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125d3a3f66
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Added init migration, moved ORM config into separate file, updated .gitignore file
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2024-12-25 01:16:07 +01:00 |
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d299528c26
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Added base repository, updated char. hair repo and user repo
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2024-12-25 01:15:30 +01:00 |
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bc58d41c54
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Added back node-ts for MikroORM
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2024-12-25 01:10:49 +01:00 |
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058988e874
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Added paths in typescript config and utilise this in all project files
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2024-12-24 23:48:37 +01:00 |
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72562f92f9
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Updated user repository to use MikroORM
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2024-12-24 23:29:17 +01:00 |
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38395b6f19
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Better imports
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2024-12-24 23:16:13 +01:00 |
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88cc8f5b08
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Added comment
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2024-12-24 23:16:05 +01:00 |
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413a5cbcf5
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Made database class to call entity manager with
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2024-12-24 23:14:08 +01:00 |
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cfae96bde8
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Updated entities
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2024-12-24 22:56:12 +01:00 |
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42e7b7312e
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Updated .gitignore
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2024-12-24 22:28:07 +01:00 |
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f76b758565
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Added @mikro-orm/reflection
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2024-12-24 22:25:18 +01:00 |
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434f5df7c2
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Typo
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2024-12-24 22:19:55 +01:00 |
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5990b6d6ac
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Added enums, moved Mikro ORM config into server.ts, cleaned configuration and env files
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2024-12-24 22:17:47 +01:00 |
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8377fe6545
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Added enums, moved Mikro ORM config into server.ts, cleaned configuration and env files
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2024-12-24 22:17:41 +01:00 |
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8980691409
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Added ORM entities
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2024-12-24 22:08:08 +01:00 |
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40c24cee10
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Added Mikro ORM config
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2024-12-24 22:03:20 +01:00 |
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e5df80647f
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Replaced ts-node with tsx
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2024-12-24 22:01:11 +01:00 |
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75595515b5
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Improved typescript config
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2024-12-24 22:00:53 +01:00 |
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e19f30b15a
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Updated tsconfig.json according to MikroORM documentation
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2024-12-24 16:04:48 +01:00 |
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af5f4f97f2
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Added MikroORM to packages, fixed character repository before swap
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2024-12-24 15:56:26 +01:00 |
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241cfb3eb2
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famous last words: fuck (changing ORM)
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2024-12-24 15:27:24 +01:00 |
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ac4cefa902
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Copy sprite event listener and logic
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2024-12-24 00:54:43 +01:00 |
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3dffad928d
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Removed redundant line of code
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2024-12-22 23:44:55 +01:00 |
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ce90d6f7a9
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Removed check that prevented overwriting existing spritesheets
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2024-12-22 23:33:25 +01:00 |
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b520acc2db
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Updated assets
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2024-12-22 22:01:09 +01:00 |
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75333d2659
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#289: Add init command for easy installation
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2024-12-22 21:51:33 +01:00 |
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dd9e039649
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CRUD for items
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2024-12-22 20:09:14 +01:00 |
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1facd2d641
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Improvements to spritesheet gen.
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2024-12-22 02:32:06 +01:00 |
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5af2e399c9
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Added comment for #287\
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2024-12-22 01:32:00 +01:00 |
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6e3c97d7d1
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Added padding to character
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2024-12-22 01:18:18 +01:00 |
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bf58fc4944
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#16: Working PoC avatar image generator
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2024-12-22 00:12:43 +01:00 |
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68f7db7aa4
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Restored old endpoint slugs
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2024-12-21 23:09:07 +01:00 |
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bbcd122a6c
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Potential fix?
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2024-12-21 23:08:16 +01:00 |
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23c437f0bc
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npm run format
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2024-12-21 22:51:08 +01:00 |
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eb2648d31f
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Added extra HTTP boilerplate allowing us to have endpoints in separated files
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2024-12-21 22:45:17 +01:00 |
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7e8fcc766a
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Minor improvements
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2024-12-21 02:59:44 +01:00 |
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5c47edd230
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Renamed frameSpeed > frameRate
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2024-12-21 02:27:14 +01:00 |
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2c10b54582
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#262 : Send frameRate to client
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2024-12-21 02:20:14 +01:00 |
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2ad58aea9f
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renamed isEnabledForCharCreation > isSelectable
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2024-12-21 02:13:06 +01:00 |
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bd8caaf27c
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POC 2
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2024-12-20 23:51:39 +01:00 |
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3cf86e322c
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proof of concept
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2024-12-20 23:44:13 +01:00 |
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6f32fbdc79
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Improved readability
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2024-12-20 23:36:56 +01:00 |
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743d4594df
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🎃
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2024-12-20 23:13:55 +01:00 |
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2be49c010f
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Horror code
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2024-12-20 21:29:19 +01:00 |
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2ac9416fe6
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senior dev moment, finished spritesheet generator
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2024-12-20 20:34:39 +01:00 |
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43fe6ab33e
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Better sprite-sheet generating
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2024-12-20 01:28:36 +01:00 |
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1cbf116ad4
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🤠🔫
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2024-12-18 03:05:11 +01:00 |
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3f10b03d24
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Improved table names
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2024-12-17 17:07:56 +01:00 |
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a525d80530
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New migration file
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2024-12-17 17:01:10 +01:00 |
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4748044ab3
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Added equipment tables and columns in game & user schema
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2024-12-17 16:59:52 +01:00 |
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