32 lines
1.3 KiB
TypeScript
32 lines
1.3 KiB
TypeScript
import { computed, type Ref, watch } from 'vue'
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import { useZoneEditorStore } from '@/stores/zoneEditor'
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import { useGamePointerHandlers } from '@/composables/pointerHandlers/useGamePointerHandlers'
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import { useZoneEditorPointerHandlers } from '@/composables/pointerHandlers/useZoneEditorPointerHandlers'
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import { useGameStore } from '@/stores/game'
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export function usePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Ref<Phaser.Cameras.Scene2D.Camera>, isDragging: Ref<boolean>) {
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const gameStore = useGameStore()
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const zoneEditorStore = useZoneEditorStore()
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const gameHandlers = useGamePointerHandlers(scene, layer, waypoint, camera, isDragging)
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const zoneEditorHandlers = useZoneEditorPointerHandlers(scene, layer, waypoint, camera, isDragging)
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let currentHandlers = computed(() => zoneEditorStore.active ? zoneEditorHandlers : gameHandlers)
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const setupPointerHandlers = () => {
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currentHandlers.value.setupPointerHandlers()
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}
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const cleanupPointerHandlers = () => {
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currentHandlers.value.cleanupPointerHandlers()
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}
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watch(() => zoneEditorStore.active, (newValue, oldValue) => {
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if (newValue !== oldValue) {
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cleanupPointerHandlers()
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setupPointerHandlers()
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}
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})
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return { setupPointerHandlers, cleanupPointerHandlers }
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} |