Fixes and improvements for dynamic zone asset loading

This commit is contained in:
2024-09-20 12:32:45 +02:00
parent 5d631797ff
commit 5a40fb4734
4 changed files with 45 additions and 65 deletions

View File

@ -52,42 +52,45 @@ async function addHttpRoutes(app: Application) {
})
app.get('/assets/:zoneId', async (req: Request, res: Response) => {
const zoneId = req.params.zoneId
if(zoneId && parseInt(zoneId)) {
const zone = await zoneRepository.getById(parseInt(zoneId))
if(zone) {
const assets = await zoneManager.getNeededAssets(zone);
const sprites = await spriteRepository.getAll()
const spritesArray: TAsset[] = [];
sprites.forEach((sprite) => {
sprite.spriteActions.forEach((spriteAction) => {
spritesArray.push({
key: sprite.id + '-' + spriteAction.action,
url: '/assets/sprites/' + sprite.id + '/' + spriteAction.action + '.png',
group: spriteAction.isAnimated ? 'sprite_animations' : 'sprites',
frameWidth: spriteAction.frameWidth,
frameHeight: spriteAction.frameHeight
})
})
})
const zoneId = parseInt(req.params.zoneId);
res.json([
...spritesArray,
...assets.tiles.map(x => { return {
key: x,
url: '/assets/tiles/' + x + '.png',
group: 'tiles'
}}),
...assets.objects.map(x => { return {
key: x,
url: '/assets/objects/' + x + '.png',
group: 'objects'
}})
]);
// res.json( );
}
if (isNaN(zoneId) || zoneId === 0) {
return res.status(400).json({ message: 'Invalid zone ID' });
}
})
const zone = await zoneRepository.getById(zoneId);
if (!zone) {
return res.status(404).json({ message: 'Zone not found' });
}
const assets = await zoneManager.getZoneAssets(zone);
const sprites = await spriteRepository.getAll();
const spritesAssets = sprites.flatMap(sprite =>
sprite.spriteActions.map(action => ({
key: `${sprite.id}-${action.action}`,
url: `/assets/sprites/${sprite.id}/${action.action}.png`,
group: action.isAnimated ? 'sprite_animations' : 'sprites',
frameWidth: action.frameWidth,
frameHeight: action.frameHeight
}))
);
const tilesAssets = assets.tiles.map(tile => ({
key: tile,
url: `/assets/tiles/${tile}.png`,
group: 'tiles'
}));
const objectsAssets = assets.objects.map(object => ({
key: object,
url: `/assets/objects/${object}.png`,
group: 'objects'
}));
res.json([...spritesAssets, ...tilesAssets, ...objectsAssets]);
});
app.get('/assets/:type/:spriteId?/:file', (req: Request, res: Response) => {
const assetType = req.params.type