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71 Commits

Author SHA1 Message Date
5680b324b4 Merge remote-tracking branch 'origin/feature/map-refactor' 2025-01-27 01:56:51 +01:00
9771f45e6d Removed isAnimated and isLooping fields 2025-01-27 01:56:04 +01:00
b3ac6d34b8 Merge remote-tracking branch 'origin/feature/#313-effects' into feature/map-refactor 2025-01-25 15:34:40 +01:00
b115181756 Updated README 2025-01-25 14:50:53 +01:00
bf4789b9a8 Added additional installation steps 2025-01-25 14:44:33 +01:00
f004f059f6 Added software requirements to README 2025-01-25 14:39:44 +01:00
e6adb959ba npm run format 2025-01-25 13:24:46 +01:00
85161ab4f6 Added comment 2025-01-25 00:28:23 +01:00
8f4d4fc482 Removed unused functions 2025-01-24 23:53:03 +01:00
a0584c2bb9 Inline checking for less written code; removed unused import 2025-01-24 23:52:56 +01:00
7f4a784915 Removed redundant columns 2025-01-24 23:52:30 +01:00
71fdbd89a4 npm update 2025-01-24 23:46:36 +01:00
5c34ed7286 Fixed error thrown when getArgs called on a command with no arguments 2025-01-23 13:52:32 -06:00
edb7836e55 Weather values randomized if no number is given as a command argument 2025-01-23 13:42:26 -06:00
112559055c Added createdAt and updatedAt fields to character hair to fix cache issue 2025-01-23 20:36:02 +01:00
1546deb811 Removed depth field from placedMapObject as this is calculated automatically 2025-01-23 19:47:33 +01:00
d7ac70662a Accidentally put fog instead of rain 2025-01-23 11:59:23 -06:00
dae0d365d5 Changed toggle functions to set, and refactored the random weather value gen 2025-01-22 20:33:11 -06:00
020f2bd3c5 Removed weather effects booleans, now to disable weather effects, setting the value to 0 is the way 2025-01-22 18:00:04 -06:00
189fd39377 Moved CORS logic into httpManager 2025-01-21 14:58:55 +01:00
0ba79c2299 Teleport fix 2025-01-14 02:18:53 +01:00
74f5214ca3 removed console.log 2025-01-13 15:02:44 +01:00
410d5cb7a8 Disabled Mikro ORM debugging 2025-01-13 14:51:39 +01:00
41e65fc3e9 ? 2025-01-12 22:11:41 +01:00
4b6935c44a npm update 2025-01-11 21:47:29 +01:00
4232042a06 Typo 2025-01-10 23:23:20 +01:00
3869eefaaf frameCount fix 2025-01-10 19:29:28 +01:00
a4437fadce npm run format 2025-01-09 16:02:26 +01:00
458293a5fc Better var. naming 2025-01-09 15:58:16 +01:00
849ef07297 Entirely replaces asset controller with improved ones (textures & cache) 2025-01-08 21:12:33 +01:00
39ec4daa06 More cache stuff 2025-01-07 22:20:27 +01:00
010454914b POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code 2025-01-07 03:58:32 +01:00
f47023dc81 POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code 2025-01-07 03:58:26 +01:00
4397552a86 Merge pull request 'fixed console logging on windows devices.' (#1) from issue/#307-fix-server-console-logging-on-window-based-devices into main
Reviewed-on: #1
2025-01-06 20:40:36 +00:00
7b90fa5c13 fixed console logging on windows devices. 2025-01-06 14:33:45 -06:00
7dabed7ff6 Minor change 2025-01-06 21:23:25 +01:00
d91a70be09 Value can't be undefined anymore, is now null by default if no value is set or found 2025-01-06 21:23:17 +01:00
514ed87818 rm file 2025-01-06 18:04:17 +01:00
24586855cb Created base entities, extended normal entities with these 2025-01-06 18:03:12 +01:00
be9ee97385 npm update 2025-01-06 16:09:04 +01:00
a05cd97430 updated packages 2025-01-05 21:00:24 +01:00
cc1dbe5179 Attempt to fix performance :((( 2025-01-05 07:22:23 +01:00
d7982493e1 Map event tile improvements 2025-01-05 06:22:22 +01:00
57b21f1499 More map editor work 2025-01-05 04:52:16 +01:00
33afef5466 Map editor WIP 2025-01-05 04:01:43 +01:00
813ddbd8b1 Better logging 2025-01-05 01:44:39 +01:00
4a55f47c06 Map editor improvements 2025-01-05 01:43:44 +01:00
097773995f Removed redundant import 2025-01-04 23:53:31 +01:00
04e4170c2d Cleanup imports, changed item:update to new ORM 2025-01-04 23:37:38 +01:00
46cfb61cf5 More map editor work 2025-01-04 23:15:18 +01:00
db7121a4fa map editor 2025-01-04 23:14:32 +01:00
1dd0e73c4a e 2025-01-04 23:14:05 +01:00
747d05a92a Updated response type 2025-01-04 23:12:22 +01:00
48784a437f Fixed characterhair:create 2025-01-04 22:39:26 +01:00
6b12d8e7b1 Convert item create to new ORM 2025-01-04 22:29:56 +01:00
50c2b249f4 More event streamlining 2025-01-04 21:23:47 +01:00
82aaf8a015 a 2025-01-04 21:17:46 +01:00
0e0854d365 yes 2025-01-04 21:14:54 +01:00
b2e0ac47e7 Finished char hair type list event 2025-01-04 21:00:22 +01:00
f2d0e87e26 Date & weather manager fixes 2025-01-04 20:46:55 +01:00
9bdafd5026 Made printWidth smaller for better readability, removed redundant services 2025-01-04 20:42:32 +01:00
ae269be196 Replaced old teleport func. with new one 2025-01-04 20:14:56 +01:00
21f4c5328f Converted more events 2025-01-04 20:11:34 +01:00
47ec425acf Fixes 2025-01-04 19:52:00 +01:00
1f0db75806 Minor fix 2025-01-04 19:16:58 +01:00
9a448542d3 More improvements 2025-01-04 19:05:54 +01:00
067976c54a OOP is my passion ( ͡° ͜ʖ ͡°) 2025-01-04 18:35:53 +01:00
0b4420f956 POC 2025-01-03 21:50:16 +01:00
e843213b0a Temp. fix for populating 2025-01-03 21:41:37 +01:00
4d50edd5dd yeet 2025-01-03 18:46:56 +01:00
0cadbc33b9 Added populate attributes to functions 2025-01-03 18:23:48 +01:00
130 changed files with 3329 additions and 3228 deletions

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@ -3,7 +3,7 @@ ENV=development
HOST="0.0.0.0"
PORT=4000
JWT_SECRET="secret"
CLIENT_URL="http://192.168.3.4:5173"
CLIENT_URL="http://localhost:5173"
# Database configuration
REDIS_URL="redis://@127.0.0.1:6379/4"

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@ -3,6 +3,6 @@
"semi": false,
"tabWidth": 2,
"singleQuote": true,
"printWidth": 300,
"printWidth": 200,
"trailingComma": "none"
}

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@ -2,12 +2,22 @@
This is the server for the Noxious game.
## Projects requirements
- NodeJS 20.x or higher
- MySQL 8.x or higher
- Redis 7.x or higher
## Installation
1. Clone the repository
2. Install dependencies with `npm install`
3. Copy the `.env.example` file to `.env` and fill in the required variables
4. Run the server with `npm run dev`
4. Extract assets.zip to the `public` folder
5. After MySQL and Redis are running, run `npx mikro-orm migration:up` to create the database schema
6. Run the server with `npm run dev`
7. Write `init` in the console to import default data and restart the server
8. Write `tiles` in the console to fix tile sizes
## Commands

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@ -1,6 +1,6 @@
import { Migration } from '@mikro-orm/migrations';
export class Migration20250103003053 extends Migration {
export class Migration20250123193515 extends Migration {
override async up(): Promise<void> {
this.addSql(`create table \`map\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`width\` int not null default 10, \`height\` int not null default 10, \`tiles\` json null, \`pvp\` tinyint(1) not null default false, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
@ -17,19 +17,19 @@ export class Migration20250103003053 extends Migration {
this.addSql(`create table \`map_object\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`tags\` json null, \`origin_x\` numeric(10,2) not null default 0, \`origin_y\` numeric(10,2) not null default 0, \`is_animated\` tinyint(1) not null default false, \`frame_rate\` int not null default 0, \`frame_width\` int not null default 0, \`frame_height\` int not null default 0, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`placed_map_object\` (\`id\` varchar(255) not null, \`map_id\` varchar(255) not null, \`map_object_id\` varchar(255) not null, \`depth\` int not null default 0, \`is_rotated\` tinyint(1) not null default false, \`position_x\` int not null default 0, \`position_y\` int not null default 0, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`placed_map_object\` (\`id\` varchar(255) not null, \`map_id\` varchar(255) not null, \`map_object_id\` varchar(255) not null, \`is_rotated\` tinyint(1) not null default false, \`position_x\` int not null default 0, \`position_y\` int not null default 0, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`placed_map_object\` add index \`placed_map_object_map_id_index\`(\`map_id\`);`);
this.addSql(`alter table \`placed_map_object\` add index \`placed_map_object_map_object_id_index\`(\`map_object_id\`);`);
this.addSql(`create table \`sprite\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`item\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`description\` varchar(255) null, \`item_type\` enum('WEAPON', 'HELMET', 'CHEST', 'LEGS', 'BOOTS', 'GLOVES', 'RING', 'NECKLACE') not null, \`stackable\` tinyint(1) not null default false, \`rarity\` enum('COMMON', 'UNCOMMON', 'RARE', 'EPIC', 'LEGENDARY') not null default 'COMMON', \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`item\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`description\` varchar(255) not null default '', \`item_type\` enum('WEAPON', 'HELMET', 'CHEST', 'LEGS', 'BOOTS', 'GLOVES', 'RING', 'NECKLACE') not null, \`stackable\` tinyint(1) not null default false, \`rarity\` enum('COMMON', 'UNCOMMON', 'RARE', 'EPIC', 'LEGENDARY') not null default 'COMMON', \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`item\` add index \`item_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`character_type\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`gender\` enum('MALE', 'FEMALE') not null, \`race\` enum('HUMAN', 'ELF', 'DWARF', 'ORC', 'GOBLIN') not null, \`is_selectable\` tinyint(1) not null default false, \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_type\` add index \`character_type_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`character_hair\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`gender\` varchar(255) not null default 'MALE', \`is_selectable\` tinyint(1) not null default false, \`sprite_id\` varchar(255) null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`character_hair\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`gender\` varchar(255) not null default 'MALE', \`is_selectable\` tinyint(1) not null default false, \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_hair\` add index \`character_hair_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`sprite_action\` (\`id\` varchar(255) not null, \`sprite_id\` varchar(255) not null, \`action\` varchar(255) not null, \`sprites\` json null, \`origin_x\` int not null default 0, \`origin_y\` int not null default 0, \`is_animated\` tinyint(1) not null default false, \`is_looping\` tinyint(1) not null default false, \`frame_width\` int not null default 0, \`frame_height\` int not null default 0, \`frame_rate\` int not null default 0, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);

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@ -0,0 +1,104 @@
import { Migration } from '@mikro-orm/migrations';
export class Migration20250127005232 extends Migration {
override async up(): Promise<void> {
this.addSql(`create table \`map\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`width\` int not null default 10, \`height\` int not null default 10, \`tiles\` json null, \`pvp\` tinyint(1) not null default false, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`map_effect\` (\`id\` varchar(255) not null, \`map_id\` varchar(255) not null, \`effect\` varchar(255) not null, \`strength\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`map_effect\` add index \`map_effect_map_id_index\`(\`map_id\`);`);
this.addSql(`create table \`map_event_tile\` (\`id\` varchar(255) not null, \`map_id\` varchar(255) not null, \`type\` enum('BLOCK', 'TELEPORT', 'NPC', 'ITEM') not null, \`position_x\` int not null, \`position_y\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`map_event_tile\` add index \`map_event_tile_map_id_index\`(\`map_id\`);`);
this.addSql(`create table \`map_event_tile_teleport\` (\`id\` varchar(255) not null, \`map_event_tile_id\` varchar(255) not null, \`to_map_id\` varchar(255) not null, \`to_rotation\` int not null, \`to_position_x\` int not null, \`to_position_y\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`map_event_tile_teleport\` add unique \`map_event_tile_teleport_map_event_tile_id_unique\`(\`map_event_tile_id\`);`);
this.addSql(`alter table \`map_event_tile_teleport\` add index \`map_event_tile_teleport_to_map_id_index\`(\`to_map_id\`);`);
this.addSql(`create table \`map_object\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`tags\` json null, \`origin_x\` numeric(10,2) not null default 0, \`origin_y\` numeric(10,2) not null default 0, \`frame_rate\` int not null default 0, \`frame_width\` int not null default 0, \`frame_height\` int not null default 0, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`placed_map_object\` (\`id\` varchar(255) not null, \`map_id\` varchar(255) not null, \`map_object_id\` varchar(255) not null, \`is_rotated\` tinyint(1) not null default false, \`position_x\` int not null default 0, \`position_y\` int not null default 0, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`placed_map_object\` add index \`placed_map_object_map_id_index\`(\`map_id\`);`);
this.addSql(`alter table \`placed_map_object\` add index \`placed_map_object_map_object_id_index\`(\`map_object_id\`);`);
this.addSql(`create table \`sprite\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`item\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`description\` varchar(255) not null default '', \`item_type\` enum('WEAPON', 'HELMET', 'CHEST', 'LEGS', 'BOOTS', 'GLOVES', 'RING', 'NECKLACE') not null, \`stackable\` tinyint(1) not null default false, \`rarity\` enum('COMMON', 'UNCOMMON', 'RARE', 'EPIC', 'LEGENDARY') not null default 'COMMON', \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`item\` add index \`item_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`character_type\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`gender\` enum('MALE', 'FEMALE') not null, \`race\` enum('HUMAN', 'ELF', 'DWARF', 'ORC', 'GOBLIN') not null, \`is_selectable\` tinyint(1) not null default false, \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_type\` add index \`character_type_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`character_hair\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`gender\` varchar(255) not null default 'MALE', \`is_selectable\` tinyint(1) not null default false, \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_hair\` add index \`character_hair_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`sprite_action\` (\`id\` varchar(255) not null, \`sprite_id\` varchar(255) not null, \`action\` varchar(255) not null, \`sprites\` json null, \`origin_x\` int not null default 0, \`origin_y\` int not null default 0, \`frame_width\` int not null default 0, \`frame_height\` int not null default 0, \`frame_rate\` int not null default 0, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`sprite_action\` add index \`sprite_action_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`tile\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`tags\` json null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`user\` (\`id\` varchar(255) not null, \`username\` varchar(255) not null, \`email\` varchar(255) not null, \`password\` varchar(255) not null, \`online\` tinyint(1) not null default false, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`user\` add unique \`user_username_unique\`(\`username\`);`);
this.addSql(`alter table \`user\` add unique \`user_email_unique\`(\`email\`);`);
this.addSql(`create table \`password_reset_token\` (\`id\` varchar(255) not null, \`user_id\` varchar(255) not null, \`token\` varchar(255) not null, \`created_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`password_reset_token\` add index \`password_reset_token_user_id_index\`(\`user_id\`);`);
this.addSql(`alter table \`password_reset_token\` add unique \`password_reset_token_token_unique\`(\`token\`);`);
this.addSql(`create table \`character\` (\`id\` varchar(255) not null, \`user_id\` varchar(255) not null, \`name\` varchar(255) not null, \`online\` tinyint(1) not null default false, \`role\` varchar(255) not null default 'player', \`map_id\` varchar(255) not null, \`position_x\` int not null default 0, \`position_y\` int not null default 0, \`rotation\` int not null default 0, \`character_type_id\` varchar(255) null, \`character_hair_id\` varchar(255) null, \`alignment\` int not null default 50, \`hitpoints\` int not null default 100, \`mana\` int not null default 100, \`level\` int not null default 1, \`experience\` int not null default 0, \`strength\` int not null default 10, \`dexterity\` int not null default 10, \`intelligence\` int not null default 10, \`wisdom\` int not null default 10, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character\` add index \`character_user_id_index\`(\`user_id\`);`);
this.addSql(`alter table \`character\` add unique \`character_name_unique\`(\`name\`);`);
this.addSql(`alter table \`character\` add index \`character_map_id_index\`(\`map_id\`);`);
this.addSql(`alter table \`character\` add index \`character_character_type_id_index\`(\`character_type_id\`);`);
this.addSql(`alter table \`character\` add index \`character_character_hair_id_index\`(\`character_hair_id\`);`);
this.addSql(`create table \`chat\` (\`id\` varchar(255) not null, \`character_id\` varchar(255) not null, \`map_id\` varchar(255) not null, \`message\` varchar(255) not null, \`created_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`chat\` add index \`chat_character_id_index\`(\`character_id\`);`);
this.addSql(`alter table \`chat\` add index \`chat_map_id_index\`(\`map_id\`);`);
this.addSql(`create table \`character_item\` (\`id\` varchar(255) not null, \`character_id\` varchar(255) not null, \`item_id\` varchar(255) not null, \`quantity\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_item\` add index \`character_item_character_id_index\`(\`character_id\`);`);
this.addSql(`alter table \`character_item\` add index \`character_item_item_id_index\`(\`item_id\`);`);
this.addSql(`create table \`character_equipment\` (\`id\` varchar(255) not null, \`slot\` enum('HEAD', 'BODY', 'ARMS', 'LEGS', 'NECK', 'RING') not null, \`character_id\` varchar(255) not null, \`character_item_id\` varchar(255) not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_equipment\` add index \`character_equipment_character_id_index\`(\`character_id\`);`);
this.addSql(`alter table \`character_equipment\` add index \`character_equipment_character_item_id_index\`(\`character_item_id\`);`);
this.addSql(`create table \`world\` (\`date\` datetime not null, \`rain_percentage\` int not null default 0, \`fog_density\` int not null default 0, primary key (\`date\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`map_effect\` add constraint \`map_effect_map_id_foreign\` foreign key (\`map_id\`) references \`map\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`map_event_tile\` add constraint \`map_event_tile_map_id_foreign\` foreign key (\`map_id\`) references \`map\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`map_event_tile_teleport\` add constraint \`map_event_tile_teleport_map_event_tile_id_foreign\` foreign key (\`map_event_tile_id\`) references \`map_event_tile\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`map_event_tile_teleport\` add constraint \`map_event_tile_teleport_to_map_id_foreign\` foreign key (\`to_map_id\`) references \`map\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`placed_map_object\` add constraint \`placed_map_object_map_id_foreign\` foreign key (\`map_id\`) references \`map\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`placed_map_object\` add constraint \`placed_map_object_map_object_id_foreign\` foreign key (\`map_object_id\`) references \`map_object\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`item\` add constraint \`item_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`character_type\` add constraint \`character_type_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`character_hair\` add constraint \`character_hair_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`sprite_action\` add constraint \`sprite_action_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`password_reset_token\` add constraint \`password_reset_token_user_id_foreign\` foreign key (\`user_id\`) references \`user\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character\` add constraint \`character_user_id_foreign\` foreign key (\`user_id\`) references \`user\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character\` add constraint \`character_map_id_foreign\` foreign key (\`map_id\`) references \`map\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`character\` add constraint \`character_character_type_id_foreign\` foreign key (\`character_type_id\`) references \`character_type\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`character\` add constraint \`character_character_hair_id_foreign\` foreign key (\`character_hair_id\`) references \`character_hair\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`chat\` add constraint \`chat_character_id_foreign\` foreign key (\`character_id\`) references \`character\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`chat\` add constraint \`chat_map_id_foreign\` foreign key (\`map_id\`) references \`map\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character_item\` add constraint \`character_item_character_id_foreign\` foreign key (\`character_id\`) references \`character\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character_item\` add constraint \`character_item_item_id_foreign\` foreign key (\`item_id\`) references \`item\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character_equipment\` add constraint \`character_equipment_character_id_foreign\` foreign key (\`character_id\`) references \`character\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character_equipment\` add constraint \`character_equipment_character_item_id_foreign\` foreign key (\`character_item_id\`) references \`character_item\` (\`id\`) on update cascade on delete cascade;`);
}
}

View File

@ -8,16 +8,15 @@ import serverConfig from './src/application/config'
export default defineConfig({
extensions: [Migrator],
metadataProvider: TsMorphMetadataProvider,
entities: ['./src/entities/**/*.js'],
entitiesTs: ['./src/entities/**/*.ts'],
entities: ['./src/entities/*.js'],
entitiesTs: ['./src/entities/*.ts'],
driver: MySqlDriver,
host: serverConfig.DB_HOST,
port: serverConfig.DB_PORT,
user: serverConfig.DB_USER,
password: serverConfig.DB_PASS,
dbName: serverConfig.DB_NAME,
debug: serverConfig.ENV !== 'production',
// allowGlobalContext: true,
debug: false,
driverOptions: {
allowPublicKeyRetrieval: true
},

622
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@ -1,4 +1,6 @@
import { Request, Response } from 'express'
import fs from 'fs'
import { Response } from 'express'
import Logger, { LoggerType } from '#application/logger'
@ -19,4 +21,18 @@ export abstract class BaseController {
message
})
}
protected sendFile(res: Response, filePath: string) {
if (!fs.existsSync(filePath)) {
this.logger.error(`File not found: ${filePath}`)
return this.sendError(res, 'Asset not found', 404)
}
res.sendFile(filePath, (error) => {
if (error) {
this.logger.error('Error sending file:' + error)
this.sendError(res, 'Error downloading the asset', 500)
}
})
}
}

View File

@ -5,23 +5,32 @@ import Logger, { LoggerType } from '#application/logger'
export abstract class BaseEntity {
protected readonly logger = Logger.type(LoggerType.ENTITY)
protected entityManager?: EntityManager
private getEntityManager(): EntityManager {
return Database.getEntityManager()
if (!this.entityManager) {
this.entityManager = Database.getORM().em.fork()
}
return this.entityManager
}
public setEntityManager(entityManager: EntityManager) {
this.entityManager = entityManager
return this
}
async save(): Promise<this> {
return this.execute('persist', 'save entity')
}
async update(): Promise<this> {
return this.execute('merge', 'update entity')
}
async delete(): Promise<this> {
return this.execute('remove', 'remove entity')
}
async update(): Promise<this> {
return this.execute('merge', 'update entity')
}
private async execute(method: 'persist' | 'merge' | 'remove', actionDescription: string): Promise<this> {
try {
const em = this.getEntityManager()

View File

@ -14,7 +14,8 @@ export abstract class BaseEvent {
) {}
protected async getCharacter(): Promise<Character | null> {
return CharacterRepository.getById(this.socket.characterId!)
const characterRepository = new CharacterRepository()
return characterRepository.getById(this.socket.characterId!)
}
protected async isCharacterGM(): Promise<boolean> {

View File

@ -6,8 +6,12 @@ import Logger, { LoggerType } from '#application/logger'
export abstract class BaseRepository {
protected readonly logger = Logger.type(LoggerType.REPOSITORY)
private entityManager?: EntityManager
protected get em(): EntityManager {
return Database.getEntityManager()
getEntityManager(): EntityManager {
if (!this.entityManager) {
this.entityManager = Database.getORM().em.fork()
}
return this.entityManager
}
}

View File

@ -61,8 +61,8 @@ export class LogReader {
})
stream.on('data', (data) => {
process.stdout.write('\r' + `[${filename}]\n${data}`)
process.stdout.write('\n> ')
console.log(`[${filename}]`)
console.log(data.toString()) //
})
currentPosition = newPosition

View File

@ -1,4 +1,3 @@
import { EntityManager } from '@mikro-orm/core'
import { MikroORM } from '@mikro-orm/mysql'
import Logger, { LoggerType } from './logger'
@ -10,7 +9,7 @@ class Database {
public static async initialize(): Promise<void> {
try {
Database.orm = await MikroORM.init(config)
this.orm = await MikroORM.init(config)
this.logger.info('Database connection initialized')
} catch (error) {
this.logger.error(`MikroORM connection failed: ${error}`)
@ -18,8 +17,8 @@ class Database {
}
}
public static getEntityManager(): EntityManager {
return Database.orm.em.fork()
public static getORM(): MikroORM {
return this.orm
}
}

View File

@ -37,7 +37,6 @@ export type AssetData = {
updatedAt: Date
originX?: number
originY?: number
isAnimated?: boolean
frameRate?: number
frameWidth?: number
frameHeight?: number
@ -46,8 +45,11 @@ export type AssetData = {
export type WorldSettings = {
date: Date
isRainEnabled: boolean
isFogEnabled: boolean
weatherState: WeatherState
}
export type WeatherState = {
rainPercentage: number
fogDensity: number
}

View File

@ -9,13 +9,13 @@ import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { CharacterHair } from '#entities/characterHair'
import { CharacterType } from '#entities/characterType'
import { Map } from '#entities/map'
import { MapEffect } from '#entities/mapEffect'
import { MapObject } from '#entities/mapObject'
import { Sprite } from '#entities/sprite'
import { SpriteAction } from '#entities/spriteAction'
import { Tile } from '#entities/tile'
import { User } from '#entities/user'
import { Map } from '#entities/map'
import { MapEffect } from '#entities/mapEffect'
import CharacterHairRepository from '#repositories/characterHairRepository'
import CharacterTypeRepository from '#repositories/characterTypeRepository'
import MapRepository from '#repositories/mapRepository'
@ -24,6 +24,10 @@ import MapRepository from '#repositories/mapRepository'
// https://mikro-orm.io/docs/seeding
export default class InitCommand extends BaseCommand {
private readonly mapRepository = new MapRepository()
private readonly characterTypeRepository = new CharacterTypeRepository()
private readonly characterHairRepository = new CharacterHairRepository()
public async execute(): Promise<void> {
// Assets
await this.importTiles()
@ -85,8 +89,6 @@ export default class InitCommand extends BaseCommand {
])
.setOriginX(0)
.setOriginY(0)
.setIsAnimated(false)
.setIsLooping(false)
.setFrameWidth(64)
.setFrameHeight(94)
.setFrameRate(0)
@ -101,8 +103,6 @@ export default class InitCommand extends BaseCommand {
])
.setOriginX(0)
.setOriginY(0)
.setIsAnimated(false)
.setIsLooping(false)
.setFrameWidth(64)
.setFrameHeight(94)
.setFrameRate(0)
@ -120,8 +120,6 @@ export default class InitCommand extends BaseCommand {
])
.setOriginX(0)
.setOriginY(0)
.setIsAnimated(true)
.setIsLooping(false)
.setFrameWidth(64)
.setFrameHeight(94)
.setFrameRate(7)
@ -139,8 +137,6 @@ export default class InitCommand extends BaseCommand {
])
.setOriginX(0)
.setOriginY(0)
.setIsAnimated(true)
.setIsLooping(false)
.setFrameWidth(64)
.setFrameHeight(94)
.setFrameRate(7)
@ -148,7 +144,14 @@ export default class InitCommand extends BaseCommand {
.save()
const characterType = new CharacterType()
await characterType.setId('75b70c78-17f0-44c0-a4fa-15043cb95be0').setName('New character type').setGender(CharacterGender.MALE).setRace(CharacterRace.HUMAN).setIsSelectable(true).setSprite(characterSprite).save()
await characterType
.setId('75b70c78-17f0-44c0-a4fa-15043cb95be0')
.setName('New character type')
.setGender(CharacterGender.MALE)
.setRace(CharacterRace.HUMAN)
.setIsSelectable(true)
.setSprite(characterSprite)
.save()
}
private async createCharacterHair(): Promise<void> {
@ -164,8 +167,6 @@ export default class InitCommand extends BaseCommand {
])
.setOriginX(0.5)
.setOriginY(5.34)
.setIsAnimated(false)
.setIsLooping(false)
.setFrameWidth(64)
.setFrameHeight(18)
.setFrameRate(0)
@ -180,8 +181,6 @@ export default class InitCommand extends BaseCommand {
])
.setOriginX(0.5)
.setOriginY(4.34)
.setIsAnimated(false)
.setIsLooping(false)
.setFrameWidth(64)
.setFrameHeight(22)
.setFrameRate(0)
@ -205,8 +204,6 @@ export default class InitCommand extends BaseCommand {
sprites: ['data:image/png;base64,...'],
originX: 0,
originY: 0,
isAnimated: false,
isLooping: false,
frameWidth: 64,
frameHeight: 94,
frameRate: 0
@ -247,9 +244,9 @@ export default class InitCommand extends BaseCommand {
.setUser(user)
.setName('root')
.setRole('gm')
.setMap((await MapRepository.getFirst())!)
.setCharacterType((await CharacterTypeRepository.getFirst()) ?? undefined)
.setCharacterHair((await CharacterHairRepository.getFirst()) ?? undefined)
.setMap((await this.mapRepository.getFirst())!)
.setCharacterType(await this.characterTypeRepository.getFirst())
.setCharacterHair(await this.characterHairRepository.getFirst())
.save()
}
}

View File

@ -1,5 +1,3 @@
import { Server } from 'socket.io'
import { BaseCommand } from '#application/base/baseCommand'
import MapManager from '#managers/mapManager'

View File

@ -16,13 +16,17 @@ interface AvatarOptions {
}
export class AvatarController extends BaseController {
private readonly characterTypeRepository = new CharacterTypeRepository()
private readonly characterHairRepository = new CharacterHairRepository()
private readonly characterRepository = new CharacterRepository()
/**
* Get avatar by character
* @param req
* @param res
*/
public async getByName(req: Request, res: Response) {
const character = await CharacterRepository.getByName(req.params.characterName)
const character = await this.characterRepository.getByName(req.params.characterName)
if (!character?.characterType) {
return this.sendError(res, 'Character or character type not found', 404)
}
@ -53,7 +57,7 @@ export class AvatarController extends BaseController {
*/
private async generateAvatar(res: Response, options: AvatarOptions) {
try {
const characterType = await CharacterTypeRepository.getById(options.characterTypeId)
const characterType = await this.characterTypeRepository.getById(options.characterTypeId)
if (!characterType?.sprite?.id) {
return this.sendError(res, 'Character type not found', 404)
}
@ -70,7 +74,7 @@ export class AvatarController extends BaseController {
})
if (options.characterHairId) {
const characterHair = await CharacterHairRepository.getById(options.characterHairId)
const characterHair = await this.characterHairRepository.getById(options.characterHairId)
if (characterHair?.sprite?.id) {
const hairSpritePath = Storage.getPublicPath('sprites', characterHair.sprite.id, 'front.png')
if (fs.existsSync(hairSpritePath)) {

119
src/controllers/cache.ts Normal file
View File

@ -0,0 +1,119 @@
import { Request, Response } from 'express'
import { BaseController } from '#application/base/baseController'
import CharacterHairRepository from '#repositories/characterHairRepository'
import CharacterTypeRepository from '#repositories/characterTypeRepository'
import MapObjectRepository from '#repositories/mapObjectRepository'
import MapRepository from '#repositories/mapRepository'
import SpriteRepository from '#repositories/spriteRepository'
import TileRepository from '#repositories/tileRepository'
export class CacheController extends BaseController {
/**
* Serve a list of tiles and send as JSON
* @param req
* @param res
*/
public async tiles(req: Request, res: Response) {
const items: any[] = []
const tileRepository = new TileRepository()
const tiles = await tileRepository.getAll()
for (const tile of tiles) {
items.push(await tile.cache())
}
return this.sendSuccess(res, items)
}
/**
* Serve a list of maps and send as JSON
* @param req
* @param res
*/
public async maps(req: Request, res: Response) {
const items: any[] = []
const mapRepository = new MapRepository()
const maps = await mapRepository.getAll()
for (const map of maps) {
items.push(await map.cache())
}
return this.sendSuccess(res, items)
}
/**
* Serve a list of map objects and send as JSON
* @param req
* @param res
*/
public async mapObjects(req: Request, res: Response) {
const items: any[] = []
const mapObjectRepository = new MapObjectRepository()
const mapObjects = await mapObjectRepository.getAll()
for (const mapObject of mapObjects) {
items.push(await mapObject.cache())
}
return this.sendSuccess(res, items)
}
/**
* Serve a list of character hairs and send as JSON
* @param req
* @param res
*/
public async characterHair(req: Request, res: Response) {
const items: any[] = []
const characterHairRepository = new CharacterHairRepository()
const characterHairs = await characterHairRepository.getAll()
for (const characterHair of characterHairs) {
items.push(await characterHair.cache())
}
return this.sendSuccess(res, items)
}
/**
* Serve a list of character types and send as JSON
* @param req
* @param res
*/
public async characterTypes(req: Request, res: Response) {
const items: any[] = []
const characterTypeRepository = new CharacterTypeRepository()
const characterTypes = await characterTypeRepository.getAll()
for (const characterType of characterTypes) {
items.push(await characterType.cache())
}
return this.sendSuccess(res, items)
}
/**
* Serve a list of sprites and send as JSON
* @param req
* @param res
*/
public async sprites(req: Request, res: Response) {
const items: any[] = []
const spriteRepository = new SpriteRepository()
const sprites = await spriteRepository.getAll()
for (const sprite of sprites) {
items.push(await sprite.cache())
}
return this.sendSuccess(res, items)
}
}

View File

@ -0,0 +1,19 @@
import { Request, Response } from 'express'
import { BaseController } from '#application/base/baseController'
import Storage from '#application/storage'
export class TexturesController extends BaseController {
/**
* Download texture
* @param req
* @param res
*/
public async download(req: Request, res: Response) {
const { type, spriteId, file } = req.params
const texture = type === 'sprites' && spriteId ? Storage.getPublicPath(type, spriteId, file) : Storage.getPublicPath(type, file)
this.sendFile(res, texture)
}
}

View File

@ -0,0 +1,295 @@
import { randomUUID } from 'node:crypto'
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { CharacterEquipment } from '#entities/characterEquipment'
import { CharacterHair } from '#entities/characterHair'
import { CharacterItem } from '#entities/characterItem'
import { CharacterType } from '#entities/characterType'
import { Chat } from '#entities/chat'
import { Map } from '#entities/map'
import { User } from '#entities/user'
export class BaseCharacter extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
user!: User
@Property({ unique: true })
name!: string
@Property()
online = false
@Property()
role = 'player'
@OneToMany(() => Chat, (chat) => chat.character)
chats = new Collection<Chat>(this)
// Position - @TODO: Update to spawn point when current map is not found
@ManyToOne()
map!: Map
@Property()
positionX = 0
@Property()
positionY = 0
@Property()
rotation = 0
// Customization
@ManyToOne({ deleteRule: 'set null' })
characterType: CharacterType | null = null
@ManyToOne({ deleteRule: 'set null' })
characterHair: CharacterHair | null = null
// Inventory
@OneToMany({ mappedBy: 'character' })
items = new Collection<CharacterItem>(this)
@OneToMany({ mappedBy: 'character' })
equipment = new Collection<CharacterEquipment>(this)
// Stats
@Property()
alignment = 50
@Property()
hitpoints = 100
@Property()
mana = 100
@Property()
level = 1
@Property()
experience = 0
@Property()
strength = 10
@Property()
dexterity = 10
@Property()
intelligence = 10
@Property()
wisdom = 10
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setUser(user: User) {
this.user = user
return this
}
getUser() {
return this.user
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setOnline(online: boolean) {
this.online = online
return this
}
getOnline() {
return this.online
}
setRole(role: string) {
this.role = role
return this
}
getRole() {
return this.role
}
setChats(chats: Collection<Chat>) {
this.chats = chats
return this
}
getChats() {
return this.chats
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setPositionX(positionX: number) {
this.positionX = positionX
return this
}
getPositionX() {
return this.positionX
}
setPositionY(positionY: number) {
this.positionY = positionY
return this
}
getPositionY() {
return this.positionY
}
setRotation(rotation: number) {
this.rotation = rotation
return this
}
getRotation() {
return this.rotation
}
setCharacterType(characterType: CharacterType | null) {
this.characterType = characterType
return this
}
getCharacterType() {
return this.characterType
}
setCharacterHair(characterHair: CharacterHair | null) {
this.characterHair = characterHair
return this
}
getCharacterHair() {
return this.characterHair
}
setItems(items: Collection<CharacterItem>) {
this.items = items
return this
}
getItems() {
return this.items
}
setEquipment(equipment: Collection<CharacterEquipment>) {
this.equipment = equipment
return this
}
getEquipment() {
return this.equipment
}
setAlignment(alignment: number) {
this.alignment = alignment
return this
}
getAlignment() {
return this.alignment
}
setHitpoints(hitpoints: number) {
this.hitpoints = hitpoints
return this
}
getHitpoints() {
return this.hitpoints
}
setMana(mana: number) {
this.mana = mana
return this
}
getMana() {
return this.mana
}
setLevel(level: number) {
this.level = level
return this
}
getLevel() {
return this.level
}
setExperience(experience: number) {
this.experience = experience
return this
}
getExperience() {
return this.experience
}
setStrength(strength: number) {
this.strength = strength
return this
}
getStrength() {
return this.strength
}
setDexterity(dexterity: number) {
this.dexterity = dexterity
return this
}
getDexterity() {
return this.dexterity
}
setIntelligence(intelligence: number) {
this.intelligence = intelligence
return this
}
getIntelligence() {
return this.intelligence
}
setWisdom(wisdom: number) {
this.wisdom = wisdom
return this
}
getWisdom() {
return this.wisdom
}
}

View File

@ -0,0 +1,59 @@
import { randomUUID } from 'node:crypto'
import { Enum, ManyToOne, PrimaryKey } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterEquipmentSlotType } from '#application/enums'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { CharacterItem } from '#entities/characterItem'
export class BaseCharacterEquipment extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Enum(() => CharacterEquipmentSlotType)
slot!: CharacterEquipmentSlotType
@ManyToOne({ deleteRule: 'cascade' })
character!: Character
@ManyToOne({ deleteRule: 'cascade' })
characterItem!: CharacterItem
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setSlot(slot: CharacterEquipmentSlotType) {
this.slot = slot
return this
}
getSlot() {
return this.slot
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setCharacterItem(characterItem: CharacterItem) {
this.characterItem = characterItem
return this
}
getCharacterItem() {
return this.characterItem
}
}

View File

@ -0,0 +1,95 @@
import { randomUUID } from 'node:crypto'
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterGender } from '#application/enums'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { Sprite } from '#entities/sprite'
export class BaseCharacterHair extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property()
gender: CharacterGender = CharacterGender.MALE
@Property()
isSelectable = false
@ManyToOne()
sprite?: Sprite
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setGender(gender: CharacterGender) {
this.gender = gender
return this
}
getGender() {
return this.gender
}
setIsSelectable(isSelectable: boolean) {
this.isSelectable = isSelectable
return this
}
getIsSelectable() {
return this.isSelectable
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

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import { randomUUID } from 'node:crypto'
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { CharacterEquipment } from '#entities/characterEquipment'
import { Item } from '#entities/item'
export class BaseCharacterItem extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
character!: Character
@ManyToOne({ deleteRule: 'cascade' })
item!: Item
@Property()
quantity!: number
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setItem(item: Item) {
this.item = item
return this
}
getItem() {
return this.item
}
setQuantity(quantity: number) {
this.quantity = quantity
return this
}
getQuantity() {
return this.quantity
}
}

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import { randomUUID } from 'node:crypto'
import { Collection, Entity, Enum, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterGender, CharacterRace } from '#application/enums'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { Sprite } from '#entities/sprite'
export class BaseCharacterType extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Enum(() => CharacterGender)
gender!: CharacterGender
@Enum(() => CharacterRace)
race!: CharacterRace
@Property()
isSelectable = false
@ManyToOne()
sprite?: Sprite
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setGender(gender: CharacterGender) {
this.gender = gender
return this
}
getGender() {
return this.gender
}
setRace(race: CharacterRace) {
this.race = race
return this
}
getRace() {
return this.race
}
setIsSelectable(isSelectable: boolean) {
this.isSelectable = isSelectable
return this
}
getIsSelectable() {
return this.isSelectable
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

70
src/entities/base/chat.ts Normal file
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import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { Map } from '#entities/map'
export class BaseChat extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
character!: Character
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@Property()
message!: string
@Property()
createdAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setMessage(message: string) {
this.message = message
return this
}
getMessage() {
return this.message
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
}

119
src/entities/base/item.ts Normal file
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import { randomUUID } from 'node:crypto'
import { Collection, Entity, Enum, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { ItemType, ItemRarity } from '#application/enums'
import { UUID } from '#application/types'
import { CharacterItem } from '#entities/characterItem'
import { Sprite } from '#entities/sprite'
export class BaseItem extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property()
description: string = ''
@Enum(() => ItemType)
itemType!: ItemType
@Property()
stackable = false
@Enum(() => ItemRarity)
rarity: ItemRarity = ItemRarity.COMMON
@ManyToOne(() => Sprite)
sprite?: Sprite
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setDescription(description: string) {
this.description = description
return this
}
getDescription() {
return this.description
}
setItemType(itemType: ItemType) {
this.itemType = itemType
return this
}
getItemType() {
return this.itemType
}
setStackable(stackable: boolean) {
this.stackable = stackable
return this
}
getStackable() {
return this.stackable
}
setRarity(rarity: ItemRarity) {
this.rarity = rarity
return this
}
getRarity() {
return this.rarity
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

143
src/entities/base/map.ts Normal file
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import { randomUUID } from 'node:crypto'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { MapEffect } from '#entities/mapEffect'
import { MapEventTile } from '#entities/mapEventTile'
import { PlacedMapObject } from '#entities/placedMapObject'
export class BaseMap extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property()
width = 10
@Property()
height = 10
@Property({ type: 'json', nullable: true })
tiles?: any
@Property()
pvp = false
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
@OneToMany(() => MapEffect, (effect) => effect.map, { orphanRemoval: true })
mapEffects = new Collection<MapEffect>(this)
@OneToMany(() => MapEventTile, (tile) => tile.map, { orphanRemoval: true })
mapEventTiles = new Collection<MapEventTile>(this)
@OneToMany(() => PlacedMapObject, (placedMapObject) => placedMapObject.map, { orphanRemoval: true })
placedMapObjects = new Collection<PlacedMapObject>(this)
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setWidth(width: number) {
this.width = width
return this
}
getWidth() {
return this.width
}
setHeight(height: number) {
this.height = height
return this
}
getHeight() {
return this.height
}
setTiles(tiles: any) {
this.tiles = tiles
return this
}
getTiles() {
return this.tiles
}
setPvp(pvp: boolean) {
this.pvp = pvp
return this
}
getPvp() {
return this.pvp
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
setMapEffects(mapEffects: Collection<MapEffect>) {
this.mapEffects = mapEffects
return this
}
getMapEffects() {
return this.mapEffects
}
setMapEventTiles(mapEventTiles: Collection<MapEventTile>) {
this.mapEventTiles = mapEventTiles
return this
}
getMapEventTiles() {
return this.mapEventTiles
}
setPlacedMapObjects(placedMapObjects: Collection<PlacedMapObject>) {
this.placedMapObjects = placedMapObjects
return this
}
getPlacedMapObjects() {
return this.placedMapObjects
}
}

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import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Map } from '#entities/map'
export class BaseMapEffect extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@Property()
effect!: string
@Property()
strength!: number
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setEffect(effect: string) {
this.effect = effect
return this
}
getEffect() {
return this.effect
}
setStrength(strength: number) {
this.strength = strength
return this
}
getStrength() {
return this.strength
}
}

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import { randomUUID } from 'node:crypto'
import { Entity, Enum, ManyToOne, OneToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { MapEventTileType } from '#application/enums'
import { UUID } from '#application/types'
import { Map } from '#entities/map'
import { MapEventTileTeleport } from '#entities/mapEventTileTeleport'
export class BaseMapEventTile extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@Enum(() => MapEventTileType)
type!: MapEventTileType
@Property()
positionX!: number
@Property()
positionY!: number
@OneToOne(() => MapEventTileTeleport, (teleport) => teleport.mapEventTile, { eager: true })
teleport?: MapEventTileTeleport
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setType(type: MapEventTileType) {
this.type = type
return this
}
getType() {
return this.type
}
setPositionX(positionX: number) {
this.positionX = positionX
return this
}
getPositionX() {
return this.positionX
}
setPositionY(positionY: number) {
this.positionY = positionY
return this
}
getPositionY() {
return this.positionY
}
setTeleport(teleport: MapEventTileTeleport) {
this.teleport = teleport
return this
}
getTeleport() {
return this.teleport
}
}

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import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, OneToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Map } from '#entities/map'
import { MapEventTile } from '#entities/mapEventTile'
export class BaseMapEventTileTeleport extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@OneToOne({ deleteRule: 'cascade' })
mapEventTile!: MapEventTile
@ManyToOne({ deleteRule: 'cascade', eager: true })
toMap!: Map
@Property()
toRotation!: number
@Property()
toPositionX!: number
@Property()
toPositionY!: number
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setMapEventTile(mapEventTile: MapEventTile) {
this.mapEventTile = mapEventTile
return this
}
getMapEventTile() {
return this.mapEventTile
}
setToMap(toMap: Map) {
this.toMap = toMap
return this
}
getToMap() {
return this.toMap
}
setToRotation(toRotation: number) {
this.toRotation = toRotation
return this
}
getToRotation() {
return this.toRotation
}
setToPositionX(toPositionX: number) {
this.toPositionX = toPositionX
return this
}
getToPositionX() {
return this.toPositionX
}
setToPositionY(toPositionY: number) {
this.toPositionY = toPositionY
return this
}
getToPositionY() {
return this.toPositionY
}
}

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import { randomUUID } from 'node:crypto'
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
export class BaseMapObject extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property({ type: 'json', nullable: true })
tags?: any
@Property({ type: 'decimal', precision: 10, scale: 2 })
originX = 0
@Property({ type: 'decimal', precision: 10, scale: 2 })
originY = 0
@Property()
frameRate = 0
@Property()
frameWidth = 0
@Property()
frameHeight = 0
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setTags(tags: any) {
this.tags = tags
return this
}
getTags() {
return this.tags
}
setOriginX(originX: number) {
this.originX = originX
return this
}
getOriginX() {
return this.originX
}
setOriginY(originY: number) {
this.originY = originY
return this
}
getOriginY() {
return this.originY
}
setFrameRate(frameRate: number) {
this.frameRate = frameRate
return this
}
getFrameRate() {
return this.frameRate
}
setFrameWidth(frameWidth: number) {
this.frameWidth = frameWidth
return this
}
getFrameWidth() {
return this.frameWidth
}
setFrameHeight(frameHeight: number) {
this.frameHeight = frameHeight
return this
}
getFrameHeight() {
return this.frameHeight
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

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import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { User } from '#entities/user'
export class BasePasswordResetToken extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
user!: User
@Property({ unique: true })
token!: string
@Property()
createdAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setUser(user: User) {
this.user = user
return this
}
getUser() {
return this.user
}
setToken(token: string) {
this.token = token
return this
}
getToken() {
return this.token
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
}

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import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Map } from '#entities/map'
import { MapObject } from '#entities/mapObject'
//@TODO : Rename mapObject
export class BasePlacedMapObject extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@ManyToOne({ deleteRule: 'cascade', eager: true })
mapObject!: MapObject
@Property()
isRotated = false
@Property()
positionX = 0
@Property()
positionY = 0
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setMapObject(mapObject: MapObject) {
this.mapObject = mapObject
return this
}
getMapObject() {
return this.mapObject
}
setIsRotated(isRotated: boolean) {
this.isRotated = isRotated
return this
}
getIsRotated() {
return this.isRotated
}
setPositionX(positionX: number) {
this.positionX = positionX
return this
}
getPositionX() {
return this.positionX
}
setPositionY(positionY: number) {
this.positionY = positionY
return this
}
getPositionY() {
return this.positionY
}
}

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import { randomUUID } from 'node:crypto'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { SpriteAction } from '#entities/spriteAction'
export class BaseSprite extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@OneToMany(() => SpriteAction, (action) => action.sprite)
spriteActions = new Collection<SpriteAction>(this)
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setSpriteActions(spriteActions: Collection<SpriteAction>) {
this.spriteActions = spriteActions
return this
}
getSpriteActions() {
return this.spriteActions
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

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import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Sprite } from '#entities/sprite'
export class BaseSpriteAction extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
sprite!: Sprite
@Property()
action!: string
@Property({ type: 'json', nullable: true })
sprites?: string[]
@Property()
originX = 0
@Property()
originY = 0
@Property()
frameWidth = 0
@Property()
frameHeight = 0
@Property()
frameRate = 0
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setAction(action: string) {
this.action = action
return this
}
getAction() {
return this.action
}
setSprites(sprites: string[]) {
this.sprites = sprites
return this
}
getSprites() {
return this.sprites
}
setOriginX(originX: number) {
this.originX = originX
return this
}
getOriginX() {
return this.originX
}
setOriginY(originY: number) {
this.originY = originY
return this
}
getOriginY() {
return this.originY
}
setFrameWidth(frameWidth: number) {
this.frameWidth = frameWidth
return this
}
getFrameWidth() {
return this.frameWidth
}
setFrameHeight(frameHeight: number) {
this.frameHeight = frameHeight
return this
}
getFrameHeight() {
return this.frameHeight
}
setFrameRate(frameRate: number) {
this.frameRate = frameRate
return this
}
getFrameRate() {
return this.frameRate
}
}

68
src/entities/base/tile.ts Normal file
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import { randomUUID } from 'node:crypto'
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
export class BaseTile extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property({ type: 'json', nullable: true })
tags?: any
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setTags(tags: any) {
this.tags = tags
return this
}
getTags() {
return this.tags
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

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src/entities/base/user.ts Normal file
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import { randomUUID } from 'node:crypto'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import bcrypt from 'bcryptjs'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { PasswordResetToken } from '#entities/passwordResetToken'
export class BaseUser extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property({ unique: true })
username!: string
@Property({ unique: true })
email!: string
@Property()
password!: string
@Property()
online = false
@OneToMany(() => Character, (character) => character.user)
characters = new Collection<Character>(this)
@OneToMany(() => PasswordResetToken, (token) => token.user)
passwordResetTokens = new Collection<PasswordResetToken>(this)
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setUsername(username: string) {
this.username = username
return this
}
getUsername() {
return this.username
}
setEmail(email: string) {
this.email = email
return this
}
getEmail() {
return this.email
}
setPassword(password: string) {
this.password = bcrypt.hashSync(password, 10)
return this
}
getPassword() {
return this.password
}
setOnline(online: boolean) {
this.online = online
return this
}
getOnline() {
return this.online
}
setCharacters(characters: Collection<Character>) {
this.characters = characters
return this
}
getCharacters() {
return this.characters
}
setPasswordResetTokens(passwordResetTokens: Collection<PasswordResetToken>) {
this.passwordResetTokens = passwordResetTokens
return this
}
getPasswordResetTokens() {
return this.passwordResetTokens
return this
}
}

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@ -0,0 +1,41 @@
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
export class BaseWorld extends BaseEntity {
@PrimaryKey()
date = new Date()
@Property()
rainPercentage = 0
@Property()
fogDensity = 0
setDate(date: Date) {
this.date = date
return this
}
getDate() {
return this.date
}
setRainPercentage(rainPercentage: number) {
this.rainPercentage = rainPercentage
return this
}
getRainPercentage() {
return this.rainPercentage
}
setFogDensity(fogDensity: number) {
this.fogDensity = fogDensity
return this
}
getFogDensity() {
return this.fogDensity
}
}

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@ -1,297 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { CharacterEquipment } from './characterEquipment'
import { CharacterHair } from './characterHair'
import { CharacterItem } from './characterItem'
import { CharacterType } from './characterType'
import { Chat } from './chat'
import { User } from './user'
import { Map } from './map'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseCharacter } from '#entities/base/character'
@Entity()
export class Character extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
user!: User
@Property({ unique: true })
name!: string
@Property()
online = false
@Property()
role = 'player'
@OneToMany(() => Chat, (chat) => chat.character)
chats = new Collection<Chat>(this)
// Position
@ManyToOne()
map!: Map // @TODO: Update to spawn point when current map is not found
@Property()
positionX = 0
@Property()
positionY = 0
@Property()
rotation = 0
// Customization
@ManyToOne({ deleteRule: 'set null' })
characterType?: CharacterType | null | undefined
@ManyToOne({ deleteRule: 'set null' })
characterHair?: CharacterHair | null | undefined
// Inventory
@OneToMany({ mappedBy: 'character' })
items = new Collection<CharacterItem>(this)
@OneToMany({ mappedBy: 'character' })
equipment = new Collection<CharacterEquipment>(this)
// Stats
@Property()
alignment = 50
@Property()
hitpoints = 100
@Property()
mana = 100
@Property()
level = 1
@Property()
experience = 0
@Property()
strength = 10
@Property()
dexterity = 10
@Property()
intelligence = 10
@Property()
wisdom = 10
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setUser(user: User) {
this.user = user
return this
}
getUser() {
return this.user
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setOnline(online: boolean) {
this.online = online
return this
}
getOnline() {
return this.online
}
setRole(role: string) {
this.role = role
return this
}
getRole() {
return this.role
}
setChats(chats: Collection<Chat>) {
this.chats = chats
return this
}
getChats() {
return this.chats
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setPositionX(positionX: number) {
this.positionX = positionX
return this
}
getPositionX() {
return this.positionX
}
setPositionY(positionY: number) {
this.positionY = positionY
return this
}
getPositionY() {
return this.positionY
}
setRotation(rotation: number) {
this.rotation = rotation
return this
}
getRotation() {
return this.rotation
}
setCharacterType(characterType: CharacterType | null | undefined) {
this.characterType = characterType
return this
}
getCharacterType() {
return this.characterType
}
setCharacterHair(characterHair: CharacterHair | null | undefined) {
this.characterHair = characterHair
return this
}
getCharacterHair() {
return this.characterHair
}
setItems(items: Collection<CharacterItem>) {
this.items = items
return this
}
getItems() {
return this.items
}
setEquipment(equipment: Collection<CharacterEquipment>) {
this.equipment = equipment
return this
}
getEquipment() {
return this.equipment
}
setAlignment(alignment: number) {
this.alignment = alignment
return this
}
getAlignment() {
return this.alignment
}
setHitpoints(hitpoints: number) {
this.hitpoints = hitpoints
return this
}
getHitpoints() {
return this.hitpoints
}
setMana(mana: number) {
this.mana = mana
return this
}
getMana() {
return this.mana
}
setLevel(level: number) {
this.level = level
return this
}
getLevel() {
return this.level
}
setExperience(experience: number) {
this.experience = experience
return this
}
getExperience() {
return this.experience
}
setStrength(strength: number) {
this.strength = strength
return this
}
getStrength() {
return this.strength
}
setDexterity(dexterity: number) {
this.dexterity = dexterity
return this
}
getDexterity() {
return this.dexterity
}
setIntelligence(intelligence: number) {
this.intelligence = intelligence
return this
}
getIntelligence() {
return this.intelligence
}
setWisdom(wisdom: number) {
this.wisdom = wisdom
return this
}
getWisdom() {
return this.wisdom
}
}
export class Character extends BaseCharacter {}

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@ -1,61 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, Enum, ManyToOne, PrimaryKey } from '@mikro-orm/core'
import { Character } from './character'
import { CharacterItem } from './characterItem'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterEquipmentSlotType } from '#application/enums'
import { UUID } from '#application/types'
import { BaseCharacterEquipment } from '#entities/base/characterEquipment'
@Entity()
export class CharacterEquipment extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Enum(() => CharacterEquipmentSlotType)
slot!: CharacterEquipmentSlotType
@ManyToOne({ deleteRule: 'cascade' })
character!: Character
@ManyToOne({ deleteRule: 'cascade' })
characterItem!: CharacterItem
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setSlot(slot: CharacterEquipmentSlotType) {
this.slot = slot
return this
}
getSlot() {
return this.slot
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setCharacterItem(characterItem: CharacterItem) {
this.characterItem = characterItem
return this
}
getCharacterItem() {
return this.characterItem
}
}
export class CharacterEquipment extends BaseCharacterEquipment {}

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@ -1,73 +1,15 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { Character } from './character'
import { Sprite } from './sprite'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterGender } from '#application/enums'
import { UUID } from '#application/types'
import { BaseCharacterHair } from '#entities/base/characterHair'
@Entity()
export class CharacterHair extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property()
gender: CharacterGender = CharacterGender.MALE
@Property()
isSelectable = false
@ManyToOne({ nullable: true })
sprite?: Sprite
setId(id: UUID) {
this.id = id
export class CharacterHair extends BaseCharacterHair {
public async cache() {
try {
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setGender(gender: CharacterGender) {
this.gender = gender
return this
}
getGender() {
return this.gender
}
setIsSelectable(isSelectable: boolean) {
this.isSelectable = isSelectable
return this
}
getIsSelectable() {
return this.isSelectable
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
} catch (error) {
console.error(error)
return {}
}
}
}

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@ -1,61 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { Character } from './character'
import { CharacterEquipment } from './characterEquipment'
import { Item } from './item'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseCharacterItem } from '#entities/base/characterItem'
@Entity()
export class CharacterItem extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
character!: Character
@ManyToOne({ deleteRule: 'cascade' })
item!: Item
@Property()
quantity!: number
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setItem(item: Item) {
this.item = item
return this
}
getItem() {
return this.item
}
setQuantity(quantity: number) {
this.quantity = quantity
return this
}
getQuantity() {
return this.quantity
}
}
export class CharacterItem extends BaseCharacterItem {}

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@ -1,109 +1,15 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, Enum, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { Character } from './character'
import { Sprite } from './sprite'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterGender, CharacterRace } from '#application/enums'
import { UUID } from '#application/types'
import { BaseCharacterType } from '#entities/base/characterType'
@Entity()
export class CharacterType extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Enum(() => CharacterGender)
gender!: CharacterGender
@Enum(() => CharacterRace)
race!: CharacterRace
@Property()
isSelectable = false
@ManyToOne({ nullable: true })
sprite?: Sprite
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
export class CharacterType extends BaseCharacterType {
public async cache() {
try {
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setGender(gender: CharacterGender) {
this.gender = gender
return this
}
getGender() {
return this.gender
}
setRace(race: CharacterRace) {
this.race = race
return this
}
getRace() {
return this.race
}
setIsSelectable(isSelectable: boolean) {
this.isSelectable = isSelectable
return this
}
getIsSelectable() {
return this.isSelectable
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
} catch (error) {
console.error(error)
return {}
}
}
}

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@ -1,72 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Character } from './character'
import { Map } from './map'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseChat } from '#entities/base/chat'
@Entity()
export class Chat extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
character!: Character
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@Property()
message!: string
@Property()
createdAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setMessage(message: string) {
this.message = message
return this
}
getMessage() {
return this.message
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
}
export class Chat extends BaseChat {}

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@ -1,121 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, Enum, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { CharacterItem } from './characterItem'
import { Sprite } from './sprite'
import { BaseEntity } from '#application/base/baseEntity'
import { ItemType, ItemRarity } from '#application/enums'
import { UUID } from '#application/types'
import { BaseItem } from '#entities/base/item'
@Entity()
export class Item extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property({ nullable: true })
description?: string
@Enum(() => ItemType)
itemType!: ItemType
@Property()
stackable = false
@Enum(() => ItemRarity)
rarity: ItemRarity = ItemRarity.COMMON
@ManyToOne(() => Sprite, { nullable: true })
sprite?: Sprite
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setDescription(description: string) {
this.description = description
return this
}
getDescription() {
return this.description
}
setItemType(itemType: ItemType) {
this.itemType = itemType
return this
}
getItemType() {
return this.itemType
}
setStackable(stackable: boolean) {
this.stackable = stackable
return this
}
getStackable() {
return this.stackable
}
setRarity(rarity: ItemRarity) {
this.rarity = rarity
return this
}
getRarity() {
return this.rarity
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}
export class Item extends BaseItem {}

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@ -1,184 +1,39 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseMap } from '#entities/base/map'
import { Character } from './character'
import { Chat } from './chat'
import { MapEffect } from './mapEffect'
import { MapEventTile } from './mapEventTile'
import { MapEventTileTeleport } from './mapEventTileTeleport'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { PlacedMapObject } from '#entities/placedMapObject'
export type MapCacheT = ReturnType<Map['cache']> | {}
@Entity()
export class Map extends BaseEntity {
@PrimaryKey()
id = randomUUID()
export class Map extends BaseMap {
public async cache() {
try {
await this.getPlacedMapObjects().load()
await this.getMapEffects().load()
@Property()
name!: string
@Property()
width = 10
@Property()
height = 10
@Property({ type: 'json', nullable: true })
tiles?: any
@Property()
pvp = false
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
@OneToMany(() => MapEffect, (effect) => effect.map)
mapEffects = new Collection<MapEffect>(this)
@OneToMany(() => MapEventTile, (tile) => tile.map)
mapEventTiles = new Collection<MapEventTile>(this)
@OneToMany(() => MapEventTileTeleport, (teleport) => teleport.toMap)
mapEventTileTeleports = new Collection<MapEventTileTeleport>(this)
@OneToMany(() => PlacedMapObject, (object) => object.map)
placedMapObjects = new Collection<PlacedMapObject>(this)
@OneToMany(() => Character, (character) => character.map)
characters = new Collection<Character>(this)
@OneToMany(() => Chat, (chat) => chat.map)
chats = new Collection<Chat>(this)
setId(id: UUID) {
this.id = id
return this
return {
id: this.getId(),
name: this.getName(),
width: this.getWidth(),
height: this.getHeight(),
tiles: this.getTiles(),
pvp: this.getPvp(),
updatedAt: this.getUpdatedAt(),
placedMapObjects: this.getPlacedMapObjects().map((placedMapObject) => ({
id: placedMapObject.getId(),
mapObject: placedMapObject.getMapObject().getId(),
isRotated: placedMapObject.getIsRotated(),
positionX: placedMapObject.getPositionX(),
positionY: placedMapObject.getPositionY()
})),
mapEffects: this.getMapEffects().map((mapEffect) => ({
effect: mapEffect.getEffect(),
strength: mapEffect.getStrength()
}))
}
} catch (error) {
console.error(error)
return {}
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setWidth(width: number) {
this.width = width
return this
}
getWidth() {
return this.width
}
setHeight(height: number) {
this.height = height
return this
}
getHeight() {
return this.height
}
setTiles(tiles: any) {
this.tiles = tiles
return this
}
getTiles() {
return this.tiles
}
setPvp(pvp: boolean) {
this.pvp = pvp
return this
}
getPvp() {
return this.pvp
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
setMapEffects(mapEffects: Collection<MapEffect>) {
this.mapEffects = mapEffects
return this
}
getMapEffects() {
return this.mapEffects
}
setMapEventTiles(mapEventTiles: Collection<MapEventTile>) {
this.mapEventTiles = mapEventTiles
return this
}
getMapEventTiles() {
return this.mapEventTiles
}
setMapEventTileTeleports(mapEventTileTeleports: Collection<MapEventTileTeleport>) {
this.mapEventTileTeleports = mapEventTileTeleports
return this
}
getMapEventTileTeleports() {
return this.mapEventTileTeleports
}
setPlacedMapObjects(placedMapObjects: Collection<PlacedMapObject>) {
this.placedMapObjects = placedMapObjects
return this
}
getPlacedMapObjects() {
return this.placedMapObjects
}
setCharacters(characters: Collection<Character>) {
this.characters = characters
return this
}
getCharacters() {
return this.characters
}
setChats(chats: Collection<Chat>) {
this.chats = chats
return this
}
getChats() {
return this.chats
}
}

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@ -1,59 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Map } from './map'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseMapEffect } from '#entities/base/mapEffect'
@Entity()
export class MapEffect extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@Property()
effect!: string
@Property()
strength!: number
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setEffect(effect: string) {
this.effect = effect
return this
}
getEffect() {
return this.effect
}
setStrength(strength: number) {
this.strength = strength
return this
}
getStrength() {
return this.strength
}
}
export class MapEffect extends BaseMapEffect {}

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@ -1,85 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, Enum, ManyToOne, OneToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Map } from './map'
import { MapEventTileTeleport } from './mapEventTileTeleport'
import { BaseEntity } from '#application/base/baseEntity'
import { MapEventTileType } from '#application/enums'
import { UUID } from '#application/types'
import { BaseMapEventTile } from '#entities/base/mapEventTile'
@Entity()
export class MapEventTile extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@Enum(() => MapEventTileType)
type!: MapEventTileType
@Property()
positionX!: number
@Property()
positionY!: number
@OneToOne(() => MapEventTileTeleport, (teleport) => teleport.mapEventTile)
teleport?: MapEventTileTeleport
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setType(type: MapEventTileType) {
this.type = type
return this
}
getType() {
return this.type
}
setPositionX(positionX: number) {
this.positionX = positionX
return this
}
getPositionX() {
return this.positionX
}
setPositionY(positionY: number) {
this.positionY = positionY
return this
}
getPositionY() {
return this.positionY
}
setTeleport(teleport: MapEventTileTeleport) {
this.teleport = teleport
return this
}
getTeleport() {
return this.teleport
}
}
export class MapEventTile extends BaseMapEventTile {}

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@ -1,84 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, ManyToOne, OneToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Map } from './map'
import { MapEventTile } from './mapEventTile'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseMapEventTileTeleport } from '#entities/base/mapEventTileTeleport'
@Entity()
export class MapEventTileTeleport extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@OneToOne({ deleteRule: 'cascade' })
mapEventTile!: MapEventTile
@ManyToOne({ deleteRule: 'cascade' })
toMap!: Map
@Property()
toRotation!: number
@Property()
toPositionX!: number
@Property()
toPositionY!: number
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setMapEventTile(mapEventTile: MapEventTile) {
this.mapEventTile = mapEventTile
return this
}
getMapEventTile() {
return this.mapEventTile
}
setToMap(toMap: Map) {
this.toMap = toMap
return this
}
getToMap() {
return this.toMap
}
setToRotation(toRotation: number) {
this.toRotation = toRotation
return this
}
getToRotation() {
return this.toRotation
}
setToPositionX(toPositionX: number) {
this.toPositionX = toPositionX
return this
}
getToPositionX() {
return this.toPositionX
}
setToPositionY(toPositionY: number) {
this.toPositionY = toPositionY
return this
}
getToPositionY() {
return this.toPositionY
}
}
export class MapEventTileTeleport extends BaseMapEventTileTeleport {}

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import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseMapObject } from '#entities/base/mapObject'
@Entity()
export class MapObject extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property({ type: 'json', nullable: true })
tags?: any
@Property({ type: 'decimal', precision: 10, scale: 2 })
originX = 0
@Property({ type: 'decimal', precision: 10, scale: 2 })
originY = 0
@Property()
isAnimated = false
@Property()
frameRate = 0
@Property()
frameWidth = 0
@Property()
frameHeight = 0
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
export class MapObject extends BaseMapObject {
public async cache() {
try {
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setTags(tags: any) {
this.tags = tags
return this
}
getTags() {
return this.tags
}
setOriginX(originX: number) {
this.originX = originX
return this
}
getOriginX() {
return this.originX
}
setOriginY(originY: number) {
this.originY = originY
return this
}
getOriginY() {
return this.originY
}
setIsAnimated(isAnimated: boolean) {
this.isAnimated = isAnimated
return this
}
getIsAnimated() {
return this.isAnimated
}
setFrameRate(frameRate: number) {
this.frameRate = frameRate
return this
}
getFrameRate() {
return this.frameRate
}
setFrameWidth(frameWidth: number) {
this.frameWidth = frameWidth
return this
}
getFrameWidth() {
return this.frameWidth
}
setFrameHeight(frameHeight: number) {
this.frameHeight = frameHeight
return this
}
getFrameHeight() {
return this.frameHeight
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
} catch (error) {
console.error(error)
return {}
}
}
}

View File

@ -1,59 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { User } from './user'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BasePasswordResetToken } from '#entities/base/passwordResetToken'
@Entity()
export class PasswordResetToken extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
user!: User
@Property({ unique: true })
token!: string
@Property()
createdAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setUser(user: User) {
this.user = user
return this
}
getUser() {
return this.user
}
setToken(token: string) {
this.token = token
return this
}
getToken() {
return this.token
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
}
export class PasswordResetToken extends BasePasswordResetToken {}

View File

@ -1,97 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BasePlacedMapObject } from '#entities/base/placedMapObject'
import { Map } from './map'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { MapObject } from '#entities/mapObject'
//@TODO : Rename mapObject
@Entity()
export class PlacedMapObject extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@ManyToOne({ deleteRule: 'cascade' })
mapObject!: MapObject
@Property()
depth = 0
@Property()
isRotated = false
@Property()
positionX = 0
@Property()
positionY = 0
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setMapObject(mapObject: MapObject) {
this.mapObject = mapObject
return this
}
getMapObject() {
return this.mapObject
}
setDepth(depth: number) {
this.depth = depth
return this
}
getDepth() {
return this.depth
}
setIsRotated(isRotated: boolean) {
this.isRotated = isRotated
return this
}
getIsRotated() {
return this.isRotated
}
setPositionX(positionX: number) {
this.positionX = positionX
return this
}
getPositionX() {
return this.positionX
}
setPositionY(positionY: number) {
this.positionY = positionY
return this
}
getPositionY() {
return this.positionY
}
}
export class PlacedMapObject extends BasePlacedMapObject {}

View File

@ -1,71 +1,32 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { SpriteAction } from './spriteAction'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseSprite } from '#entities/base/sprite'
@Entity()
export class Sprite extends BaseEntity {
@PrimaryKey()
id = randomUUID()
export class Sprite extends BaseSprite {
public async cache() {
await this.getSpriteActions().load()
@Property()
name!: string
@OneToMany(() => SpriteAction, (action) => action.sprite)
spriteActions = new Collection<SpriteAction>(this)
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
try {
return {
id: this.getId(),
name: this.getName(),
createdAt: this.getCreatedAt(),
updatedAt: this.getUpdatedAt(),
spriteActions: this.getSpriteActions().map((spriteAction) => ({
id: spriteAction.getId(),
action: spriteAction.getAction(),
originX: spriteAction.getOriginX(),
originY: spriteAction.getOriginY(),
frameWidth: spriteAction.getFrameWidth(),
frameHeight: spriteAction.getFrameHeight(),
frameRate: spriteAction.getFrameRate(),
frameCount: spriteAction.getSprites()?.length
}))
}
} catch (error) {
console.error(error)
return {}
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setSpriteActions(spriteActions: Collection<SpriteAction>) {
this.spriteActions = spriteActions
return this
}
getSpriteActions() {
return this.spriteActions
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

View File

@ -1,143 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Sprite } from './sprite'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseSpriteAction } from '#entities/base/spriteAction'
@Entity()
export class SpriteAction extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
sprite!: Sprite
@Property()
action!: string
@Property({ type: 'json', nullable: true })
sprites?: string[]
@Property()
originX = 0
@Property()
originY = 0
@Property()
isAnimated = false
@Property()
isLooping = false
@Property()
frameWidth = 0
@Property()
frameHeight = 0
@Property()
frameRate = 0
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setAction(action: string) {
this.action = action
return this
}
getAction() {
return this.action
}
setSprites(sprites: string[]) {
this.sprites = sprites
return this
}
getSprites() {
return this.sprites
}
setOriginX(originX: number) {
this.originX = originX
return this
}
getOriginX() {
return this.originX
}
setOriginY(originY: number) {
this.originY = originY
return this
}
getOriginY() {
return this.originY
}
setIsAnimated(isAnimated: boolean) {
this.isAnimated = isAnimated
return this
}
getIsAnimated() {
return this.isAnimated
}
setIsLooping(isLooping: boolean) {
this.isLooping = isLooping
return this
}
getIsLooping() {
return this.isLooping
}
setFrameWidth(frameWidth: number) {
this.frameWidth = frameWidth
return this
}
getFrameWidth() {
return this.frameWidth
}
setFrameHeight(frameHeight: number) {
this.frameHeight = frameHeight
return this
}
getFrameHeight() {
return this.frameHeight
}
setFrameRate(frameRate: number) {
this.frameRate = frameRate
return this
}
getFrameRate() {
return this.frameRate
}
}
export class SpriteAction extends BaseSpriteAction {}

View File

@ -1,69 +1,15 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseTile } from '#entities/base/tile'
@Entity()
export class Tile extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property({ type: 'json', nullable: true })
tags?: any
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
export class Tile extends BaseTile {
public async cache() {
try {
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setTags(tags: any) {
this.tags = tags
return this
}
getTags() {
return this.tags
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
} catch (error) {
console.error(error)
return {}
}
}
}

View File

@ -1,98 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import bcrypt from 'bcryptjs'
import { Character } from './character'
import { PasswordResetToken } from './passwordResetToken'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseUser } from '#entities/base/user'
@Entity()
export class User extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property({ unique: true })
username!: string
@Property({ unique: true })
email!: string
@Property()
password!: string
@Property()
online = false
@OneToMany(() => Character, (character) => character.user)
characters = new Collection<Character>(this)
@OneToMany(() => PasswordResetToken, (token) => token.user)
passwordResetTokens = new Collection<PasswordResetToken>(this)
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setUsername(username: string) {
this.username = username
return this
}
getUsername() {
return this.username
}
setEmail(email: string) {
this.email = email
return this
}
getEmail() {
return this.email
}
setPassword(password: string) {
this.password = bcrypt.hashSync(password, 10)
return this
}
getPassword() {
return this.password
}
setOnline(online: boolean) {
this.online = online
return this
}
getOnline() {
return this.online
}
setCharacters(characters: Collection<Character>) {
this.characters = characters
return this
}
getCharacters() {
return this.characters
}
setPasswordResetTokens(passwordResetTokens: Collection<PasswordResetToken>) {
this.passwordResetTokens = passwordResetTokens
return this
}
getPasswordResetTokens() {
return this.passwordResetTokens
return this
}
}
export class User extends BaseUser {}

View File

@ -1,66 +1,6 @@
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { Entity } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { BaseWorld } from '#entities/base/world'
@Entity()
export class World extends BaseEntity {
@PrimaryKey()
date = new Date()
@Property()
isRainEnabled = false
@Property()
rainPercentage = 0
@Property()
isFogEnabled = false
@Property()
fogDensity = 0
setDate(date: Date) {
this.date = date
return this
}
getDate() {
return this.date
}
setIsRainEnabled(isRainEnabled: boolean) {
this.isRainEnabled = isRainEnabled
return this
}
getIsRainEnabled() {
return this.isRainEnabled
}
setRainPercentage(rainPercentage: number) {
this.rainPercentage = rainPercentage
return this
}
getRainPercentage() {
return this.rainPercentage
}
setIsFogEnabled(isFogEnabled: boolean) {
this.isFogEnabled = isFogEnabled
return this
}
getIsFogEnabled() {
return this.isFogEnabled
}
setFogDensity(fogDensity: number) {
this.fogDensity = fogDensity
return this
}
getFogDensity() {
return this.fogDensity
}
}
export class World extends BaseWorld {}

View File

@ -1,23 +0,0 @@
import { BaseEvent } from '#application/base/baseEvent'
import Database from '#application/database'
import { CharacterHair } from '#entities/characterHair'
import characterHairRepository from '#repositories/characterHairRepository'
interface IPayload {}
export default class characterHairListEvent extends BaseEvent {
public listen(): void {
this.socket.on('character:hair:list', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: CharacterHair[]) => void): Promise<void> {
try {
const items: CharacterHair[] = await characterHairRepository.getAllSelectable()
await Database.getEntityManager().populate(items, ['sprite'])
return callback(items)
} catch (error) {
this.logger.error('character:hair:list error', error)
return callback([])
}
}
}

View File

@ -11,6 +11,9 @@ interface CharacterConnectPayload {
}
export default class CharacterConnectEvent extends BaseEvent {
private readonly characterHairRepository = new CharacterHairRepository()
private readonly characterRepository = new CharacterRepository()
public listen(): void {
this.socket.on('character:connect', this.handleEvent.bind(this))
}
@ -22,7 +25,7 @@ export default class CharacterConnectEvent extends BaseEvent {
return
}
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, data.characterId)
const character = await this.characterRepository.getByUserAndId(this.socket.userId!, data.characterId)
if (!character) {
this.emitError('Character not found or does not belong to this user')
@ -34,8 +37,8 @@ export default class CharacterConnectEvent extends BaseEvent {
// Set character hair
if (data.characterHairId !== undefined && data.characterHairId !== null) {
const characterHair = await CharacterHairRepository.getById(data.characterHairId)
await character.setCharacterHair(characterHair).update()
const characterHair = await this.characterHairRepository.getById(data.characterHairId)
await character.setCharacterHair(characterHair).save()
}
// Emit character connect event
@ -58,7 +61,7 @@ export default class CharacterConnectEvent extends BaseEvent {
}
private async checkForActiveCharacters(): Promise<boolean> {
const characters = await CharacterRepository.getByUserId(this.socket.userId!)
const characters = await this.characterRepository.getByUserId(this.socket.userId!)
return characters?.some((char) => MapManager.getCharacterById(char.id)) ?? false
}
}

View File

@ -4,8 +4,8 @@ import { BaseEvent } from '#application/base/baseEvent'
import { ZCharacterCreate } from '#application/zodTypes'
import { Character } from '#entities/character'
import CharacterRepository from '#repositories/characterRepository'
import UserRepository from '#repositories/userRepository'
import MapRepository from '#repositories/mapRepository'
import UserRepository from '#repositories/userRepository'
export default class CharacterCreateEvent extends BaseEvent {
public listen(): void {
@ -17,27 +17,31 @@ export default class CharacterCreateEvent extends BaseEvent {
try {
data = ZCharacterCreate.parse(data)
const user = await UserRepository.getById(this.socket.userId!)
const userRepository = new UserRepository()
const characterRepository = new CharacterRepository()
const mapRepository = new MapRepository()
const user = await userRepository.getById(this.socket.userId!)
if (!user) {
return this.socket.emit('notification', { message: 'User not found' })
}
// Check if character name already exists
const characterExists = await CharacterRepository.getByName(data.name)
const characterExists = await characterRepository.getByName(data.name)
if (characterExists) {
return this.socket.emit('notification', { message: 'Character name already exists' })
}
let characters: Character[] = await CharacterRepository.getByUserId(user.getId())
let characters: Character[] = await characterRepository.getByUserId(user.getId())
if (characters.length >= 4) {
return this.socket.emit('notification', { message: 'You can only have 4 characters' })
}
// @TODO: Change to default location
const map = await MapRepository.getFirst()
const map = await mapRepository.getFirst()
const newCharacter = new Character()
await newCharacter.setName(data.name).setUser(user).setMap(map!).save()

View File

@ -1,7 +1,6 @@
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { Map } from '#entities/map'
import CharacterRepository from '#repositories/characterRepository'
type TypePayload = {
@ -19,8 +18,9 @@ export default class CharacterDeleteEvent extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: TypeResponse) => void): Promise<any> {
try {
await (await CharacterRepository.getByUserAndId(this.socket.userId!, data.characterId))?.delete()
const characters: Character[] = await CharacterRepository.getByUserId(this.socket.userId!)
const characterRepository = new CharacterRepository()
await (await characterRepository.getByUserAndId(this.socket.userId!, data.characterId))?.delete()
const characters: Character[] = await characterRepository.getByUserId(this.socket.userId!)
this.socket.emit('character:list', characters)
} catch (error: any) {

View File

@ -9,7 +9,9 @@ export default class CharacterListEvent extends BaseEvent {
private async handleEvent(data: any): Promise<void> {
try {
let characters: Character[] = await CharacterRepository.getByUserId(this.socket.userId!, ['characterType', 'characterHair'])
const characterRepository = new CharacterRepository()
let characters: Character[] = await characterRepository.getByUserId(this.socket.userId!)
this.socket.emit('character:list', characters)
} catch (error: any) {
this.logger.error('character:list error', error.message)

View File

@ -13,22 +13,11 @@ export default class AlertCommandEvent extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'alert')) {
return
}
// Check if command is alert
if (!ChatService.isCommand(data.message, 'alert')) return
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return callback(false)
}
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return callback(false)
}
if (!(await this.isCharacterGM())) return
const args = ChatService.getArgs('alert', data.message)

View File

@ -14,22 +14,11 @@ export default class SetTimeCommand extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'time')) {
return
}
// Check if command is time
if (!ChatService.isCommand(data.message, 'time')) return
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return
}
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
// Check if character exists and is GM
if (!(await this.isCharacterGM())) return
// Get arguments
const args = ChatService.getArgs('time', data.message)

View File

@ -16,21 +16,15 @@ export default class TeleportCommandEvent extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: boolean) => void) {
try {
const mapCharacter = MapManager.getCharacterById(this.socket.characterId!)
if (!mapCharacter) {
this.logger.error('chat:message error', 'Character not found')
return
}
const character = mapCharacter.character
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
// Check if command is teleport
if (!ChatService.isCommand(data.message, 'teleport')) return
// Check if character exists and is GM
if (!(await this.isCharacterGM())) return
const character = await this.getCharacter()
if (!character) return
const args = ChatService.getArgs('teleport', data.message)
if (!args || args.length === 0 || args.length > 3) {
@ -53,7 +47,8 @@ export default class TeleportCommandEvent extends BaseEvent {
return
}
const map = await MapRepository.getById(mapId)
const mapRepository = new MapRepository()
const map = await mapRepository.getById(mapId)
if (!map) {
this.socket.emit('notification', {
title: 'Server message',

View File

@ -1,6 +1,5 @@
import { BaseEvent } from '#application/base/baseEvent'
import WeatherManager from '#managers/weatherManager'
import CharacterRepository from '#repositories/characterRepository'
import ChatService from '#services/chatService'
type TypePayload = {
@ -14,24 +13,16 @@ export default class ToggleFogCommand extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'fog')) {
return
}
// Check if command is fog
if (!ChatService.isCommand(data.message, 'fog')) return
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return
}
// Check if character exists and is GM
if (!(await this.isCharacterGM())) return
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
const args = ChatService.getArgs('fog', data.message)
await WeatherManager.toggleFog()
await WeatherManager.setFogValue(args![0] ? Number(args![0]) : null);
callback(true)
} catch (error: any) {
this.logger.error('command error', error.message)
callback(false)

View File

@ -1,6 +1,5 @@
import { BaseEvent } from '#application/base/baseEvent'
import WeatherManager from '#managers/weatherManager'
import CharacterRepository from '#repositories/characterRepository'
import ChatService from '#services/chatService'
type TypePayload = {
@ -14,24 +13,16 @@ export default class ToggleRainCommand extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'rain')) {
return
}
// Check if command is rain
if (!ChatService.isCommand(data.message, 'rain')) return
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return
}
// Check if character exists and is GM
if (!(await this.isCharacterGM())) return
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
let args = ChatService.getArgs('rain', data.message)
await WeatherManager.toggleRain()
await WeatherManager.setRainValue(args![0] ? Number(args![0]) : null);
callback(true)
} catch (error: any) {
this.logger.error('command error', error.message)
callback(false)

View File

@ -26,7 +26,8 @@ export default class ChatMessageEvent extends BaseEvent {
const character = mapCharacter.character
const map = await MapRepository.getById(character.map.id)
const mapRepository = new MapRepository()
const map = await mapRepository.getById(character.map.id)
if (!map) {
this.logger.error('chat:message error', 'Map not found')
return callback(false)

View File

@ -1,28 +1,22 @@
import { BaseEvent } from '#application/base/baseEvent'
import { CharacterHair } from '#entities/characterHair'
import characterRepository from '#repositories/characterRepository'
export default class CharacterHairCreateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:characterHair:create', this.handleEvent.bind(this))
}
private async handleEvent(data: undefined, callback: (response: boolean, characterType?: any) => void): Promise<void> {
private async handleEvent(data: undefined, callback: (response: boolean) => void): Promise<void> {
try {
const character = await characterRepository.getById(this.socket.characterId!)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
if (!(await this.isCharacterGM())) return
const newCharacterHair = new CharacterHair()
await newCharacterHair.setName('New hair').save()
callback(true, newCharacterHair)
return callback(true)
} catch (error) {
console.error('Error creating character hair:', error)
callback(false)
return callback(false)
}
}
}

View File

@ -1,6 +1,6 @@
import { BaseEvent } from '#application/base/baseEvent'
import CharacterHairRepository from '#repositories/characterHairRepository'
import { UUID } from '#application/types'
import CharacterHairRepository from '#repositories/characterHairRepository'
interface IPayload {
id: UUID

View File

@ -1,6 +1,6 @@
import { BaseEvent } from '#application/base/baseEvent'
import { CharacterHair } from '#entities/characterHair'
import characterHairRepository from '#repositories/characterHairRepository'
import CharacterHairRepository from '#repositories/characterHairRepository'
interface IPayload {}
@ -13,7 +13,10 @@ export default class characterHairListEvent extends BaseEvent {
try {
if (!(await this.isCharacterGM())) return
const characterHairRepository = new CharacterHairRepository()
const items = await characterHairRepository.getAll()
await characterHairRepository.getEntityManager().populate(items, ['sprite'])
return callback(items)
} catch (error) {
this.logger.error('gm:characterHair:list error', error)

View File

@ -2,7 +2,6 @@ import { BaseEvent } from '#application/base/baseEvent'
import { CharacterGender } from '#application/enums'
import { UUID } from '#application/types'
import CharacterHairRepository from '#repositories/characterHairRepository'
import characterRepository from '#repositories/characterRepository'
import SpriteRepository from '#repositories/spriteRepository'
type Payload = {
@ -22,14 +21,16 @@ export default class CharacterHairUpdateEvent extends BaseEvent {
try {
if (!(await this.isCharacterGM())) return
const sprite = await SpriteRepository.getById(data.spriteId)
const characterHair = await CharacterHairRepository.getById(data.id)
const spriteRepository = new SpriteRepository()
const sprite = await spriteRepository.getById(data.spriteId)
if (!sprite) return callback(false)
if (!characterHair) {
return callback(false)
}
const characterHairRepository = new CharacterHairRepository()
const characterHair = await characterHairRepository.getById(data.id)
if (!characterHair) return callback(false)
await characterHair.setName(data.name).setGender(data.gender).setIsSelectable(data.isSelectable).setSprite(sprite).setUpdatedAt(new Date()).save()
await characterHair.setName(data.name).setGender(data.gender).setIsSelectable(data.isSelectable).setSprite(sprite!).update()
return callback(true)
} catch (error) {
this.logger.error(`Error updating character hair: ${error instanceof Error ? error.message : String(error)}`)

View File

@ -1,6 +1,6 @@
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import CharacterTypeRepository from '#repositories/characterTypeRepository'
import { BaseEvent } from '#application/base/baseEvent'
interface IPayload {
id: UUID
@ -15,7 +15,8 @@ export default class CharacterTypeDeleteEvent extends BaseEvent {
try {
if (!(await this.isCharacterGM())) return
const characterType = await CharacterTypeRepository.getById(data.id)
const characterTypeRepository = new CharacterTypeRepository()
const characterType = await characterTypeRepository.getById(data.id)
if (!characterType) return callback(false)
await characterType.delete()

View File

@ -1,6 +1,6 @@
import CharacterTypeRepository from '#repositories/characterTypeRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { CharacterType } from '#entities/characterType'
import CharacterTypeRepository from '#repositories/characterTypeRepository'
interface IPayload {}
@ -13,7 +13,10 @@ export default class CharacterTypeListEvent extends BaseEvent {
try {
if (!(await this.isCharacterGM())) return
const items = await CharacterTypeRepository.getAll()
const characterTypeRepository = new CharacterTypeRepository()
const items = await characterTypeRepository.getAll()
await characterTypeRepository.getEntityManager().populate(items, ['sprite'])
return callback(items)
} catch (error) {
this.logger.error('gm:characterType:list error', error)

View File

@ -1,53 +1,41 @@
import { CharacterGender, CharacterRace } from '@prisma/client'
import { Server } from 'socket.io'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { CharacterGender, CharacterRace } from '#application/enums'
import { UUID } from '#application/types'
import CharacterTypeRepository from '#repositories/characterTypeRepository'
import SpriteRepository from '#repositories/spriteRepository'
type Payload = {
id: number
id: UUID
name: string
gender: CharacterGender
race: CharacterRace
isSelectable: boolean
spriteId: string
spriteId: UUID
}
export default class CharacterTypeUpdateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class CharacterTypeUpdateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:characterType:update', this.handleEvent.bind(this))
}
private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId!)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
try {
await prisma.characterType.update({
where: { id: data.id },
data: {
name: data.name,
gender: data.gender,
race: data.race,
isSelectable: data.isSelectable,
spriteId: data.spriteId
}
})
if (!(await this.isCharacterGM())) return
callback(true)
const characterTypeRepository = new CharacterTypeRepository()
const characterType = await characterTypeRepository.getById(data.id)
if (!characterType) return callback(false)
const spriteRepository = new SpriteRepository()
const sprite = await spriteRepository.getById(data.spriteId)
if (!sprite) return callback(false)
await characterType.setName(data.name).setGender(data.gender).setRace(data.race).setIsSelectable(data.isSelectable).setSprite(sprite).save()
return callback(true)
} catch (error) {
console.error(error)
callback(false)
return callback(false)
}
}
}

View File

@ -1,42 +1,22 @@
import { Server } from 'socket.io'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
export default class ItemCreateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
import { BaseEvent } from '#application/base/baseEvent'
import { Item } from '#entities/item'
export default class ItemCreateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:item:create', this.handleEvent.bind(this))
}
private async handleEvent(data: undefined, callback: (response: boolean, item?: any) => void): Promise<void> {
try {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (!(await this.isCharacterGM())) return
if (character.role !== 'gm') {
return callback(false)
}
const newItem = new Item()
await newItem.setName('New Item').setItemType('WEAPON').setStackable(false).setRarity('COMMON').setSprite(null).save()
const newItem = await prisma.item.create({
data: {
name: 'New Item',
itemType: 'WEAPON',
stackable: false,
rarity: 'COMMON',
spriteId: null
}
})
callback(true, newItem)
return callback(true, newItem)
} catch (error) {
console.error('Error creating item:', error)
callback(false)
return callback(false)
}
}
}

View File

@ -1,41 +1,30 @@
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import ItemRepository from '#repositories/itemRepository'
interface IPayload {
id: string
id: UUID
}
export default class ItemDeleteEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class ItemDeleteEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:item:remove', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
try {
if (!(await this.isCharacterGM())) return
if (character.role !== 'gm') {
const itemRepository = new ItemRepository()
const item = await itemRepository.getById(data.id)
if (!item) return callback(false)
await item.delete()
return callback(true)
} catch (error) {
this.logger.error(`Error deleting item ${data.id}: ${error instanceof Error ? error.message : String(error)}`)
return callback(false)
}
try {
await prisma.item.delete({
where: { id: data.id }
})
callback(true)
} catch (error) {
gameMasterLogger.error(`Error deleting item ${data.id}: ${error instanceof Error ? error.message : String(error)}`)
callback(false)
}
}
}

View File

@ -1,37 +1,25 @@
import { Item } from '@prisma/client'
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import itemRepository from '#repositories/itemRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { Item } from '#entities/item'
import ItemRepository from '#repositories/itemRepository'
interface IPayload {}
export default class ItemListEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class ItemListEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:item:list', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: Item[]) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) {
gameMasterLogger.error('gm:item:list error', 'Character not found')
return callback([])
}
try {
if (!(await this.isCharacterGM())) return
if (character.role !== 'gm') {
gameMasterLogger.info(`User ${character.id} tried to list items but is not a game master.`)
return callback([])
}
// get all items
const itemRepository = new ItemRepository()
const items = await itemRepository.getAll()
callback(items)
return callback(items)
} catch (error) {
this.logger.error('gm:item:list error', error)
return callback([])
}
}
}

View File

@ -1,55 +1,41 @@
import { ItemType, ItemRarity } from '@prisma/client'
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { ItemType, ItemRarity } from '#application/enums'
import { UUID } from '#application/types'
import ItemRepository from '#repositories/itemRepository'
import SpriteRepository from '#repositories/spriteRepository'
type Payload = {
id: string
id: UUID
name: string
description: string | null
description: string
itemType: ItemType
stackable: boolean
rarity: ItemRarity
spriteId: string | null
spriteId: UUID
}
export default class ItemUpdateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class ItemUpdateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:item:update', this.handleEvent.bind(this))
}
private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
try {
await prisma.item.update({
where: { id: data.id },
data: {
name: data.name,
description: data.description,
itemType: data.itemType,
stackable: data.stackable,
rarity: data.rarity,
spriteId: data.spriteId
}
})
if (!(await this.isCharacterGM())) return
const itemRepository = new ItemRepository()
const item = await itemRepository.getById(data.id)
if (!item) return callback(false)
const spriteRepository = new SpriteRepository()
const sprite = await spriteRepository.getById(data.spriteId)
if (!sprite) return callback(false)
await item.setName(data.name).setDescription(data.description).setItemType(data.itemType).setStackable(data.stackable).setRarity(data.rarity).setSprite(sprite).save()
return callback(true)
} catch (error) {
gameMasterLogger.error(`Error updating item: ${error instanceof Error ? error.message : String(error)}`)
console.error(error)
return callback(false)
}
}

View File

@ -1,6 +1,6 @@
import ObjectRepository from '#repositories/mapObjectRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { MapObject } from '#entities/mapObject'
import MapObjectRepository from '#repositories/mapObjectRepository'
interface IPayload {}
@ -10,10 +10,17 @@ export default class MapObjectListEvent extends BaseEvent {
}
private async handleEvent(data: IPayload, callback: (response: MapObject[]) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
// get all objects
const objects = await ObjectRepository.getAll()
return callback(objects)
// Get all map objects
const mapObjectRepository = new MapObjectRepository()
const mapObjects = await mapObjectRepository.getAll()
return callback(mapObjects)
} catch (error) {
this.logger.error('gm:mapObject:list error', error)
return callback([])
}
}
}

View File

@ -1,8 +1,9 @@
import fs from 'fs'
import Storage from '#application/storage'
import { BaseEvent } from '#application/base/baseEvent'
import MapObjectRepository from '#repositories/mapObjectRepository'
import Storage from '#application/storage'
import { UUID } from '#application/types'
import MapObjectRepository from '#repositories/mapObjectRepository'
interface IPayload {
mapObjectId: UUID
@ -14,9 +15,8 @@ export default class MapObjectRemoveEvent extends BaseEvent {
}
private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise<void> {
if (!(await this.isCharacterGM())) return
try {
if (!(await this.isCharacterGM())) return
// remove the tile from the disk
const finalFilePath = Storage.getPublicPath('map_objects', data.mapObjectId + '.png')
fs.unlink(finalFilePath, async (err) => {
@ -26,7 +26,8 @@ export default class MapObjectRemoveEvent extends BaseEvent {
return
}
await (await MapObjectRepository.getById(data.mapObjectId))?.delete()
const mapObjectRepository = new MapObjectRepository()
await (await mapObjectRepository.getById(data.mapObjectId))?.delete()
return callback(true)
})

View File

@ -1,5 +1,5 @@
import { UUID } from '#application/types'
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import MapObjectRepository from '#repositories/mapObjectRepository'
type Payload = {
@ -8,7 +8,6 @@ type Payload = {
tags: string[]
originX: number
originY: number
isAnimated: boolean
frameRate: number
frameWidth: number
frameHeight: number
@ -23,7 +22,9 @@ export default class MapObjectUpdateEvent extends BaseEvent {
try {
if (!(await this.isCharacterGM())) return
const mapObject = await MapObjectRepository.getById(data.id)
const mapObjectRepository = new MapObjectRepository()
const mapObject = await mapObjectRepository.getById(data.id)
if (!mapObject) return callback(false)
await mapObject
@ -31,11 +32,10 @@ export default class MapObjectUpdateEvent extends BaseEvent {
.setTags(data.tags)
.setOriginX(data.originX)
.setOriginY(data.originY)
.setIsAnimated(data.isAnimated)
.setFrameRate(data.frameRate)
.setFrameWidth(data.frameWidth)
.setFrameHeight(data.frameHeight)
.update()
.save()
return callback(true)
} catch (error) {

View File

@ -2,8 +2,9 @@ import fs from 'fs/promises'
import { writeFile } from 'node:fs/promises'
import sharp from 'sharp'
import Storage from '#application/storage'
import { BaseEvent } from '#application/base/baseEvent'
import Storage from '#application/storage'
import { MapObject } from '#entities/mapObject'
interface IObjectData {
@ -32,7 +33,7 @@ export default class MapObjectUploadEvent extends BaseEvent {
// Create new map object and save it to database
const mapObject = new MapObject()
await mapObject.setName(key).setTags([]).setOriginX(0).setOriginY(0).setFrameWidth(width).setFrameHeight(height).save()
await mapObject.setName('New map object').setTags([]).setOriginX(0).setOriginY(0).setFrameWidth(width).setFrameHeight(height).save()
// Save image to disk
const uuid = mapObject.getId()

View File

@ -1,7 +1,6 @@
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import { Sprite } from '#entities/sprite'
import CharacterRepository from '#repositories/characterRepository'
import SpriteRepository from '#repositories/spriteRepository'
interface CopyPayload {
@ -17,19 +16,24 @@ export default class SpriteCopyEvent extends BaseEvent {
try {
if (!(await this.isCharacterGM())) return
const sourceSprite = await SpriteRepository.getById(payload.id)
const spriteRepository = new SpriteRepository()
const sourceSprite = await spriteRepository.getById(payload.id)
if (!sourceSprite) {
throw new Error('Source sprite not found')
this.logger.error('gm:sprite:copy error', 'Source sprite not found')
return callback(false)
}
// Populate source sprite with spriteActions
await spriteRepository.getEntityManager().populate(sourceSprite, ['spriteActions'])
const newSprite = new Sprite()
await newSprite.setName(`${sourceSprite.getName()} (Copy)`).setSpriteActions(sourceSprite.getSpriteActions()).save()
callback(true)
return callback(true)
} catch (error) {
this.logger.error(`Error copying sprite:`, String(error))
callback(false)
return callback(false)
}
}
}

View File

@ -15,17 +15,19 @@ export default class GMSpriteDeleteEvent extends BaseEvent {
}
private async handleEvent(data: Payload, callback: (response: boolean) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
try {
await this.deleteSpriteFolder(data.id)
await (await SpriteRepository.getById(data.id))?.delete()
const spriteRepository = new SpriteRepository()
await (await spriteRepository.getById(data.id))?.delete()
this.logger.info(`Sprite ${data.id} deleted.`)
callback(true)
return callback(true)
} catch (error: any) {
this.logger.error('gm:sprite:delete error', error.message)
callback(false)
return callback(false)
}
}

View File

@ -1,6 +1,5 @@
import { Sprite } from '@prisma/client'
import { BaseEvent } from '#application/base/baseEvent'
import { Sprite } from '#entities/sprite'
import SpriteRepository from '#repositories/spriteRepository'
interface IPayload {}
@ -11,10 +10,18 @@ export default class SpriteListEvent extends BaseEvent {
}
private async handleEvent(data: IPayload, callback: (response: Sprite[]) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
// get all sprites
const sprites = await SpriteRepository.getAll()
callback(sprites)
// Get all sprites
const spriteRepository = new SpriteRepository()
const sprites = await spriteRepository.getAll()
await spriteRepository.getEntityManager().populate(sprites, ['spriteActions'])
return callback(sprites)
} catch (error) {
this.logger.error('gm:sprite:list error', error)
return callback([])
}
}
}

View File

@ -369,8 +369,6 @@ export default class SpriteUpdateEvent extends BaseEvent {
sprites: action.sprites,
originX: action.originX,
originY: action.originY,
isAnimated: action.isAnimated,
isLooping: action.isLooping,
frameWidth: action.frameWidth,
frameHeight: action.frameHeight,
frameRate: action.frameRate

View File

@ -15,13 +15,15 @@ export default class GMTileDeleteEvent extends BaseEvent {
}
private async handleEvent(data: Payload, callback: (response: boolean) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
try {
this.logger.info(`Deleting tile ${data.id}`)
await this.deleteTileFile(data.id)
await (await TileRepository.getById(data.id))?.delete()
const tileRepository = new TileRepository()
await (await tileRepository.getById(data.id))?.delete()
this.logger.info(`Tile ${data.id} deleted successfully.`)
return callback(true)

View File

@ -10,10 +10,16 @@ export default class TileListEven extends BaseEvent {
}
private async handleEvent(data: IPayload, callback: (response: Tile[]) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
// get all tiles
const tiles = await TileRepository.getAll()
// Get all tiles
const tileRepository = new TileRepository()
const tiles = await tileRepository.getAll()
return callback(tiles)
} catch (error) {
this.logger.error('gm:tile:list error', error)
return callback([])
}
}
}

View File

@ -14,13 +14,16 @@ export default class TileUpdateEvent extends BaseEvent {
}
private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
try {
const tile = await TileRepository.getById(data.id)
const tileRepository = new TileRepository()
const tile = await tileRepository.getById(data.id)
if (!tile) return callback(false)
await tile.setName(data.name).setTags(data.tags).update()
await tile.setName(data.name).setTags(data.tags).save()
return callback(true)
} catch (error) {
return callback(false)

View File

@ -1,6 +1,5 @@
import { BaseEvent } from '#application/base/baseEvent'
import { Map } from '#entities/map'
import MapRepository from '#repositories/mapRepository'
import { Map, MapCacheT } from '#entities/map'
type Payload = {
name: string
@ -13,11 +12,11 @@ export default class MapCreateEvent extends BaseEvent {
this.socket.on('gm:map:create', this.handleEvent.bind(this))
}
private async handleEvent(data: Payload, callback: (response: Map[]) => void): Promise<void> {
private async handleEvent(data: Payload, callback: (response: MapCacheT | false) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
this.logger.info(`User ${(await this.getCharacter())!.getId()} has created a new map via map editor.`)
this.logger.info(`GM ${(await this.getCharacter())!.getId()} has created a new map via map editor.`)
const map = new Map()
await map
@ -27,12 +26,11 @@ export default class MapCreateEvent extends BaseEvent {
.setTiles(Array.from({ length: data.height }, () => Array.from({ length: data.width }, () => 'blank_tile')))
.save()
const mapList = await MapRepository.getAll()
return callback(mapList)
return callback(await map.cache())
} catch (error: any) {
this.logger.error('gm:map:create error', error.message)
this.socket.emit('notification', { message: 'Failed to create map.' })
return callback([])
return callback(false)
}
}
}

View File

@ -17,7 +17,8 @@ export default class MapDeleteEvent extends BaseEvent {
try {
this.logger.info(`Deleting map ${data.mapId}`)
await (await MapRepository.getById(data.mapId))?.delete()
const mapRepository = new MapRepository()
await (await mapRepository.getById(data.mapId))?.delete()
this.logger.info(`Map ${data.mapId} deleted successfully.`)
return callback(true)

View File

@ -1,25 +0,0 @@
import { BaseEvent } from '#application/base/baseEvent'
import { Map } from '#entities/map'
import MapRepository from '#repositories/mapRepository'
interface IPayload {}
export default class MapListEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:map:list', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: Map[]) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
this.logger.info(`User ${(await this.getCharacter())!.getId()} has created a new map via map editor.`)
const maps = await MapRepository.getAll()
return callback(maps)
} catch (error: any) {
this.logger.error('gm:map:list error', error.message)
return callback([])
}
}
}

View File

@ -2,7 +2,6 @@ import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import { Map } from '#entities/map'
import MapRepository from '#repositories/mapRepository'
import Database from '#application/database'
interface IPayload {
mapId: UUID
@ -24,17 +23,15 @@ export default class MapRequestEvent extends BaseEvent {
return callback(null)
}
const map = await MapRepository.getById(data.mapId)
const mapRepository = new MapRepository()
const map = await mapRepository.getById(data.mapId)
await mapRepository.getEntityManager().populate(map!, mapRepository.POPULATE_MAP_EDITOR as any)
if (!map) {
this.logger.info(`User ${(await this.getCharacter())!.getId()} tried to request map ${data.mapId} but it does not exist.`)
return callback(null)
}
console.log(map)
await Database.getEntityManager().populate(map, ['mapEventTiles', 'placedMapObjects'])
return callback(map)
} catch (error: any) {
this.logger.error('gm:map:request error', error.message)

View File

@ -5,9 +5,9 @@ import { Map } from '#entities/map'
import { MapEffect } from '#entities/mapEffect'
import { MapEventTile } from '#entities/mapEventTile'
import { MapEventTileTeleport } from '#entities/mapEventTileTeleport'
import { PlacedMapObject } from '#entities/placedMapObject'
import mapManager from '#managers/mapManager'
import MapRepository from '#repositories/mapRepository'
import { PlacedMapObject } from '#entities/placedMapObject'
interface IPayload {
mapId: UUID
@ -21,16 +21,13 @@ interface IPayload {
positionX: number
positionY: number
teleport?: {
toMapId: UUID
toMap: Map
toPositionX: number
toPositionY: number
toRotation: number
}
}[]
mapEffects: {
effect: string
strength: number
}[]
mapEffects: MapEffect[]
placedMapObjects: PlacedMapObject[]
}
@ -51,13 +48,16 @@ export default class MapUpdateEvent extends BaseEvent {
return callback(null)
}
let map = await MapRepository.getById(data.mapId)
const mapRepository = new MapRepository()
let map = await mapRepository.getById(data.mapId)
if (!map) {
this.logger.info(`User ${character!.getId()} tried to update map ${data.mapId} but it does not exist.`)
return callback(null)
}
await mapRepository.getEntityManager().populate(map, mapRepository.POPULATE_MAP_EDITOR as any)
// Validation logic remains the same
if (data.tiles.length > data.height) {
data.tiles = data.tiles.slice(0, data.height)
@ -68,14 +68,14 @@ export default class MapUpdateEvent extends BaseEvent {
}
}
// Remove map event tiles and placed map objects that are out of bounds
data.mapEventTiles = data.mapEventTiles.filter((tile) => tile.positionX >= 0 && tile.positionX < data.width && tile.positionY >= 0 && tile.positionY < data.height)
data.placedMapObjects = data.placedMapObjects.filter((obj) => obj.positionX >= 0 && obj.positionX < data.width && obj.positionY >= 0 && obj.positionY < data.height)
// Clear existing collections
map.mapEventTiles.removeAll()
map.placedMapObjects.removeAll()
map.mapEffects.removeAll()
map.getMapEventTiles().removeAll()
map.getPlacedMapObjects().removeAll()
map.getMapEffects().removeAll()
// Create and add new map event tiles
for (const tile of data.mapEventTiles) {
@ -83,7 +83,7 @@ export default class MapUpdateEvent extends BaseEvent {
if (tile.teleport) {
const teleport = new MapEventTileTeleport()
.setToMap((await MapRepository.getById(tile.teleport.toMapId))!)
.setToMap((await mapRepository.getById(tile.teleport.toMap.id))!)
.setToPositionX(tile.teleport.toPositionX)
.setToPositionY(tile.teleport.toPositionY)
.setToRotation(tile.teleport.toRotation)
@ -96,21 +96,24 @@ export default class MapUpdateEvent extends BaseEvent {
// Create and add new map objects
for (const object of data.placedMapObjects) {
const mapObject = new PlacedMapObject().setMapObject(object.mapObject).setDepth(object.depth).setIsRotated(object.isRotated).setPositionX(object.positionX).setPositionY(object.positionY).setMap(map)
const mapObject = new PlacedMapObject().setMapObject(object.mapObject).setIsRotated(object.isRotated).setPositionX(object.positionX).setPositionY(object.positionY).setMap(map)
map.placedMapObjects.add(mapObject)
}
// Create and add new map effects
for (const effect of data.mapEffects) {
const mapEffect = new MapEffect().setEffect(effect.effect).setStrength(effect.strength).setMap(map)
map.mapEffects.add(mapEffect)
}
// Update map properties
await map.setName(data.name).setWidth(data.width).setHeight(data.height).setTiles(data.tiles).setPvp(data.pvp).setUpdatedAt(new Date()).update()
await map.setName(data.name).setWidth(data.width).setHeight(data.height).setTiles(data.tiles).setPvp(data.pvp).setUpdatedAt(new Date()).save()
// Reload map from database to get fresh data
map = await MapRepository.getById(data.mapId)
map = await mapRepository.getById(data.mapId)
await mapRepository.getEntityManager().populate(map!, mapRepository.POPULATE_MAP_EDITOR as any)
if (!map) {
this.logger.info(`User ${character!.getId()} tried to update map ${data.mapId} but it does not exist after update.`)
@ -123,7 +126,7 @@ export default class MapUpdateEvent extends BaseEvent {
return callback(map)
} catch (error: any) {
this.logger.error(`gm:mapObject:update error: ${error instanceof Error ? error.message : String(error)}`)
this.emitError(`gm:map:update error: ${error instanceof Error ? error.message + error.stack : String(error)}`)
return callback(null)
}
}

View File

@ -6,14 +6,15 @@ export default class LoginEvent extends BaseEvent {
this.socket.on('login', this.handleEvent.bind(this))
}
private handleEvent(): void {
private async handleEvent() {
try {
if (!this.socket.userId) {
this.logger.warn('Login attempt without user data')
return
}
this.socket.emit('logged_in', { user: UserRepository.getById(this.socket.userId) })
const userRepository = new UserRepository()
this.socket.emit('logged_in', { user: userRepository.getById(this.socket.userId) })
this.logger.info(`User logged in: ${this.socket.userId}`)
} catch (error: any) {
this.logger.error('login error: ' + error.message)

View File

@ -2,13 +2,12 @@ import { BaseEvent } from '#application/base/baseEvent'
import { MapEventTileWithTeleport } from '#application/types'
import MapManager from '#managers/mapManager'
import MapCharacter from '#models/mapCharacter'
import mapEventTileRepository from '#repositories/mapEventTileRepository'
import MapEventTileRepository from '#repositories/mapEventTileRepository'
import CharacterService from '#services/characterService'
import MapEventTileService from '#services/mapEventTileService'
import TeleportService from '#services/teleportService'
export default class CharacterMove extends BaseEvent {
private readonly characterService = CharacterService
private readonly mapEventTileService = MapEventTileService
public listen(): void {
this.socket.on('map:character:move', this.handleEvent.bind(this))
@ -16,7 +15,7 @@ export default class CharacterMove extends BaseEvent {
private async handleEvent({ positionX, positionY }: { positionX: number; positionY: number }): Promise<void> {
const mapCharacter = MapManager.getCharacterById(this.socket.characterId!)
if (!mapCharacter?.character) {
if (!mapCharacter?.getCharacter()) {
this.logger.error('map:character:move error: Character not found or not initialized')
return
}
@ -39,8 +38,8 @@ export default class CharacterMove extends BaseEvent {
await this.moveAlongPath(mapCharacter, path)
}
private async moveAlongPath(mapCharacter: MapCharacter, path: Array<{ x: number; y: number }>): Promise<void> {
const { character } = mapCharacter
private async moveAlongPath(mapCharacter: MapCharacter, path: Array<{ positionX: number; positionY: number }>): Promise<void> {
const character = mapCharacter.getCharacter()
for (let i = 0; i < path.length - 1; i++) {
if (!mapCharacter.isMoving || mapCharacter.currentPath !== path) {
@ -48,26 +47,26 @@ export default class CharacterMove extends BaseEvent {
}
const [start, end] = [path[i], path[i + 1]]
character.rotation = CharacterService.calculateRotation(start.x, start.y, end.x, end.y)
character.setRotation(CharacterService.calculateRotation(start.positionX, start.positionY, end.positionX, end.positionY))
const mapEventTile = await mapEventTileRepository.getEventTileByMapIdAndPosition(character.map.id, Math.floor(end.x), Math.floor(end.y))
const mapEventTileRepository = new MapEventTileRepository()
const mapEventTile = await mapEventTileRepository.getEventTileByMapIdAndPosition(character.getMap().getId(), Math.floor(end.positionX), Math.floor(end.positionY))
if (mapEventTile?.type === 'BLOCK') break
if (mapEventTile?.type === 'TELEPORT' && mapEventTile.teleport) {
await this.handleMapEventTile(mapEventTile as MapEventTileWithTeleport)
break
return
}
// Update position first
character.positionX = end.x
character.positionY = end.y
character.setPositionX(end.positionX).setPositionY(end.positionY)
// Then emit with the same properties
this.io.in(character.map.id).emit('map:character:move', {
characterId: character.id,
positionX: character.positionX,
positionY: character.positionY,
rotation: character.rotation,
positionX: character.getPositionX(),
positionY: character.getPositionY(),
rotation: character.getRotation(),
isMoving: true
})
@ -80,14 +79,13 @@ export default class CharacterMove extends BaseEvent {
}
private async handleMapEventTile(mapEventTile: MapEventTileWithTeleport): Promise<void> {
const mapCharacter = MapManager.getCharacterById(this.socket.characterId!)
if (!mapCharacter) {
this.logger.error('map:character:move error: Character not found')
return
}
if (mapEventTile.teleport) {
await this.mapEventTileService.handleTeleport(this.io, this.socket, mapCharacter.character, mapEventTile.teleport)
if (mapEventTile.getTeleport()) {
await TeleportService.teleportCharacter(this.socket.characterId!, {
targetMapId: mapEventTile.getTeleport()!.getToMap().getId(),
targetX: mapEventTile.getTeleport()!.getToPositionX(),
targetY: mapEventTile.getTeleport()!.getToPositionY(),
rotation: mapEventTile.getTeleport()!.getToRotation()
})
}
}

View File

@ -1,108 +0,0 @@
import { BaseEvent } from '#application/base/baseEvent'
import { ZoneEventTileWithTeleport } from '#application/types'
import ZoneManager from '#managers/zoneManager'
import ZoneCharacter from '#models/zoneCharacter'
import zoneEventTileRepository from '#repositories/zoneEventTileRepository'
import CharacterService from '#services/characterService'
import ZoneEventTileService from '#services/zoneEventTileService'
export default class CharacterMove extends BaseEvent {
private readonly characterService = CharacterService
private readonly zoneEventTileService = ZoneEventTileService
public listen(): void {
this.socket.on('zone:character:move', this.handleEvent.bind(this))
}
private async handleEvent({ positionX, positionY }: { positionX: number; positionY: number }): Promise<void> {
const zoneCharacter = ZoneManager.getCharacterById(this.socket.characterId!)
if (!zoneCharacter?.character) {
this.logger.error('zone:character:move error: Character not found or not initialized')
return
}
// If already moving, cancel current movement and wait for it to fully stop
if (zoneCharacter.isMoving) {
zoneCharacter.isMoving = false
await new Promise((resolve) => setTimeout(resolve, 50))
}
const path = await this.characterService.calculatePath(zoneCharacter.character, positionX, positionY)
if (!path) {
this.io.in(zoneCharacter.character.zone.id).emit('zone:character:moveError', 'No valid path found')
return
}
// Start new movement
zoneCharacter.isMoving = true
zoneCharacter.currentPath = path // Add this property to ZoneCharacter class
await this.moveAlongPath(zoneCharacter, path)
}
private async moveAlongPath(zoneCharacter: ZoneCharacter, path: Array<{ x: number; y: number }>): Promise<void> {
const { character } = zoneCharacter
try {
for (let i = 0; i < path.length - 1; i++) {
if (!zoneCharacter.isMoving || zoneCharacter.currentPath !== path) {
return
}
const [start, end] = [path[i], path[i + 1]]
character.rotation = CharacterService.calculateRotation(start.x, start.y, end.x, end.y)
const zoneEventTile = await zoneEventTileRepository.getEventTileByZoneIdAndPosition(
character.zone.id,
Math.floor(end.x),
Math.floor(end.y)
)
if (zoneEventTile?.type === 'BLOCK') break
if (zoneEventTile?.type === 'TELEPORT' && zoneEventTile.teleport) {
await this.handleZoneEventTile(zoneEventTile as ZoneEventTileWithTeleport)
break
}
character.positionX = end.x
character.positionY = end.y
this.io.in(character.zone.id).emit('zone:character:move', {
characterId: character.id,
positionX: character.positionX,
positionY: character.positionY,
rotation: character.rotation,
isMoving: true
})
await this.characterService.applyMovementDelay()
}
} finally {
if (zoneCharacter.isMoving && zoneCharacter.currentPath === path) {
this.finalizeMovement(zoneCharacter)
}
}
}
private async handleZoneEventTile(zoneEventTile: ZoneEventTileWithTeleport): Promise<void> {
const zoneCharacter = ZoneManager.getCharacterById(this.socket.characterId!)
if (!zoneCharacter) {
this.logger.error('zone:character:move error: Character not found')
return
}
if (zoneEventTile.teleport) {
await this.zoneEventTileService.handleTeleport(this.io, this.socket, zoneCharacter.character, zoneEventTile.teleport)
}
}
private finalizeMovement(zoneCharacter: ZoneCharacter): void {
zoneCharacter.isMoving = false
this.io.in(zoneCharacter.character.zone.id).emit('zone:character:move', {
characterId: zoneCharacter.character.id,
positionX: zoneCharacter.character.positionX,
positionY: zoneCharacter.character.positionY,
rotation: zoneCharacter.character.rotation,
isMoving: false
})
}
}

View File

@ -1,115 +0,0 @@
import fs from 'fs'
import { Request, Response } from 'express'
import { BaseController } from '#application/base/baseController'
import Database from '#application/database'
import Storage from '#application/storage'
import { AssetData, UUID } from '#application/types'
import SpriteRepository from '#repositories/spriteRepository'
import TileRepository from '#repositories/tileRepository'
import MapRepository from '#repositories/mapRepository'
export class AssetsController extends BaseController {
/**
* List tiles
* @param req
* @param res
*/
public async listTiles(req: Request, res: Response) {
const assets: AssetData[] = []
const tiles = await TileRepository.getAll()
for (const tile of tiles) {
assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
}
return this.sendSuccess(res, assets)
}
/**
* List tiles by map
* @param req
* @param res
*/
public async listTilesByMap(req: Request, res: Response) {
const mapId = req.params.mapId as UUID
if (!mapId) {
return this.sendError(res, 'Invalid map ID', 400)
}
const map = await MapRepository.getById(mapId)
if (!map) {
return this.sendError(res, 'Map not found', 404)
}
const assets: AssetData[] = []
const tiles = await TileRepository.getByMapId(mapId)
for (const tile of tiles) {
assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
}
return this.sendSuccess(res, assets)
}
/**
* List sprite actions
* @param req
* @param res
*/
public async listSpriteActions(req: Request, res: Response) {
const spriteId = req.params.spriteId as UUID
if (!spriteId) {
return this.sendError(res, 'Invalid sprite ID', 400)
}
const sprite = await SpriteRepository.getById(spriteId)
if (!sprite) {
return this.sendError(res, 'Sprite not found', 404)
}
await Database.getEntityManager().populate(sprite, ['spriteActions'])
const assets: AssetData[] = sprite.spriteActions.getItems().map((spriteAction) => ({
key: sprite.getId() + '-' + spriteAction.getAction(),
data: '/assets/sprites/' + sprite.getId() + '/' + spriteAction.getAction() + '.png',
group: spriteAction.getIsAnimated() ? 'sprite_animations' : 'sprites',
updatedAt: sprite.getUpdatedAt(),
originX: Number(spriteAction.getOriginX().toString()),
originY: Number(spriteAction.getOriginY().toString()),
isAnimated: spriteAction.getIsAnimated(),
frameRate: spriteAction.getFrameRate(),
frameWidth: spriteAction.getFrameWidth(),
frameHeight: spriteAction.getFrameHeight(),
frameCount: spriteAction.getSprites()?.length
}))
return this.sendSuccess(res, assets)
}
/**
* Download asset
* @param req
* @param res
*/
public async downloadAsset(req: Request, res: Response) {
const { type, spriteId, file } = req.params
const assetPath = type === 'sprites' && spriteId ? Storage.getPublicPath(type, spriteId, file) : Storage.getPublicPath(type, file)
if (!fs.existsSync(assetPath)) {
this.logger.error(`File not found: ${assetPath}`)
return this.sendError(res, 'Asset not found', 404)
}
res.sendFile(assetPath, (err) => {
if (err) {
this.logger.error('Error sending file:' + err)
this.sendError(res, 'Error downloading the asset', 500)
}
})
}
}

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