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f3e0d6e03a
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Redundant checks
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2025-02-16 19:16:50 +01:00 |
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4cf87536ce
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More teleport improvements
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2025-02-16 18:54:20 +01:00 |
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1191e6bf55
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Small improvement teleports
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2025-02-16 18:47:44 +01:00 |
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f2dd1a2ffe
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Minor movement improvements
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2025-02-16 18:16:17 +01:00 |
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d68d307895
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Send new location as array instead of object
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2025-02-16 17:29:33 +01:00 |
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161a9795bc
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Near perfect movement
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2025-02-16 17:12:01 +01:00 |
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17fa2a8f6e
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More movement improvements
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2025-02-16 01:29:24 +01:00 |
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cbd6e2c307
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Minor improvements
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2025-02-16 00:59:30 +01:00 |
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daeb232d3b
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Silly typescript
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2025-02-15 22:30:22 +01:00 |
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5acebfe377
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Cleaned characterMove event, moved some of its logic into char. move service
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2025-02-15 22:27:57 +01:00 |
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22b776ef0f
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Added extra walk checks
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2025-02-12 15:27:56 +01:00 |
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7da0323153
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Attempt fix memory leak
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2025-02-12 12:47:50 +01:00 |
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26405433a8
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Walk fixes
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2025-02-12 12:41:33 +01:00 |
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4e7e13d6f4
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Chat event & service callback improvements
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2025-02-12 03:43:28 +01:00 |
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14d296e5a9
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Date manager refactor
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2025-02-12 03:16:46 +01:00 |
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e21c03ee3b
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Moving almost works
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2025-02-12 02:44:59 +01:00 |
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e40a56825a
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Cleanup
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2025-02-12 00:50:51 +01:00 |
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c47339dfcd
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Typo
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2025-02-12 00:14:05 +01:00 |
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fef0ae6e28
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Paths refactor # > @/
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2025-02-12 00:12:26 +01:00 |
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bebd5876da
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Console fix
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2025-02-11 23:16:37 +01:00 |
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9e55ac7990
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Replaced all event names with numbers for less bandwidth usage
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2025-02-11 23:12:41 +01:00 |
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e2ded75017
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WIP event delays
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2025-02-10 17:56:38 +01:00 |
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cff5fed4f7
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Removed TSC in favour of node's own Typescript exec.
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2025-02-07 22:27:19 +01:00 |
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52b8a9b7ad
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More typescript improvements
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2025-02-07 20:54:55 +01:00 |
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f5e7d10fb4
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Updated tsconfig.json and edited all required files to work with it
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2025-02-07 20:37:51 +01:00 |
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4992ef69d4
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Changed values for smoother movement
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2025-02-06 14:07:46 +01:00 |
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765a0468bc
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Walk improvements
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2025-02-06 13:47:02 +01:00 |
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ba96ae7dd4
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Minor improvements
|
2025-02-06 13:12:19 +01:00 |
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90559e8388
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npm run format
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2025-02-01 16:18:58 +01:00 |
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70aa7345e0
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Improved service names, added attack anim. sprite to init.ts, added attackService, added attack event
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2025-02-01 04:30:54 +01:00 |
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a5ca524bb4
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Slightly altered movement delay
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2025-02-01 02:31:43 +01:00 |
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5c34ed7286
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Fixed error thrown when getArgs called on a command with no arguments
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2025-01-23 13:52:32 -06:00 |
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0ba79c2299
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Teleport fix
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2025-01-14 02:18:53 +01:00 |
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a4437fadce
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npm run format
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2025-01-09 16:02:26 +01:00 |
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458293a5fc
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Better var. naming
|
2025-01-09 15:58:16 +01:00 |
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39ec4daa06
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More cache stuff
|
2025-01-07 22:20:27 +01:00 |
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24586855cb
|
Created base entities, extended normal entities with these
|
2025-01-06 18:03:12 +01:00 |
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cc1dbe5179
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Attempt to fix performance :(((
|
2025-01-05 07:22:23 +01:00 |
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9bdafd5026
|
Made printWidth smaller for better readability, removed redundant services
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2025-01-04 20:42:32 +01:00 |
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ae269be196
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Replaced old teleport func. with new one
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2025-01-04 20:14:56 +01:00 |
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21f4c5328f
|
Converted more events
|
2025-01-04 20:11:34 +01:00 |
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067976c54a
|
OOP is my passion ( ͡° ͜ʖ ͡°)
|
2025-01-04 18:35:53 +01:00 |
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11041fec83
|
Renamed zone > map
|
2025-01-02 17:31:24 +01:00 |
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0464538b1c
|
N/A
|
2025-01-01 21:57:47 +01:00 |
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e61aeed691
|
Refactor send chat logic
|
2025-01-01 21:57:24 +01:00 |
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45e756fcd3
|
Fixed left-overs from #293
|
2025-01-01 21:49:01 +01:00 |
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586bb0ca83
|
#293: Changed IDs to UUIDs for all entities
|
2025-01-01 20:53:05 +01:00 |
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9c28b10383
|
format & lint
|
2025-01-01 04:48:30 +01:00 |
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495e9f192e
|
Joining, leaving rooms and teleporting works again + refactor
|
2025-01-01 04:46:00 +01:00 |
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30b2028bd8
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Fix for creating new characters, added teleport function to zone character model
|
2025-01-01 03:00:03 +01:00 |
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