554 Commits

Author SHA1 Message Date
e843213b0a Temp. fix for populating 2025-01-03 21:41:37 +01:00
4d50edd5dd yeet 2025-01-03 18:46:56 +01:00
0cadbc33b9 Added populate attributes to functions 2025-01-03 18:23:48 +01:00
0c155347c4 Merge remote-tracking branch 'origin/main' into feature/#263
# Conflicts:
#	src/events/zone/characterMove.ts
2025-01-03 17:30:40 +01:00
149485634d seggs 2025-01-03 17:10:52 +01:00
bc67db7db7 Readme imporvement 2025-01-03 16:08:19 +01:00
a40b71140a Almost finalised refactoring 2025-01-03 14:35:02 +01:00
9a016a1fb6 Re added the movement interruption code to allow overwriting movement
Still needs tinkering
2025-01-02 23:47:55 +01:00
ce80eb223c #263 - Updated character movement to ts (WIP) 2025-01-02 23:36:56 +01:00
fecdf222d7 Forgot 2025-01-02 18:14:12 +01:00
11041fec83 Renamed zone > map 2025-01-02 17:31:24 +01:00
887da447e0 Updated package.json 2025-01-02 02:27:42 +01:00
347554998a Small consistency changes 2025-01-02 02:25:32 +01:00
f7dbf09bf5 More event progress 2025-01-02 02:24:09 +01:00
ab89d0cbb0 Tile CRUD works again 2025-01-02 01:38:52 +01:00
664a74c973 Characters bug fix 2025-01-01 23:52:48 +01:00
0c77758351 More small improvements 2025-01-01 23:01:44 +01:00
e8ef160f2a Minor improvements 2025-01-01 22:50:58 +01:00
2d6831b4ef Improved readability of weather and date managers 2025-01-01 22:09:44 +01:00
0464538b1c N/A 2025-01-01 21:57:47 +01:00
e61aeed691 Refactor send chat logic 2025-01-01 21:57:24 +01:00
45e756fcd3 Fixed left-overs from #293 2025-01-01 21:49:01 +01:00
7c473de12b number>uuid 2025-01-01 21:37:02 +01:00
5982422e04 Storage class is now OOP 2025-01-01 21:34:23 +01:00
04e081c31a Small improvement 2025-01-01 21:19:35 +01:00
599264b362 TS fix 2025-01-01 21:03:42 +01:00
6f84238503 Minor TS improvement 2025-01-01 20:59:30 +01:00
586bb0ca83 #293: Changed IDs to UUIDs for all entities 2025-01-01 20:53:05 +01:00
465219276d Added update & delete rules to entities 2025-01-01 20:44:36 +01:00
11d30351ba Bug fix for loading sprite actions 2025-01-01 20:44:16 +01:00
85af73c079 renamed id to characterId 2025-01-01 17:49:10 +01:00
9c28b10383 format & lint 2025-01-01 04:48:30 +01:00
495e9f192e Joining, leaving rooms and teleporting works again + refactor 2025-01-01 04:46:00 +01:00
30b2028bd8 Fix for creating new characters, added teleport function to zone character model 2025-01-01 03:00:03 +01:00
9d6a8730a9 Added socket helper functions 2024-12-31 15:27:31 +01:00
ba12674e7c Moved more socket logic into socket manager for easier DX 2024-12-30 02:39:31 +01:00
a5c941cbb0 Added note, added new init migration 2024-12-30 01:37:49 +01:00
0f017cfe10 Removed Prisma related files 2024-12-29 13:05:56 +01:00
c9cc5be519 Minor improvement for server.start() 2024-12-29 02:38:22 +01:00
ce073a67af Added socketManager and moved logic into it where appropiate 2024-12-29 02:35:50 +01:00
cb6fcbcb8e Maybe 3 2024-12-29 01:43:24 +01:00
ba0ceda03a Maybe 2 2024-12-29 01:30:06 +01:00
4745fb5145 maybe 2024-12-29 01:26:24 +01:00
30cce5845c Removed config variable 2024-12-29 00:42:18 +01:00
2d43b3f1d2 WIP zone loading 2024-12-29 00:40:11 +01:00
045c693329 Removed characterJoin and characterLeave 2024-12-28 23:48:37 +01:00
ff01e41c8f Moved funcs to basEvent 2024-12-28 23:15:00 +01:00
8781bf43a1 a 2024-12-28 22:23:04 +01:00
1223ae42ef Updated socket middleware 2024-12-28 22:19:08 +01:00
6e58de8840 Improvements to weatherManager 2024-12-28 22:17:57 +01:00