Created psuedo game folder, renamed remove events to delete for consistency (CRUD), updated said events to new format

This commit is contained in:
Dennis Postma 2024-09-08 23:55:30 +02:00
parent 756b558864
commit 32b390bb20
5 changed files with 137 additions and 95 deletions
src
events/gameMaster/assetManager
game/zone

@ -0,0 +1,59 @@
import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import fs from 'fs'
import path from 'path'
import prisma from '../../../../utilities/prisma'
import logger from '../../../../utilities/logger'
type Payload = {
id: string
}
export default class GMSpriteDeleteEvent {
private readonly public_folder: string
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {
this.public_folder = path.join(process.cwd(), 'public', 'sprites')
}
public listen(): void {
this.socket.on('gm:sprite:delete', this.handleSpriteDelete.bind(this))
}
private async handleSpriteDelete(data: Payload, callback: (response: boolean) => void): Promise<void> {
if (this.socket.character?.role !== 'gm') {
callback(false)
return
}
try {
await this.deleteSpriteFolder(data.id)
await this.deleteSpriteFromDatabase(data.id)
logger.info(`Sprite ${data.id} deleted.`)
callback(true)
} catch (error: any) {
logger.error('gm:sprite:delete error', error.message)
callback(false)
}
}
private async deleteSpriteFolder(spriteId: string): Promise<void> {
const finalFilePath = path.join(this.public_folder, spriteId)
if (fs.existsSync(finalFilePath)) {
await fs.promises.rmdir(finalFilePath, { recursive: true })
}
}
private async deleteSpriteFromDatabase(spriteId: string): Promise<void> {
await prisma.sprite.delete({
where: {
id: spriteId
}
})
}
}

@ -1,47 +0,0 @@
import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import fs from 'fs'
import path from 'path'
import prisma from '../../../../utilities/prisma'
type Payload = {
id: string
}
/**
* Handle game master remove sprite event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:sprite:remove', async (data: Payload, callback: (response: boolean) => void) => {
if (socket.character?.role !== 'gm') {
return
}
try {
// get root path
const public_folder = path.join(process.cwd(), 'public', 'sprites')
// remove the sprite folder from the disk
const finalFilePath = path.join(public_folder, data.id)
// check if the folder exists
if (fs.existsSync(finalFilePath)) {
// then remove
fs.rmdirSync(finalFilePath)
}
await prisma.sprite.delete({
where: {
id: data.id
}
})
callback(true)
} catch (e) {
console.log(e)
callback(false)
}
})
}

@ -0,0 +1,64 @@
import path from 'path'
import fs from 'fs/promises'
import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import prisma from '../../../../utilities/prisma'
import logger from '../../../../utilities/logger'
type Payload = {
id: string
}
export default class GMTileDeleteEvent {
private readonly public_folder: string
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {
this.public_folder = path.join(process.cwd(), 'public', 'tiles')
}
public listen(): void {
this.socket.on('gm:tile:delete', this.handleTileDelete.bind(this))
}
private async handleTileDelete(data: Payload, callback: (response: boolean) => void): Promise<void> {
if (this.socket.character?.role !== 'gm') {
callback(false)
return
}
try {
logger.info(`Deleting tile ${data.id}`)
await this.deleteTileFromDatabase(data.id)
await this.deleteTileFile(data.id)
logger.info(`Tile ${data.id} deleted successfully.`)
callback(true)
} catch (error: any) {
logger.error('gm:tile:delete error', error.message)
callback(false)
}
}
private async deleteTileFromDatabase(tileId: string): Promise<void> {
await prisma.tile.delete({
where: {
id: tileId
}
})
}
private async deleteTileFile(tileId: string): Promise<void> {
const finalFilePath = path.join(this.public_folder, `${tileId}.png`)
try {
await fs.unlink(finalFilePath)
} catch (error: any) {
if (error.code !== 'ENOENT') {
throw error
}
logger.warn(`File ${finalFilePath} does not exist.`)
}
}
}

@ -1,48 +0,0 @@
import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import path from 'path'
import fs from 'fs'
import prisma from '../../../../utilities/prisma'
type Payload = {
id: string
}
/**
* Handle game master remove tile event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:tile:remove', async (data: Payload, callback: (response: boolean) => void) => {
if (socket.character?.role !== 'gm') {
return
}
try {
await prisma.tile.delete({
where: {
id: data.id
}
})
// get root path
const public_folder = path.join(process.cwd(), 'public', 'tiles')
// remove the tile from the disk
const finalFilePath = path.join(public_folder, data.id + '.png')
fs.unlink(finalFilePath, (err) => {
if (err) {
console.log(err)
callback(false)
return
}
callback(true)
})
} catch (e) {
console.log(e)
callback(false)
}
})
}

@ -0,0 +1,14 @@
import { Character } from '@prisma/client'
class ZoneCharacter {
private readonly character: Character
private isMoving: boolean = false
constructor(character: Character) {
this.character = character
}
public getCharacter(): Character {
return this.character
}
}