Send title with connect error message
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@ -56,7 +56,7 @@ export default class CharacterConnectEvent {
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}
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private emitError(message: string): void {
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this.socket.emit('notification', { message, type: 'error' })
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this.socket.emit('notification', { title: 'Server message', message})
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gameLogger.error('character:connect error', `Player ${this.socket.userId}: ${message}`)
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}
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