Added default hair color to init command, set updatedAt when saving sprites

This commit is contained in:
Dennis Postma 2025-02-18 21:29:37 +01:00
parent c14ae36a94
commit b7dd0cbd75
2 changed files with 2 additions and 2 deletions

View File

@ -326,7 +326,7 @@ export default class InitCommand extends BaseCommand {
.save()
const characterHair = new CharacterHair()
await characterHair.setId('a2471230-d238-4ffb-9eca-9eab869f1b67').setName('Hair 1').setGender(CharacterGender.MALE).setIsSelectable(true).setSprite(hairSprite).save()
await characterHair.setId('a2471230-d238-4ffb-9eca-9eab869f1b67').setName('Hair 1').setGender(CharacterGender.MALE).setColor('#1B1212').setIsSelectable(true).setSprite(hairSprite).save()
}
private async createMap(): Promise<void> {

View File

@ -56,7 +56,7 @@ export default class SpriteUpdateEvent extends BaseEvent {
await spriteRepository.getEntityManager().populate(sprite, ['spriteActions'])
// Update sprite in database
await sprite.setName(data.name).save()
await sprite.setName(data.name).setUpdatedAt(new Date()).save()
// First verify all sprite sheets can be generated
for (const actionData of data.spriteActions) {