416 Commits

Author SHA1 Message Date
125d3a3f66 Added init migration, moved ORM config into separate file, updated .gitignore file 2024-12-25 01:16:07 +01:00
d299528c26 Added base repository, updated char. hair repo and user repo 2024-12-25 01:15:30 +01:00
bc58d41c54 Added back node-ts for MikroORM 2024-12-25 01:10:49 +01:00
058988e874 Added paths in typescript config and utilise this in all project files 2024-12-24 23:48:37 +01:00
72562f92f9 Updated user repository to use MikroORM 2024-12-24 23:29:17 +01:00
38395b6f19 Better imports 2024-12-24 23:16:13 +01:00
88cc8f5b08 Added comment 2024-12-24 23:16:05 +01:00
413a5cbcf5 Made database class to call entity manager with 2024-12-24 23:14:08 +01:00
cfae96bde8 Updated entities 2024-12-24 22:56:12 +01:00
42e7b7312e Updated .gitignore 2024-12-24 22:28:07 +01:00
f76b758565 Added @mikro-orm/reflection 2024-12-24 22:25:18 +01:00
434f5df7c2 Typo 2024-12-24 22:19:55 +01:00
5990b6d6ac Added enums, moved Mikro ORM config into server.ts, cleaned configuration and env files 2024-12-24 22:17:47 +01:00
8377fe6545 Added enums, moved Mikro ORM config into server.ts, cleaned configuration and env files 2024-12-24 22:17:41 +01:00
8980691409 Added ORM entities 2024-12-24 22:08:08 +01:00
40c24cee10 Added Mikro ORM config 2024-12-24 22:03:20 +01:00
e5df80647f Replaced ts-node with tsx 2024-12-24 22:01:11 +01:00
75595515b5 Improved typescript config 2024-12-24 22:00:53 +01:00
e19f30b15a Updated tsconfig.json according to MikroORM documentation 2024-12-24 16:04:48 +01:00
af5f4f97f2 Added MikroORM to packages, fixed character repository before swap 2024-12-24 15:56:26 +01:00
241cfb3eb2 famous last words: fuck (changing ORM) 2024-12-24 15:27:24 +01:00
ac4cefa902 Copy sprite event listener and logic 2024-12-24 00:54:43 +01:00
3dffad928d Removed redundant line of code 2024-12-22 23:44:55 +01:00
ce90d6f7a9 Removed check that prevented overwriting existing spritesheets 2024-12-22 23:33:25 +01:00
b520acc2db Updated assets 2024-12-22 22:01:09 +01:00
75333d2659 #289: Add init command for easy installation 2024-12-22 21:51:33 +01:00
dd9e039649 CRUD for items 2024-12-22 20:09:14 +01:00
1facd2d641 Improvements to spritesheet gen. 2024-12-22 02:32:06 +01:00
5af2e399c9 Added comment for #287\ 2024-12-22 01:32:00 +01:00
6e3c97d7d1 Added padding to character 2024-12-22 01:18:18 +01:00
bf58fc4944 #16: Working PoC avatar image generator 2024-12-22 00:12:43 +01:00
68f7db7aa4 Restored old endpoint slugs 2024-12-21 23:09:07 +01:00
bbcd122a6c Potential fix? 2024-12-21 23:08:16 +01:00
23c437f0bc npm run format 2024-12-21 22:51:08 +01:00
eb2648d31f Added extra HTTP boilerplate allowing us to have endpoints in separated files 2024-12-21 22:45:17 +01:00
7e8fcc766a Minor improvements 2024-12-21 02:59:44 +01:00
5c47edd230 Renamed frameSpeed > frameRate 2024-12-21 02:27:14 +01:00
2c10b54582 #262 : Send frameRate to client 2024-12-21 02:20:14 +01:00
2ad58aea9f renamed isEnabledForCharCreation > isSelectable 2024-12-21 02:13:06 +01:00
bd8caaf27c POC 2 2024-12-20 23:51:39 +01:00
3cf86e322c proof of concept 2024-12-20 23:44:13 +01:00
6f32fbdc79 Improved readability 2024-12-20 23:36:56 +01:00
743d4594df 🎃 2024-12-20 23:13:55 +01:00
2be49c010f Horror code 2024-12-20 21:29:19 +01:00
2ac9416fe6 senior dev moment, finished spritesheet generator 2024-12-20 20:34:39 +01:00
43fe6ab33e Better sprite-sheet generating 2024-12-20 01:28:36 +01:00
1cbf116ad4 🤠🔫 2024-12-18 03:05:11 +01:00
3f10b03d24 Improved table names 2024-12-17 17:07:56 +01:00
a525d80530 New migration file 2024-12-17 17:01:10 +01:00
4748044ab3 Added equipment tables and columns in game & user schema 2024-12-17 16:59:52 +01:00