamera(true)
|
||||
const onPointerUp = () => gameStore.setPlayerDraggingCamera(false)
|
||||
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, onPointerDown)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_UP, onPointerUp)
|
||||
|
||||
return { camera }
|
||||
}
|
136
src/composables/useCharacterSpriteComposable.ts
Normal file
136
src/composables/useCharacterSpriteComposable.ts
Normal file
@ -0,0 +1,136 @@
|
||||
import { Direction } from '@/application/enums'
|
||||
import { type MapCharacter } from '@/application/types'
|
||||
import { loadSpriteTextures } from '@/composables/gameComposable'
|
||||
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/mapComposable'
|
||||
import { CharacterTypeStorage } from '@/storage/storages'
|
||||
import { refObj } from 'phavuer'
|
||||
import { computed, ref } from 'vue'
|
||||
|
||||
export function useCharacterSprite(scene: Phaser.Scene, tilemap: Phaser.Tilemaps.Tilemap, mapCharacter: MapCharacter) {
|
||||
const characterContainer = refObj<Phaser.GameObjects.Container>()
|
||||
const characterSpriteId = ref('')
|
||||
const characterSprite = refObj<Phaser.GameObjects.Sprite>()
|
||||
const currentPositionX = ref(0)
|
||||
const currentPositionY = ref(0)
|
||||
const isometricDepth = ref(1)
|
||||
const isInitialPosition = ref(true)
|
||||
const tween = ref<Phaser.Tweens.Tween | null>(null)
|
||||
|
||||
const updateIsometricDepth = (positionX: number, positionY: number) => {
|
||||
isometricDepth.value = calculateIsometricDepth(positionX, positionY, 28, 94, true)
|
||||
}
|
||||
|
||||
const updatePosition = (positionX: number, positionY: number, direction: Direction) => {
|
||||
const newPositionX = tileToWorldX(tilemap, positionX, positionY)
|
||||
const newPositionY = tileToWorldY(tilemap, positionX, positionY)
|
||||
|
||||
if (isInitialPosition.value) {
|
||||
currentPositionX.value = newPositionX
|
||||
currentPositionY.value = newPositionY
|
||||
isInitialPosition.value = false
|
||||
return
|
||||
}
|
||||
|
||||
if (tween.value?.isPlaying()) {
|
||||
tween.value.stop()
|
||||
}
|
||||
|
||||
const distance = Math.sqrt(Math.pow(newPositionX - currentPositionX.value, 2) + Math.pow(newPositionY - currentPositionY.value, 2))
|
||||
const baseSpeed = 150 // pixels per second
|
||||
const duration = (distance / baseSpeed) * 1000 // Convert to milliseconds
|
||||
|
||||
tween.value = tilemap.scene.tweens.add({
|
||||
targets: characterContainer.value,
|
||||
x: newPositionX,
|
||||
y: newPositionY,
|
||||
duration,
|
||||
ease: 'Linear',
|
||||
onStart: () => {
|
||||
if (direction === Direction.POSITIVE) {
|
||||
updateIsometricDepth(positionX, positionY)
|
||||
}
|
||||
},
|
||||
onUpdate: () => {
|
||||
currentPositionX.value = characterContainer.value?.x ?? currentPositionX.value
|
||||
currentPositionY.value = characterContainer.value?.y ?? currentPositionY.value
|
||||
},
|
||||
onComplete: () => {
|
||||
if (direction === Direction.NEGATIVE) {
|
||||
updateIsometricDepth(positionX, positionY)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
const calcDirection = (oldPositionX: number, oldPositionY: number, newPositionX: number, newPositionY: number): Direction => {
|
||||
if (newPositionY < oldPositionY || newPositionX < oldPositionX) return Direction.NEGATIVE
|
||||
if (newPositionX > oldPositionX || newPositionY > oldPositionY) return Direction.POSITIVE
|
||||
return Direction.UNCHANGED
|
||||
}
|
||||
|
||||
const isFlippedX = computed(() => [6, 4].includes(mapCharacter.character.rotation ?? 0))
|
||||
|
||||
const currentDirection = computed(() => {
|
||||
return [0, 6].includes(mapCharacter.character.rotation ?? 0) ? 'left_up' : 'right_down'
|
||||
})
|
||||
|
||||
const currentAction = computed(() => {
|
||||
return mapCharacter.isMoving ? 'walk' : 'idle'
|
||||
})
|
||||
|
||||
const charTexture = computed(() => {
|
||||
const spriteId = characterSpriteId.value ?? 'idle_right_down'
|
||||
return `${spriteId}-${currentAction.value}_${currentDirection.value}`
|
||||
})
|
||||
|
||||
const updateSprite = () => {
|
||||
if (!characterSprite.value) return
|
||||
|
||||
if (mapCharacter.isMoving) {
|
||||
characterSprite.value.anims.play(charTexture.value, true)
|
||||
} else {
|
||||
characterSprite.value.anims.stop()
|
||||
characterSprite.value.setFrame(0)
|
||||
characterSprite.value.setTexture(charTexture.value)
|
||||
}
|
||||
}
|
||||
|
||||
const initializeSprite = async () => {
|
||||
const characterTypeStorage = new CharacterTypeStorage()
|
||||
const spriteId = await characterTypeStorage.getSpriteId(mapCharacter.character.characterType!)
|
||||
if (!spriteId) return
|
||||
|
||||
characterSpriteId.value = spriteId
|
||||
await loadSpriteTextures(scene, spriteId)
|
||||
|
||||
if (characterContainer.value) {
|
||||
characterContainer.value.setName(mapCharacter.character.name)
|
||||
}
|
||||
|
||||
if (characterSprite.value) {
|
||||
characterSprite.value.setTexture(charTexture.value)
|
||||
characterSprite.value.setFlipX(isFlippedX.value)
|
||||
}
|
||||
|
||||
updatePosition(mapCharacter.character.positionX, mapCharacter.character.positionY, mapCharacter.character.rotation)
|
||||
}
|
||||
|
||||
const cleanup = () => {
|
||||
tween.value?.stop()
|
||||
}
|
||||
|
||||
return {
|
||||
characterContainer,
|
||||
characterSpriteId,
|
||||
characterSprite,
|
||||
currentPositionX,
|
||||
currentPositionY,
|
||||
isometricDepth,
|
||||
isFlippedX,
|
||||
updatePosition,
|
||||
calcDirection,
|
||||
updateSprite,
|
||||
initializeSprite,
|
||||
cleanup
|
||||
}
|
||||
}
|
18
src/composables/useControlsComposable.ts
Normal file
18
src/composables/useControlsComposable.ts
Normal file
@ -0,0 +1,18 @@
|
||||
import { useGameControlsComposable } from '@/composables/controls/useGameControlsComposable'
|
||||
import { useMapEditorControlsComposable } from '@/composables/controls/useMapEditorControlsComposable'
|
||||
import { useMapEditorComposable } from '@/composables/useMapEditorComposable'
|
||||
import { computed, type Ref } from 'vue'
|
||||
|
||||
export function useControlsComposable(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>) {
|
||||
const camera = scene.cameras.main
|
||||
const gameHandlers = useGameControlsComposable(scene, layer, waypoint, camera)
|
||||
const mapEditorHandlers = useMapEditorControlsComposable(scene, layer, waypoint, camera)
|
||||
|
||||
const mapEditor = useMapEditorComposable()
|
||||
const currentHandlers = computed(() => (mapEditor.active.value ? mapEditorHandlers : gameHandlers))
|
||||
|
||||
const setupControls = () => currentHandlers.value.setupControls()
|
||||
const cleanupControls = () => currentHandlers.value.cleanupControls()
|
||||
|
||||
return { setupControls, cleanupControls, camera }
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
import { useMapEditorComposable } from '@/composables/useMapEditorComposable'
|
||||
import { computed, watch, type Ref } from 'vue'
|
||||
import { useGamePointerHandlers } from './pointerHandlers/useGamePointerHandlers'
|
||||
import { useMapEditorPointerHandlers } from './pointerHandlers/useMapEditorPointerHandlers'
|
||||
|
||||
export function usePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Phaser.Cameras.Scene2D.Camera) {
|
||||
const mapEditor = useMapEditorComposable()
|
||||
const gameHandlers = useGamePointerHandlers(scene, layer, waypoint, camera)
|
||||
const mapEditorHandlers = useMapEditorPointerHandlers(scene, layer, waypoint, camera)
|
||||
|
||||
const currentHandlers = computed(() => (mapEditor.active.value ? mapEditorHandlers : gameHandlers))
|
||||
|
||||
const setupPointerHandlers = () => currentHandlers.value.setupPointerHandlers()
|
||||
const cleanupPointerHandlers = () => currentHandlers.value.cleanupPointerHandlers()
|
||||
|
||||
watch(
|
||||
() => mapEditor.active.value,
|
||||
() => {
|
||||
cleanupPointerHandlers()
|
||||
setupPointerHandlers()
|
||||
}
|
||||
)
|
||||
|
||||
return { setupPointerHandlers, cleanupPointerHandlers }
|
||||
}
|
98
src/composables/useTileProcessingComposable.ts
Normal file
98
src/composables/useTileProcessingComposable.ts
Normal file
@ -0,0 +1,98 @@
|
||||
import config from '@/application/config'
|
||||
import type { Tile } from '@/application/types'
|
||||
import type { TileAnalysisResult, TileWorkerMessage } from '@/types/tileTypes'
|
||||
import { ref } from 'vue'
|
||||
|
||||
// Constants for image processing
|
||||
const DOWNSCALE_WIDTH = 32
|
||||
const DOWNSCALE_HEIGHT = 16
|
||||
const COLOR_SIMILARITY_THRESHOLD = 30
|
||||
const EDGE_SIMILARITY_THRESHOLD = 20
|
||||
const BATCH_SIZE = 4
|
||||
|
||||
export function useTileProcessingComposable() {
|
||||
const tileAnalysisCache = ref<Map<string, { color: { r: number; g: number; b: number }; edge: number; namePrefix: string }>>(new Map())
|
||||
const processingQueue = ref<Tile[]>([])
|
||||
let isProcessing = false
|
||||
const worker = new Worker(new URL('@/workers/tileAnalyzerWorker.ts', import.meta.url), { type: 'module' })
|
||||
|
||||
worker.onmessage = (e: MessageEvent<TileAnalysisResult>) => {
|
||||
const { tileId, color, edge, namePrefix } = e.data
|
||||
tileAnalysisCache.value.set(tileId, { color, edge, namePrefix })
|
||||
isProcessing = false
|
||||
processBatch()
|
||||
}
|
||||
|
||||
async function processTileAsync(tile: Tile): Promise<void> {
|
||||
if (tileAnalysisCache.value.has(tile.id)) return
|
||||
|
||||
return new Promise((resolve) => {
|
||||
const img = new Image()
|
||||
img.crossOrigin = 'Anonymous'
|
||||
img.onload = () => {
|
||||
const canvas = document.createElement('canvas')
|
||||
const ctx = canvas.getContext('2d')
|
||||
if (!ctx) {
|
||||
resolve()
|
||||
return
|
||||
}
|
||||
|
||||
canvas.width = DOWNSCALE_WIDTH
|
||||
canvas.height = DOWNSCALE_HEIGHT
|
||||
ctx.drawImage(img, 0, 0, DOWNSCALE_WIDTH, DOWNSCALE_HEIGHT)
|
||||
|
||||
const imageData = ctx.getImageData(0, 0, DOWNSCALE_WIDTH, DOWNSCALE_HEIGHT)
|
||||
const message: TileWorkerMessage = {
|
||||
imageData,
|
||||
tileId: tile.id,
|
||||
tileName: tile.name
|
||||
}
|
||||
worker.postMessage(message)
|
||||
resolve()
|
||||
}
|
||||
img.onerror = () => resolve()
|
||||
img.src = `${config.server_endpoint}/textures/tiles/${tile.id}.png`
|
||||
})
|
||||
}
|
||||
|
||||
function processBatch() {
|
||||
if (isProcessing || processingQueue.value.length === 0) return
|
||||
isProcessing = true
|
||||
|
||||
const batch = processingQueue.value.splice(0, BATCH_SIZE)
|
||||
Promise.all(batch.map((tile) => processTileAsync(tile))).then(() => {
|
||||
isProcessing = false
|
||||
if (processingQueue.value.length > 0) {
|
||||
setTimeout(processBatch, 0)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
function processTile(tile: Tile) {
|
||||
if (!processingQueue.value.includes(tile)) {
|
||||
processingQueue.value.push(tile)
|
||||
processBatch()
|
||||
}
|
||||
}
|
||||
|
||||
function areTilesRelated(tile1: Tile, tile2: Tile): boolean {
|
||||
const data1 = tileAnalysisCache.value.get(tile1.id)
|
||||
const data2 = tileAnalysisCache.value.get(tile2.id)
|
||||
|
||||
if (!data1 || !data2) return false
|
||||
|
||||
const colorDifference = Math.sqrt(Math.pow(data1.color.r - data2.color.r, 2) + Math.pow(data1.color.g - data2.color.g, 2) + Math.pow(data1.color.b - data2.color.b, 2))
|
||||
|
||||
return colorDifference <= COLOR_SIMILARITY_THRESHOLD && Math.abs(data1.edge - data2.edge) <= EDGE_SIMILARITY_THRESHOLD && data1.namePrefix === data2.namePrefix
|
||||
}
|
||||
|
||||
function cleanup() {
|
||||
worker.terminate()
|
||||
}
|
||||
|
||||
return {
|
||||
processTile,
|
||||
areTilesRelated,
|
||||
cleanup
|
||||
}
|
||||
}
|
@ -31,6 +31,13 @@ export const useMapStore = defineStore('map', {
|
||||
const index = this.characters.findIndex((char) => char.character.id === updatedCharacter.character.id)
|
||||
if (index !== -1) this.characters[index] = updatedCharacter
|
||||
},
|
||||
// Property is mapCharacter key
|
||||
updateCharacterProperty<K extends keyof MapCharacter>(characterId: UUID, property: K, value: MapCharacter[K]) {
|
||||
const character = this.characters.find((char) => char.character.id === characterId)
|
||||
if (character) {
|
||||
character[property] = value
|
||||
}
|
||||
},
|
||||
removeCharacter(characterId: UUID) {
|
||||
this.characters = this.characters.filter((char) => char.character.id !== characterId)
|
||||
},
|
||||
|
20
src/types/tileTypes.ts
Normal file
20
src/types/tileTypes.ts
Normal file
@ -0,0 +1,20 @@
|
||||
export interface TileAnalysisResult {
|
||||
tileId: string
|
||||
color: {
|
||||
r: number
|
||||
g: number
|
||||
b: number
|
||||
}
|
||||
edge: number
|
||||
namePrefix: string
|
||||
}
|
||||
|
||||
export interface TileWorkerMessage {
|
||||
imageData: ImageData
|
||||
tileId: string
|
||||
tileName: string
|
||||
}
|
||||
|
||||
export interface TileCache {
|
||||
[key: string]: TileAnalysisResult
|
||||
}
|
68
src/workers/tileAnalyzerWorker.ts
Normal file
68
src/workers/tileAnalyzerWorker.ts
Normal file
@ -0,0 +1,68 @@
|
||||
import type { TileAnalysisResult } from '@/types/tileTypes'
|
||||
|
||||
const PIXEL_SAMPLE_RATE = 4
|
||||
|
||||
self.onmessage = async (e: MessageEvent) => {
|
||||
const { imageData, tileId, tileName } = e.data
|
||||
const result = analyzeTile(imageData, tileId, tileName)
|
||||
self.postMessage(result)
|
||||
}
|
||||
|
||||
function analyzeTile(imageData: ImageData, tileId: string, tileName: string): TileAnalysisResult {
|
||||
const { r, g, b } = getDominantColorFast(imageData)
|
||||
const edge = getEdgeComplexityFast(imageData)
|
||||
const namePrefix = tileName.split('_')[0]
|
||||
|
||||
return {
|
||||
tileId,
|
||||
color: { r, g, b },
|
||||
edge,
|
||||
namePrefix
|
||||
}
|
||||
}
|
||||
|
||||
function getDominantColorFast(imageData: ImageData) {
|
||||
const data = new Uint8ClampedArray(imageData.data.buffer)
|
||||
let r = 0,
|
||||
g = 0,
|
||||
b = 0,
|
||||
total = 0
|
||||
const length = data.length
|
||||
|
||||
for (let i = 0; i < length; i += 4 * PIXEL_SAMPLE_RATE) {
|
||||
if (data[i + 3] > 0) {
|
||||
r += data[i]
|
||||
g += data[i + 1]
|
||||
b += data[i + 2]
|
||||
total++
|
||||
}
|
||||
}
|
||||
|
||||
return total > 0
|
||||
? {
|
||||
r: Math.round(r / total),
|
||||
g: Math.round(g / total),
|
||||
b: Math.round(b / total)
|
||||
}
|
||||
: { r: 0, g: 0, b: 0 }
|
||||
}
|
||||
|
||||
function getEdgeComplexityFast(imageData: ImageData) {
|
||||
const data = new Uint8ClampedArray(imageData.data.buffer)
|
||||
const width = imageData.width
|
||||
const height = imageData.height
|
||||
let edgePixels = 0
|
||||
|
||||
for (let y = 0; y < height; y += PIXEL_SAMPLE_RATE) {
|
||||
for (let x = 0; x < width; x += PIXEL_SAMPLE_RATE) {
|
||||
const i = (y * width + x) * 4
|
||||
if (
|
||||
data[i + 3] > 0 &&
|
||||
(x === 0 || y === 0 || x >= width - PIXEL_SAMPLE_RATE || y >= height - PIXEL_SAMPLE_RATE || data[i - 4 * PIXEL_SAMPLE_RATE + 3] === 0 || data[i + 4 * PIXEL_SAMPLE_RATE + 3] === 0 || data[i - width * 4 * PIXEL_SAMPLE_RATE + 3] === 0 || data[i + width * 4 * PIXEL_SAMPLE_RATE + 3] === 0)
|
||||
) {
|
||||
edgePixels++
|
||||
}
|
||||
}
|
||||
}
|
||||
return edgePixels * PIXEL_SAMPLE_RATE
|
||||
}
|
Reference in New Issue
Block a user