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bf58fc4944
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#16: Working PoC avatar image generator
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2024-12-22 00:12:43 +01:00 |
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68f7db7aa4
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Restored old endpoint slugs
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2024-12-21 23:09:07 +01:00 |
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bbcd122a6c
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Potential fix?
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2024-12-21 23:08:16 +01:00 |
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23c437f0bc
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npm run format
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2024-12-21 22:51:08 +01:00 |
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eb2648d31f
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Added extra HTTP boilerplate allowing us to have endpoints in separated files
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2024-12-21 22:45:17 +01:00 |
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7e8fcc766a
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Minor improvements
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2024-12-21 02:59:44 +01:00 |
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5c47edd230
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Renamed frameSpeed > frameRate
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2024-12-21 02:27:14 +01:00 |
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2c10b54582
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#262 : Send frameRate to client
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2024-12-21 02:20:14 +01:00 |
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2ad58aea9f
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renamed isEnabledForCharCreation > isSelectable
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2024-12-21 02:13:06 +01:00 |
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bd8caaf27c
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POC 2
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2024-12-20 23:51:39 +01:00 |
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3cf86e322c
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proof of concept
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2024-12-20 23:44:13 +01:00 |
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6f32fbdc79
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Improved readability
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2024-12-20 23:36:56 +01:00 |
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743d4594df
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🎃
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2024-12-20 23:13:55 +01:00 |
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2be49c010f
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Horror code
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2024-12-20 21:29:19 +01:00 |
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2ac9416fe6
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senior dev moment, finished spritesheet generator
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2024-12-20 20:34:39 +01:00 |
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43fe6ab33e
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Better sprite-sheet generating
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2024-12-20 01:28:36 +01:00 |
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1cbf116ad4
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🤠🔫
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2024-12-18 03:05:11 +01:00 |
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3b0138130b
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Removed extra lines that made no differenec
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2024-12-15 21:16:33 +01:00 |
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54c75896f9
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Put all images in a container size as big as the biggest sprite that was found
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2024-12-15 20:57:54 +01:00 |
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9467797dc9
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Aids
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2024-12-15 20:25:30 +01:00 |
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a8934f8e40
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Spritesheet generator improvements
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2024-12-15 17:39:47 +01:00 |
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65cae5d824
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Spritesheet gen. optimisations
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2024-12-15 14:41:00 +01:00 |
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179ccdbc55
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Improved texture generation
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2024-12-12 00:43:34 +01:00 |
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ff39628f0c
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Solved teleporting issue
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2024-12-07 23:06:59 +01:00 |
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550b961505
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Removed func.
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2024-11-24 20:11:52 +01:00 |
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1839bd9a22
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Renamed hair > characterHair
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2024-11-24 15:13:28 +01:00 |
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1017013032
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Moved service logic from repo to service, minor improvements, working hair customisation proof of concept
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2024-11-23 16:48:07 +01:00 |
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d5c7cd0294
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Added CRUD logic for character hair, made some minor improvements, npm update
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2024-11-23 15:30:11 +01:00 |
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72d731c6f2
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OOP improvement
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2024-11-17 21:21:34 +01:00 |
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fc92d9ea79
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Updated create and update calls to services
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2024-11-17 20:59:24 +01:00 |
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2e267a36aa
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#237 - Changed Prisma find calls to repos
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2024-11-17 19:48:00 +01:00 |
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6ee8bb8334
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Minor improvements for char. type management
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2024-11-17 18:00:58 +01:00 |
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ec3bf0f51e
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Moved models to simplify and improve prisma schemas , added logic to update characterTypes
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2024-11-17 17:53:25 +01:00 |
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27f8bc8784
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Implemented ZoneManager logics in teleport to make sure chars. are removed / added correctly
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2024-11-16 23:12:37 +01:00 |
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3185c478a6
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Merge branch 'main' of ssh://gitea.directonline.io:29417/sylvan-quest/server
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2024-11-16 01:21:35 +01:00 |
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72ef04d683
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Rm. comment.
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2024-11-16 01:21:32 +01:00 |
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446e8fa617
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#237 Convert prisma finds to repos for time and data
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2024-11-15 21:58:08 +01:00 |
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f7072acdd2
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Added code comment for #246
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2024-11-15 01:58:05 +01:00 |
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fda8cc532e
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#154: Remove tiles, event tiles, and objects that are out of the zone's width and height before saving zone
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2024-11-14 23:46:26 +01:00 |
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821e742527
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Bug fix
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2024-11-14 21:03:08 +01:00 |
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460308d555
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#161: Set default value for createdAt field, store zone chats into database
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2024-11-14 20:45:37 +01:00 |
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3f8f8745eb
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#161: Set default value for createdAt field, store zone chats into database
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2024-11-14 20:43:40 +01:00 |
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bf7f585270
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Path walk improvements
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2024-11-13 17:02:16 +01:00 |
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fee4277b4f
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Removed emit
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2024-11-13 16:10:41 +01:00 |
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ffc07b7403
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Send title with connect error message
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2024-11-13 16:07:17 +01:00 |
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344ddbaf39
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#213: Prevent character:connect if user is already logged in from another character
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2024-11-13 16:06:31 +01:00 |
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86ed3ae4b0
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Minor improvements
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2024-11-13 15:34:43 +01:00 |
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719c75616e
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CORS fix
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2024-11-13 13:35:41 +01:00 |
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cf954979c5
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Improved logging some more
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2024-11-13 13:27:44 +01:00 |
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01ed1bce29
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#233: Replaced all console logs, thrown errors with logger API
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2024-11-13 13:25:03 +01:00 |
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