37 lines
1.1 KiB
TypeScript
37 lines
1.1 KiB
TypeScript
import { Server } from 'socket.io'
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import { TSocket } from '#application/types'
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import { Item } from '@prisma/client'
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import characterRepository from '#repositories/characterRepository'
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import { gameMasterLogger } from '#application/logger'
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import itemRepository from '#repositories/itemRepository'
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interface IPayload {}
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export default class ItemListEvent {
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constructor(
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private readonly io: Server,
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private readonly socket: TSocket
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) {}
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public listen(): void {
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this.socket.on('gm:item:list', this.handleEvent.bind(this))
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}
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private async handleEvent(data: IPayload, callback: (response: Item[]) => void): Promise<void> {
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const character = await characterRepository.getById(this.socket.characterId as number)
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if (!character) {
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gameMasterLogger.error('gm:item:list error', 'Character not found')
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return callback([])
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}
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if (character.role !== 'gm') {
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gameMasterLogger.info(`User ${character.id} tried to list items but is not a game master.`)
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return callback([])
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}
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// get all items
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const items = await itemRepository.getAll()
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callback(items)
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}
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}
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